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  #121  
Old October 21st, 2012, 04:55 PM
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Re: The Book of 10th Regiment of Foot

Does anybody else think 'Those poor 10th Regiment....' as they watch the Assassin's Creed III commercial?
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  #122  
Old October 22nd, 2012, 12:26 AM
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Re: The Book of 10th Regiment of Foot

What do you guys think of 10th x4, Krug, Raelin at 500? Krug is there to help against q9 or other heroes but with no special attack in the army, a rat screen would be real trouble. Is there a better use of that 120 points to complement the 10th?

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  #123  
Old October 22nd, 2012, 10:11 AM
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Re: The Book of 10th Regiment of Foot

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Originally Posted by beholderthedm View Post
What do you guys think of 10th x4, Krug, Raelin at 500? Krug is there to help against q9 or other heroes but with no special attack in the army, a rat screen would be real trouble. Is there a better use of that 120 points to complement the 10th?
Kaemon works great for the last 120, Nakitas might work well, keeping Raelin and the 10th a little better protected from range, but that does still leave you without a SA.

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  #124  
Old October 22nd, 2012, 11:28 AM
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Re: The Book of 10th Regiment of Foot

Kaemon Awa would be a better choice, as Krug has issues against squaddies. KA can handle squaddies and heroes equally.
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  #125  
Old December 31st, 2013, 03:30 PM
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Re: The Book of 10th Regiment of Foot

Well this probably has been answered before, but does the 10th's Melee Defense grant them one automatic shield against adjacent normal attacks or does it allow them to roll one additional defense die? I am asking because the wording "may add one to his defense dice", IMO, does not mean the same as "may roll one additional die". I think that it adds one additional defense die, but I am not sure.


On a different note, I am interested in this army:

Phantom Knights x3 210 (ranged killers)
Eltahale 140 (Special attack and hero killing)
10th Reg. x2 150(melee/ squad massacring)

500 points; 18 spaces

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  #126  
Old December 31st, 2013, 03:40 PM
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Re: The Book of 10th Regiment of Foot

Quote:
Originally Posted by Scaper Nerd View Post
Well this probably has been answered before, but does the 10th's Melee Defense grant them one automatic shield against adjacent normal attacks or does it allow them to roll one additional defense die? I am asking because the wording "may add one to his defense dice", IMO, does not mean the same as "may roll one additional die". I think that it adds one additional defense die, but I am not sure.


On a different note, I am interested in this army:

Phantom Knights x3 210 (ranged killers)
Eltahale 140 (Special attack and hero killing)
10th Reg. x2 150(melee/ squad massacring)

500 points; 18 spaces
If it was an automatic shield, it would say that, like in the "Tough" power.

You're adding one die to your defense dice!
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  #127  
Old January 19th, 2014, 12:25 AM
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Question Re: The Book of 10th Regiment of Foot

How do i beat 3 squads of these guys with only 2 squads of the 4th mass. line?
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  #128  
Old January 19th, 2014, 12:36 AM
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Re: The Book of 10th Regiment of Foot

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Originally Posted by Airborne Elite 5 View Post
How do i beat 3 squads of these guys with only 2 squads of the 4th mass. line?
Draft another 85 points of units... Raelin works well ^_~

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  #129  
Old January 19th, 2014, 12:59 AM
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Re: The Book of 10th Regiment of Foot

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Originally Posted by Airborne Elite 5 View Post
How do i beat 3 squads of these guys with only 2 squads of the 4th mass. line?
Well, if you're running an All Valiant Army with the 4th Mass, that extra defense should let you stand toe-to-toe with them.

Find a nice high spot on the map, preferably near your start zone, and Wait Then Fire. They will probably return the favor if they have a high spot near by, or if not, they will attempt to Bayonet you. You should still have a fairly even fight with that extra defense.
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  #130  
Old June 26th, 2014, 03:09 PM
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Re: The Book of 10th Regiment of Foot

Just got 3 squads of these guys from a friend. For 5 more points these guys have a wider range of tactics compared to the 4th mass. line. They work well for bulking your army or just as fillers. However, NEVER try to pit this squad against Marro Stigers, they will be torn apart! I know from experience(But I had the Stigers, friend had the 10th reg.).
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  #131  
Old June 26th, 2014, 08:46 PM
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Re: The Book of 10th Regiment of Foot

Quote:
Originally Posted by Airborne Elite 5 View Post
Just got 3 squads of these guys from a friend. For 5 more points these guys have a wider range of tactics compared to the 4th mass. line. They work well for bulking your army or just as fillers. However, NEVER try to pit this squad against Marro Stigers, they will be torn apart! I know from experience(But I had the Stigers, friend had the 10th reg.).
Stingers aren't a steamroll for the Tenth Reg., but smart play should reverse this outcome. You must've played well then I really really like these guys. Not quite as good as the 4th, but mashing them with Romies and Sacred Band is always a fun option.

Mimring>Krug. 'Nuff said.
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  #132  
Old June 27th, 2014, 08:16 AM
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Re: The Book of 10th Regiment of Foot

Quote:
Originally Posted by Airborne Elite 5 View Post
Just got 3 squads of these guys from a friend. For 5 more points these guys have a wider range of tactics compared to the 4th mass. line. They work well for bulking your army or just as fillers. However, NEVER try to pit this squad against Marro Stigers, they will be torn apart! I know from experience(But I had the Stigers, friend had the 10th reg.).
That is a strong statement based on what I assume are the results of a single game.
You may want a larger sample size before making a conclusion.
Stigers are pretty tough though.

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