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Maps & Scenarios Battlegrounds and scenarios |
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#13
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Re: Killometer's maps ~ updated map 4/2/10
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MegaSilver |
#14
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Re: Killometer's maps ~ updated map 4/2/10
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Spoiler Alert!
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#15
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Re: Killometer's maps ~ updated map 4/2/10
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Would you be interested in helping me set up the project to bring half-maps to somewhat mainstream? I do plan on hosting a tourney at some point when people bring thier own armies and half-maps. MegaSilver |
#16
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Re: Killometer's maps ~ updated map 4/2/10
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#17
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Re: Killometer's maps ~ updated map 4/2/10
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Thanks for the suggestions, I'll check out EtS thread. MegaSilver |
#18
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Re: Killometer's maps ~ Horseshoe Hill added 5/5/10
I've wanted to build a 1 RotV map, but was having a difficult time not simply making an open killing field until I was inspired jointly by dok's Kitty Corner, MegaSilver's first version of Emerging Gorge and Oogie da Bruce's Secret of the Ancients to design:
Horseshoe Hill requires 1 RotV, supports 1 random glyph and I coincidentally answered why would you ever have to worry about shooting over voids. |
#19
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Re: Killometer's maps ~ Horseshoe Hill added 5/5/10
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MegaSilver |
#20
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Re: Killometer's maps ~ Horseshoe Hill added 5/5/10
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My initial observations:
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#21
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Re: Killometer's maps ~ Horseshoe Hill added 5/5/10
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Thanks for the report, and I'm glad you enjoyed the map. |
#22
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Re: Killometer's maps ~ Assault on Tyre scenario added 5/18/
Dino5's Design a Famous Map thread inspired me to build a map based on Alexander the Great's Assault of Tyre.
It requires 1 RotV, 1 BftU and 1 RttFF. Included in the build directions are special rules for the scenario, outlining army limits, and including a rule that allows the Attacker to replace water hexes with normal hexes, allowing them to build a bridge to the Defender's stronghold. |
#23
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Re: Killometer's maps ~ Assault on Tyre scenario added 5/18/
I have begun introducing my friends to scenerio play and I may just have to play this one as the first custom scenerio. Great looking map and interesting mechanic with the causeway.
Guess I'm getting back into Scape |
#24
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Re: Killometer's maps ~ Assault on Tyre scenario added 5/18/
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Something to consider when deciding who plays which side (especially if you're playing with less experienced people) is that the defending side has it easier, but the attacking side usually has more fun. At least that's how it was for my brother and me during testing. |
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