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Old November 20th, 2011, 08:11 PM
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(Heated) Embattled Fen V.2.1/V.2.2 - HS2010'S Map Thread 3/2

Welcome to my map thread! I am proud to have the chance to show my work to the community and in return get suggestions on how to become better as a map creator. It is also my chance to take my contributions to the community to a higher level.

(Heated) Embattled Fen - 2/23/13
Requires: 1 BftU, 2 VW, 1 FotA


The Hotways or the Highways (THOTH) -2/23/13 (currently in .hsc file)
Requires: 1 BftU, 2 VW, 1 FotA


Labyrinth Vault - 1/30/13
Requires: 10 BftU and 4 TJ


THOTH - 1/26/13
Requires: 1 BftU, 2 VW, 1 FotA


The Hotways or the Highway 3.0 - 12/21/12
Requires: 1 BftU, 2 VW, 1 FotA


The Hotways or The Highway 2.0 - 10/26/12
Requires: 1 BftU, 2 VW, 1 FotA


Elevated Swamp - 10/23/12
Requires: 1 SotM, 1 MtCB, 1 FotA

(.pdf has a typo of Wamps, will fix that ASAP)

The Hotway or the Highway - 10/23/12
Requires: 1 BftU, 2 VW, 1 FotA


Click on the pictures to find a Heroskype Google Doc Drawing. Go to File<Make A Copy... to use a map!

Still working on updates. Most likely, any older maps that didn't make BoV requirements will be dumped (and probably a lot more), with the exception of Helms Deep and possibly Esenwein's Mansion.

Like my maps? See also: My Units and Terrain.


Last edited by heroscaper2010 : March 9th, 2013 at 07:29 AM.

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Old November 20th, 2011, 08:25 PM
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Kaemon Awa 123 Kaemon Awa 123 is offline
 
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Re: HS2010'S Helm's Deep (Picture Loaded)!!!!!!

Didn't think it was possible to do it with 2 FotA... props to you.


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Old November 20th, 2011, 08:28 PM
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heroscaper2010 heroscaper2010 is offline
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Re: HS2010'S Helm's Deep (Picture Loaded)!!!!!!

Actually it has 3 Castle sets of Ladders. ( 58 )


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Old November 21st, 2011, 01:57 AM
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Re: HS2010'S Helm's Deep (Picture Loaded)!!!!!!

Considering that few sets were used, well done! Very well done!


The Journey is Begun...


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Old November 21st, 2011, 12:29 PM
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Re: HS2010'S Helm's Deep (Picture Loaded)!!!!!!


I especially like the giant fridge, located on the highest battlement. What a great, thoughtful way to allow those poor saps on guard duty to enjoy a cold beverage!


Well done!


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Old November 22nd, 2011, 03:05 PM
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Re: HS2010'S Helm's Deep (Picture Loaded)!!!!!!

Thanks everyone so far for the positive feedback!!!!


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Old November 27th, 2011, 05:56 PM
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Re: HS2010'S Helm's Deep (Picture Loaded)!!!!!!

Wow... A Helm's Deep map I actually have the terrain to make... Great job!


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Old December 3rd, 2011, 06:27 PM
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heroscaper2010 heroscaper2010 is offline
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Re: HS2010'S Helm's Deep (Picture Loaded)!!!!!!

Did you take note that it uses 3 sets of castle ladders?

Also, I'm trying to get this .pdf'ed but if you want to raw VS File I'll send you it.


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Old December 4th, 2011, 08:47 AM
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Re: HS2010'S Helm's Deep (Picture Loaded)!!!!!!

Sorry for the double post, but I have change some of the map (still same requirements), but I have taken out all the ruins in the front, and where there is an opening on the western side of the castle where the river runs through I have added a two-hex ruin (from RotV) in there. It is to sybolize where the Berzerker blows up the wall. Sadly though the top is not removable as it is part of a 7- or 9-hex from the FotA. Once I have the chance I will build the map again and take some new pictures.


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Old December 20th, 2011, 06:23 PM
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Re: HS2010'S Helm's Deep (Picture Loaded)!!!!!!

Helm's Deep VS File

Follow the link and find the file, you will you won't.

Updated OP

Sorry but I could not get this pdf'ed so it is the raw VS file.


Last edited by heroscaper2010 : February 21st, 2012 at 04:30 PM.

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Old January 20th, 2012, 11:32 AM
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Re: HS2010'S Helm's Deep (Picture Loaded)!!!!!!



So, I though "Hall of Fiends" was really cool. The height on the back end is a neat pull (so you probably don't need a t-glyph on that hex specifically), but you might be able to maximize the LoS blockers a little better; open up a few more foot paths - narrow and cavernous to follow the style.

I'm not sure that Wannok or t-glyphs are a problem on OM1, but there's no pull to the red-left end of the map, so you could probably put Wannok there and water block it.

Since rats are such a mess in the tight spaces, I like having the two t-glyphs to give something for heroes.



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Old January 30th, 2012, 08:48 PM
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Re: HS2010'S Helm's Deep (Picture Loaded)!!!!!!

I have decided to make this my official map thread for the sake of making another thread. So without further a due, I present, Hall of Fiends V.2:



I don't why picnik won't let me add numbers (for my full username). Darn picnik and I really don't want to use paint. Any suggestions?

I am free to all suggestions and criticism. I will hopefully have an updated version of Helms Deep up within the next week, too.


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