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  #1  
Old January 25th, 2011, 01:26 PM
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Karat Karat is offline
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The Book of Kree Scout

The Book of Kree Scout

C3G MARVEL PUBLIC EXCLUSIVE COLLECTION 3
THE YOUNG AND THE RESTLESS







The figures used for this unit is a Heroclix figure from the Critical Mass set.
Its model numbers and name are #007-009 / Kree Warrior.

_________________________________________________________________
Character Bio –The Kree Empire extends across almost a thousand worlds in the northwestern lobe of the Greater Magellanic Cloud. They are the only race in the galaxy to possess the Omni-Wave Projector technology, a device which can enable communication across hyperspace as well as be used in an offensive capacity as a weapon. They also possess cloaking technology, which they call the 'aura of negativity'.
_________________________________________________________________


-Rulings and Clarifications-
  • N/A
_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received

Classic:
  • As a Scout, Kree Scout may receive a movement boost from Venoc Warlord's Scout Leadership.
  • As a Scout, Kree Scout receives an additional die when attacking an adjacent figure while adjacent to Brave Arrow due to his Scout Melee Attack Enhancement.
Marvel:
  • N/A
C3G:
  • As a Kree Hero, Kree Scout can be activated by another Kree Scout's Kree Hero Bonding, and moved by Kree Tactical Teleportation.
  • As a Kree, Kree Scout adds 1 extra die to his attack and 1 extra die to his defense when adjacent to Ronan due to his Kree Tactician special power.
Synergy Benefits Offered

Classic:
  • As a figure with a Disciplined personality, Kree Scout may aid the Sacred Band with their Disciplined Army Defense Bonus.
Marvel:
  • N/A
C3G:
  • Kree Heroes can take a turn via Kree Hero Bonding and be moved by Kree Tactical Teleportation. Current Kree Heroes include: Kree Scout, Ronan, Captain Marvel.
_________________________________________________________________


-Strategy, Tactics and Tips-
  • N/A


-Heroscapers Community Contributions-


Last edited by A3n : September 15th, 2012 at 08:48 PM.

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  #2  
Old January 25th, 2011, 01:52 PM
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tcglkn tcglkn is offline
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Re: C3G Design-Kree Scout

Good work Karat. Glad to see you cutting your teeth on this design.

Quote:
Originally Posted by Legacy Text
NAME = KREE SCOUT (Common Hero)
SECRET IDENTITY = NONE

SPECIES = KREE
UNIQUENESS = COMMON Hero
CLASS = SCOUT
PERSONALITY = DISCIPLINED
SIZE/HEIGHT = MEDIUM 5

LIFE = 1
MOVE = 6
RANGE = 7
ATTACK = 3
DEFENSE = 4
POINTS = 40

KREE HERO BONDING
After revealing an Order Marker on this card, and after taking a turn with a Kree Scout, you may immediately take a turn with any other Kree Hero you control.

KREE TACTICAL TELEPORTATION
Instead of moving normally, you may choose an unengaged Kree Scout you control. Immediately place up to two unengaged Kree Heroes you control on empty spaces adjacent to the chosen Kree Scout. Figures moved with Kree Tactical Teleportation must be placed so that they are not engaged.


Last edited by tcglkn : February 22nd, 2011 at 10:21 PM.

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  #3  
Old January 25th, 2011, 02:04 PM
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Hahma Hahma is offline
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Re: C3G Design-Kree Scout

Nice to see you getting to LD a design Karat.

All I care about is that Ronan The Accusar and Captain Mar-Vell's cost isn't weighted too much because of these scouts. Just an opinion I wanted to get out there now and won't harp on that further.

Anyway, these scouts should be pretty fun and completely different than when I tested them.


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  #4  
Old January 25th, 2011, 02:09 PM
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Karat Karat is offline
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Re: C3G Design-Kree Scout(Design Phase)

Shouldn't Kree Hero bonding, and Advanced Kree Technology be put in under the synergies seeing as they will now affect any Kree Scout?


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  #5  
Old January 25th, 2011, 02:11 PM
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Hahma Hahma is offline
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Re: C3G Design-Kree Scout(Design Phase)

Yeah, they offer and receive synergies with each other.


Hand of fate is moving and the finger points to you
...Iron Maiden - The Wicker Man

TUTORIAL FOR RE-BASING FIGURES


3hrs 43mins 32secs = 1242nd of 8808 overall - 1988 Honolulu Marathon

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  #6  
Old January 25th, 2011, 02:38 PM
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Re: C3G Design-Kree Scout(Design Phase)

I like it. And I don't think the cost of Ronan/Mar-Vell will be any more influenced here than Sinestro or Arkillo's were from the Sinestro Corps Soldiers.


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  #7  
Old January 25th, 2011, 02:48 PM
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Re: C3G Design-Kree Scout(Design Phase)

Quote:
Originally Posted by IAmBatman View Post
I like it. And I don't think the cost of Ronan/Mar-Vell will be any more influenced here than Sinestro or Arkillo's were from the Sinestro Corps Soldiers.
Good enough for me.


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  #8  
Old January 25th, 2011, 02:48 PM
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Re: C3G Design-Kree Scout(Design Phase)

The bonding is great; elegant and useful. It will allow the Kree to behave like a squad of two, or later on, bond with a Unique Hero. :good_stuff:


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  #9  
Old January 25th, 2011, 04:35 PM
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Re: C3G Design-Kree Scout(Design Phase)

Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)


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  #10  
Old January 25th, 2011, 04:37 PM
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Re: C3G Design-Kree Scout(Design Phase)

Quote:
Originally Posted by Spidey'tilIDie View Post
Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)
Personally I like that Idea, it makes it seem more thematic for Scouts.


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  #11  
Old January 25th, 2011, 04:39 PM
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Re: C3G Design-Kree Scout(Design Phase)

Quote:
Originally Posted by Karat View Post
Quote:
Originally Posted by Spidey'tilIDie View Post
Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)
Personally I like that Idea, it makes it seem more thematic for Scouts.
Are they really calling for reinforcements though if they're already in the middle of the fight? I can see where it's super thematic at the beginning of the battle, but completely unthematic late in the battle.


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  #12  
Old January 25th, 2011, 04:40 PM
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Karat Karat is offline
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Re: C3G Design-Kree Scout(Design Phase)

Quote:
Originally Posted by Balantai View Post
Quote:
Originally Posted by Karat View Post
Quote:
Originally Posted by Spidey'tilIDie View Post
Could Advanced Kree Technology be changed to Call For Reinforcements? Seems a little more indicative of the theme of a Scout. (I like the name AKT, however perhaps it would be better on a different Kree since it kinda works as a catch-all.)
Personally I like that Idea, it makes it seem more thematic for Scouts.
Are they really calling for reinforcements though if they're already in the middle of the fight? I can see where it's super thematic at the beginning of the battle, but completely unthematic late in the battle.
Maybe, Reinforcements Have Arrived


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