Re: The Book of 10th Regiment
What's really cool is that if one of your 10th Reg dies, you'll (like all commons) have to bring another up. With the MM, you'd lose your WtF bonus while bringing one forward. With the 10th Reg, as long as you can move a space, you can use Bayonet Attack and keep that extra die. If the one you've brought forward is within range, he may even have himself a target to shoot at, as well.
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