Crossbones
CROSSBONES
Brock Rumlow
Life - 5
Move - 6
Range - 6
Attack - 4
Defense - 5
Points - 200?
Human
Unique Hero
Mercenary
Ruthless
Medium 5
EXPERT MARKSMANSHIP
After moving and before attacking, you may subtract any number of Crossbones' attack dice from your roll, to a minimum of 1 attack die, and add that number to Crossbones' Range number for this turn. When attacking a non-adjacent figure with his normal attack, if Crossbones rolls at least one skull, add one automatic skull to whatever is rolled.
PAID HITMAN
After revealing an order marker on the card of any Crime Lord or Mastermind you control, instead of attacking with that figure, you may instead take a turn with Crossbones.
CLOSE COMBAT EXPERT
When attacking an adjacent figure, Crossbones adds one automatic skull to whatever is rolled. When defending against a normal attack from an adjacent figure, Crossbones adds one automatic shield.