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Forum: C3V and SoV Customs September 12th, 2018, 08:55 AM
Replies: 243
Views: 56,966
Posted By Looking East
Re: The Book of Cathar Spearmen

My point to restricting the battle to melee units was simply to demonstrate just how strongly they counter other melee units.

Also, I wasn't suggesting rushing in with the Cathars. You want to...
Forum: C3V and SoV Customs September 12th, 2018, 01:57 AM
Replies: 243
Views: 56,966
Posted By Looking East
Re: The Book of Cathar Spearmen

Out of the suggestions that have been made for taking out the Cathars setting them against any combination of melee units in the game I think the only real contenders for beating them so far are the...
Forum: C3V and SoV Customs September 11th, 2018, 03:27 PM
Replies: 243
Views: 56,966
Posted By Looking East
Re: The Book of Cathar Spearmen

If you can build an all melee army that can consistently beat an equal number of points worth of Cathar Spearmen I would be impressed. You can use any combination of all the melee pieces in the game....
Forum: C3V and SoV Customs September 11th, 2018, 01:58 AM
Replies: 243
Views: 56,966
Posted By Looking East
Re: The Book of Cathar Spearmen

I think the easiest way to fix them would be to make them a unique squad. When you look at these guys and their massive list of over powered special abilities they just scream unique and yet they are...
Forum: C3V and SoV Customs September 11th, 2018, 01:25 AM
Replies: 59
Views: 25,078
Posted By Looking East
Re: The Book of Hoplitron

These deserve better than B+ in the power rankings. They bond with Augamo and Major J15 which makes them a lot more versatile and dangerous. I have seen Augamo bonded with two hoplitrons go in as a...
Forum: Competitive Armies Discussion December 28th, 2010, 07:57 AM
Replies: 27
Views: 4,553
Posted By Looking East
Re: Ogre Warhulk - What's Your Army Idea?

I recently played an all melee match using the army below, and it mopped up against some serious competition. The warhulk survived almost to the very end of the match and many a knight fell to it's...
Forum: Official Units December 28th, 2010, 07:34 AM
Replies: 32
Views: 3,720
Posted By Looking East
Re: Unit Debate #48 -- Mohicans vs. Aubriens

Tough call, but I will go with the Tribesmen. I included their abillity to bond in my choice since no unit exists in a vacume.
Forum: Official Units December 26th, 2010, 08:25 PM
Replies: 35
Views: 28,305
Posted By Looking East
Re: The Book of Eltahale

That limitation on her special is a pain, but she has enough life to take a disengage in order to use it. After some more play, I find her similarity to Nifl even more noticable. The old ice dragon...
Forum: Competitive Armies Discussion December 17th, 2010, 03:51 PM
Replies: 27
Views: 2,271
Posted By Looking East
Re: Are the 4th Mass. Competitive?

It really depends. There are so many uniques out there to compare them to. The 4th are great, no doubt, but there are unique mixes that will take them out.

As others have mentioned, you have...
Forum: Official Units December 17th, 2010, 01:48 AM
Replies: 198
Views: 68,291
Posted By Looking East
Re: The Book of Ornak

An interesting tactic to use with Ornak in relatively high point matches is to put Brunack and Raelin in the army along with a heavy hitting hero like the hydra or a nice multi hit range unit like...
Forum: Competitive Armies Discussion December 16th, 2010, 06:54 PM
Replies: 46
Views: 5,392
Posted By Looking East
Re: Competitive roman army

No guns definately changes things. It removes most of the heavy range units so melee squads like the Romans can cross the board more easily which is nice. It also removes almost all of the good...
Forum: Heroscape Strategy Articles December 16th, 2010, 05:49 PM
Replies: 16
Views: 1,967
Posted By Looking East
Re: Strategies for winning the Bridge to the Forgotten Fores

When I deal with stingers I usually bring the Krav and Raelin pluss some screen and or heavy hitting bonded melee body gaurds.

You can outrange the stingers with the Krav and with Raelin's aura...
Forum: Competitive Armies Discussion December 15th, 2010, 09:06 PM
Replies: 17
Views: 2,524
Posted By Looking East
Re: Power Rankings (fantasy-themed only)

The ranged dragons would all be a lot nastier. Nifl with his 6 life and 4 defence would be tough to take down without many range units left that could actually really threaten him and the greenscales...
Forum: Heroscape Strategy Articles December 12th, 2010, 05:50 AM
Replies: 53
Views: 4,754
Posted By Looking East
Re: Orcs or Romans?

With what you have, take the romans. The orcs are very hero dependant and you just don't have the heros to support them, particularly the arrow gruts.

With the romans you have two solid bonding...
Forum: Heroscape Strategy Articles December 11th, 2010, 03:03 AM
Replies: 24
Views: 3,085
Posted By Looking East
Re: What's Your Favorite House Variants for Heroscape?

I think I would probably bring 4 Mind Flayers and Forge Hammer to that game. Get a bonus on the innitiative roll and then launch 4 ranged special attacks which can remove OMs if they do damage. With...
Forum: Heroscape Strategy Articles December 10th, 2010, 10:23 PM
Replies: 24
Views: 3,085
Posted By Looking East
What's Your Favorite House Variants for Heroscape?

We play a lot of different point totals where I live, but we also play with custom rule variantions to shake things up a bit and make it more fun. A good example of this would be playing games where...
Forum: Competitive Armies Discussion December 10th, 2010, 04:33 AM
Replies: 103
Views: 15,321
Posted By Looking East
Re: 450 point army

If you have another squad of Blades, you might try this:

5xBlades 200
Grimnak 320
Raelin 400
Nerak 450

25 hexes, drop a Blade.[/quote]
Forum: Competitive Armies Discussion December 10th, 2010, 04:03 AM
Replies: 103
Views: 15,321
Posted By Looking East
Re: 450 point army

I wouldn't be able to resist putting laglor into that build instead of Dund.
Forum: Official Units December 9th, 2010, 03:07 PM
Replies: 81
Views: 31,838
Posted By Looking East
Re: The Book of Siege

Black wyrmlings are excellent counters for high defence small and medium heros and squads. They are just plain nasty when it comes to that. Few things in the game will fry Siege as effectively.
Forum: Competitive Armies Discussion December 9th, 2010, 02:52 PM
Replies: 103
Views: 15,321
Posted By Looking East
Re: 450 point army

It really depends a lot on what sort of collection you have, but I find the omnicron repulsors and snipers are the best bet for destroying a gladitron army. On the other hand, that build tends not to...
Forum: Competitive Armies Discussion December 9th, 2010, 01:41 AM
Replies: 103
Views: 15,321
Posted By Looking East
Re: 450 point army

This build is definately a bit light on range, but there are plenty of nerak boosted death chasers to serve as cannon fodder, and the marro warriors are just about the cheapest range unit you can...
Forum: Official Units December 8th, 2010, 03:17 PM
Replies: 70
Views: 26,949
Posted By Looking East
Re: The Book of the Ogre Warhulk

I've had a chance to play this beast twice recently and he really does outshine the Pulverizer against armies with half way decent defence.

The pulverizer is very nicely priced and has a better...
Forum: Official Units December 8th, 2010, 02:46 PM
Replies: 29
Views: 3,676
Posted By Looking East
Re: Unit Debate #47 -- The Kyrie Squads

It's a very tough call between the Sentinals and Minions, but I think I will have to put my money on the Minions. I have seen them completely destroy an enemy army in multiple games.

The...
Forum: HeroScape General Discussion December 7th, 2010, 07:04 PM
Replies: 25
Views: 2,757
Posted By Looking East
Re: Anti-Scape Help

If a very little kid is relatively calm and collected and really wants to play, but just doesn't have the mental faculties to fully grasp the game, I usually put them on a team with an adult they are...
Forum: Heroscape Strategy Articles December 5th, 2010, 11:43 PM
Replies: 6
Views: 4,617
Posted By Looking East
Re: Unit Strategy Review - Warden 816

The other thing that's really cool about their movement bonus is that you get to move every single GG in your army that extra space. In effect, the more GGs you have, the better their movement bonus...
Showing results 1 to 25 of 204

 

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