This thread will be used for all maps and scenarios for Star Wars Scape. Each person will get a chance to make a Map/Scenario in the way that figures are made by different people in the HoSS thread. After the Map/Scenario is posted on here then we will tweak it, then vote on if it should be a cleared Map/Scenario. Below are the available maps and scenarios to choose from:
A map will need to be playtested three times after it is nominated, with two of the playtests using the scenario idea. The map will then have any problems fixed and be playtested the in the same way three more times. Once it does not show any problems when playtested three times in a row, then it will be voted on for passing. If their are at least five votes from the HoSS community saying that it is good, then it shall be added to the finished map/scenario bracket below. It will also be converted into a HeroSkype map after it has been passed as a finished map.
HoSS Map Goals
1) To have a collection of archetypal maps that are designed for competition, fun, and/or casual game play with Star Wars units, and each map should have a Star Wars theme.
Each map will be categorized into one of the 3 sections below.
• Competitive Maps - Designed & tested to be balanced for equal point Star Wars armies to compete in a competitive setting.
• Scenario Maps - Designed to be used in scenarios. Has a clear theme. Tested for build & only passed if the group agrees it is usable.
2) For each map to have a specific theme with a general name. Example: The Battle on Hoth could be called: Escape from Echo Base
3) To have each Map be a collaborative effort from our BoSS Map members while encouraging support, ideas, and effort from the entire HoSS/Heroscapers.com community.
4) Maintain the position of at least 4 and no more than 6 core members, as well as an additional two specialized positions.
HoSS Map Maker's Voting and Rules
1) For any decision to be finalized, a Proposition must be submitted in this thread in this manner so it is not confused with simple chatter or normal discussion: I Propose (what it is you are Proposing).
Only BoSS Map Scouts are allowed to make a formal proposition or vote. NOTE: A map may only be proposed to be released once a PDF has been created for it, and then entire map or scenario has been built based on that PDF and then reviewed. Also, it is ideal if each map or scenario can be built and reviewed by at least 2 BoSS Map Scouts that were not the lead designer.
2) Each Proposition will have 2 days to achieve a majority vote. A Proposition will stay active for 2 days or until all Map Scouts have voted, then the votes will be tallied. A vote consists of a BoSS Map Scout posting yes or no in this thread. All active BoSS Map Scouts will have their name in the form of a link to their Heroscapers.com profile page on the first page of this BoSS map thread. Once a Proposition has passed it can only be overturned with a unanimous vote by all BoSS Map Scouts.
3) If there is a split decision on a Proposition, then any HoSS member from the HoSS Mainframe may respond to the split decision by voting. The first HoSS Mainframe member to respond will have the deciding vote.
4) For a map to be nominated by the group, to then have up to four designs submitted for that map by anyone interested. If a Map Scouts map has been chosen to represent the nominated map, then they will not get to nominate another map until at least three other BoSS members get their maps picked and passed. Also, they must simply follow the guide lines laid down in this post. This process should be fun and structured, if at any time there is a rule that is hindering the process, the group may simply bypass the rule for the sake of progress only.
BoSS MAP MAKER'S PRODUCTION GUIDE
• PROPOSITION PHASE
Spoiler Alert!
After a map has been chosen by the BoSS group to be the next project, five days will be allotted to collect up to four versions of this map. After the five days are up or four propositions have come in, then one of the four propositions must be chosen to represent the chosen map. If a BoSS member submits a map proposition, then they may not vote on it. If a map passes the Proposition Phase then the correct templates for it in the main thread must be filled out for it can before moved to the Design phase.
• DESIGN PHASE
Spoiler Alert!
No BoSS Map Scout may have more than one active design at one time. There can be no more then three active designs at any given time.
The following are the minimum requirements for posting a new map design in the BoSS thread before moving it to the Playtesting Phase.
Fill out this template for a Competitive Map:
Spoiler Alert!
The Hologram of (Name) Map
A BoSS/HoSS Competitive Map Download the PDF File (insert link)
-Rulings and Clarifications-
N/A
-Strategy, Tactics and Tips-
N/A
-Heroscapers Community Contributions-
Lead Designer's name
List of Playtesters here:
After at least 48 hours have passed, a proposition to move to the Playtesting Phase can be made.
Fill out this template for a Scenario Map:
Spoiler Alert!
The Hologram of (Name) Scenario
A BoSS/HoSS Scenario Download the PDF File
(SCENARIO NAME)
(Number of players)
(Scenario Bio italicized and heavily thematic. Often read to the players before the game starts to set the thematic mood.)
GOAL:
(Generic and thematic goal as to what each player must accomplish)
SETUP:
(A detailed list of what pregame items are needed to play the scenario, and where they should be placed. Examples are: Destructible Objects and their placement (or modifications like whether or not the Castle Door is in place), what terrain sets are required, what specific figures are needed, etc.)
SPECIAL RULES:
(Rules that are not part of the normal game, but are applied to augment the game in a way that makes it a scenario)
VICTORY:
(The conditions on which each player will know when they have or have not won. A common official line is "When the other players have no figures left on the battlefield you win.")
MAP BIO: (A short bio that describes the actual location (the map itself and not the scenario))
-Rulings and Clarifications-
N/A
-Strategy, Tactics and Tips-
N/A
-Heroscapers Community Contributions-
Initial playtest
An initial playtest can be done by any Heroscapers member, then a proposition to move to the Playtesting Phase can be made.
• PLAYTESTING PHASE
Once a BoSS Map Design has been moved to the Playtesting Phase, they will be open for playtesting. Any Heroscaper or HoSS/BoSS member can sign-up for one playtest at a time. The Playtester must post any completed Playtest in the BoSS map thread.
The following are the minimum requirements for Playtesting any BoSS Design and moving it to the Final Editing Phase.
• Competitive Map Design: 2 Playtesters are required. Each playtester should build the map then complete three army tests and give feedback. Playtested Competitive Map Designs must be approved by a majority BoSS Map Scout vote to move to the Final Editing Phase.
• Scenario Design: 3 Playtesters are required. Each playtester should build the map then complete at least two tests of the Scenario and one of the map without the scenario and give feedback. Playtested Scenario Designs must be approved by a majority BoSS Map Scout vote to move to the Final Editing Phase.
• FINAL EDITING PHASE
Once a BoSS Map Design has been moved to the Final Editing Phase, certain requirements must be met for the Design to move to the release phase.
- A PDF must be created for the Map or Scenario.
- At least one Heroscapers.com member must build the map to confirm that the build instructions work and are correct.
- Any BoSS Map Scout may stop this phase by asking for 48 hours for more playtesting. After 48 hours, the voting process may resume.
The vote to pass in this phase must be a unanimous vote among the Map Scouts. However, if a Map Scout fails to vote yea or nay within 48 hours, their vote is forfeited and is not needed to pass the unit. At the end of 48 hours, all votes will be tallied.
• RELEASE PHASE
Once a BoSS Map design is approved for "Release", it will be immediately released to the public.
• STARTING OVER
Once a Map Design has been moved to the public, the Tactical Terrain Officer will pick the next design and will go back to the Design Phase.
List of Battles to Choose From:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Episode I:
The Tacking of Amidala's Palace & The Battle on Naboo.
Episode II:
Anikan's Rescue attempt & The Battle of Geonosis.
Episode III:
The Destruction of the Jedi Order & Mustafar.
Episode IV:
The Battle of Tantive IV, The Confrentation on Tatooine, The Infiltration of the Death Star.
Episode V:
The Battle on Hoth, Dagobah Swamp & Escape from Cloud City.
Episode VI:
The Battle on Endor & the Death Star Throne Room.
The Clone Wars:
Expanded Universe:
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Please let me now of any other battles to add to this list.
The Battle of Tantive IV - After being shot dead in the water by an Imperial Star Destroyer, Princess Leia’s ship, the Tantive IV was invaded by a group of stormtroopers and Lord Vader himself. Now the Rebellion’s only hope is that the small group of rebel soldiers on board can stall the Imperials long enough to allow the Princess to send out the secret plans...
REQUIREMENTS
2 FotA
SETUP
Player 1 drafts a pre-made army of Princess Leia and 4 Squads of Rebel Troopers and places them in the Blue start zone with Princess Leia
anywhere in the Cyan start zone. Player 2 drafts a pre-made army of Darth Vader and 2 Squads of Stormtroopers and places them in the Red start
zone with Darth Vader in the Orange start zone. Both castle doors should be removed from the battlefield.
SPECIAL RULES
Figures do not receive any bonus for using the wall walks. Figures may not shoot across voids. Player 1 automatically has initiative for Round 1
only. Player 1 may not move on or past Doorway Space 1 by Player 2's start zone. Princess Leia may only move within the Cyan start zone.
VICTORY CONDITIONS
Player 1 wins if he destroys all of Player 2's figures. Player 2 wins if he destroys all of Player 1's figures or
has one of his figures adjacent to Princess Leia by the end of round 4 that is not engaged to any Rebel
Trooper or if he stuns Leia. Player 1 may also win if Player 2 does not have any of his figures adjacent to Princess Leia by the end of round 4 that is
not engaged to any Rebel Trooper. If Princess Leia receives two or more wounds, she is considered to be stunned and Player 2 wins instantly.
Map Created by Fi Skirata and Modified by Mac122. Scenario created by Heroscaper2010.
-Rulings and Clarifications-
N/A
-Strategy, Tactics and Tips-
N/A
-Heroscapers Community Contributions-
Lead Map designer: Fi Skirata
Lead Scenario designer: Heroscaper2010
Map Modifier and Special Mention to: Mac122
Initial playtest: Arch-vile
Latest needs and proposals:
Spoiler Alert!
We need people for the Map Scout positions, if you are interested in this let me know. Note: You do not need to be a member of HoSS to join BoSS.
Current Goals:
Spoiler Alert!
To have at least five maps related to Episode IV in time for the figure pack re-release.