Quote:
Originally Posted by Phaethon
Where does it say that the door has to be shut to be targeted? It's not in the rulebook that I could find. so if the door is open, then imagine that you're just banging on the hinges rather than trying to break that darned english oak.
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Yes, you can target the door when it's open-- useful for shooters. But suppose an attacking melee figure approaches the closed door on his own turn, moving adjacent to the hex under it, space No. 1 in the castle rules. He stops his movement. Now the door's controller opens it, moving it to space 3. The attacking figure is definitely not adjacent to space 3 or anything on top of it. He wastes his attack. And the defender can keep making him waste his attack forever. That's the issue here.
I hope it turns out the attacking figure at least takes a swipe at the door as it comes open.