Re: Public Design Post
Marvel Comics
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DOCTOR STRANGE II
Synch
Blackheart
Mephisto
Spoiler Alert!
Mephisto 450
Demon
Event Hero
Ruler
Manipulative
Medium 5
Life 13
Move 6
Range 6
Attack 6
Defense 5
Deal With The Devil
Start the game with three red Deal Markers on this card. If an opponent’s Unique Hero figure within clear sight of Mephisto is destroyed, and they do not have the Valiant personality, and there is at least one red Deal Marker on this card, you may choose the destroyed figure for a Deal. Roll the 20-sided die. If you roll a 6 or higher, remove all Wound Markers from the chosen figure's card and place that figure in any empty space in that player’s start zone. After the figure is placed, place a red Deal Marker from this card on that figure’s Army Card.
BLOOD CONTRACT
If Mephisto would be destroyed as the result of receiving one or more wounds, you may choose any Unique Hero figure with a red Deal Marker on its card. The chosen figure receives those wounds instead of Mephisto, remove the Deal Marker from the chosen figures card and from the game.
TIME TO COLLECT
Before taking a turn with Mephisto, you may choose a Unique Hero figure with a Deal Marker on its card, and roll the 20-sided die. If you roll 6 or higher, take temporary control of the chosen Hero and immediately take a turn with the chosen Hero. At the end of that turn, control of the chosen Hero returns to the player who controlled the Hero before the Collection Time. All Order Markers that were on the chosen Hero’s card will stay on the card.
DC
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YELLOW LATERN DESPOTELLIS
The Top
NoBody
Mister Miracle
Big Barda
Judomaster
GIZMO
PHOBIA
THE SHADOW
Last edited by darkraptor5413; March 2nd, 2014 at 01:28 AM.
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