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Old August 27th, 2023, 02:22 PM
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Join Date: August 3, 2011
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Re: C3G 2.0 Playtesting Sign-Ups

AN EMPTY STANDARD PLAYTESTING FORM TO FILL OUT
Here is how to use the empty form above:
  1. Get a notepad and take notes as you playtest.
  2. When you are done, go to the Playtesting FAQ thread and click on the Empty Standard Playtesting Form.
  3. A window will appear with a single post. That post is the Blank Playtesting Form.
  4. Click the QUOTE button at the bottom.
  5. You should now fill out all the required information.
  6. Once the info is complete, highlight all of the text in the entire post. Then right click the text and click copy.
  7. Close the window.
  8. Paste the the text in a PM to the Lead Designer and hit submit.
  9. You are done.
HERE IS AN EXAMPLE OF A COMPLETED PLAYTEST FORM

Between the Design Phase and the Finalizing Phase here at C3G, we have the dreaded PLAY-TESTING OF DOOM PHASE!
OK, just kidding. This thread is here to answer any questions on the specifics of play-testing.

FAQs

Q - What is Playtesting?
A - Playtesting is a term used to describe what people do to "test" a new game or game component simply playing the game through a series of prescribed tests to check for brokenness or game compatibility.

Q - Who can Playtest?
A - Any Heroscapers.com member can playtest C3G.

Q - How do I know what to playtest?
A - To find out what units need play-testing, you will need to go to the "Playtesting Sign-up" thread. You may pick any available Design to Playtest and announce that you will be playtesting it there, and then click the appropriate LINK on the front page. That link will take you to the Profile Page of the Lead Designer (LD) so that you can send him a Private Message asking for the current info for playtesting. Now the "Design" may be a figure, optional rule, glyph, destructible object, scenario, etc., and it is important to know that each "Design" type has specific guide lines and requirements for playtesting.

Q - How do I playtest?
A - Here is a detailed list on how to playtest each Design type.
Spoiler Alert!


Q - Are there any hints, tips, or guides on how to Play-test?
A - This post can be very helpful in listing a few things that you should look for when Play-testing.
Spoiler Alert!


Q - How do I document my play-test results?
A - Here is the Feedback Sheet.

Here is how to use the empty form above:
  1. Get a notepad and take notes as you playtest.
  2. When you are done, go to the Playtesting FAQ thread and click on the Empty Standard Playtesting Form.
  3. A window will appear with a single post. That post is the Blank Playtesting Form.
  4. Click the QUOTE button at the bottom.
  5. You should now fill out all the required information.
  6. Once the info is complete, highlight all of the text in the entire post. Then right click the text and click copy.
  7. Close the window.
  8. Paste the the text in a PM to the Lead Designer and hit submit.
  9. You are done.
Q - Where do I post my Feedback Form when I have completed it?
A - Send your completed Playtest sheet in a PM to the Lead Designer of the Unit that you have playtested.

Q - How in depth should my feedback be?

A -
Quote:
Originally Posted by Master Playtester Hahma
I keep a notebook with me when testing and I write every turn down when testing. You don't have to, but you should at least jot down a note here and there to acknowledge certain points during a test that might be important. If either team wins because of winning most of initiatives to get advantage, that's worth noting. If either team rolls unusually good attack or defense, that's worth noting. Anything that might be worth the readers of the test sheet needing to know to get a better idea of the events during the test can be noted. If nothing else, keep some notes so that if someone questions your test results, you can go back and say, "well this happened that was unusual or that happened, or so in so had height advantage throughout the game or whatever." That can help people judge test results better.


Q - Is it possible to play-test on my own without an opponent?
A - Yes. Many of us have been Solo-Scaping for a while, and we haven't gone blind yet.
Spoiler Alert!


Feel free to ask any questions on Playtesting, as we will be dealing specifically with the ins and outs of Play-testing here.

Would I want it to be everything I love...sure...but that's just not realistic so I'm going to focus on finding things that will make me unhappy and work on fixing those.
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