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#97
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Hey, Gamebear - I'm having trouble downloading Embattled Fen. Any idea why this could be happening? Thanks!
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#98
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#99
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Which I'm pretty positive I didn't need to have up until very recently. When did this change, or am I just completely off my rocker? |
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#100
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#101
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Ok, it looks like the Swarm of the Marro map category was set to not allow guest to download. I fixed it as well as the Battlefields of Valhalla.
So sorry about that mistake. |
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#102
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New map: Silent Courtyard. 2 MS + 1 FA + 1 FF
Highlights Balanced glyph placement Split starting zones (24-hex total) Glyphs 1 glyph location I've decided to kick off my next 100 posts with a few 2 MS maps I have designed. This map was my first attempt at split starting zones. Last edited by GameBear : April 13th, 2008 at 02:58 PM. |
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#103
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#104
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Gamebear, you maps always rock.
SHS Map Collection found HERE. In Progress: Working to restore the 160+ SHS maps here in the downloads section. Visit the SHS Map Codex! Note to self: One ladder for every TWO levels!!!!!! |
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#105
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#106
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New map: Nature's Balance. 2 MS + 1 MH + 3 FF
Highlights Balanced glyph placement 24-hex starting zones Glyphs 1 glyph location Jexik is to blame for this map. Nature's Balance is clearly not a tournament map, as cosmetic concerns took precedence. My design approach was pretty straightforward: I created a template, then worked on implementing it using as few sets as possible. This map could easily accomodate different starting zone locations and/or multiple glyphs, and could probably handle 3 or 4 players as well due to its size. There is also a bit of unused terrain that could be used to customize the map. Using different sets could be fun, too - for instance, replacing the Marvel set with two lava sets would allow for a lava field dividing line and molten lava seeds. Last edited by GameBear : April 13th, 2008 at 02:59 PM. |
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#107
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Hah! Awesome looking map...and I like the method you used to build it. We need more maps that are as pretty to look at as they are fun to play on.
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#108
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Ooh, cool design! All that open space on the rock side seems a bit "spooky" - just like a good sci-fi or horror flick where you know something's going to jump out and scare the pants off of you
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