View Full Version : The statistically best character for only 120 points?
Drumline3469
June 19th, 2006, 07:56 PM
Statistically speaking there is only one person in the game who can take out Krug one-on-one. Is he underpriced or has his weakness just escaped my radar?
shakey_snake
June 19th, 2006, 07:58 PM
Is that person Joton?
Concetrated range destroys Krug.
Drumline3469
June 19th, 2006, 08:00 PM
I dunno I haven't run the probability of Jotun but I know Sudema has a 66% chance of winning, the next highest is the tagawa with 2 experience markers with a 51% chance. But I think double attack would end Jotun rather fast.
netherspirit
June 19th, 2006, 08:02 PM
If you put around the link in your signature it will show up as the image.
Jason
June 19th, 2006, 10:14 PM
This board is not True. Statistically at 140 points Sudema will take out Krug more often than not
Drumline3469
June 19th, 2006, 10:33 PM
maybe so but I meant the statistically best buy. I relly just want to know why he's so underpriced and if anyone knows any good ways to kill him. I tried to have an intruiging title.
Jason
June 19th, 2006, 10:41 PM
I Still don't even know who you are talking about, you have a pic of Drake but he is 110 points not 120
hextr1p
June 19th, 2006, 10:45 PM
I relly just want to know why he's so underpriced and if anyone knows any good ways to kill him. I tried to have an intruiging title.
Swarm him. I've killed him surrounding him with the Roman Legionaires and Marcus, and also with the Sentinels boosted by Concan. I also did a LOT of damage with the 4th Mass (boosted by height and 'Wait Then Fire' attack). Often Krug isn't as intimidating as people say. Unless your opponent weakens your army ahead of time and then sends in Krug to help with clean-up. That just sucks.
Fallen Templar
June 20th, 2006, 12:19 AM
Frenzy with the Aubrien
morgonis
June 20th, 2006, 11:28 AM
ive had pretty good luck with Krug bonded with a few arrow gruts...he atacks, they plink a few arrows, lotta units die.....but if your chargeing a well defended area with ranged on high ground, then it gets ugly fast and Krug takes a dirt nap.
as for one on one, Legolas with a touch of hieght can chew up Krug pretty well...just hope ya kill him before he gets to ya, cause hes gonna have alotta attack dice when he arrives lol
AmishBurrito
June 20th, 2006, 11:39 AM
i had my krug killed by deadeye yesterday :cry:
Drumline3469
June 20th, 2006, 12:04 PM
Syvaris has been my best bet with taking him down, but for 120 points you shouldn't get someone who can finish off half an army after a few other peopletake out all his large theats. I usually keep him back and people hate me for it, but it works. My friends have started doing it against me and won't bring him out till I have no range. I can't seem to take him down because I don't have a Jotun yet. The only thing I can do is negate him and that seems to work alright but he still has a decent attack and a hefty life.
AgentX-127
June 20th, 2006, 12:41 PM
i had my krug killed by deadeye yesterday :cry:
With the Sharpshooter special attack?
bobofett
June 20th, 2006, 12:48 PM
I'd have to go with Q9. range 8 attack 4 with some height he gets 5 attack and if krug really gets close just hit him with Q9's special.
gorillanator
June 20th, 2006, 12:58 PM
DW8k is definetly my Krug counterpick.
You need to have a little luck but the dice are usually rolled in your favor with the Rapid Fire Special.
RobWeaver
June 20th, 2006, 03:22 PM
The last time Krug figured in our games, he went down filled with musket balls from the 4th Mass. You know, holding him back until your opponent is weakened then sending him in isn't called cowardice. It's called Tactics. There is a tactical principle that states that you should hold your reserve for as long a possible, and a maxim that the side that commits the last reserve usually wins.
allskulls
June 20th, 2006, 03:32 PM
My Jotun smacked Krug for 7 wounds in one hit (all skulls, baby!).
Krug double smacked my Jotun shortly after. The giant fell.
I don't know that there is anyone that can face Krug toe to toe alone. Swarms or range seems to be the way to go. I did take him down with Tagawa but they are a squad and they had a little back up help from Guilty.
DoesntCompute
June 20th, 2006, 03:47 PM
speed + range. I have taken Krug many times with Me-Burq. Krug is a slow double spaced unit. Run him up and down hills, around rivers, and through the woods while taking pot shots at him. He will fall eventually.
Jonathan
June 22nd, 2006, 11:04 AM
speed + range. I have taken Krug many times with Me-Burq. Krug is a slow double spaced unit. Run him up and down hills, around rivers, and through the woods while taking pot shots at him. He will fall eventually.
Indeed. Burqs + Romans = 100 points of Krug-whuppin'.
morbiddrummer
June 22nd, 2006, 11:48 PM
def the legionaires but if all else fails, get tealord behind syvvaris and fire away. also i found that the airborne elite spread out around him is very effective as well. but for close range I might place my bet on the sentinels and concan. but since he is such an unstoppable force, ranged is the way to go. I hope this helped.
geddy lifeson
June 24th, 2006, 10:55 PM
I relly just want to know why he's so underpriced and if anyone knows any good ways to kill him. I tried to have an intruiging title.
Swarm him. I've killed him surrounding him with the Roman Legionaires and Marcus, and also with the Sentinels boosted by Concan. I also did a LOT of damage with the 4th Mass (boosted by height and 'Wait Then Fire' attack). Often Krug isn't as intimidating as people say. Unless your opponent weakens your army ahead of time and then sends in Krug to help with clean-up. That just sucks.
I too have taken Krug down with Marcus and Romans. Took two turns, but he didn't take a single one of my figs. I have also taken Krug down in one turn with some good rolls with DW8K.
feekonea
June 25th, 2006, 02:02 PM
I think the airborne elite will smoke krug. THey should get height on their drop, so that gives them 4 attack. Now 4 attacks per turn of 4 dice? krug wont be able to keep up after a while. I hope your opponent gives him a good burial.
gorillanator
June 25th, 2006, 03:44 PM
I think the airborne elite will smoke krug. THey should get height on their drop, so that gives them 4 attack. Now 4 attacks per turn of 4 dice? krug wont be able to keep up after a while. I hope your opponent gives him a good burial.
You are definetly right just because you can easily space them out and he will only kill one every few turns. (or less often)
ullarfan101
August 15th, 2008, 01:22 PM
I once took out krug with a squad of stingers.
Dredd Stev
August 15th, 2008, 02:34 PM
Dude... well at least your new here. Welcome to the site!
If you look at the date of the last post you will see that it was like 2 years ago! Further more you really, REALLY didn't add anything new to the topic, if you really want to get this thread back on the go you'll need to discuss HOW you used your stingers to take down the big-bad-troll.
I highly suggest you read THIS (http://www.heroscapers.com/community/showthread.php?t=19972&highlight=better+posting) thread, and take what it says to heart - you'll have a much more positive and productive time on this site if you do!
(Someone put that necromanced emoticon please... this is a good one!)
fetelgeuse
August 15th, 2008, 02:41 PM
Dude, how far back did you have to go to get this thread? The last post before yours was over 2 years ago. Not a bad one to resurrect though after wave 8 and AA. Let's see, now we have Sujoah and Wo-Sa-Ga, both of whom could go toe to toe with Krugster and have a good chance of coming out on top. In head to head matches such as this though, its more luck than strategy. Whoever hits that sweet roll first wins. Simple as that. I'll leave the statistics to you math guys to calculate.
Zealot
August 15th, 2008, 04:38 PM
I don't remember who it was that said it but I remember a similar thread asking about good counters to Krug and Charos that cost less than 120pts.
One of the better ones that came up in the tread was the Warriors of Ashra.
With their special 1 shield defense even just 1 squad of them at 50pts could stall Krug or even kill him with their multiple attacks of 3, so long as they roll at least 1 shield when he attakcs with his 3 - 10 attack dice.
Agent of Vydar
August 15th, 2008, 04:41 PM
The Warriors of Ashra are on the top of my list for a good Krug counter. I would also say the NotNW due to their vanishing ability and then become engaged with him again with their four attack dice. You would have to be very careful though since they are a unique squad.
Tiny Timmy
August 15th, 2008, 04:54 PM
I want to know, why would someone say Sudema could take Krug, I see no way she could do that....
Tiny Timmy
August 15th, 2008, 04:55 PM
I dunno I haven't run the probability of Jotun but I know Sudema has a 66% chance of winning, the next highest is the tagawa with 2 experience markers with a 51% chance. But I think double attack would end Jotun rather fast.
I want to know, why would someone say Sudema could take Krug, I see no way she could do that....
Fourshadow
August 15th, 2008, 05:14 PM
I dunno I haven't run the probability of Jotun but I know Sudema has a 66% chance of winning, the next highest is the tagawa with 2 experience markers with a 51% chance. But I think double attack would end Jotun rather fast.
I want to know, why would someone say Sudema could take Krug, I see no way she could do that....
On a roll of 17 or higher she immediately destroys Krug. She doesn't have any size limit to her "Stare of Stone", whereas Braxas' special is limited to small and medium figures.
clancampbell
August 16th, 2008, 12:59 AM
Crixus, could go toe to toe with krug, on his own, and possibly come out ahead. As long as he rolls at least one sheild for def. he can only take one wound per attack. With 5 attack dice compared to krugs def., Crixus could put a few wounds on the big guy every attack. Not saying its a given, and I'd venture to say krug would win the match up 60% of the time. However, if you say head to head, with no other figures involved, Crixus is the only one that I could think of that could take krug on and possibly win, without the help of an instant kill ability, (ie: Deadeye Dan), whose cost is 120 or less.
ParaGoomba Slayer
August 16th, 2008, 01:33 AM
Krug is only good IF YOU ATTACK HIM. 2 attacks of 2 is NOTHING compared to 2 attacks of 8.
You need a concentrated attack with more than one figure to take him down. Sending one hero against him (In general) will just result in Krug getting very angry, and the hero figure dead (Usually with 5 extra skulls of overkill).
Units I suggest:
Crixus - Seriously, he's going to take a while to kill.
2x Warriors of Ashra - Not much to say here, it's pretty obvious why they'd be good. Probably the best one.
Zetacron - He's good at finishing off Krug. He almost always gets the first strike. I wouldn't recommend using him to charge Krug up, but if Krug only has 2 or 3 life left, he's a good counter.
DW8k is definetly my Krug counterpick.
You need to have a little luck but the dice are usually rolled in your favor with the Rapid Fire Special.
Hell no. Angry Krug can EASILY kill Deathwalkers. It's like smashing a fly with a sledgehammer.
CheddarLimbo
August 16th, 2008, 08:17 AM
Dude, how far back did you have to go to get this thread? The last post before yours was over 2 years ago. Not a bad one to resurrect though after wave 8 and AA. Let's see, now we have Sujoah and Wo-Sa-Ga, both of whom could go toe to toe with Krugster and have a good chance of coming out on top. In head to head matches such as this though, its more luck than strategy. Whoever hits that sweet roll first wins. Simple as that. I'll leave the statistics to you math guys to calculate.
Krug is too big, Coil Crush only works on small, medium or large sized figures. ;) With only 4 Defense I don't think my favorite Hivelord would be able to stand up to Krug's punishment. Maybe she'd survive if there were some Nagrubs nearby but then we're talking more about armies versus a single counter.
But anyway, Sujoah is a great Krug counter. (Heck, Sujoah is a great anything counter...)
Agent of Vydar
August 16th, 2008, 11:00 AM
I'm surprised nobody has mentioned Jotun yet. You can use alot of figures to wound Krug and then send in Jotun with the eight attack dice to quickly finish him off. Or I would use one of the Q bros. I mean Even Major Q10's pistol attack with an attack of two four times can deal some damage with Krug's three defense. Of course Major Q9, all you have to do is get him on a good position and fire away.
Mossman
August 16th, 2008, 02:54 PM
10th Regiment with height and WTF adjacent to Marcus=20 attacks. If you can get him to come to you, he's toast.
Rifier_Ace
August 19th, 2008, 03:19 AM
I think that the best counter for under 120 points by far are two squads of the Warriors of Ashra.
http://www.ebay.com (http://www.ebay.com/)
playa1
August 19th, 2008, 08:58 AM
I dunno I haven't run the probability of Jotun but I know Sudema has a 66% chance of winning, the next highest is the tagawa with 2 experience markers with a 51% chance. But I think double attack would end Jotun rather fast.
I want to know, why would someone say Sudema could take Krug, I see no way she could do that....
On a roll of 17 or higher she immediately destroys Krug. She doesn't have any size limit to her "Stare of Stone", whereas Braxas' special is limited to small and medium figures.
Yes, and I think the statistics take into account Sudema never using her normal attack to boost Krug's life. She has a 1 in 5 chance of taking out Krug (20% is a 17 or higher). If she can last 5 or more turns of 2 attacks of 2 dice, then she'll kill him. Statistically he can hardly touch her.
I'm sure it won't always work out that way. My son tends to kill even my high defense heroes with a few lucky 2 dice attacks from Krug. Getting that second attack makes the Troll a decent figure even when negated. It takes down elves pretty quick and will usually even take out a WoA per turn.
omen20154
August 19th, 2008, 09:55 AM
My fav character is Krug. He is well suited for offense; however, he is rather lacking in defense. Therefore almost anyone can inflict damage on him. The units that give me the most problems are Charos, any ranged units and Ciriux.
Now to combat Krug's weakness my army is as following:
Krug 120pts
4x Deathreavers 160pts
2x 4th Mass. 140pts
Old School Raelin 80pts
Total 500pts.
fetelgeuse
August 22nd, 2008, 02:33 PM
Dude, how far back did you have to go to get this thread? The last post before yours was over 2 years ago. Not a bad one to resurrect though after wave 8 and AA. Let's see, now we have Sujoah and Wo-Sa-Ga, both of whom could go toe to toe with Krugster and have a good chance of coming out on top. In head to head matches such as this though, its more luck than strategy. Whoever hits that sweet roll first wins. Simple as that. I'll leave the statistics to you math guys to calculate.
Krug is too big, Coil Crush only works on small, medium or large sized figures. ;) With only 4 Defense I don't think my favorite Hivelord would be able to stand up to Krug's punishment. Maybe she'd survive if there were some Nagrubs nearby but then we're talking more about armies versus a single counter.
But anyway, Sujoah is a great Krug counter. (Heck, Sujoah is a great anything counter...)
My bad. Unfortunately, I cannot for the life of me find any wave 2, so I don't have one of my own. I just assumed he was large because he was in a small booster, and I don't remember his figure being much bigger than a Gurei-Oni or a Dumatef. Certainly not along the lines of many of the other huge figures. I wonder why the "huge" designation?
Cavalier
August 22nd, 2008, 02:36 PM
My bad. Unfortunately, I cannot for the life of me find any wave 2, so I don't have one of my own. I just assumed he was large because he was in a small booster, and I don't remember his figure being much bigger than a Gurei-Oni or a Dumatef. Certainly not along the lines of many of the other huge figures. I wonder why the "huge" designation?
FYI, the Official Unit Cards (http://www.heroscapers.com/community/gallery/browseimages.php?c=11&userid=) are always available in the Gallery (http://www.heroscapers.com/community/gallery/index.php). Here's Krug's:
http://www.heroscapers.com/community/gallery/files/1/3/2/krug.jpg
Tomcrush626
August 22nd, 2008, 03:53 PM
hmmm The fact that krug is huge seems like an invitation to sir denrick. Maybe:
KOWx2+Sir Denrick=Dead Krug... I know that it costs twice as much as Krug but still... one attack of six, and four attacks of three every turn would kill krug pretty fast.
Or Maybe the templar knights charging in. They cost 120, same as him and if they all charge, then thats three attacks of six. Krug would rip them up the next turn, but three attacks of six would severely weaken him, making it easier to gun him down next turn.
Pickledpie
August 22nd, 2008, 04:15 PM
ummm... the templars!!!!! and I guess krug should be included.
don't forget height advantage!
Epoch
August 23rd, 2008, 02:20 AM
I dunno I haven't run the probability of Jotun but I know Sudema has a 66% chance of winning, the next highest is the tagawa with 2 experience markers with a 51% chance. But I think double attack would end Jotun rather fast.
I want to know, why would someone say Sudema could take Krug, I see no way she could do that....
On a roll of 17 or higher she immediately destroys Krug. She doesn't have any size limit to her "Stare of Stone", whereas Braxas' special is limited to small and medium figures.
Yes, and I think the statistics take into account Sudema never using her normal attack to boost Krug's life. She has a 1 in 5 chance of taking out Krug (20% is a 17 or higher). If she can last 5 or more turns of 2 attacks of 2 dice, then she'll kill him. Statistically he can hardly touch her.
I'm sure it won't always work out that way. My son tends to kill even my high defense heroes with a few lucky 2 dice attacks from Krug. Getting that second attack makes the Troll a decent figure even when negated. It takes down elves pretty quick and will usually even take out a WoA per turn.
No offence intended here sir but man ur dice suck!
mad_wookiee
August 23rd, 2008, 11:04 AM
No offence intended here sir but man ur dice suck!
Yeah, nobody likes dice from Ancient Mesopotamia (http://en.wikipedia.org/wiki/Ur).
SpartanNinja
August 23rd, 2008, 12:07 PM
I'm sure it won't always work out that way. My son tends to kill even my high defense heroes with a few lucky 2 dice attacks from Krug. Getting that second attack makes the Troll a decent figure even when negated. It takes down elves pretty quick and will usually even take out a WoA per turn.
If he's negated he wouldn't get that second attack.;)
cosmosis
August 23rd, 2008, 12:25 PM
From my experience with Krug, he is at best in flatter maps. There are not many places for Krug to hide and he is slow. Many times we have easily killed off Krug due to the fact that he could not fit in some places on the map and was just shot to death with no fear.
Metaknight
August 23rd, 2008, 03:52 PM
For 120 points exactly??
Kaemon Awa. Shoot from afar until you make the beast angry. Then strike with you're own double attack.
rym
August 23rd, 2008, 06:35 PM
I don't know that, statistically, he's the best, but I would take Agent Carr and his Sword of Reckoning against Krug any day of the week. Besides, you can always shoot him at range until you're ready to run the Sword right up his, well, you know. ;)
Tomcrush626
August 23rd, 2008, 06:58 PM
I don't know that, statistically, he's the best, but I would take Agent Carr and his Sword of Reckoning against Krug any day of the week.
Sir derick is exactly the same against Krug as carr, only he has one more life for the same price, and Krug wouldn't dare try to run because of cowards reward. Then again denrick has no range, but carrs range wouldn't hurt krug much anyway.
Tomcrush626
August 23rd, 2008, 07:00 PM
sir denrick is also valiant, so he would fit right in with the 4th mass, another great krug killer.
cosmosis
August 23rd, 2008, 07:38 PM
[quote=rym;655257]Then again denrick has no range, but carrs range wouldn't hurt krug much anyway.
I would have to disagree here. An attack of 2 vs. a defense of 3 is a pretty good shot at hurting Krug. Sir Denrick would get at most 2 attacks of 6 on Krug before he dies, really, and that is not enough. Carr can potshot at Krug and move in for the finishing blow.
rym
August 23rd, 2008, 07:45 PM
Then again denrick has no range, but carrs range wouldn't hurt krug much anyway.
I would have to disagree here. An attack of 2 vs. a defense of 3 is a pretty good shot at hurting Krug. Sir Denrick would get at most 2 attacks of 6 on Krug before he dies, really, and that is not enough. Carr can potshot at Krug and move in for the finishing blow.
Which is why I'd take him over Denrick, hands down. Also, don't forget that Agent Carr can simply disengage if standing toe to toe with Krug gets too "dicey". And still take those ranged pot shots. 2 attack dice (3 if on height) against 3 defense are pretty good odds, I would think.
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