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Old October 16th, 2011, 10:45 AM
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Arch's Maps- Helm's Deep added

I don't make symmetrical 2 player maps because I mostly play heat of battle. It just makes games go quicker, which is nice when you soloscape like me

Here is my first map I'll post, a cheap man's Helm's Deep. It is nowhere near as awesome as others I've seen here, but it only took 1 Rotv, 1 RttFF, and 1 FotA. It isn't very fun to play on, but it looks somewhat nice. I do apologize about the misplaced giant pillar thing, it should be further to the attacker's left. Oh well.





Comments are appreciated, as always. Thanks for looking!


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Old October 28th, 2011, 11:59 PM
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Re: Arch's Maps- Helm's Deep added

Pretty good for the limited amount of terrain you're working with. If you're using RttFF anyway and are concerned with the map's playability, I'd suggest throwing some trees out on the field as cover for the attackers. Not as accurate to the "real" Helm's Deep, but perhaps more fair.

I'd also suggest you download Virtualscape if you want to start sharing your maps with the community. It's an amazingly useful program.


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