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Old February 17th, 2014, 03:06 AM
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Re: The Book of Cecil Stedman ~~ Playtesting phase

From Chuckles:

Quote:
Originally Posted by laughing matter
I had some.... complications here's one game, ill get the second in tonight.

NAME OF THE TEST UNIT (Cecil Stedman)
- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
pass

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
pass

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
pass

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
pass

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
pass

- FUN TEST/ Consider whether or not the design was fun to play.
pass

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
pass

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
pass

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
pass

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
pass

____________________________________________________________________

Army Test
- Does it pass, Yes or No? pass
- What should be the unit's point value? 180-185
- Give a brief overview. cecil skillfully deployed champions an agents alike.
Map: sewer labarynth
Units: Team 1 Cecil, invincible, black widow, ant man(eric o'grady), sheild agents x2 Team 2 super skrull 1, super skrull 2, skrull warriors x3 ,skrull infiltrators x5

Spoiler Alert!


___________________________________________________________
Army Test
- Does it pass, Yes or No?
- What should be the unit's point value 190-200ish
- Give a brief overview. cecil once again proved his surprising offensive power his superb leadership abilities
Map: sewer labarynth
Units: Team 1 judge death, gentleman ghost, kirigi, arkham inmates x2. Team 2 cecil, invincible, black widow, sharon carter.

Spoiler Alert!
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