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  #1  
Old April 20th, 2010, 07:16 PM
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Hostage Holdout - Obsolete Initial Design

A C3G scenario



Map: Corner High Rise
Players:
2
Player 1's Goal:
Save 5 or more hostages from being killed by Player 2
Player 2's Goal:
Kill all the 5th Precinct Beat Cops before Reinforcements arrive, or kill 4 or more hostages.
Setup:
Player 1 places two squads of Civilians anywhere inside the building. They will not be controlled by either player during normal scenario play. After Civilians are placed, Player 2 places his/her army anywhere inside the building.

Player 2 brings a pre-made army of:
2 x Street Thugs
Two-Face
Up to 2 additional villains costing less than 350pts total

Player 1 begins the scenario with 3 x 5th Precinct Beat Cops.

Special Rules:
HOSTAGE SITUATION
Civilians may not receive any Order Markers, and they may not roll for any leaving engagement attacks. Player 1 may remove a Civilian from the board and count it towards his victory points by having an unengaged figure that he controls begin its turn adjacent to an unengaged Civilian.
SUPER REINFORCEMENTS
Before placing Order Markers at the beginning of Round 4, or after 2 Civilians have been executed, Player 1 may choose up to 3 heroes costing less than 650 points and place them adjacent to any Beat Cop he/she controls.
HOSTAGE EXECUTION
At any time following Super Reinforcements, after a figure that Player 2 controls is destroyed, he/she may immediately take a turn with Two-Face. During Hostage Execution, Two-Face may attack Civilians or any unit controlled by Player 1. Civilians are controlled by Player 1 and may use only their Panic special ability after rolling defense dice normally. Player 2 may only execute 1 hostage per round.

Download the PDF here.

Quote:
Originally Posted by lwayman View Post
Classic-Scape is just the Frosting for the Marvel-Scape cake!

Last edited by Griffin; August 24th, 2010 at 12:45 PM.
  #2  
Old April 20th, 2010, 07:19 PM
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Re: Domestic Disturbance? - C3G Scenario

A hostage scenario would have great supers motif
  #3  
Old April 20th, 2010, 07:21 PM
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Re: Domestic Disturbance? - C3G Scenario

The more I have pondered the map in the last few minutes, the more I am liking a hostage scenario better.

Quote:
Originally Posted by lwayman View Post
Classic-Scape is just the Frosting for the Marvel-Scape cake!
  #4  
Old April 20th, 2010, 08:08 PM
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Re: Domestic Disturbance? - C3G Scenario

A hostage scenario would give me a reason to use the 5 squads of civilians that I purchased.
  #5  
Old April 20th, 2010, 08:52 PM
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Re: Domestic Disturbance? - C3G Scenario

Sniper run amuck taking out Civvies?
Nah, seriously, I like the hostage scenario ... maybe the police arrive on the scene first and have to survive long enough for the hero to get there?

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

  #6  
Old April 20th, 2010, 08:55 PM
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Re: Domestic Disturbance? - C3G Scenario

I recall mentioning a hostage glyph a while ago, might be useful for a hostage scenario.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
  #7  
Old April 20th, 2010, 09:01 PM
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Re: Domestic Disturbance? - C3G Scenario

You could just use a general glyph and have a civilian "stuck" on that glyph until another figure moves adjacent.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

  #8  
Old April 20th, 2010, 09:09 PM
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Re: Domestic Disturbance? - C3G Scenario

If I remember correctly, the Hostage Glyph was something that allowed either the hostage taker or rescuer to put the glyph on their card like an equipment glyph in order to move the hostage around. Rescuers might need to rescue hostage and carry them back to their starting zone or bad guys might need to take hostage and exit their SZ. Something like that, but a generic glyph can be used for that.

Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon
  #9  
Old April 20th, 2010, 09:50 PM
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Re: Domestic Disturbance? - C3G Scenario

I like the glyph idea for a hostage - civilians can be possible "collatoral damage" that the heroes have to avoid letting the villains cause. Beat Cops would be ideal to keep civies alive for that purpose. Victory conditions could relate to how many civies are killed, as well as whether the hostage is rescued, making a difference between a decisive, marginal or phyrric victory.

  #10  
Old April 20th, 2010, 11:02 PM
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Re: Domestic Disturbance? - C3G Scenario

I don't know about the glyph idea. I don't really like the idea of taking figures off of the board and putting them on cards. I want to see those Civies on the board. Plus it is thematic break for me when Red Skull is picking people up and running around with a bunch of civilians.

How about this:

Player 1 (good guys) - Rescue the Hostages/Civilians (they are considered part of your army, but you can not give them Order Markers.

Player 2 (bad guys) - destroy the Hostages/Civilians

MEAT SHIELD
Any time a figure that Player 2 controls rolls defense dice, they may add 1 to their defense for each Civilian that they are adjacent to. If a figure that player 2 controls rolls defense and does not take any wounds, player 2 may immediately destroy any one adjacent Civilian.

HOSTAGE SITUATION
Civilians may not receive any Order Markers, and they may not roll for any leaving engagement attacks. Player 1 may remove a Civilian from the board and count it towards his victory points by having a figure that he controls begin its turn adjacent to an unengaged Civilian.


With those rules in place, Civilians could run around under the panic conditions on their card, but would serve no other purpose than just getting in the way and presenting tough tactical decisions.
  #11  
Old April 20th, 2010, 11:11 PM
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Re: Domestic Disturbance? - C3G Scenario

I'm a little foggy on how the "removal" thing would work (and what's a "board"? ) but I like the Meat Shield thing.

C3G can be played with official Heroscape, but it's not recommended.


DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards.

  #12  
Old April 20th, 2010, 11:13 PM
Griffin Griffin is offline
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Re: Domestic Disturbance? - C3G Scenario

Quote:
Originally Posted by IAmBatman View Post
I'm a little foggy on how the "removal" thing would work (and what's a "board"? ) but I like the Meat Shield thing.
Ahh give me break, I am just spit balling you big lawyer.
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