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Fen_Hydra Fen_Hydra is offline

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About Me

  • About Fen_Hydra
    Location
    USA

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  • Last Activity: March 20th, 2013 10:07 PM
  • Join Date: July 8th, 2010
  • Referrals: 0

Downloads

Member's Files
File Date Downloads
Cyprien's Valley (PDF) : This uses 1 ROTV and 2 RTFF. My map thread: http://www.heroscapers.com/community/showthread.php?t= August 23rd, 2010 256
Volcanic Forest : 2 BFTU 1 VW 1 RTFF My map thread: http://www.heroscapers.com/community...ad.php?t=31608 January 2nd, 2011 273
Cyprien's Valley : This uses 1 ROTV and 2 RTFF. My map thread: http://www.heroscapers.com/community/showthread.php?t= August 22nd, 2010 210
Jungle Springs V2 : #1. This uses 1 ROTV and 1 TJ. My map thread: http://www.heroscapers.com/community/showthread.php? August 24th, 2010 220
Jungle Springs V2.2 : #2. This uses 1 ROTV, 2 FOTA, 1 RTFF, and 1 TJ. After the battle, the victorious army set up a for August 24th, 2010 239
Dungeon Pillar : This uses 1 SOTM and 1 BFTU. The random glyph locations can be switched with treasure glyphs. All gl August 24th, 2010 291
Grassy Dungeon : This uses 1 ROTV and 1 BFTU. My map thread: http://www.heroscapers.com/community/showthread.php?t= August 24th, 2010 278
U-Turn : This uses 1 BFTU. The random glyph can be a Brandars Chest for CTF games. My map thread: http://ww August 24th, 2010 336
Decrepit Dungeon : This uses 2 BFTU. My map thread: http://www.heroscapers.com/community/showthread.php?t=31608 August 26th, 2010 422
Corruption Underground : This needs 1 of BFTU, SOTM, and RTFF each. My map thread: http://www.heroscapers.com/community/sho August 26th, 2010 251
Good vs. Evil : This uses 1 BFTU and 1 M:tCB. This map is for 2 players, or for a 2 on 2 game. My map thread: http September 14th, 2010 279
Dual Hill : This VS file uses 1 ROTV and 2 RTFF. A PDF will be put up in a few days from the time I post this. August 21st, 2010 221
Rock Monster and Boat V1.1 : This uses about 4 ROTV, SOTM, and BFTU with other small expansions used, and many figure expansions August 15th, 2010 346
Road to the Castle : This needs about 4 ROTV and a few SOTM/BFTU for extra grass/water/rock/sand, although an extra ROTV August 15th, 2010 328
Fortress of the Archkyrie : Using only 4 FOTA sets, I have re-created the castle you see on the front of the Fortress of the Arc August 15th, 2010 359
Mount Doom : This map uses 4 ROTV, 3-4 SOTM, and 1 VW. My map thread: http://www.heroscapers.com/community/show August 15th, 2010 373
Marvel MOP #1: Street Curve : This MOP uses 1 M:tCB. All credit for the original idea of MOPs goes to GaryLASQ. August 16th, 2010 243
Marvel MOP #2: Tri-Intersection : This uses 1 M:tCB. All credit to the original idea of MOPs goes to GaryLASQ. August 16th, 2010 210
Marvel MOP #3: Lava Burst : This uses 1 M:tCB and 1 VW. Credit for the original idea of MOPs goes to GaryLASQ. August 16th, 2010 238
Marvel MOP #4: Frozen Backyard : This uses 1 M:tCB and 1 TT. Credit for the original idea of MOPs goes to GaryLASQ. August 16th, 2010 228

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Blog

View Fen_Hydra's BlogRecent Entries
Latest Entry

Posted August 8th, 2011 at 12:37 AM Comments 3
Posted in Uncategorized
Hello...

I haven't been active recently on here, there's been a bit of stuff going on recently. The main thing is a move, from Wisconsin to Arizona. We've arrived, and school starts tomorrow.

I've also found a few other things I enjoy doing, and have been busy with those. Unfortunately, when you're about to move, Heroscape isn't the most practical way to spend your time due to space/pickup time.

However, now that I'm all settled in, I'll probably be getting out the tiles again. Even though school's starting, I should have plenty of time. I am not joking when I say a sample question from the "honors testing" was: The bird ___ in the sky, A) Sat B) Flew C) Slept with maybe a D choice.

Of course, I won't have as much time, but I may (finally) update my map thread (I have an awesome idea) and maybe a few other things. I wish I had the time to continue, but it mainly depends on homework and such.

So anyways,...

Posted January 15th, 2011 at 01:41 PM Comments 8
Posted in Uncategorized
I've had a few interesting "conversations" with Cleverbot recently... I'd kinda like to post them here, and my blog seemed the best place to do so...
Spoiler Alert!
...

Posted December 21st, 2010 at 10:42 PM Comments 1
Posted in Uncategorized
Once again, I shock myself with my ability to come up with names for my blogs.
(If anyone has a better name that might be more fitting, let me know.)

As some of you might know, back in November I started a thread in which I attempted to find a formula for point costs that would help quicken playtesting.

Now, as a 13-year old, I obviously have school. After using official units and custom units, I could get a decent amount of work in.

Now, with tests coming and no more official units to borrow data from, I lost time to be able to work on it, and I haven't even posted in the thread after Nov. 17th.

Now all my work will have to be in creating at least 3-5 highly balanced customs with varying stats for a new special power to be added.

So, I have two main things that are the point of this blog that I'm finally getting to after all my excuses.

The first is that I'll have a lot more free time over winter...

Posted December 3rd, 2010 at 05:35 PM Comments 6
Posted in Uncategorized
So there's a tournament I'm going to Dec. 29th. I've got a few army ideas that I'll post here. If there's one that you think would be best, let me know.

The tournament is a 340-point, 2-on-2, 36 spaces/team.
_________________________ _

My first thought:

DCoT x4 (220/220)
MBS (50/270)
Nerak (50/320)
Marcu (20/340)
340 Points, 17 spaces.
_________________________ _

But I kinda want to use a hydra...

Hydra (120/120)
Stingers x3 (180/300)
Rats (40/340)
340 points, 15 spaces.
_________________________ _

Hydra (120/120)
Raelin (80/200)
Rats x3 (120/320)
Marcu (20/340)
340 points, 16 spaces.
_________________________ _

I'm also a big fan of elementals and Ashigaru, but those wouldn't really work.

Maybe...
_________________________ _

Nilf (185/185)
Greenscales x2 (120/305)...

Posted November 27th, 2010 at 01:44 PM Comments 1
Posted in Uncategorized
This happened a while ago, but I only just remembered.

We were at our cabin about 90 mins. north, and I had a dream that a 'Scape map was sitting in the main room. It was rotating like in VirtualScape, but was made out of actual tiles.

The map was rather large, and symmetrical. In the middle was a bit of a "+" shape formed by water. On the top part, on the left (looking down) sand and then rock formed a long 2-3 hex wide stairway (straight) going up ~10 levels. On the right side, a vertical cliff about 10 levels high, with battlements.

At the tip of the +, there was a fortress door at the bottom, and above that (almost like it was 2 levels of ground) was a Marvel Factory ruin.

In the back, there was a steep stairway leading up to the second level.

The other side was the exact same.

Only recently, while in study hall, did I remember the dream-map. I sketched it out, and plan on constructing it...
Recent Comments
Have fun in Arizona!...
Posted August 8th, 2011 at 02:41 PM by flameslayer93 flameslayer93 is offline
Finally!
...
Posted August 8th, 2011 at 10:14 AM by Shockma Ranyk Shockma Ranyk is offline
Glad to hear your move...
Posted August 8th, 2011 at 12:48 AM by 'Scaper94 'Scaper94 is offline
I think that the best...
Posted March 17th, 2011 at 07:01 PM by Siggurd The Frost Giant Siggurd The Frost Giant is offline
I share your feelings...
Posted March 12th, 2011 at 10:51 AM by BassistofDoom BassistofDoom is offline

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