Forum: Other Customization & HS Additions
March 8th, 2013, 09:04 PM
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Replies: 20
Views: 1,937
Re: Δ+ Unit Debate #2 - Kozuke vs. Ninjas
*throws ninja star and hits orgsbane.
Anyways, you can obviously see I'm rooting for the ninjas. I think they are a much better clean-up squad, maybe not head to head against the samurai, but...
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Forum: Online Heroscape Games and Events
March 4th, 2013, 07:39 PM
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Replies: 660
Views: 51,577
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Forum: Battle Reports
March 3rd, 2013, 11:46 PM
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Replies: 4
Views: 1,766
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Forum: Online Heroscape Games and Events
March 3rd, 2013, 05:56 PM
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Replies: 880
Views: 53,751
Re: Online Heroscape Season 5: QUARTERFINALS
Hivelord placed his rats down near the Ulivana to start things off, I then put Quahon to challenge them and it ended up looking like Quahon vs rats surrounded by hydras and greenscales. First round I...
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Forum: Online Heroscape Games and Events
March 3rd, 2013, 02:38 PM
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Replies: 474
Views: 32,233
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Forum: Custom Terrain & Obstacles
February 24th, 2013, 02:03 PM
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Replies: 96
Views: 6,711
Re: Trash to Treasure Custom Terrain Contest
Even if you won't finish on time, make sure you post it on the site when you do![/QUOTE]
Oh I will. Although without a deadline, I'm sure that I will procrastinate on it so it might take awhile...
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Forum: Custom Terrain & Obstacles
February 23rd, 2013, 05:21 PM
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Replies: 96
Views: 6,711
Re: Trash to Treasure Custom Terrain Contest
Mine will not be done in time :(. It's a lot harder then I expected lol, but the contest at least inspired me to actually create something so I'm happy with that :D. Looking forward to see what other...
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Forum: HeroScape General Discussion
February 22nd, 2013, 02:11 AM
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Replies: 5
Views: 1,522
Re: Looking for Beta Testers
Not to burst your bubble or anything but this has been done multiple times, I personally use mythacle which is on the home page of this site. Also this really should go under the "software" section...
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Forum: Custom Units & Army Cards
February 19th, 2013, 01:54 AM
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Replies: 8
Views: 1,187
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Forum: HeroScape General Discussion
February 19th, 2013, 12:25 AM
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Replies: 12
Views: 2,248
Re: Using Marvel with base game
When we play superheroes we draft them first, usually only 2-3 per game with no point cap, then with the rest of our points secret draft anything else. This works well with my limited collection and...
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Forum: Online Heroscape Games and Events
February 16th, 2013, 06:33 PM
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Replies: 880
Views: 53,751
Re: Online Heroscape Season 5: ROUND 4 POSTED
Just finished with Rexmax, it was a fun game and it finished relatively close. He placed first and the setup was a sprawl of knights on the bottom of the map with the gruts spread out around them....
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Forum: Online Heroscape Games and Events
February 16th, 2013, 04:53 PM
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Replies: 474
Views: 32,233
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Forum: Competitive Armies Discussion
February 16th, 2013, 12:50 PM
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Replies: 4,184
Views: 296,280
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Forum: HeroScape General Discussion
February 16th, 2013, 12:39 PM
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Replies: 1,420
Views: 95,810
Re: Corrupt a Wish: HeroScape Edition
Granted... That in itself corrupts it doesn't it? I mean who really wants to play "poopscape" :lol:
I wish that the Dund would become a respected tournament figure and Q9 was discovered to have...
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Forum: HeroScape General Discussion
February 15th, 2013, 03:31 PM
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Replies: 1,420
Views: 95,810
Re: Corrupt a Wish: HeroScape Edition
Haha, granted my substitute wish is that Megasilver could post his own wishes.
Granted(am I granting my own wish here?), But you know that I posted it so it doesn't make any sense and Megasilver...
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Forum: Official Units
February 14th, 2013, 01:45 AM
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Replies: 67
Views: 6,803
Re: Most 'Mis-factioned' Unit?
That would've been freakin awesome :D. As for the whole "theme" thing, this is the way I see it, the Americans and the British had to oppose each other so they both can't go to Einar. Gladiators and...
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Forum: Custom Units & Army Cards
February 14th, 2013, 12:53 AM
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Replies: 175
Views: 41,345
Re: Soundwarp's Custom Cards 2.0 Update 2-10
Agreed. Lowering his defense lowers his points as well I think. The point value is good where it's at right now when putting him up against DWK 9000, technically DWK is invincible to attacks of 3 but...
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Forum: Competitive Armies Discussion
February 14th, 2013, 12:29 AM
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Replies: 4,184
Views: 296,280
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Forum: Competitive Armies Discussion
February 13th, 2013, 09:29 PM
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Replies: 4,184
Views: 296,280
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Forum: HeroScape General Discussion
February 11th, 2013, 10:41 PM
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Replies: 47
Views: 3,390
Re: If you could have any figures?
This is the biggest, and only?, reason that people haven't done this before.
However if you have somehow found a way around this then Aubriens and Gladiatrons please! They are so pricey these days.
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Forum: Battle Reports
February 11th, 2013, 09:41 PM
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Replies: 4
Views: 1,766
Re: Shafizele's Epic Siege
Hehe, took days just to set up. + our schedules are pretty busy so we have barely enough time for a round a day. Still one of the funest ways to play scape though :D.
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Forum: Online Heroscape Games and Events
February 10th, 2013, 01:24 AM
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Replies: 880
Views: 53,751
Re: Online Heroscape Season 5: ROUND 3 POSTED
The game started with TBR moving up onto a shadow glyph and my aubriens moving unto hieght. Then his gnids charged wave upon wave and my aubriens successfully denied them taking out 1 and a half...
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Forum: Battle Reports
February 8th, 2013, 11:30 PM
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Replies: 4
Views: 1,766
Shafizele's Siege, Round 5
After acquiring 2 full castle sets, me and my bro (Zahza1234) just had to make an epic siege map. After I had creeped through some of the battle reports of siege maps to get some cool ideas, I...
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Forum: Scapers Online
February 8th, 2013, 07:56 PM
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Replies: 12,047
Views: 2,082,091
Re: HS Trade Thread & Good Traders
Updating my trade list, these prices are you pay shipping and I live in Canada so please take that into consideration
Have:
Orm's return $10
Raknar's vision $30
SotM terrain $40
Rotv/SotM full...
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Forum: HeroScape General Discussion
February 6th, 2013, 01:48 AM
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Replies: 15
Views: 1,977
Re: Teaching Dos and Don’ts?
I agree with all of this, however if they like party games and if you are going for a "fun" time, don't worry about balance or anything like it. Make "pretty" maps with cool themes and lots of...
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