Quote:
Originally Posted by Hex_Enduction_Hour
Quote:
Originally Posted by GaryLASQ
what's all this talk about Q9 taking out Minions. when faced with Q9 i usually get 2 squads of Minions to take him out. (1 squad is probably enough but i rarely draft 1 of any common, ever)
unless it's an absolutely flat battlefield, flying will get them to him. 6 defense dice will keep them alive (except for the lowly Zettians, 6 is the highest squad defense without special defensive power). and if they get a +1 attack from something (usually height) then it's all over for Q9. i know this from experience.
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Gary, I cringe.
Truly.
Only because I took FOUR FRICKIN' SQUADS of Minions against Q9 defending a castle - and lost every single one of them to his ironclad butt.
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eek. different experiences i guess.
twice i've done a good old 3 for 3 skulls on a perfectly healthy Q9 who rolled 2 for 7 defense. no more Q9. (granted 6 hits kills most things.)
but with Q9 in a castle...was he getting extreme height advantage on anything?
i have lost a mess of Einar Imperium to Q9 even with Kiova backing them up. but that was because Raelin was backing Q9. i tried getting Raelin out of the picture first but Q9 wouldn't let me.
i've had Minions on the receiving end of Braxas. that was unpleasant. 2 squads of Minions disappeared in a hurry.