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		<title>Heroscapers</title>
		<link>http://www.heroscapers.com/community</link>
		<description>Reporting on HeroScape custom units, battlefield scenarios, rule customizations, release news, official unit overviews, community happenings, and much more!</description>
		<language>en</language>
		<lastBuildDate>Sun, 19 May 2013 18:51:10 GMT</lastBuildDate>
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		<ttl>10</ttl>
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			<title>Heroscapers</title>
			<link>http://www.heroscapers.com/community</link>
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		<item>
			<title>Tribal Wars</title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48463&amp;goto=newpost</link>
			<pubDate>Sun, 19 May 2013 16:19:59 GMT</pubDate>
			<description><![CDATA[Hey all, I'd just like to let you guys know about a game called *Tribal Wars*, a free-to-play browser based strategy game set in the middle ages.
...]]></description>
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<div>Hey all, I'd just like to let you guys know about a game called <b>Tribal Wars</b>, a free-to-play browser based strategy game set in the middle ages.<br />
 <br />
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				<div>
					Originally Posted by <strong>tribalwars.net</strong>
					
				</div>
				<div style="font-style:italic">Tribal Wars is a browser-based game set in the Middle Ages. Every player controls a small village, striving for power and glory.</div>
			
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<!-- END TEMPLATE: bbcode_quote_printable -->To expand on that, everyone controls a miniscule village, which can be built up into a mighty one. Armies can be raised, and used to attack other players. There are tribes, which are essentially groupd of players in alliances. I started playing the game (again) a week ago, and after a few days I realized that this game seems like the type of game that would appeal to many of you. <br />
 <br />
I'm currently playing on <b>world 67</b>, and have my own (albeit small) tribe. If you want to join me, I can assure you that its a really great and fun game, and even if you're a new player, I can help you out.<br />
 <br />
Here is a <a href="http://www.tribalwars.net/10016850-244447-en67.html?ref=player_invite_linkrl&amp;ik=lzJI" target="_blank">Link to join me</a><br />
 <br />
<div style="margin: 5px;"> 
<div class="smallfont" style="margin-bottom: 2px;"> 
<b>Spoiler Alert!</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline') 
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</div> 
<div class="alt2" style="border: 1px inset; padding: 6px;"> 
<div class="spoiler" style="display: none;">I am aware there have been threads on this game before, but they're both atleast 4 years old. I figure'd this gives people a chance to talk about the game</div> 
</div> 
</div></div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=49">Video Games</category>
			<dc:creator>Bloody Bogle</dc:creator>
			<guid isPermaLink="true">http://www.heroscapers.com/community/showthread.php?t=48463</guid>
		</item>
		<item>
			<title>5/18/13 Savage Throwdown Post-tourney Thread</title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48460&amp;goto=newpost</link>
			<pubDate>Sun, 19 May 2013 02:23:13 GMT</pubDate>
			<description><![CDATA[Saved. :)

Congrats, Bassist of Doom. Well earned, and well deserved.

Report incoming, though I'm going to be busy for a few days. I'll try to...]]></description>
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<div>Saved. :)<br />
<br />
Congrats, Bassist of Doom. Well earned, and well deserved.<br />
<br />
Report incoming, though I'm going to be busy for a few days. I'll try to squeeze it in.</div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=11">Events</category>
			<dc:creator>Dad_Scaper</dc:creator>
			<guid isPermaLink="true">http://www.heroscapers.com/community/showthread.php?t=48460</guid>
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		<item>
			<title><![CDATA[Bothi's Bazaar]]></title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48457&amp;goto=newpost</link>
			<pubDate>Sat, 18 May 2013 15:23:16 GMT</pubDate>
			<description>Welcome to

*The Bazaar!*

Welcome to The Bazaar! Feel free to have a look around, see if there is anything you like. Alternatively, post anything...</description>
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<div><div align="center">Welcome to<br />
<br />
<font face="Trebuchet MS"><b><font size="8">The Bazaar!</font></b></font></div><br />
Welcome to The Bazaar! Feel free to have a look around, see if there is anything you like. Alternatively, post anything interesting, strange, unique, or just plain neat that you would like to purchase so others may browse the curiosities that you have discovered! Please feel free to add images, as well as prices and links to where the item may be purchased!<br />
<br />
<div style="margin: 5px;"> 
<div class="smallfont" style="margin-bottom: 2px;"> 
<b>Spoiler Alert!</b> <input value="Show" style="margin: 0px; padding: 0px; width: 45px; font-size: 10px;" onclick="if(this.parentNode.parentNode.getElementsByTagName('div')[1].getElementsByTagName('div')[0].style.display != 'inline') 
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else 
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</div> 
<div class="alt2" style="border: 1px inset; padding: 6px;"> 
<div class="spoiler" style="display: none;">What this thread <b>is</b>:<br />
-A place to post strange things you or someone else may like to buy if they had the money to do so.<br />
-A place to discuss these items.<br />
-A general 'wish-list'-esque thread. <br />
<br />
What this thread <b>is not</b>:<br />
-A place to beg or ask for things.<br />
-A place to advertise/sell/trade products.<br />
-A place to complain (excessively).</div> 
</div> 
</div></div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=26">General</category>
			<dc:creator>Bothi</dc:creator>
			<guid isPermaLink="true">http://www.heroscapers.com/community/showthread.php?t=48457</guid>
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			<title>Searching for a Frogman proxy.</title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48456&amp;goto=newpost</link>
			<pubDate>Sat, 18 May 2013 13:57:46 GMT</pubDate>
			<description>So i would like a few Frogmen from Hellboy for heroscape but there is only one official miniature of them that i can find.
this is...</description>
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<div>So i would like a few Frogmen from Hellboy for heroscape but there is only one official miniature of them that i can find.<br />
this is it.<br />
<a href="http://www.sjgames.com/miniatures/hellboy/villains/img/frog1.lg.jpg" target="_blank">http://www.sjgames.com/miniatures/he...g/frog1.lg.jpg</a><br />
<br />
its a bit rare and expensive.<br />
any ideas on a figure i could use instead or easily mod?</div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=21"><![CDATA[Other Customization & HS Additions]]></category>
			<dc:creator>Rudiger</dc:creator>
			<guid isPermaLink="true">http://www.heroscapers.com/community/showthread.php?t=48456</guid>
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			<title><![CDATA[Sealing Cards with a Food Saver & Sleeves]]></title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48455&amp;goto=newpost</link>
			<pubDate>Sat, 18 May 2013 04:56:51 GMT</pubDate>
			<description>I wanted to sleeve my cards and was pondering how to seal them then remembered we have a food saver unit... this initiative tonight was furthered by...</description>
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<div>I wanted to sleeve my cards and was pondering how to seal them then remembered we have a food saver unit... this initiative tonight was furthered by my 3 yr old splashing water on one of our cards tonight.  :shock:  Meh - accidents happen.  The sleeve protected it but sealing it is peace of mind.  :D<br />
<br />
I purchased <a href="http://www.ebay.com/itm/Heroscape-Game-collector-cards-protector-sleeves-200-/310660588495?pt=Games_US&amp;hash=item4854d063cf" target="_blank">these sleeves</a> and the plastic is thick enough to take heat to seal like a food saver bag so I got to it.<br />
<br />
You'll need to have a platform level with the heating element so you don't get a crooked sleeve after you seal.  A book and piece of wood was just the right height.  You'll also need something to press down with.  I used a piece of 1/2&quot; hardwood I had.  I put a piece of tape on it so the melted seam would release.  It'd stick to the wood otherwise.<br />
<br />
If you use just the lid of the food saver to seal it, your card seam will be crooked.<br />
<br />
<img src="http://somegeek.home.comcast.net/seal_1.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://somegeek.home.comcast.net/seal_1.jpg');" border="0" /><br />
<br />
Line up your card at the bottom of the sleeve and place your sleeve on the heating element.  I aligned the top edge of the sleeve with the top edge of the element.<br />
<br />
<img src="http://somegeek.home.comcast.net/seal_2.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://somegeek.home.comcast.net/seal_2.jpg');" border="0" /><br />
<br />
Place the wood on top.  Tape covered portion over the sleeve.  Place a book over the card to press out the majority of the air in the sleeve.<br />
<br />
<img src="http://somegeek.home.comcast.net/seal_3.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://somegeek.home.comcast.net/seal_3.jpg');" border="0" /><br />
<br />
Select 'seal only' on the food saver.<br />
<br />
I got the best results with a clean seam from placing pressure in the middle directly over the sleeve.  While holding there, press the two black buttons at opposite ends of the food saver to trigger the element.  Apply pressure until the light goes out.  The piece of wood may seem stuck, but just rock it a little and it will come off.  Promptly pull your sealed card up off the element.<br />
<br />
<img src="http://somegeek.home.comcast.net/seal_4.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://somegeek.home.comcast.net/seal_4.jpg');" border="0" /><br />
<br />
Pressure applied just on the ends of the wood:<br />
<br />
<img src="http://somegeek.home.comcast.net/seal_5.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://somegeek.home.comcast.net/seal_5.jpg');" border="0" /><br />
<br />
Pressure applied in the center of the wood:<br />
<br />
<img src="http://somegeek.home.comcast.net/seal_6.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://somegeek.home.comcast.net/seal_6.jpg');" border="0" /><br />
<br />
I noted that after about 20 seals in a row, that element gets really heated up... so much so that it softens the sleeve enough so it will stretch a little before it releases.  Let the unit cool for about five minutes between batches of seals.<br />
<br />
Game on!  :D<br />
<br />
somegeek</div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=27">HeroScape General Discussion</category>
			<dc:creator>somegeek</dc:creator>
			<guid isPermaLink="true">http://www.heroscapers.com/community/showthread.php?t=48455</guid>
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			<title>Wonderman card</title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48454&amp;goto=newpost</link>
			<pubDate>Sat, 18 May 2013 01:54:00 GMT</pubDate>
			<description><![CDATA[Does anyone remeber seeing Wonderman card that had a bonding power with Beast?  I know that I saw one here once, but when I searched I couldn't find...]]></description>
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<div>Does anyone remeber seeing Wonderman card that had a bonding power with Beast?  I know that I saw one here once, but when I searched I couldn't find one.  Has anyone ever seen a Wonderman card for the figure in the red safari jacket?  Any help is vey much appreciated.</div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=33">Comic Hero Custom Creations</category>
			<dc:creator>Drewman-chu</dc:creator>
			<guid isPermaLink="true">http://www.heroscapers.com/community/showthread.php?t=48454</guid>
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			<title>Scapergal 5/17/13 Want:Official Looking C3V,SoV Custom Cards</title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48453&amp;goto=newpost</link>
			<pubDate>Sat, 18 May 2013 00:19:46 GMT</pubDate>
			<description><![CDATA[Hello I'm looking for as close to official C3V, SoV custom cards. I'm willing to pay a reasonable price for them. I'm looking for some one to make me...]]></description>
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<div>Hello I'm looking for as close to official C3V, SoV custom cards. I'm willing to pay a reasonable price for them. I'm looking for some one to make me between 30-40 cards :shock: and maybe doubles and future releases. I was thinking that some where between $2.50-$4.00 per card, is the price I could afford. Also I'm willing to cut the cards myself, so I just need them printed.:D So here's what I'm looking for again. C3V, SoV custom cards as close to official looking as possible, two-sided with both basic, and advanced rules.<br />
<br />
     Thank You:lol: Alexandra<br />
<br />
<br />
<br />
<br />
     Note: Please don't post on my trade thread unless we completed some kind of transaction together. PM me with any response to the above.<br />
     Thank You Very Much!!  :D</div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=110">Sales and Trades</category>
			<dc:creator>Scapergal</dc:creator>
			<guid isPermaLink="true">http://www.heroscapers.com/community/showthread.php?t=48453</guid>
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			<title><![CDATA[Delta/Delta+ People's Play Thread (title under construction)]]></title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48452&amp;goto=newpost</link>
			<pubDate>Fri, 17 May 2013 21:34:02 GMT</pubDate>
			<description><![CDATA[At the whim of the people, we have decided to keep the research and development thread seperate from the people's play testing thread.

If you want...]]></description>
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<div>At the whim of the people, we have decided to keep the research and development thread seperate from the people's play testing thread.<br />
<br />
If you want to put some input into the Delta System, all are welcome, just add it in here: <a href="http://www.heroscapers.com/community/showthread.php?t=46703" target="_blank">DELTA/+ R&amp;D Department</a><br />
<br />
Now, the essential pieces of this thread:<br />
<br />
<font size="5"><a href="https://docs.google.com/spreadsheet/ccc?key=0Agh-jpbMKXcGdEQtX2hlcW1tbnRLQnJnUlJyY2RaOHc#gid=4" target="_blank">DELTA/+ ARMY BUILDER</a> </font><br />
<br />
<font size="5"><font color="Slate">The Spreadsheets</font></font><br />
<br />
Delta:<br />
<iframe width="100%" height="300" src="https://docs.google.com/spreadsheet/pub?key=0ArJRAfoOgIG3dHVOLU4tZXlKcnMwMDFTNjFqWmx4c0E&amp;single=true&amp;output=html"><a href="https://docs.google.com/spreadsheet/pub?key=0ArJRAfoOgIG3dHVOLU4tZXlKcnMwMDFTNjFqWmx4c0E&amp;single=true&amp;output=html" target="_blank">Link to Google Spreadsheet</a></iframe><br />
<br />
Delta+<br />
<iframe width="100%" height="300" src="https://docs.google.com/spreadsheet/pub?key=0ArJRAfoOgIG3dGtjWnBBalNGZ0tfeGRuRG4yTmtWeFE&amp;single=true&amp;output=html"><a href="https://docs.google.com/spreadsheet/pub?key=0ArJRAfoOgIG3dGtjWnBBalNGZ0tfeGRuRG4yTmtWeFE&amp;single=true&amp;output=html" target="_blank">Link to Google Spreadsheet</a></iframe><br />
<br />
This is not a thread to post proposed changes, keep that to the linked thread. This is a thread to post play tests and general thoughts about the matches played. We will be looking at these play tests and the general tournament reports that will be coming out to propose changes to the point costs.</div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=21"><![CDATA[Other Customization & HS Additions]]></category>
			<dc:creator>The_X_Marker</dc:creator>
			<guid isPermaLink="true">http://www.heroscapers.com/community/showthread.php?t=48452</guid>
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		<item>
			<title><![CDATA[kolakoski's Trade Thread - Have Shades, Will Trade]]></title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48451&amp;goto=newpost</link>
			<pubDate>Fri, 17 May 2013 17:11:13 GMT</pubDate>
			<description><![CDATA[Well met!

Just acquired a squad of Shades (with Heavys I'm keeping) that I'm willing to part with for Heavies or Monks or Zelrig or . . .]]></description>
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<div><font size="3"><font face="Times New Roman">Well met!<br />
<br />
<font size="3">Just acquired a squad of Shades (<font size="3">with Heavys I'm keeping) that I'm willing to part with for Heavies<font size="3"> or</font> Monks or Zelrig or . . .</font></font><br />
</font></font></div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=110">Sales and Trades</category>
			<dc:creator>kolakoski</dc:creator>
			<guid isPermaLink="true">http://www.heroscapers.com/community/showthread.php?t=48451</guid>
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			<title>Islandscape Army Poll</title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48450&amp;goto=newpost</link>
			<pubDate>Fri, 17 May 2013 16:58:22 GMT</pubDate>
			<description>Well met!

Although yet a month and a half away, I am, of course, already building armies for *IslandScape*...</description>
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<div><font face="Times New Roman"><font size="3">Well met!<br />
<br />
Although <font size="3">yet a month and a half away, I am, of course, alr<font size="3">eady </font>building armies for </font></font></font><font face="Times New Roman"><font size="3"><font size="3"><a href="http://www.heroscapers.com/community/showthread.php?t=40498" target="_blank"><b>IslandScape</b></a><font size="3"><font size="3">.  The format is identical to GenCon's Championship, except that there will be no Reverse the Whip, and players may bring two arm<font size="3">ies, one of which is chosen in secret, after examining the map, for each game.  Possible armies (include choices within choices in textual explanation, if you wish) - <b><i>choose two armies</i></b>:<br />
<br />
<b><font size="3">1.  Stomp Armies</font></b></font></font></font></font></font></font><br />
<br />
 <font face="Times New Roman"><font size="3"><font size="3"><font face="Times New Roman"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><b>Classic Stomp<br />
</b>220 Tor-Kul-Na<br />
<font size="3">100 Krav<br />
<font size="3">90 Nagrubs x 3<br />
<font size="3"><u>30</u> Eldgrim<br />
<font size="3">440, 1<font size="3">5</font> spaces<br />
<br />
</font></font></font></font></font></font></font></font></font></font></font></font></font><font face="Times New Roman"><font face="Times New Roman"><font size="3"><font face="Times New Roman"><b>Special Stomp<br />
</b>220 Tor-Kul-Na<br />
120 Kaemon<br />
90 Nagrubs x 3<br />
<u>10</u> Isamu<br />
440, 13 spaces<br />
<br />
<b><font size="3">2. Knights Three</font></b><br />
<br />
</font></font></font><font size="3"><b>Phantom Elite<br />
</b>210 PKs x 3<br />
120 Kaemon<br />
<u>110</u> AE <br />
440, 14</font></font><font face="Times New Roman"><font size="3"><font face="Times New Roman"><font size="3"> spaces</font></font><br />
</font></font><br />
<font face="Times New Roman"><font size="3"><font face="Times New Roman"><font size="3"><b><font face="Times New Roman"><font size="3"><font face="Times New Roman"><font size="3"><b>Thorian </b></font></font></font></font>Knights <br />
</b>210 PKs x 3<br />
120 Kaemon<br />
<u>110</u> Drake <br />
440, </font></font><font face="Times New Roman"><font size="3"><font face="Times New Roman"><font size="3">11 spaces</font></font><br />
</font></font></font></font><br />
<font face="Times New Roman"><font size="3"><font face="Times New Roman"><font size="3"><font face="Times New Roman"><font size="3"><b>Stealth <font size="3">Knights</font><br />
</b>210 PKs x 3<br />
120 Kaemon<br />
100 Krav<br />
<font size="3"><u>10</u> Isamu</font><br />
440, 14</font></font><font face="Times New Roman"><font size="3"><font face="Times New Roman"><font size="3"> spaces<br />
<br />
<b><font size="3">3.  Dragon <font size="3">Soldiers<br />
<br />
</font></font></b> </font></font></font></font></font></font></font></font>  <font face="Times New Roman"><font size="3"><b>Dragon Elite<br />
</b>185 Nilfeim<br />
140 PKs x 2<br />
<u>110</u> AE <br />
440 12 spaces</font></font><br />
<br />
<font face="Times New Roman"><font size="3"><font face="Times New Roman"><font size="3"><b>Thorian Dragon <br />
</b>185 Nilfeim<br />
140 PKs x 2<br />
<u>110</u> Drake <br />
440 9 spaces<br />
<br />
<b><font size="3">4.  Isamu and the Dragon</font></b><br />
</font></font></font></font><br />
<font face="Times New Roman"><font size="3"><font face="Times New Roman"><font size="3"><font face="Times New Roman"><font size="3"><b>Stealth Dragon<br />
</b>185 Nilfeim<br />
140 PKs x 2<br />
<font size="3">100 Krav<br />
<font size="3"><u>10</u> Isamu</font><br />
</font> 440 12 spaces<br />
<br />
</font></font></font></font></font></font><font face="Times New Roman"><font size="3"><font face="Times New Roman"><font size="3"><font face="Times New Roman"><font size="3"><font face="Times New Roman"><font size="3"><b>Dragon Healing<br />
</b>185 Nilfeim<br />
140 PKs x 2<br />
<font size="3">100 Ana<br />
<font size="3"><u>10</u> Isamu</font><br />
</font> 440 10 spaces<br />
</font></font></font></font></font></font></font></font> <br />
<font face="Times New Roman"><font size="3"><font size="3"><b>5.  Black Knights<br />
</b>210 PKs x 3<br />
<font size="3">120 Black Wyrmlings x 4<br />
<font size="3"><u>110</u> Drake RotV<br />
<font size="3">440, 14 spaces<br />
<br />
<font size="3"><b>6.  Death Knights<br />
</b>140 PKs x 2<br />
<font size="3">130 Deathcommander<br />
<font size="3">100 Krav<br />
<font size="3"><u>70</u> Zettians<br />
<font size="3">440, 12 spa<font size="3">ces<br />
<br />
<font size="3"><b>7.  Arrow Gruts<br />
</b>210 Heavy <font size="3">Gruts x 3<br />
<font size="3">120 Grimnak<br />
<font size="3">100 Syvarris<br />
<font size="3"><u>10</u> Isamu<br />
<font size="3">440, 16 spaces<br />
<br />
<font size="3"><b>8. Stealth Gruts<br />
</b>140 Heavy Gruts x 2<br />
<font size="3">120 <font size="3">G</font>rimnak<br />
<font size="3">100 Krav</font><br />
<font size="3"><u>80</u> Raelin<br />
<font size="3">440, 14 spaces<br />
</font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font><br />
<font face="Times New Roman"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font face="Times New Roman"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font face="Times New Roman"><font size="3"><font size="3"><font size="3"><font size="3"><b>9. Wolves<br />
</b>160 WoB x 2<br />
<font size="3">140 Morgoloth<br />
<font size="3"><u>140</u> Racheim</font></font><br />
<font size="3">440, 8 spaces<br />
<br />
<b><font size="3">10.  Romans</font></b><br />
</font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font></font><br />
<font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font face="Times New Roman"><b>Roman Thunder<br />
</b>150 Romans x 3<br />
<font size="3">140 Eltahale </font><br />
</font><font size="3"><font face="Times New Roman">100 </font><font size="3"><font face="Times New Roman">Marcus<br />
</font><font size="3"><font face="Times New Roman"><u>50</u> Me-Burq-Sa<br />
</font><font size="3"><font face="Times New Roman">440, 16 spaces<br />
<br />
</font><font size="3"><font face="Times New Roman"><b>Imperial Dragon <br />
</b>185 Nilfeim<br />
</font><font size="3"><font face="Times New Roman">150 Romans x 3<br />
<font size="3"><u>100</u> Marcus<br />
<font size="3">435, 15 spaces<br />
<br />
</font></font></font></font></font></font></font></font></font></font></font></font></font></font><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font size="3"><font face="Times New Roman"><b>Imperial Paralysis<br />
</b>185 Nilfeim<br />
</font><font size="3"><font face="Times New Roman">100 Romans x <font size="3">2</font><br />
<font size="3">100 Marcus<br />
<font size="3"><u>50</u> Me-Burq-Sa<br />
<font size="3">435, 13 spaces</font><br />
</font> </font></font></font></font></font></font></font></font></font></font></font></font></font></div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=34">Competitive Armies Discussion</category>
			<dc:creator>kolakoski</dc:creator>
			<guid isPermaLink="true">http://www.heroscapers.com/community/showthread.php?t=48450</guid>
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			<title><![CDATA[Dragon42011976's 5/17/13 trade list: "Dwarves" wanted]]></title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48449&amp;goto=newpost</link>
			<pubDate>Fri, 17 May 2013 15:21:28 GMT</pubDate>
			<description>Hello Everyone, It has been a long time since I sought out an item on the forum.

It has been upsetting to me that one of my Dwarves from the ...</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>Hello Everyone, It has been a long time since I sought out an item on the forum.<br />
<br />
It has been upsetting to me that one of my Dwarves from the  Dwarves and Repulsors Set has been damaged. So i am in search for them. I know they are very hard to come by these days so I am here to search for them hoping someone on the site can help me acquire them.<br />
<br />
Anyone who can assist me I would be very thankful to them.<br />
<br />
I will check back for replies and again ty to anyone who can help.</div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=110">Sales and Trades</category>
			<dc:creator>Dragon4201976</dc:creator>
			<guid isPermaLink="true">http://www.heroscapers.com/community/showthread.php?t=48449</guid>
		</item>
		<item>
			<title><![CDATA[MDF & Felt Play and Transport Surface]]></title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48448&amp;goto=newpost</link>
			<pubDate>Fri, 17 May 2013 07:29:56 GMT</pubDate>
			<description>I was looking for a way to expand our table...</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>I was looking for a way to expand our <a href="http://www.amazon.com/Lifetime-22645-Commercial-Folding-Tabletop/dp/B0074HYUG2/ref=sr_1_2?s=lawn-garden&amp;ie=UTF8&amp;qid=1368775072&amp;sr=1-2&amp;keywords=lifetime+table+4+foot" target="_blank">table</a> we use for HS and figured 3&quot; on each edge would work nicely.  I cut of piece of 1/2&quot; MDF(30&quot;x54&quot;), tapered the edges and covered it with brown felt.  This works nicely for us to have room for cards and dice boxes.  Also figured out I could transport the battlefield nicely by using binder clips to secure a blanket tightly over the pieces after removing the tall features to move it between rooms in our home.<br />
<br />
<img src="http://somegeek.home.comcast.net/board.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://somegeek.home.comcast.net/board.jpg');" border="0" /><br />
<br />
<img src="http://somegeek.home.comcast.net/clipped.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://somegeek.home.comcast.net/clipped.jpg');" border="0" /><br />
<br />
As long as I pull the blanket taught when clipping, everything stays in place.  This will work nicely too when I take this to a friends place to play.  Minimal setup time.  Also works to store this board on edge when I need to.<br />
<br />
somegeek</div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=27">HeroScape General Discussion</category>
			<dc:creator>somegeek</dc:creator>
			<guid isPermaLink="true">http://www.heroscapers.com/community/showthread.php?t=48448</guid>
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		<item>
			<title><![CDATA[NS's Battle pics/HS art.]]></title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48439&amp;goto=newpost</link>
			<pubDate>Thu, 16 May 2013 05:06:25 GMT</pubDate>
			<description>*WELCOME, TO MY BATTLE PICTURE THREAD.*
Image: http://i1346.photobucket.com/albums/p694/Ninjastatus1/photo-5_zpscca964f5.jpg 
Here you will see...</description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div><b><i>WELCOME, TO MY BATTLE PICTURE THREAD.</i></b><br />
<img src="http://i1346.photobucket.com/albums/p694/Ninjastatus1/photo-5_zpscca964f5.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://i1346.photobucket.com/albums/p694/Ninjastatus1/photo-5_zpscca964f5.jpg');" border="0" /><br />
Here you will see magnificent battles that I have set up on certain/different maps with different units and then taken pictures of, the fist section is <b><i>MARRO</i></b>, and it goes on every time I get a different topic I use that topic to create a series of pictures from different angles and post them here so that the entire community can see. Enjoy!<br />
<b>MARRO:</b><br />
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[IMG]<a href="http://s1346.photobucket.com/user/Ninjastatus1/media/null_zps9c2ba949.jpg.html" target="_blank"><img src="http://i1346.photobucket.com/albums/p694/Ninjastatus1/null_zps9c2ba949.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://i1346.photobucket.com/albums/p694/Ninjastatus1/null_zps9c2ba949.jpg');" border="0" /></a>[/IMG]<br />
[IMG]<a href="http://s1346.photobucket.com/user/Ninjastatus1/media/photo_zpsf4ac3d00.jpg.html" target="_blank"><img src="http://i1346.photobucket.com/albums/p694/Ninjastatus1/photo_zpsf4ac3d00.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://i1346.photobucket.com/albums/p694/Ninjastatus1/photo_zpsf4ac3d00.jpg');" border="0" /></a>[/IMG]<br />
[IMG]<a href="http://s1346.photobucket.com/user/Ninjastatus1/media/photo-1_zpsaaa3b77b.jpg.html" target="_blank"><img src="http://i1346.photobucket.com/albums/p694/Ninjastatus1/photo-1_zpsaaa3b77b.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://i1346.photobucket.com/albums/p694/Ninjastatus1/photo-1_zpsaaa3b77b.jpg');" border="0" /></a>[/IMG]<br />
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<b>BLUE VS. RED:</b> <div style="margin: 5px;"> 
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[IMG]<a href="http://s1346.photobucket.com/user/Ninjastatus1/media/photo-3_zps7cdcd780.jpg.html" target="_blank"><img src="http://i1346.photobucket.com/albums/p694/Ninjastatus1/photo-3_zps7cdcd780.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://i1346.photobucket.com/albums/p694/Ninjastatus1/photo-3_zps7cdcd780.jpg');" border="0" /></a>[/IMG]<br />
</div> 
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<b>WORLD WAR &quot;Z&quot;:</b> <div style="margin: 5px;"> 
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[IMG]<a href="http://s1346.photobucket.com/user/Ninjastatus1/media/photo-1_zpsc069091d.jpg.html" target="_blank"><img src="http://i1346.photobucket.com/albums/p694/Ninjastatus1/photo-1_zpsc069091d.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://i1346.photobucket.com/albums/p694/Ninjastatus1/photo-1_zpsc069091d.jpg');" border="0" /></a>[/IMG]<br />
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<b>BATTLE OF THE WYRMS:</b> <div style="margin: 5px;"> 
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[IMG]<a href="http://s1346.photobucket.com/user/Ninjastatus1/media/photo-9_zpsdabda9d9.jpg.html" target="_blank"><img src="http://i1346.photobucket.com/albums/p694/Ninjastatus1/photo-9_zpsdabda9d9.jpg" onload="if(largerThan(this.width,400)) {this.width=400;this.alt='Click here to see a large version';}" onmouseover="if(this.alt) this.style.cursor='pointer';" onclick="if(this.alt) window.open('http://i1346.photobucket.com/albums/p694/Ninjastatus1/photo-9_zpsdabda9d9.jpg');" border="0" /></a>[/IMG]<br />
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<b>WAIT &amp; WATCH:</b> <div style="margin: 5px;"> 
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There will be more being added to the OP over time, just wanted to share these with the community. Leave any thoughts or ideas below.<br />
~NS</div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=17"><![CDATA[Fan Art & Fiction]]></category>
			<dc:creator>Ninja Status</dc:creator>
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			<title><![CDATA[Will1985's wish list]]></title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48438&amp;goto=newpost</link>
			<pubDate>Thu, 16 May 2013 04:04:33 GMT</pubDate>
			<description><![CDATA[So, I'm getting back into Heroscape and introduced my wife to the game and she absolutely LOVES it! I'm trying to acquire certain things. I'm willing...]]></description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>So, I'm getting back into Heroscape and introduced my wife to the game and she absolutely LOVES it! I'm trying to acquire certain things. I'm willing to pay if we can negotiate a price. Here's what I'm hoping to acquire: (items in bold are the ones I'd like to acquire most)<br />
<br />
<b>Zelrig</b><br />
Acolarh<br />
Arkmer<br />
Aubrien Archers<br />
Chardris<br />
Emirroon<br />
Jorhdawn<br />
Kyntela Gwyn<br />
Warriors of Ashra<br />
Einar Imperium<br />
Minions of Utgar<br />
Protectors of Ullar<br />
Sentinels of Jandar<br />
Marro Dividers<br />
Marro Drones<br />
Tul-Bak-Ra<br />
<b>Wo-Sa-Ga</b><br />
Blastatrons<br />
Deathreavers<br />
Deathstalkers<br />
Gladiatrons<br />
Omnicron Repulsors<br />
Omnicron Snipers<br />
Warden 816<br />
Zetacron<br />
<b>Battle For The Underdark Master Set</b><br />
<br />
I'd to acquire Zelrig for my wife for her birthday. If anyone has any of these figures, especially the bold ones, and would like to negotiate a price, please pm me. Hope to make some deals soon.</div>


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			<category domain="http://www.heroscapers.com/community/forumdisplay.php?f=110">Sales and Trades</category>
			<dc:creator>Will1985</dc:creator>
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			<title>Order of Attack</title>
			<link>http://www.heroscapers.com/community/showthread.php?t=48436&amp;goto=newpost</link>
			<pubDate>Thu, 16 May 2013 02:00:52 GMT</pubDate>
			<description><![CDATA[(I only did a quick search to see if this was talked about, but didn't find anything. If someone did write this out previously, sorry. :oops:)

With...]]></description>
			<content:encoded><![CDATA[<!-- BEGIN TEMPLATE: postbit_external -->
<div>(I only did a quick search to see if this was talked about, but didn't find anything. If someone did write this out previously, sorry. :oops:)<br />
<br />
With the large amounts of customs entering the Scaping scene, and because sometimes how to determine everything in an attack could be brought up, I figured we might as well as have a step by step of how to determine how attacks work. Although this is located in the official section of the forums, I'll make note of examples and rulings concerning customs by putting those pieces in <font color="Indigo">purple lettering</font>. If anyone feels there is an error, feel free to say so. I'm not perfect, so I might not know every single rule in the game...<br />
<br />
<div align="center"><b>The complete analysis of Normal Attacks<br />
</b></div><br />
<b>Step 1. Selecting a target</b><br />
<br />
1a. <i>Determine the maximum range of the unit you have chosen will make an attack.</i><br />
I. Check the base range of the figure you are going to be attacking with.<br />
II. Add <font color="Indigo">or subtract</font> all changes to your range score.<br />
        <u><font color="Indigo">When dealing with minimums, roll d20's to determine which effects<br />
        go in which order.<br />
</font></u>1b. <i>Determine what may be targetted.</i><br />
I. Determine which units are in range to be attacked.<br />
II. If engaged with Tandros Kreel, you must target him.<br />
III. Of these units, determine which ones can be seen via Line Of Sight (LOS). Ignore this if engaged.<br />
IV. Of these units, apply any abilities that would restrict LOS, if any. Ignore this if engaged.<br />
1c. <i>Target a figure who you may attack.</i><br />
<u>In the case of the Nakitas, you may need to roll for Smoke Powder if you haven't already.</u><br />
<br />
<b>Step 2. Rolling Attack Dice</b><br />
<br />
2a. <i>Determine the number of attack dice you will be rolling.</i><br />
I. Check the base attack score of the figure who is attacking.<br />
II. Add <font color="Indigo">or subtract</font> all changes to your attack score.<br />
        <u><font color="Indigo">When dealing with minimums, roll d20's to determine which effects<br />
        go in which order.</font></u><br />
2b. <i>Roll the designated number of dice<font color="Indigo">, if any</font></i>.<br />
2c. Apply any abilities that activate right after attack dice are rolled.<br />
<u>Good examples of this include Isamu's Vanish and the Deepwyrm Drow's Hide in Darkness.</u><font color="Indigo"><u> Units who allow you to re-roll or otherwise change attack dice results would need to roll-off on the d20's if they would take place at the same time as other powers to determine the order of which these powers are conducted.</u></font><br />
<br />
<b>Step 3. Rolling Defense Dice</b><br />
3a. <i>Determine the number of defense dice that will be rolled.</i><br />
I. Check the base defense score of the figure who is defending.<br />
II. Add or subtract all changes to the figure's defense score.<br />
        <font color="Indigo"><u>When dealing with minimums, roll d20's to determine which effects<br />
        go in which order.</u></font><br />
III. If a power would prevent rolling any defense dice, turn the desigated nuber of dice to 0 (zero) and ignore 3b.<br />
3b. <i>Roll the designated number of dice</i>, <i>if any.</i><br />
3c. Apply any abilities that activate right after defense dice are rolled, but before wounds are actually placed.<br />
<u>An example of this would be Empress Kiova's Gift of The Empress Aura.</u><br />
<b><br />
Step 4. Apply Wounds</b><br />
4a. <i>Subtract number of rolled shields from rolled skulls.</i><br />
I. If a power would reduce the maximum nuber of wounds taken, reduce it the designated number.<br />
II. If a power would negate wounds, this number becomes 0 (zero).<br />
4b. <i>Place that many wounds on that figure's army card. Ignore negative results.</i><br />
I. If that figure has received enough wounds to be destroyed, remove it from play.<br />
<br />
<b>Step 5. After Effects</b><br />
5a. <i>Apply all abilities that happen right after wounds are placed now.</i><br />
I. In the event of two or more powers occuring a the same time and it causes an issue, roll the d20 to determine the order of the powers.<br />
<u>An example of this would be the Scatter ability of the Deathreavers and the Zombies Rise Again power of the Zombies of Morindan. Depending on which happens first, Zombies Rise Again could prevent spaces that the Deathreaver may use its Scatter move to.<br />
</u><br />
<b>Step 6. More Attcking?</b><br />
6a. <i>Resolve whether or not more attacks can be made at this time with the activated Army Card and if you wish to continue attacking. If so, repeat from Step 1 until no further attacks may be made.</i></div>


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