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Old September 15th, 2011, 03:48 PM
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Re: Cross Country Colorado/Cheyenne NHSD

Quote:
Originally Posted by Elginb View Post
I'm not too hip on the Shrine of Mo-Ne-Ca-- that nook at the bottom seems too good a place for small/medium units to hide from large/huge units.
How about we just swap that one out for Invasion, then?

Quote:
Originally Posted by Elginb View Post
I like the other maps, though.
OK, cool. Let's talk glyphs, shall we?

I suggest that all glyphs be played power-side up, with no traps for treasure glyphs. This keeps things simple and cuts down on luck.

Anyway, some are easy:

Swamp Helix
Spoiler Alert!
Move, attack, and wind, as listed.

When Paths Cross
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Defense glyph, as listed.

Fulcrum
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No glyphs, as listed.

Common Ground
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Move and Initiative, as listed.

Embattled Fen
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Wound, as listed.

OK, moving on from there... this is one part careful selection, one part randomness.

Remains of Clionesia
Spoiler Alert!
The power glyphs should be Move and wind, as posted. It also suggests two treasure glyphs. Since they're on nice high ground spots, I think they should be pretty low-powered - either something like Elixir of speed and whetstone of Venom - or we could just leave off the treasure glyphs.

Fenris
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Seems like a map where big guys could use help getting around - how about Bracers of Teleportation and Brooch of Shielding?

Noctis
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Flip the script on Fenris... how about Giant Hunter Stone and Heroic Rune (attack)?

Blacktop
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I like decent glyphs to drive the action here... how about move and wound?

Fossil
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Weak glyphs work fine on this map, so how about Initiative and Lucky 20-sider?

Sidewinder
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I wouldn't mind going with move and wound again here.

Can't See the Jungle
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I like the heal power glyph on this map... how about pairing it with a treasure glyph, like cloak of invisibility?

Shrine of Mo-Ne-Ca Invasion
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Treasure glyphs seem like they could work here... how about belt of giant strength and revenant's tome?

Molten Stronghold
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Treasure glyphs could work on this map... how about potion of healing and Scarab of invulnerability?

Frostbite
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The talisman of defense and ring of protection might be enough to lure heroes out to the edge.
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