XSI Addict 32
April 7th, 2007, 10:49 AM
In a couple of hours, i will be meeting with my friends for a big heroscape competition. This is our first group meeting and we are going to use 400-500 point armies. I will post pictures of the map later. But long story short, the map is split in half by a bridge. The bridge is about 15 spaces across and 2 spaces wide. A large ramp leads up to it on both sides. the bridge is elevated at about 12-13 spaces high. Both sides have a strong hold. One side has a small castle (no gate) with ladders on the outside. it is surrounded by runis. the other team gets land filled with hills, trees and a small base. It only has one defense. A 2 wall high tower. The tower holds two units. Special rules include the following:
Up in the clouds: Enemies off the bridge must be within 4 spaces of the bridge to be targeted by ranged attacks from units on the bridge.
Acid Water: movement onto water spaces automatically yeilds one wound per space moved over.
The objective? A flag is located on the bridge. Both sides are attempting to take the flag, and deliver it to the enemy's base. The first side to do so wins.
Sadly, i don't have the duplicates of any expansion sets (except 3 rtff). I don't have any wave 6. I need an army that can both fight and hold the bridge, but also be able to assault a castle.
Thx for your help.
Up in the clouds: Enemies off the bridge must be within 4 spaces of the bridge to be targeted by ranged attacks from units on the bridge.
Acid Water: movement onto water spaces automatically yeilds one wound per space moved over.
The objective? A flag is located on the bridge. Both sides are attempting to take the flag, and deliver it to the enemy's base. The first side to do so wins.
Sadly, i don't have the duplicates of any expansion sets (except 3 rtff). I don't have any wave 6. I need an army that can both fight and hold the bridge, but also be able to assault a castle.
Thx for your help.