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Old November 15th, 2009, 12:54 PM
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Re: Competitive Unit Congress

By Laws

Purpose

The Competitive Unit Congress is an organization tasked with adjusting non-viable units of Heroscape for use in double blind, 400-600 point "traditional" tournaments. After a figure is adjusted, it should become a viable choice for players when building competitive armies for such events. Adjusted figures should not be more powerful than existing top tier units, nor is the goal of the CUC to make all units equal in power to the top level units for this format. Additionally, adjustments to units should be as simply and thematic as practical. Elaborate custom abilities and sweeping modifications to the units should be avoided.

Congress composition
The Competitive Unit Congress is composed of Council Members and Representatives. Any member of the Heroscape community can become a Representative by participating in playtesting the proposed changes, submitting a valid vote (explained below), and meeting the required prerequisites for said vote. Council Members are selected over time based on their contribution to the process and their efforts throughout the site.

Member Duties

Representatives and Council Members shall participate in playtesting the proposed changes and turning in votes. Representatives can abstain from as many votes as they like. Council Members must not abstain from more than 50% of the proposed change votes over a 3 month span. Failure to reach this level of participation shall result in Council Members being demoted to Representative status.

Council Members are the only members of the Congress that can directly proposed changes to be playtested. Representatives are free to discuss and suggest any possible changes, but do not have the direct power to propose changes.

Process

Propose
Once a month (on the first Monday of the Month or as near as possible) the Council Member whose turn it is shall propose one possible change to a unit on the non-viable units list. Additionally, the council member may propose one minor motion (see below).

What can be proposed?
Errata – A Council Member may propose any change he wishes to a unit on the non-viable unit list. This can include any number of changes to stats, traits, special powers, points, etc. While there is no limit to the amount of changes that can be proposed to one card, Council Members are strongly encouraged to keep all proposed changes as simple as possible.
Revision/Change/Deletion of Existing Accepted Changes – Overtime, it may become evident that previous changes has flaws and balance issues. Additional, it is possible that changes including new rules and new units may drastically alter the viability of a unit. Council Members may choose to propose a revision, change, or complete deletion of an existing Accepted Changes.
Minor Motion(s)
Changes to the Non-Viable Unit List – A Council Member may propose that a unit be added or removed from a the Non-Viable Unit list.

Length of Testing
After a change is proposed, it is listed under pending for 3 months. After which time all votes on the matter are due. Votes can be submitted any time before the three months are up.


Testing Rules
  • Only one unit with proposed change may be tested per match. Matches between two armies with proposed changes shall not count.
  • Games should be played on “tournament style” maps. While we will not generate a list of qualified maps, they should be similar to BoV maps in footprint and materials required.
  • Armies for proposed change matches shall be between 400-600 points.
Votes
All votes will be submitted via PM to Dignan. Votes should remain private to prevent group think among the Congress. Discussion of changes currently under review is also discouraged to ensure the members form individual opinions about the proposed changes.
New Proposed Change and Revisions to Proposed Changes – A Representative or Council Member wishing to vote on new proposed change or revisions to existing changes must include the following information with their votes:
  1. Number of games played with proposed change (minimum of 5 games)
  2. General description of Opposing armies played (ex. Knight/Mass, Orcs/Grim, Glads/Blasts, etc.)
  3. Win/Loss record with errata units.
  4. Vote – Either Yes to accept proposed change, No proposed change is too powerful, or No proposed change is too weak.
  5. Brief Commentary – A brief explanation may be included with the vote.
Changes to Non-Viable unit List and Deletion of Accepted Proposed Change – A Representative or Council Member wishing to vote on changes to the Non-Viable Unit List or Deletion of Existing Accepted Proposed Changes must only submit a Yes or No on the matter.

Vote Weights
All votes will be weighted either 1 or 2. As long as a vote is valid (it fulfills all of the requirements and is properly submitted) it will have a minimum weight of 1. All valid votes from council members shall have a weight of 2. Additionally, the most complete Representative vote (including number of games played, validity of games, and commentary) shall be weighted 2.

Votes on changes to Non-viable Unit List and Deletion of Accepted Proposed Changes will be weighted 2 for Council Members and 1 for Representatives.

Proposed Change Resolution
A vote passes as long as it receives 75% of the votes (after weights applied) and a minimum of four Congress members have voted. If the minimum number of members is not reached for a proposed changed, it's voting window will be extended for one month. After the extension month, if the proposal still has not received enough votes, it will be removed from the Pending list. A proposal will only receive one extension month.

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Competitive Unit Congress
"It doesn't matter how you find the pot of gold, all that matters is that you beat the leprechauns".



Last edited by Dignan; January 8th, 2012 at 12:54 PM.
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