ConfredEmpty Fist Shaking Power Codex Architect |
Last Activity: April 30th, 2024 02:15 PM
About Me
- About Confred
- Location
- USA - VA
-
Signature
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Let's take your vision to pristine together.
- My Customs: Classic, RPG, Supers, Fiction, Space Hulk
Mentions
March 22nd, 2021 |
07:43 PM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread ...ent design list:
SirGalahad
Tornado
Sir Yesh... |
07:43 PM - Confred mentioned Zetsubo in post Re: Heroes of Fiction: Design Thread ...Yeshua
Ericth74
Zetsubo
Knox
JC McMinis
... |
07:43 PM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread ...st:
SirGalahad
Tornado
Sir Yeshua
Erict... |
07:43 PM - Confred mentioned Sir Yeshua in post Re: Heroes of Fiction: Design Thread ...Galahad
Tornado
Sir Yeshua
Ericth74
Zetsubo... |
07:43 PM - Confred mentioned McHotcakes in post Re: Heroes of Fiction: Design Thread ...lker
machinekng
McHotcakes
Confred
CJtheMig... |
07:43 PM - Confred mentioned machinekng in post Re: Heroes of Fiction: Design Thread ...is
Taeblewalker
machinekng
McHotcakes
Confr... |
07:43 PM - Confred mentioned Knox in post Re: Heroes of Fiction: Design Thread ...ricth74
Zetsubo
Knox
JC McMinis
Taebl... |
07:43 PM - Confred mentioned JC McMinis in post Re: Heroes of Fiction: Design Thread ...
Zetsubo
Knox
JC McMinis
Taeblewalker
mac... |
07:43 PM - Confred mentioned Ericth74 in post Re: Heroes of Fiction: Design Thread ...nado
Sir Yeshua
Ericth74
Zetsubo
Knox
J... |
07:43 PM - Confred mentioned Dysole in post Re: Heroes of Fiction: Design Thread ...hty
Barry allen
Dysole
Officers:
Project M... |
07:43 PM - Confred mentioned CJofCourse in post Re: Heroes of Fiction: Design Thread Moving forward, I’ll post... |
07:43 PM - Confred mentioned Barry allen in post Re: Heroes of Fiction: Design Thread ...red
CJtheMighty
Barry allen
Dysole
Officers:
... |
March 21st, 2021 |
09:39 PM - Confred mentioned Sir Yeshua in post Re: Heroes of Fiction: Design Thread ...Galahad
Tornado
Sir Yeshua |
09:39 PM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread ... is:
SirGalahad
Tornado
Sir Yeshua |
09:39 PM - Confred mentioned SirGalahad in post Re: Heroes of Fiction: Design Thread ...Next up order is:
SirGalahad
Tornado
Sir Yesh... |
March 11th, 2021 |
10:03 PM - Confred mentioned Zetsubo in post Re: Heroes of Fiction: Design Thread ...Sir Yeshua Ericth74 Zetsubo Knox JC McMinis
Taeb... |
10:03 PM - Confred mentioned Tornado in post Re: Heroes of Fiction: Design Thread ...rder is
SirGalahad Tornado Sir Yeshua Ericth74 ... |
10:03 PM - Confred mentioned Sir Yeshua in post Re: Heroes of Fiction: Design Thread ... SirGalahad Tornado Sir Yeshua Ericth74 Zetsubo Kno... |
10:03 PM - Confred mentioned McHotcakes in post Re: Heroes of Fiction: Design Thread ...lewalker machinekng McHotcakes Confred CJtheMighty ... |
10:03 PM - Confred mentioned CJofCourse in post Re: Heroes of Fiction: Design Thread Version 6.2
CURSE OF THE EARP H... |
Quotes
March 14th, 2021 |
05:25 AM - Confred quoted Dysole in post Re: Clarity CURSE OF THE EARP HEIR
Whe... |
01:21 AM - Confred quoted Dysole in post Re: Close For reference (Commentary t... |
01:03 AM - Confred quoted Dysole in post Re: Close I'd also say "theirs" inst... |
February 22nd, 2021 |
09:01 PM - Confred quoted Dysole in post Re: Thoughts ...ut the wording.
~Dysole, trucking along
W... |
January 24th, 2021 |
08:59 PM - Confred quoted Dysole in post Re: Thoughts ...ah good update.
~Dysole, who notes that Spir... |
January 18th, 2021 |
07:08 PM - Confred quoted Dysole in post Re: Couple Thoughts ...on battlefield.
~Dysole, otherwise happy
I ... |
January 9th, 2021 |
08:32 PM - IAmBatman quoted Confred in post Re: The Book of Superboy-Prime I'm confused about the armor... |
January 5th, 2021 |
09:17 AM - Confred quoted Dysole in post Re: Meh ...buy the theme.
~Dysole, not opposed to the ... |
12:21 AM - JC McMinis quoted Confred in post Re: Heroes of Fiction: Design Thread EARP HEIR CURSE v3
When pla... |
December 20th, 2020 |
03:57 PM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread Cool angle but pretty niche ... |
December 18th, 2020 |
12:11 AM - Confred quoted Dysole in post Re: Worth Noting ... Undead/Demons.
~Dysole, informationally
... |
December 14th, 2020 |
09:50 PM - Confred quoted Dysole in post Re: Updated Idea ...hey are placed.
~Dysole, who might need to c... |
December 8th, 2020 |
10:09 PM - Confred quoted Dysole in post Re: Hmm ...lination is no.
~Dysole, noting that the gun... |
December 7th, 2020 |
10:11 PM - Confred quoted Dysole in post Re: Shrug ... my head first.
~Dysole, contemplative
If... |
01:53 PM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread How about C3G's Resilience?
... |
December 6th, 2020 |
11:33 AM - Confred quoted Tornado in post Re: Heroes of Fiction: Design Thread I am paying attention. Do n... |
December 3rd, 2020 |
08:11 PM - Confred quoted Pumpkin_King in post Re: Pod 2 Main Thread Amarant Confred Zetsubo
No har... |
November 20th, 2020 |
12:58 AM - Confred quoted Dysole in post Re: Eh ...t mutual goals.
~Dysole, informationally
... |
November 19th, 2020 |
11:06 AM - TREX quoted Confred in post Re: Heroes of Fiction: Design Thread Hey Guys. Been awhile since... |
08:39 AM - Confred quoted TREX in post Re: Heroes of Fiction: Design Thread Hey Guys. Been awhile si... |
Blog
View Confred's BlogRecent Entries
Latest Entry
Posted February 22nd, 2021 at 01:42 AM
Comments 0
Posted in
Uncategorized
Hard to believe this project is three years old.
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Lately I've been updating, upgrading, and making spawn bags more uniform. There's approximately 25 levels of opponents near 150 per level.
There are a dozen or so damage types and before the wound markers were simply grouped with the units that dealt them. Now they have powers that specially say what to do with those markers.
Some squad figures have been shifted to heroes - and vice versa. Markers now make this more clear also. For the first three levels at least. I've been saving on my end, but a playable update will come more likely at the end and not between.
Glyphs can be dropped and markers can't
There are temporary and permanent Treasure Glyphs, Quest Treasure Glyphs, Power Glyphs, Special Power Glyphs - Experience, Escalation, and Challenges also now have Glyph forms.
Units can now be encountered with Glyphs to spicen up their arrival.
...
Posted November 13th, 2018 at 12:18 AM
Comments 0
Posted in
Uncategorized
Download page:
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
[Link]
I can't seem to leave Adventurescape alone.
Today, I tweaked the first scenario even further, so that I believe everything is now well defined to the player.
Last blog entry, I talked about the Quest Item Bag and today I tweaked the first scenario to utilize Quest Items.
This game is now to a state where I encourage others to download it from Steam and tell me how they feel.
[Image]
Posted November 10th, 2018 at 11:44 PM
Comments 0
Posted in
Uncategorized
I've been working on Adventurescape: A Modular Campaign Mode for Heroscape (DnDscape) for a couple months now.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.
My work is now up on the Tabletop Simulator Steam Workshop.
[Link]
The system uses a series of nested bags to guide content - much like my nested Glyph system used in Borderlands-scape (which sadly, never went public before computer crash years ago)
Today (Nov. 10, 2018 ), I created a Quest Item Bag, which helps keep track of and guide the player on their quest progression.
With the Quest Item Bag, I also updated some all-purpose language to more specific Quest Item referencing.
Which reminds me.. I need to update the Challenge Bags to utilize Quest Item Bags...
but that must be for another time!
Please, download and subscribe and leave feedback,.