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Old September 6th, 2020, 09:32 PM
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NecroBlade NecroBlade is offline
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Re: SuperHeroScape™: Wave 2, Magneto & Storm 8/30



The previous Mandarin had all the ring powers on his card; this time he joins the Glyph party (in the spoiler below). Electromagnetic Rings will let you move Mandarin now, but you have to roll for other figures, and only moves 2 spaces instead of 5 (like previous Storm's Gale Force Winds, it turns out moving more than a couple spaces is a bit too powerful). Energy Rings also get shuffled, having lost its "before moving" timing to Electromagnetic. Although they reach a bit farther and the roll is just lower, they replace Mandarin's attack, cutting down on is offense somewhat. Matter Manipulation Rings stayed the same. Finally, Mento-Intensifier Ring changed from a ranged Mindshackle to Mind Exchange (with the matching timing change), so it has less long-term impact, but more immediate benefit. Overall, Mandarin retains a lot of utility, but managed to go down 20 points. Oh, and because of Glyph rules, don't forget when he dies you only get to leave one ring Glyph behind (the rest are destroyed). Choose wisely. On a related note, that's an interesting side effect of the Infinity Gauntlet I didn't mention: since the Gems are placed on the Gauntlet, they stay with it, as they're not dropped separately and therefore subject to the one-per-space rule.

Spoiler Alert!


Just the one new Hero for today, since it's actually 5 cards to digest.


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