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Old January 9th, 2008, 04:58 PM
boogle boogle is offline
 
Join Date: November 6, 2006
Location: Edison, New Jersey
Posts: 138
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a combination not to be taken lightly in a high point game is ne-gok-sa, ma-bork-sa, Su-bak-na, and ornak. With su-bak-na's bonus both mind shackle's are farily reliable in a long game. With Ornak's ability you can take a turn with both of them, increasing your chances at taking your opponents figure's. With Marro ranged units such as the marro warriors or even the marro drones for diversionary purposes you cna hold up units long enough for both Ma-bork-sa and Ne-gok-sa to take their tunrs under ornak and possibly mindshackle a unit or two into your command.
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