|
C3G2.0 Dossier Database Database of all released designs in C3G 2.0 |
|
Thread Tools | Search this Thread | Display Modes |
#25
|
||||
|
||||
Re: Foot Clan Elite (Initial)
Quote:
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#26
|
||||
|
||||
Re: Foot Clan Elite (Initial)
I think if he has a team that lets him move 4 Foot Unique Heroes, that's going to be the bulk of his team and he'll lose efficiency as soon as one goes down. Not seeing it as an issue, personally. Probably would want to specify allies, though, I suppose, so he's not moving himself with it.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#27
|
||||
|
||||
Re: Foot Clan Elite (Initial)
well I have been told sometimes I error on the side of not enough cow bell so if it's seen as not an issue then cool...
forgot to comment on this but, I agree Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#28
|
||||||
|
||||||
Re: Foot Clan Elite (Initial)
So to refocus a bit...
Quote:
Quote:
Quote:
Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those. |
#29
|
||||
|
||||
Re: Foot Clan Elite (Initial)
Same page
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#30
|
||||
|
||||
Re: Foot Clan Elite (Initial)
On the OM movement, sounds good! I was just looking to balance the complexity out. I think having to decide OM placement was one of the weaknesses of the B+R+Elite build, so I’m interested to see how it feels when Shredder buffs that out.
I prefer to avoid having two effects happening at the same time on units that are meant to be played together, but I guess that’s an aesthetic choice not a game-breaking one, yeah. |
#31
|
||||
|
||||
Re: Foot Clan Elite (Initial)
Would it be bad to just trigger the d20 roll at the start of your turn, then, and not directly tie it to the faction? They'll already be tied to their faction in plenty of other ways.
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#32
|
||||
|
||||
Re: Foot Clan Elite (Initial)
Quote:
I agree with Bats and Japes here. I like the above vs the OM movement going away from Shredder. I am surprised by the big jump from 11 to 14 on Out Of The Shadows though. What about testing at 13? 14 is that number where it feels like you could go a whole game and not have it trigger. If you are worried about hitting too much you could keep it at 14 but add to your d20 roll for each figure on the card? So it would be more likely to trigger when the card is full and less likely when you only have 1? |
#33
|
||||
|
||||
Re: Foot Clan Elite (Initial)
Maybe if all your OMs ae on Foot Clan cards? These guys are nasty little gremlins so far, I don’t like the implications of just letting them endlessly respawn every turn with no other hoops.
|
#34
|
||||
|
||||
Re: Foot Clan Elite (Initial)
Quote:
|
#35
|
||||
|
||||
Re: Foot Clan Elite (Initial)
Sure
C3G can be played with official Heroscape, but it's not recommended.
DISCLAIMER: C3G claims no ownership of the characters or artwork used for C3G customs. All rights for the characters belong to their respective publishers/creators. C3G cards are not intended for sale, and C3G does not authorize any party to profit from C3G cards. |
#36
|
||||
|
||||
Re: Foot Clan Elite (Initial)
On the d20 roll, I think we’re just realizing that endless respawning hordes, while they’re really thematic, just aren’t that fun in practice. (See LP’s Doom and how we shifted there.) There were points where, as the enemy player, I just had no viable feel-good course of action. So I think either the d20 roll needs to go up or the frequency at which you roll needs to go down.
Something like this could be viable if you guys like it better. Quote:
I think certain armies will still struggle with it, but I could get behind it. |
|
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Clan Ninja (Common Squad) | japes | C3G2.0 Dossier Database | 46 | June 28th, 2023 07:26 PM |
The Book of Foot Clan Ninja | Yodaking | C3G Legacy Library | 157 | February 9th, 2022 12:48 AM |
Runescape Heroscapers Clan | Tolamos | Video Games | 0 | April 28th, 2011 02:48 PM |