#1717
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Re: Heroscape 2nd Edition is here!
I'll admit that I didn't really like the Clockwork Combine initially, but six consecutive reveals of awesome units have changed my mind. The new bears are a good example, as the potential for a squad of long-range Chain Grabbers seems like a lot of fun. Of course, the sculpts are cool, too.
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#1718
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Re: Heroscape 2nd Edition is here!
When asked for a picture of sand tiles we got this from Encarmine this evening:
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#1719
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Re: Heroscape 2nd Edition is here!
That looks like one of the new Jungle Trees. Look a little bit different than the ones I already have to my eyes.
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#1720
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Re: Heroscape 2nd Edition is here!
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#1721
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Re: Heroscape 2nd Edition is here!
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#1722
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Re: Heroscape 2nd Edition is here!
That’s the bit I want to know about.
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#1723
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Re: Heroscape 2nd Edition is here!
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#1724
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Re: Heroscape 2nd Edition is here!
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Upset City Baby. |
#1725
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Re: Heroscape 2nd Edition is here!
Five man squads are definitely interesting from a balance standpoint compared to classic 'Scape - it'll be neat to see some of these unique squads maybe holding their own against the strong classic bonding armies. Really can't wait to start seeing army cards!
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#1726
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Re: Heroscape 2nd Edition is here!
Its times like this that I think back to Nathan Fillion voicing the Octopus on several episodes of Resident Alien.
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#1727
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Re: Heroscape 2nd Edition is here!
Based on their bio, these guys might win the "Least Child-Friendly" award from me, but the five-unit squad is very cool. Perhaps they will have an ability like the classic zombies.
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#1728
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Re: Heroscape 2nd Edition is here!
Reading it again, it actually sounds like Maladrix The Conquerer is the one creating/replacing new Festering Honor Guard units - for all those who wished that the Marro Hive could move and bite people.
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