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Official Units Discussion of official HeroScape units |
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#121
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Re: The Book of Zelrig
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#122
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Re: The Book of Zelrig
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#123
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Re: The Book of Zelrig
Yeah, both of your comments make sense. I used him anyway and didn't run into any Mezzos, so whatev...
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#124
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Re: The Book of Zelrig
A nice Zelrig complement are the Protectors of Ullar(x2) and Atlaga for 495 points. Z takes care of the common squads and the Protectors take out the heroes very nicely.
"There's right and there's wrong: you do one and you're living. You do the other and you may be walking around, but you're as dead as a beaver hat." John Wayne in The Alamo |
#125
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Re: The Book of Zelrig
Zelrig
C3V and SoV Custom Synergies
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#126
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Re: The Book of Zelrig
I just recently acquired Zelrig and am excited to try him out in a tournament format, but unfortunately the link for Army Ideas in the first post seems to be broken. What kinds of figures do people think complement him the best?
So far I'm leaning towards taking around three squads of rats to tie down the opposing army and potentially keep him alive for longer (along with giving him some more targets in the form of my own rats if need be), and then I think that a durable hero would be the next priority since Zelrig will likely be focused down very quickly. If anyone has any better ideas for a competitive army featuring Zelrig, I'd love to hear them. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#127
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Re: The Book of Zelrig
Personally, I don't think Zelrig needs a screen to keep him alive longer. Your opponent is going to try to play around his ability and spread his units out, so Zelrig's purpose is to bomb as many units in their start-zone as quickly as possible. Once they've moved out, he's a really expensive single-attack hero. For these reasons I'm also not a huge fan of him with Greenscales. That said, Rats could theoretically help tie up multiple units to set up more Z-bombs: engage a Rat between two enemies then target the Rat! Alternatively, use VC's Nhah Scirh Cultists: they're more threatening on their own, and more resistant to Z-Bombs!
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#128
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Re: The Book of Zelrig
I guess I'm hesitant to fully devote 185 points to a starting zone nuke, so I was hoping to get some more value out of him or at least make him a little more durable. Knowing my luck, I'll whiff the roll of three attack dice and end up wasting him altogether without more support.
I did consider the Greenscales, but I see few reasons to justify choosing Zelrig over Nilfheim as their Lizard King, especially in a double-blind match. Nilfheim just seems to be much more versatile to me, whereas Zelrig is far more reliant on the enemy's troops and positioning. I like the idea of using those Nhah Scirh Cultists, but unfortunately they'd need Order Markers to create the screen, whereas rats can move while Zelrig does his thing. They're also a fair bit more expensive, decreasing the appeal of potentially sacrificing them to take out the enemy. As for the tank to survive after Zelrig falls, the tankiest hero to come to mind is Q9. I hate the idea of taking both Q9 and rats after hearing of their infamy, however. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#129
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Re: The Book of Zelrig
I got three ideas.
1. Maybe more rats then? You can also use Krav or maybe the Marro Warriors after Zelrig goes down. By then the rats should be nice and spread out. 2. You could use the glad/blast combo to help. They can move a whole ton of them per Order Marker and still get potshots in. 3. Put Zelrig behind a wall of Cathar Spearmen. The Cathars punish figures who try to spread too much thanks to their spears, and Zelrig provides ranged support. If figures do start clustering around your Spears, you can start setting large fires. My customs. NE Ohio Tourney - TBA SW Ohio Tourney - NHSD 550 points AotV - Colliding the minis of AotP with the world of HS. |
#130
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Re: The Book of Zelrig
I've never used rats en masse before, so I wasn't sure if taking more than three squads of them would be effective. I think that having twelve rats is already a lot, but then again, they're cheap enough that throwing a couple of more in shouldn't be a problem.
Nice suggestion with the Glads and Blasts. They're an effective army all on their own, so I could easily see taking a couple of them with the remainder of the points. Unfortunately, you can only afford two squads of each and Zelrig with 500 points. I love the Cathar Spearmen idea, but unfortunately I don't own any. I'll have to fix that sometime. Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
#131
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Re: The Book of Zelrig
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@podunksarmy will attest to what I’ve said as he runs Zelrig at just about every tournament he comes to in Utah, and does a masterful job of running him. The last one he attended he placed 3rd with Zelrig, Nakita Agents, Pelloth, Drow Chainfighters X3, Marcu Sir Heroscape's Content
Customs, Maps, Battle Reports YouTube Channel, Trade List, 'Scaper of the Month, Burnout Format Tourney Record: 309 - 141 Online Record: 19 - 22 |
#132
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Re: The Book of Zelrig
It certainly looks like his success will largely be reliant on how much damage he's able to deal before falling, but I find it difficult to believe that he'll be able to deal enough damage to justify spending nearly 200 points on him, especially if the enemy is able to spread out their starting zone spaces a little bit. I'm sure that it's something that needs to be seen to be fully believed, especially judging from this thread and his rankings.
I'll have to try him out in a variety of formats, from using a screen and relying on him a little more to focusing on the coveted Z-Bomb and building a functional army with what little points are left. Thanks for the additional information! Proud Member of Platyfly!
Custom Units — Maps & Scenarios Battle Reports The Case for a VC Master Set |
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