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#13
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Re: The Book of Chardris
so having recovered from My WoW coma , I am headlong into HS again.
Before that fateful day (unwrapping WoW chrismas morn) I had purchased wave 8 but not yet played. My son and I played a game last nite and I used chardris and some synergy units I played him to the letter , only used his ability if 3 or more were near him.... Afterward I was like ..that cant be right... glad to see this place still rocks. necroed , sorry, at least i searched |
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#14
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Re: The Book of Chardris
Chardris isn't very bad. When I use him, I tend to stay far enough away from strong squads (they'd eat him up), but when I come in close enough, I use the fire power he has to take out a squad guy. But, if I get a little too close, I get a ranged hero to abide Chardris, and I come in. With his 6 lives, you could try a few things. But unfortunately, his 2 defence makes it harder to do so.
After all that, I'd say he's not half bad. "For HIS honor and glory!" |
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#15
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Re: The Book of Chardris
I like to use Chardris. I like to set behind Arkmer and if an enemy wants to get in close enough to strike at Chardris they have to deal with Arkmer's Engagement strike 13. Also, Chardris works well behind a wall of Warrios of Ashra. They can hold the enemy back with their defensive agility while Chardris picks them off one by one.
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#16
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Re: The Book of Chardris
Special power text for ease of reference:
--- FIRE STRIKE SPECIAL ATTACK Range 6. Attack 2 + Special. When Chardris attacks with Fire Strike Special Attack, add 1 to Chardris’ attack dice for every additional Elf Wizard you control within 3 clear sight spaces of Chardris, up to a maximum of +3 dice. C3G / HoF Ally My Customs: RPG / Fiction / Supers / Space Hulk Let's take your vision to pristine together. |
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| Official Units: Discussion of official HeroScape units | |||||||
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