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Old December 3rd, 2011, 01:17 PM
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Re: The Book of Dagger - Design

C3G INITIAL PLAYTEST FEEDBACK FORM

NAME OF THE TEST UNIT (DAGGER)

- THEME TEST/ Check to see if there are any powers or stats on the test unit card that does not accurately reflect the theme or likeness of what the character would and could do. Also consider destructible objects, and whether or not this characters powers should affect them.
PASS

- MIRROR TEST/ Check to see if the unit were played against itself, if there would be any loops that would upset the balance of the Game.
PASS

- BONDING TEST/ Compare the unit card with all possible currently existing Bonding abilities to make sure there are no continual Bonding possibilities that do not stop appropriately or do not stop at all. This is to prevent loops in Bonding.
PASS

- SYNERGIES TEST/ Compare the unit card with all possible currently existing synergies to make sure there are no factors that could break the game by making any unit to powerful or too weak.
PASS

- POWER CHECK/ Consider the test unit and all existing units and all glyphs to compare to and check for any powers that could be over amplified and break the game. Each power must define when it takes place, who or what it affects, and What are the stipulations on the power if there are any.
PASS

- FUN TEST/ Consider whether or not the design was fun to play.
PASS

- FUN COMPETITIVE TEST/ Consider whether or not the design was fun to play against.
PASS

- DRAFTING TEST/ Consider whether or not this design is worth drafting.
PASS

- USAGE TEST/ Consider whether or not all of the powers on this card were used or at least usable.
PASS

- STRATEGY TEST/ Consider whether or not the design offers any real strategy or interesting tactics to the overall game.
PASS

Heavy Hitter or Mid-Level Hero Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 100-110 (105?)
- Give a brief overview. If we need to stay odd here, I think 105 is the best bet. She’s just not consistently tough enough to hold up to 115. I could see if we lowered the D20 roll to remove Order Markers on her special attack a little – right now it feels like a non-factor.


Spoiler Alert!

_____________________________________________________________


Squad Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 95?
- Give a brief overview. Dagger has a good power to hurt squads, but not enough staying power to hold up to their attacks.
Map: Custom
Units: Dagger vs. Skrull Warriors x1 (110)
Spoiler Alert!

_____________________________________________________________


Squad Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 115
- Give a brief overview. Dagger rolled really well here and took out squaddies fast.
Map: Custom
Units: Dagger vs. Bad Cops x2 (110)
Spoiler Alert!

_____________________________________________________________


Army Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 105, maybe less
- Give a brief overview. The armies felt balanced here, but she didn’t have much of an effect, going 1 for 2 on her special attack and getting killed easily by Huntress.
Map: Custom
Units: Dagger (105), Luke Cage (190), Spider-man (250), Iron Man Mark IV (250) (795) vs. Batman (200), Robin (120), Daredevil (180), Batgirl (130), Huntress (170) (800)
Spoiler Alert!

_____________________________________________________________


Army Test
- Does it pass, Yes or No? Yes

- What should be the unit's point value? 105
- Give a brief overview. Despite her army’s loss, Dagger felt like a worthwhile piece here.
Map: Custom
Units: Dagger (115), Luke Cage (190), Jewel (150), Speedball (150), Iron Fist (260), Spider-Girl (140) (995) vs. Professor X (220), Jean Grey (180), Dazzler (100), Wolverine (280), Storm (220) (1,000)
Spoiler Alert!


Last edited by IAmBatman : December 5th, 2011 at 01:02 AM.

C3G can be played with official Heroscape, but it's not recommended.

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