View Full Version : Waves 7, 8, and 9?!?!? - date and names (some confirmed)
markwars
February 16th, 2007, 11:18 AM
Our hero Sandra from House Mouse Games has confirmed this information from Hasbro:
Hasbro has set the release date of Wave 7, Fields of Valor, for July. Here are the titles:
--Spearmen and Riflemen
--Knights Templar
--Fiends and Vampires
--Heroes of Elswin
Marvel Legends Master Set is also scheduled for July.
Since this has been confirmed I thought I would start a thread that was not based on speculation, but instead fact.
The first thing I would like to know is when HMG will begin taking pre-orders. :D
Cheers,
markwars
EDIT:
It seems Funagain Games has added Waves 8 and 9 to their pre-order list. Wave 8 is being called Defenders of Kinsland if this is to be trusted. Go here to check it out...
http://www.funagain.com/control/product/~product_id=017239
Here's all of the releases...
http://www.funagain.com/control/product/~product_id=017243
Uprising
February 16th, 2007, 11:24 AM
This put me in a much better mood. April!!! :up:
markwars
February 16th, 2007, 11:26 AM
Amen! April is waaaaaaay better than sometime this summer. Now if we could just see some pictures....or get a confirmation about what's in this assortment....
Are you there Hasbro? It's me Margaret.
Eclipse
February 16th, 2007, 11:31 AM
Maybe people will actually post in this one. I think the title "Wave 7 Speculation" causes most people to believe it was just screwball theories and the ramblings of a brain on too much rum. We got real info here people!
Fields of Valor. It seems like they're getting away from the waves named after people that we don't know anything about (who is Orm, and where did he return from?). It also implies more heroic units as opposed to the Dawn of Darkness. All I know is that Jandar had better receive at least ONE new squad or I've had it with him. I'm really counting on the Knights Templar pack to deliver in that area. I'm really curious to see what new Heroes we're receiving as well.
lonewolf
February 16th, 2007, 11:32 AM
Vampire's......sweeeeet!
GaryLASQ
February 16th, 2007, 11:44 AM
hooray!!
i was worried there for a minute that we had nothing new to look forward to until June. (unless you're one of those looking forward to the Marvel release in May...)
April is more like it :thumbsup:
Finrod
February 16th, 2007, 11:48 AM
YES! Fields of Valor!! If that doesn't say Jandar, I don't know what does!
wicked cool
February 16th, 2007, 11:53 AM
fiends? i like it. riflemen? hopefully more american revolution or maybe another war such as civil. cant wait
JIrish780
February 16th, 2007, 11:57 AM
Wave 7 and Marvel in April... oh, my achin' wallet!
Xor
February 16th, 2007, 12:04 PM
Riflemen might be Civil/Revolutionary war but I'm more inclined to think they will be World War 2 types like the AE (and Sgt. Drake?). You think the knights will be two of the same squads of commons in one pack?
I've gotta hurry up and start buying stuff.. So far I only have 5 blister packs and one large heroes set; I'm falling behind quickly!
Fezzikthedoor
February 16th, 2007, 12:05 PM
Ok, first let me get this out of the way:
STUPID APRIL!! I'M IN KOREA UNTIL DECEMBER!! I WANT I WANT I WANT! WHHHHAAAAAA!
Now then, that being said, I wanna chime in with the hopes that the Knights be actual mounted kights or, as someone mentioned on another thread, a common squad plus a mounted common hero. That would be great.
I gotta admit, though, that I'm not that thrilled about the vampires and fiends. I was lukewarm about the idea of introducing the undead into the game to begin with. I remember that there was once a long thread about the consumer's sensiblity in buying a certain type of toy for their kid that encluded "demonic" figures like the Minions...and to be honest, I thought it was kind of silly. The point that was made that stayed with me from that post, though, was that the Heroscape game's mixing of genres allowed an amount of creativity to where they could have "demons" and have them just be the minons, and undead looking creatures but call them "marro". I thought that was a pretty good sidestep. Then Sudema came along.
The point I'm making is that much as I love zombies--and oh sweet lord, do I love zombies--I'd hate to see the game overrun with generic undead. One vampire lord I could handle, I suppose, just like having one undead mummy queen doesn't really upset my rectum a bit. But having a squad just seems kinda, well, lazy. I mean, we don't have a whole lot of Zettans yet, there are entire species (raptors, anyone?) that have been mentioned in the bios, and when you can draw upon the whole of human history for a type of unit (mounted or otherwise) why use the good old fallback of "blah, blah, I want to suck your blood"?
Anyhow, its really late on this side of the world, so maybe I'm rambling. I'm really glad that the waves continue, and until we see stats any complaining is premature.
JOY! Wave 7!
Dartheyegouger
February 16th, 2007, 12:07 PM
I think they are musket Ashigaru. That would make sense because everyone has been arguing about the "Craig Shelf Picture" in general discussion if there were Ashigaru or Revolution troops, but someone posted that they could be spear ashigaru and musket ashigaru which I agree with.
Sweetcurse
February 16th, 2007, 12:09 PM
Hasbro has set the release date of Wave 7, Fields of Valor, for April. Here are the titles:
--Spearmen and Riflemen
--Knights Templar
--Fiends and Vampires
--Heroes of Elswin
Marvel Legends Master Set is also scheduled for April.
Spearmen have got to be Ashigaru-Einar
Riflemen I'm not sure. As someone pointed out, Ashigaru used archebuses, so this could either be ashigaru or some other firing squad-Einar if Ashigaru, Jandar if not.
Kinghts Templar can also go either way. Jandar traditionally gets knights, but Templars are far from being considered "good guys." If taken historically, I'm more inclined to see them as Einar.
Fiends are basically demons, so Utgar.
Vampires I also think are Utgar because that's where zombies are, specially if they are more Nosferatu types. But, they could also be Vydar if they are the more neutral, gothic type.
Heroes I think is where most of the Jandar people will be.
I hope for:
Spearmen and Riflemen being Ashigaru = Einar
Templars = Einar
Fiends = Utgar
Vampires = Utgar
Heroes, hopefully that elf woman in white = Mostly Jandar
Wilkerson74
February 16th, 2007, 12:21 PM
wow....thanks for the update markwars. Looking forward to this booster. Thanks for starting this thread too....speculation is fun sometimes....but thats all it ever is. Commence drooling. *drrooolllll*
kenjib
February 16th, 2007, 12:25 PM
I think with a name like "Fields of Valor" they are planning to really deliver for Jandar. Here's how I see it:
--Spearmen and Riflemen: Spearmen for Einar, riflemen for Jandar
--Knights Templar: 100% Jandar
--Fiends and Vampires: Fiends for Utgar, vampires for Vydar/Utgar
--Heroes of Elswin: 2 for Jandar, one for Utgar, one for Ullar, one more for any general
What seems most apparent to me from the expansion names is that Ullar could end up being the odd man out for this wave.
Sweetcurse
February 16th, 2007, 12:31 PM
I think with a name like "Fields of Valor" they are planning to really deliver for Jandar. Here's how I see it:
--Spearmen and Riflemen: Spearmen for Einar, riflemen for Jandar
--Knights Templar: 100% Jandar
--Fiends and Vampires: Fiends for Utgar, vampires for Vydar/Utgar
--Heroes of Elswin: 2 for Jandar, one for Utgar, one for Ullar, one more for any general
What seems most apparent to me from the expansion names is that Ullar could end up being the odd man out for this wave.
I agree. Templars are very likely to be Jandar, though I would prefer Einar. We'll probably see Ullar heroes, the other two elves perhaps?
Uprising
February 16th, 2007, 12:35 PM
--Heroes of Elswin: 2 for Jandar, one for Utgar, one for Ullar, one more for any general
I say 2 for Jander, 1 for Utgar, and 1 for any other general. I bet 1 of the Jander heroes will be double-based ala Krug.
Hex_Enduction_Hour
February 16th, 2007, 12:37 PM
April. That works for me! Fields of Valor sounds super sweet.
Thanks for this tidbit MW and Sandra.
I could guess till I'm blue in the face what these units might be, so I won't. But it is fun reading other folks' interpretations
Fezzikthedoor
February 16th, 2007, 12:37 PM
This is off topic but I've got to say it--
Uprising. Love the Fallout/Fallout 2 tags. I reloaded the original and have been playing it again because of you.
Ok, back to the regularly scheduled excitment.
Chimpy
February 16th, 2007, 12:40 PM
I have already stated most of these opinions in the "wave 7 speculation thread" but I will say them again.
There will be three/two mounted cavalier units in the Templar set. The remainder of units in that set will be archers reminiscent of those seen on the Castle expansion box. I am inclined to say that these guys will be Jandar. I am sure that they will be valiant. (Wouldn’t a valiant Einar unit be cool?)
The Fiend/Vampire set will be similar to the Nakita/Gladiator and Samurai/Cowboy sets that have come out. We will have 3 Vampire heroes and a unique squad of “Fiends.” I do not think that the Fiends will be a new species. Rather, they will be some new kind of Minion or Volcarn.
I agree with everyone else on the other two sets.
ChaosChild
February 16th, 2007, 12:42 PM
:roll:
So... now we have two threads for wave 7 speculation?
I don't think we needed another thread for this. The names of the boosters are nice to know but, they leave us with more questions than answers. Release dates are always speculation until somebody actually has them. Considering the source, they are most likely accurate but, Sandra was right to post her info in the wave 7 speculation thread.
Eclipse
February 16th, 2007, 12:42 PM
I think with a name like "Fields of Valor" they are planning to really deliver for Jandar. Here's how I see it:
--Spearmen and Riflemen: Spearmen for Einar, riflemen for Jandar
--Knights Templar: 100% Jandar
--Fiends and Vampires: Fiends for Utgar, vampires for Vydar/Utgar
--Heroes of Elswin: 2 for Jandar, one for Utgar, one for Ullar, one more for any general
What seems most apparent to me from the expansion names is that Ullar could end up being the odd man out for this wave.
I agree. Templars are very likely to be Jandar, though I would prefer Einar. We'll probably see Ullar heroes, the other two elves perhaps?
It really does depend on which romanticizations of the Templars you want to base them off of. While there has been a trend to follow the historical "brown Templars" as looters and mercenaries, there's still the myths of the "white Templars" who were "defenders" of all things good and Christian (in the same sense that suicide bombers "defend" Islam... hooray for the Reformation!). Templars are, after all, the source of such popular fantasy characters such as Paladins, which would definitely fall under Jandar's campl
As I said in the other other thread, if the Templars aren't Jandar I'm giving up on him. A total of 4 new units (including the Flagbearer) since Wave 3 is just pathetic. Even if Ullar is the smallest side, he still gets regular updates to flesh out his armies and add dynamics to his side. Jandar's played about the same since I started the game last year, and its just not funny anymore.
Hillman
February 16th, 2007, 12:49 PM
I usually add 6 months to a year to those dates.
Eclipse
February 16th, 2007, 12:51 PM
I usually add 6 months to a year to those dates.
A year?!? You really think Wave 7 will be out in 2008?
countblah
February 16th, 2007, 01:00 PM
I'm going to be a lone voice crying out in the wilderness, but I'm pretty sure that the knights Templar are going to be Jandar. And they will be valiant.
You may disagree, but there is a moral judgment placed when you choose which side to put the miniatures on. The Minutemen are a perfect example. Would I have chosen to put them on Jandar's team AND make them valiant? Heck no! But, the producers of the game, in making the miniatures, had to take a stance as to what side of the combat they would appear on. It's the same with the Airborne Elite (Jandar, clearly good guys, though then I wouldn't disagree).
Point being, that in WWII, it's pretty cut and dried who the good guys and bad guys are. With the Romans and Greeks, nobody really cares anymore. But with the Templars, it's a little more difficult. If they aren't Jandar, I will be peeved, though. I think the popular mythos surrounding them is blown tremendously out of proportion.
peterm
February 16th, 2007, 01:01 PM
These could be a lot of fun.
Too bad there are still no new gladiators though.
peterm
February 16th, 2007, 01:01 PM
Sorry, jittery mouse finger.
Uprising
February 16th, 2007, 01:03 PM
This is off topic but I've got to say it--
Uprising. Love the Fallout/Fallout 2 tags. I reloaded the original and have been playing it again because of you.
Ok, back to the regularly scheduled excitment.Probably my favorite series of all time. Fallout 1/2 and Tactics. I actually loaded them back on and am playing throught them right now. Hasn't been anything like them in a long time.
/thread hijack over
Chimpy
February 16th, 2007, 01:12 PM
I think it is funny that everybody has leaned towards the Templars being Einar. That thought never entered my head. Really, the Knights Templar has always been the image of a perfect knight to me- not the bloody mercenary types we are talking about. The current fascination with the Templars finding great secrets (which they must righteously protect) under the Temple of Solomon only alleviates their valiant persona.
Sure, the Knights Templar did some bad things. But so did every other order of knights. I do not see the problem with these guys being Jandar.
countblah
February 16th, 2007, 01:15 PM
For those who are interested:
http://en.wikipedia.org/wiki/Knights_templar
Hahma
February 16th, 2007, 01:25 PM
I think it is funny that everybody has leaned towards the Templars being Einar. That thought never entered my head. Really, the Knights Templar has always been the image of a perfect knight to me- not the bloody mercenary types we are talking about. The current fascination with the Templars finding great secrets (which they must righteously protect) under the Temple of Solomon only alleviates their valiant persona.
Sure, the Knights Templar did some bad things. But so did every other order of knights. I do not see the problem with these guys being Jandar.
I'm sure that over the course of history, members of the U.S. military have done some less than honorable things in the eyes of others, but we still consider ourselves the good guys. Heck, Jandar has vikings for goodness sakes. I would think that Templars would be a sure bet for Jandar.
kenjib
February 16th, 2007, 01:30 PM
--Heroes of Elswin: 2 for Jandar, one for Utgar, one for Ullar, one more for any general
I say 2 for Jander, 1 for Utgar, and 1 for any other general. I bet 1 of the Jander heroes will be double-based ala Krug.
You're right. There's that gargoyle looking thing from the shelf picture that looks likely to be double-based. One other thing, though, is that I feel pretty certain that one of the heroes is the elven girl with the staff from Thormun's Journal - she was pretty clearly identified as the white figure from the shelf picture. That would leave us with:
2 for Jandar, 1 double hexed gargoyle thing for Utgar, and 1 elven sorceress for Ullar.
That's what I'm going with, though I have a pretty bad track record with this sort of thing. ;)
MrBarkypants
February 16th, 2007, 01:44 PM
I'm going to be a lone voice crying out in the wilderness, but I'm pretty sure that the knights Templar are going to be Jandar. And they will be valiant.
You may disagree, but there is a moral judgment placed when you choose which side to put the miniatures on. The Minutemen are a perfect example. Would I have chosen to put them on Jandar's team AND make them valiant? Heck no! .
Warning nEwBiE question:
Is the questioning of the personality a role playing line of questioning? It seems that there is little game play associated with this classification. I know there is a defense bonus for a valiant army on one card and maybe one or two others. I just want to make sure I'm not missing out on something. I realize that those types of bonuses have value, I just never consider personality when selecting an army card unless there is a specific bonus involved.
AmishBurrito
February 16th, 2007, 02:07 PM
Maybe the Knights Templar will be on horseback and one of the heroes will be a Champion or something on horseback that bonds with the knights.
markwars
February 16th, 2007, 02:30 PM
Maybe the Knights Templar will be on horseback and one of the heroes will be a Champion or something on horseback that bonds with the knights.
That would be cool to get a big sized hero in a booster pack. We haven't had one quite like that since Krug.
netherspirit
February 16th, 2007, 02:34 PM
Do we really need both of these threads (Wave 7) going at the same time?
Its all speculation on what the units are actually going to be, why 2 threads?
dra(gon)
February 16th, 2007, 02:38 PM
butb i have never see an templar knight on a horse :? ok in kingdom of heaven but i thouht tempar knights are strong on the ground.
but a horse comon uit is definity new and ground breaking.
we have onlys seen singel riders like orc, the maro think. und some animals wolf, and theracus (he can carry units but nobody ride him and if he must have some riding ability)
so the horse templas must have some kind of new status, the big contra is the movent in mount terain.
but now if they have a leader is he on foot or on a hores, too?
K/H_Addict
February 16th, 2007, 02:45 PM
knight templar from wikipedia:
http://img440.imageshack.us/img440/2973/ordemilitarbf3.gif
Looks pretty fun to me.
kenjib
February 16th, 2007, 02:49 PM
butb i have never see an templar knight on a horse :? ok in kingdom of heaven but i thouht tempar knights are strong on the ground.
I don't know if it's reliable, but here is what Wikipedia says:
There were four divisions of brothers in the Templars:
* the knights, equipped as heavy cavalry (wore a white habit with red cross); [1]
* the sergeants (serjens), equipped as light cavalry and drawn from a lower social class than the knights (wore a brown mantle);[6]
* the serving brothers — the rural brothers (frères casaliers), who administered the property of the Order, and the frères de métiers, who performed menial tasks and trades;
* the chaplains, who were ordained priests and saw to the spiritual needs of the Order[7]
and...
Templars were often the advance force in key battles of the Crusades, as the knights on their warhorses would set out to gallop full tilt at the enemy, in a (frequently successful) attempt to break their lines and give the rest of the Crusader forces an advantage in any battle.
I don't know personally, myself though.
RichardD
February 16th, 2007, 02:51 PM
The Templars used the mounted charge as their main battle tactic. It's worth reading this article on "La Regle du Temple" (the Templars' rulebook and military manual, if you will) here:
http://www.deremilitari.org/resources/articles/bennett1.htm
Their great military successes were usually accomplished with the charge. The charge got them into trouble on at least one occasion, too (Hattin, IIRC).
I think - having considered the fate of the Templar knights taken at Hattin - I'd incline to the "white" view of the Templars, tempered with the realisation that they were religious zealots (or fanatics, if you will) - with all the flaws that implies. They were men of God, monks for the most part - but their vision of God cheerfully expected babies' heads to be stoved in (so long as they were *heathen* babies, of course).
Su-Bak-Na
February 16th, 2007, 02:59 PM
I'm not going to spectulate or anything but.....
MY BIRTHDAY'S IN APRIL!!!!!!!!!!!! I know what I'm asking for (if they do come out by then.
I lied I am going to spectulate. Just by looking at the names of the expansions:
I'm guessing the spearmen will either be the ones on the front of the castle set (in the box art) for Jandar or Ashigaru.
Musketmen: Sounds like Jandar, not sure what war they'll come from though.
Vampires: Utgar all the way, I can't see them going to any other general.
Fiends: Utgar again, either demonic creatures or mummies. Actually if they end up being mummies I would say Vydar (Because Sudema is already there).
Knights Templar: Jandar, I'm hoping at least one of the knights in this pack will be on horseback.
Not sure about the heroes, I geuss we'll know more about them in "April".
tmacdagreat
February 16th, 2007, 03:00 PM
Not saying this is happening but I could see an all hero templar pack. Id be dissapointed but I could see it.
AgentX-127
February 16th, 2007, 03:02 PM
Do we really need both of these threads (Wave 7) going at the same time?
Its all speculation on what the units are actually going to be, why 2 threads?
Yeah, I know.
I think we got spoiled by Super-Thread-Merging-Admins before, and now, these things just proliferate...
Well, off to start a NEW thread speculating about the NEW SotM Sgt. Drake...
:roll: :wink:
Eclipse
February 16th, 2007, 03:10 PM
Not saying this is happening but I could see an all hero templar pack. Id be dissapointed but I could see it.
I could actually see it as the first "one unit" pack. If each Knight was about the size of MeBurqSa and you got a squad of 4, it'd be a pretty decent set still, IMO.
johnny139
February 16th, 2007, 03:13 PM
Not saying this is happening but I could see an all hero templar pack. Id be dissapointed but I could see it.
I could actually see it as the first "one unit" pack. If each Knight was about the size of MeBurqSa and you got a squad of 4, it'd be a pretty decent set still, IMO.
I think we'll be seeing a two-man squad of horsemen and a three man squad of either crossbowmen or regular ol' knights.
1moreheroscaper
February 16th, 2007, 03:17 PM
knight templar from wikipedia:
http://img440.imageshack.us/img440/2973/ordemilitarbf3.gif
Looks pretty fun to me.
Whoa! Check out what I found online!
http://www.heroscapers.com/oldgallery/albums/userpics/10036/normal_KnightsTemplarCard%7E0.jpg
Actually, this is the first version of this custom I created & posted this past summer, the updated version is in Mrs1moreheroscaper's gallery. I had a feeling that enough cool units were on their way--to where I can stop making customs for my collection.
WAVE 7, Hurry up!!!
markwars
February 16th, 2007, 03:51 PM
That's a nice custom. ;)
teekay
February 16th, 2007, 04:10 PM
Personally I'm really hoping the said Spearmen will be Hoplites; something along the lines of a cheap common unit with a range of 2 and a Phalanx formation special ability. Wishful thinking on my part.
I'm also very interested in finding out the time period for the rilfemen.
Safe to assume no support for gladiators in Collection 7.
ej
February 16th, 2007, 04:19 PM
Personally I'm really hoping the said Spearmen will be Hoplites; something along the lines of a cheap common unit with a range of 2 and a Phalanx formation special ability.
I see this desire for a Range 2 unit frequently. I wonder if this is something that Craig has considered and if it will ever come about?
vernz
February 16th, 2007, 04:30 PM
man this is some great news we could use some more knights and some vamps as well thanks for the info ill be checking my local stores come april thats for sure
Eclipse
February 16th, 2007, 04:43 PM
Personally I'm really hoping the said Spearmen will be Hoplites; something along the lines of a cheap common unit with a range of 2 and a Phalanx formation special ability.
I see this desire for a Range 2 unit frequently. I wonder if this is something that Craig has considered and if it will ever come about?
The problem is Range 2 without all of the oddities that come from Range. I don't think people really want to see a Range 2 melee unit that can poke troops up on top of a castle wall.
markwars
February 16th, 2007, 04:43 PM
Personally I'm really hoping the said Spearmen will be Hoplites; something along the lines of a cheap common unit with a range of 2 and a Phalanx formation special ability.
I see this desire for a Range 2 unit frequently. I wonder if this is something that Craig has considered and if it will ever come about?
I heard a rumor about an upcoming Cowboy named Shorty McDud. He's Guilty's kid brother and his range is 2 and a half.
Sweetcurse
February 16th, 2007, 04:51 PM
Personally I'm really hoping the said Spearmen will be Hoplites; something along the lines of a cheap common unit with a range of 2 and a Phalanx formation special ability.
I see this desire for a Range 2 unit frequently. I wonder if this is something that Craig has considered and if it will ever come about?
The problem is Range 2 without all of the oddities that come from Range. I don't think people really want to see a Range 2 melee unit that can poke troops up on top of a castle wall.
:rofl: The mental image is hilarious!
nbxfan
February 16th, 2007, 04:54 PM
Vampires seem a bit out of place but, I'm excited as a vampire enthusiast...I'd take getting some wave 6 anywhere around here though before getting overly excited about wave 7 which if released in April means maybe June/July before the stores around here get them...
Fourshadow
February 16th, 2007, 04:57 PM
If the name of the wave is "Field of Valor", that tells me the figures should be predominantly Jandar and Ullar. All the 'valiant' personalities are either Jandar or Ullar. Now, the problem I have with that name is with the pack named Fiends and Vampires, obviously that whole pack will be UTGAR! I'm not crazy about that. To balance that out, I would like to see all the other figures be Jandar and Ullar--but that won't happen unless the Spearmen are not Ashigaru. :( Jandar and Ullar aren't getting the love! I am excited for this wave--especially if there is another Elf wizard--but I dislike the fact that Utgar will still get a significant addition in a wave titled 'Fields of Valor'.
johnny139
February 16th, 2007, 05:16 PM
If the name of the wave is "Field of Valor", that tells me the figures should be predominantly Jandar and Ullar. All the 'valiant' personalities are either Jandar or Ullar. Now, the problem I have with that name is with the pack named Fiends and Vampires, obviously that whole pack will be UTGAR! I'm not crazy about that. To balance that out, I would like to see all the other figures be Jandar and Ullar--but that won't happen unless the Spearmen are not Ashigaru. :( Jandar and Ullar aren't getting the love! I am excited for this wave--especially if there is another Elf wizard--but I dislike the fact that Utgar will still get a significant addition in a wave titled 'Fields of Valor'.
Well, I can't argue that fiends won't be Utgar, but I think that Vampires may be Vydar. I hope so, at least.
AgentX-127
February 16th, 2007, 05:25 PM
I am excited for this wave--especially if there is another Elf wizard--but I dislike the fact that Utgar will still get a significant addition in a wave titled 'Fields of Valor'.
To be fair, don't forget that the 4rth Mass, Sir Dendrick, and the Knights of Weston all came out the "Utgar's Rage" wave.
insomnimaniac
February 16th, 2007, 05:58 PM
I'm excited for Vampires and Fiends.
Now with the Knights Templar, this opens up a possible custom for the "bad" if the pack is good and vice versa. Maybe they'll have the opposite in a different pack. Not being too familiar to Templar, were the good and bad templar from the same army or even era?
Sweetcurse
February 16th, 2007, 06:01 PM
It would be cool if the Vampires were heroes, and each were from a different type. One could be a classic Nosferatu type with mind powers and such for Utgar, another a gunslinger ala underworld for Vydar, and the other a Dracula type of guy with great physical presence and military skills for Einar.
Hahma
February 16th, 2007, 06:08 PM
It would be cool if the Vampires were heroes, and each were from a different type. One could be a classic Nosferatu type with mind powers and such for Utgar, another a gunslinger ala underworld for Vydar, and the other a Dracula type of guy with great physical presence and military skills for Einar.
I agree Sweetcurse. I don't think I'd really want a squad of vampires myself. Heck if they can have gunslingers from different generals; Guilty (Einar), James Murphy (Vydar) and Deadeye Dan (Ullar), then why not with vampires?
Draconious
February 16th, 2007, 06:12 PM
well if they do the zombie thing, and let you TURN other players to vampires there is going to be a squad of them... unless they do a mind control thing, let them have all their powers... which would be way better...
:)
wicked cool
February 16th, 2007, 06:15 PM
that got to be our wave 7 with riflemen and some heroes and clearly a red fiend. any chance the flier is someone on a flying carpet
Hahma
February 16th, 2007, 06:17 PM
well if they do the zombie thing, and let you TURN other players to vampires there is going to be a squad of them... unless they do a mind control thing, let them have all their powers... which would be way better...
:)
As long as one of them was a hot female vamp with pasties and a thong. :D
Doc_Savage
February 16th, 2007, 06:27 PM
So where are the updated shelf pix with the lines and arrows pointing out the squad and heros of wave 7.
I still have never seen wave 6 in the store, so hard for me to get excited about 7.
No scifi stuff in this set either... AT43 will do nicely for that...
Hahma
February 16th, 2007, 06:55 PM
So where are the updated shelf pix with the lines and arrows pointing out the squad and heros of wave 7.
I still have never seen wave 6 in the store, so hard for me to get excited about 7.
No scifi stuff in this set either... AT43 will do nicely for that...
True that! There is a ton of wave 5 on the shelves but not a glimmer of wave 6. Thank goodness for Sandra and House Mouse. I would have thought for sure they would be in the stores after the New Year, but not so. Heck, we can't even get wave 3 anymore.
King's Knight
February 16th, 2007, 07:01 PM
I am excited for this wave--especially if there is another Elf wizard--but I dislike the fact that Utgar will still get a significant addition in a wave titled 'Fields of Valor'.
To be fair, don't forget that the 4rth Mass, Sir Dendrick, and the Knights of Weston all came out the "Utgar's Rage" wave.
The wierd thing about that is that there were more non-Jandar armies in Jandar's Oath then there were non-Utgar armies in Utgar's rage...
Fields of Valor sounds like a Ullar and Jandar wave, but how can there be any valor unless there's someone to be valiant against?
Chimpy
February 16th, 2007, 07:09 PM
Thus " Vampires & Fiends."
Fallen Templar
February 16th, 2007, 07:25 PM
Knights Templar :drool:
NecroBlade
February 16th, 2007, 07:32 PM
Spearmen must = ashigaru.
Knights Templar!!!!!!!
Vampires!!!!!!!!
:shock:
Awesome.
The wierd thing about that is that there were more non-Jandar armies in Jandar's Oath then there were non-Utgar armies in Utgar's rage...That's because Utgar's a prick and anything slightly on the evil side goes to him by default, so he has 2394623905 more units than everyone else :roll:
Agent Minivann
February 16th, 2007, 07:48 PM
There's a part of me that wouldn't be surprised if the Knights Templar are Ullar. No real reason, but Hasbro might throw a curveball at us.
Sweetcurse
February 16th, 2007, 07:49 PM
There's a part of me that wouldn't be surprised if the Knights Templar are Ullar. No real reason, but Hasbro might throw a curveball at us.
Or, Einar, he he he. At least I would like that, though it's not a popular notion.
nickmodaily
February 16th, 2007, 08:06 PM
Spearmen = Gladiators?
Riflemen = Ashiguru?
It would make sense to put them in a single pack since they are both Einar.
I'm just really wanting a Gladiator squad.
Stealth Dodge
February 16th, 2007, 08:10 PM
I hope the spearmen are not ashiguru but rather a form of Greek Phalanx. Additionally, I'd love for the Riflemen to be a Napoleonic type pieces. In my view that would leave the spearmen with Einar and the Riflemen with Jandar
GaryLASQ
February 16th, 2007, 08:11 PM
The problem is Range 2 without all of the oddities that come from Range. I don't think people really want to see a Range 2 melee unit that can poke troops up on top of a castle wall.that's easy enough to fix by putting a height limit (up and down) into the special - similar to what they did with Stealth Leap on the Monks.
nickmodaily
February 16th, 2007, 08:12 PM
I hope the spearmen are not ashiguru but rather a form of Greek Phalanx
Amen to that, SD,...amen.
They even featured that type of spearmen (women?) in the film Gladiator.
When I originally thought of a squad of Gladiators back with the release of wave 5, that is the type of squad that I imagined.
Here's to hoping.
Hahnarama
February 16th, 2007, 08:33 PM
Do we really need both of these threads (Wave 7) going at the same time?
Its all speculation on what the units are actually going to be, why 2 threads?
Just to **** you off! :P
Sweetcurse
February 16th, 2007, 08:40 PM
I really want to see Ashigaru soon to see if they make Hatamoto more usable.
AgentX-127
February 16th, 2007, 08:40 PM
So where are the updated shelf pix with the lines and arrows pointing out the squad and heros of wave 7.
I think Craig knew we'd be disappointed if they didn't have Wave 7 at the NY Toy Fair this year and that's why he released the podcast headshot with Mystery Shelf 2.
Sweetcurse
February 16th, 2007, 08:44 PM
It would be cool if the Vampires were heroes, and each were from a different type. One could be a classic Nosferatu type with mind powers and such for Utgar, another a gunslinger ala underworld for Vydar, and the other a Dracula type of guy with great physical presence and military skills for Einar.
I agree Sweetcurse. I don't think I'd really want a squad of vampires myself. Heck if they can have gunslingers from different generals; Guilty (Einar), James Murphy (Vydar) and Deadeye Dan (Ullar), then why not with vampires?
Then again they could throw a curve and make the Fiends heroes and the Vampires a squad. Man, I really can't wait. One thing is for sure, that shelf pic is definitely wave 7. Looking at it I only see one mounted fig. That is why I'm leaning toward the Templar pack being guys on foot and one on horse. The spearmen I want to be Ashigaru, but the pic doesn't look much like Ashigaru, could be Greeks I guess.
Onacara
February 16th, 2007, 08:52 PM
when i hear rifleman this is what i think of....
http://images.amazon.com/images/P/B00062IZNQ.01._SCMZZZZZZZ_.jpg
maybe it is going to be a squad of cowboys...like a posse
and maybe the spearmen are Zulu Warriors
http://www.bluecorncomics.com/pics/zulu.jpg
we won't know till they are release
still waiting on Wave 6 myself :(
Joah
February 16th, 2007, 08:52 PM
Our hero Sandra from House Mouse Games has confirmed this information from Hasbro:
[quote]Hasbro has set the release date of Wave 7, Fields of Valor, for April. Here are the titles:
--Spearmen and Riflemen
--Knights Templar
--Fiends and Vampires
--Heroes of Elswin
Marvel Legends Master Set is also scheduled for April.
I couldn't see anyway that Marvel HS wouldn't be on the shelf before "Spidey 3" releases. I mean, its a million dollar ad campaign for free.
Now, I'm hoping regular HS gets a big push at this time too.
It'll probably be Wave 6 though. :P
flying_chipmunk
February 16th, 2007, 09:50 PM
:shock: well in april... that means... it will come out in stores in june... if its august... well woot :headbang: anyways!!!!!
noodles
February 16th, 2007, 09:58 PM
Thanks for the thread Markwars, glad somebody took the initiative to completely rehash the "speculation" thread. lol ;) just kidding man. Somebody PM me if something new is said here.
Taeblewalker
February 16th, 2007, 10:21 PM
Personally I'm really hoping the said Spearmen will be Hoplites; something along the lines of a cheap common unit with a range of 2 and a Phalanx formation special ability.
I see this desire for a Range 2 unit frequently. I wonder if this is something that Craig has considered and if it will ever come about?
The problem is Range 2 without all of the oddities that come from Range. I don't think people really want to see a Range 2 melee unit that can poke troops up on top of a castle wall.
I have been wondering if the marro in SOtM master set with the long claw weapons have range 2. However, even their weapons don't seem long enough to really reach all the way across a space. While the wording on the Glyph of Ivor seems to allow for long (2-3) range melee units, I also have to wonder - if Jotun didn't have range 2 (although Wild Swing Special Attack sort of gives it to him anyway), what are the chances that a medium figure will?
BTW - Wave 7! droooooooooool
Billtog
February 16th, 2007, 10:41 PM
I have been wondering if the marro in SOtM master set with the long claw weapons have range 2. However, even their weapons don't seem long enough to really reach all the way across a space. While the wording on the Glyph of Ivor seems to allow for long (2-3) range melee units, I also have to wonder - if Jotun didn't have range 2 (although Wild Swing Special Attack sort of gives it to him anyway), what are the chances that a medium figure will?
BTW - Wave 7! droooooooooool
Raelin's spear is long enough to be Range 2, yet it is not (so is Grimnak's, for that matter). Although it would be cool, I don't think it will happen.
I think I'm the only one here who is going to be seriously pissed off if Einar summons more gunmen. And, as much as I love Feudal Japan, I'm hoping for some hoplite spearmen (or maybe they're gladiator tridentmen?).
Also, there's always the chance that the Knights Templar will be Marro-built Soulborgs with water balloons. Who knows?
Taeblewalker
February 16th, 2007, 10:51 PM
Also, there's always the chance that the Knights Templar will be Marro-built Soulborgs with water balloons. Who knows?
Or penguins with machine guns.
Onacara
February 16th, 2007, 10:56 PM
Wouldn't Range 2 weapons be things like shurikens and throwing knives?
Taeblewalker
February 16th, 2007, 11:30 PM
Wouldn't Range 2 weapons be things like shurikens and throwing knives?
That seems a bit short. I could see range 4 for those. We haven't (that I recall) had any ranges shorter than 6 yet.
markwars
February 16th, 2007, 11:51 PM
You guys can bust my chops for starting a thread, but it is very typical here to close speculation threads when facts are revealed and to start a new thread with those facts. If people want to post 6 pages of speculation in a thread built for facts that's not my fault. 8)
Onacara
February 16th, 2007, 11:53 PM
Well based on the fact that the Deathwalkers weapons and range seem to be based on accuracy more than sheer distance (the ammunition in those guns could travel 2 or 3x the distance of their range easily based on natural ballistics) 2 spaces would be an accurate range for such throwing weapons...
imppious
February 17th, 2007, 12:17 AM
Wouldn't Range 2 weapons be things like shurikens and throwing knives?
That seems a bit short. I could see range 4 for those. We haven't (that I recall) had any ranges shorter than 6 yet.
Obidian guards thowing their handful's of lava (3 range).
Also a few specials are short ranged, Sudema, Nilfheim and Braxas all come to mind.
ChilliDog
February 17th, 2007, 12:27 AM
Amen! April is waaaaaaay better than sometime this summer. Now if we could just see some pictures....or get a confirmation about what's in this assortment....
Are you there Hasbro? It's me Margaret.
:rofl:
KRUG!
February 17th, 2007, 12:55 AM
Knights Templar?! I can't wait! If only I could find some wave 6 first.......
Robotech Master
February 17th, 2007, 01:20 AM
Ah, good, a confirmation.
Let me start by saying that I *don't* believe the Riflemen will also be Ashigaru. Here's why: In the past when a booster pack contained two related squads together, the booster pack was given an overarching name.
For instance--the Grut Orcs Booster was called "Grut Orcs," not "Blade Gruts and Arrow Gruts" or "Warriors and Archers."
And the Roman Legion was called the Roman Legion, not "Legionares and Archers."
So based on precedent, if the Spearmen and the Riflemen were related by class, I'd think the booster pack would be named "Ashigaru." Or something to that effect.
I think the Spearmen are Ashigaru and are obviously for Einar.
I'm not sure on Riflemen. I'm leaning towards modern day soldiers, though I'd be equally happy if it was a squad of old west riflemen. I'm guessing Jandar.
Knights Templar can either be Einar or Jandar depending on how you're looking at the Templar. My guess is that they'll focus on heroic, valiant Templar knights that are summoned for Jandar. This theory is based only on the established fact that Einar has had boost after boost in the last few expansions while Jandar has been largely ignored for what seems like a full year (with the exception of a nice Dragon in the form of Nilf). I like the idea of a squad of foot soldiers and a mounted common hero. I'd say there is a 60% chance of this. 30% chance of it being a squad of melee soldiers and a squad of crossbow people. Sorry to say that I'm only giving a 10% chance to the idea of a mounted squad at this point.
Fiends? Are we talking demons, or are we talking demihumans? Hmmm...all of a sudden I'm starting to think that they will be winged pit fiend demons similar in appearance to gargoyles, and I think that the large figure in the current 'shelf pic' may be indicative of a Fiend hero.
Vampires. Lots of different kinds of vampires out there. Will they go for the D&D variety, the Trinity Blood variety, the classic mythology variety? Based on Vampire strengths, unless we're talking fledglings here, I'd say a unique squad for sure. However, that means the Fiends will be unique as well. Also a possibility of the fiends being a unique squad while the Vampires are a group of individual heroes (maybe some fighting for Utgar's undead while others fight for Sudema for Vydar).
Heroes: The Elf Fire girl--the large gargoyle fiend, and the red figures in front of that shelf pic, whatever they may be.
Also, I want to put forward my idea that while Undead are coming to HeroScape, I'm expecting that people like the Knight Templar are going to have Anti-undead strategies, such as extra attack dice against Undead or something like that.
DarkDino
February 17th, 2007, 07:48 AM
We might see Wave 7 showcased at the next Con thing. Isn't it Comic-Con next? :wink:
KevHead
February 17th, 2007, 07:58 AM
Seems redundunt to start an entirely new thread with almost exactly the same information when All we needed to do is change the header from "Speculation" to "Confirmed" A board admin could do that or send me an email.
And sorry I wasn't hopped up on rum as one poster noted, just trying to be helpful with inside information.
Very interesting watching the personality dynamics of this board, these are great social experiments.
Finrod
February 17th, 2007, 09:47 AM
Thanks for the thread Markwars, glad somebody took the initiative to completely rehash the "speculation" thread. lol ;) just kidding man. Somebody PM me if something new is said here.
Since every post is technically "something new," let's all PM Noodles every time someone posts in this thread. :P
noodles
February 17th, 2007, 10:15 AM
Thanks for the thread Markwars, glad somebody took the initiative to completely rehash the "speculation" thread. lol ;) just kidding man. Somebody PM me if something new is said here.
Since every post is technically "something new," let's all PM Noodles every time someone posts in this thread. :P
I'm ready! Bring it on!
markwars
February 17th, 2007, 10:23 AM
Thanks for the thread Markwars, glad somebody took the initiative to completely rehash the "speculation" thread. lol ;) just kidding man. Somebody PM me if something new is said here.
Since every post is technically "something new," let's all PM Noodles every time someone posts in this thread. :P
Done and done. :twisted:
Sweetcurse
February 17th, 2007, 10:29 AM
I'll PM you whenever someone posts a new theory. Maybe someone will soon speculate about the marital status of the Fiends!?!?!
markwars
February 17th, 2007, 10:32 AM
Should I PM noodles about that too?
Sweetcurse
February 17th, 2007, 10:34 AM
Two sets of eyes is better than one! :shock:
Agent Minivann
February 17th, 2007, 10:36 AM
Well based on the fact that the Deathwalkers weapons and range seem to be based on accuracy more than sheer distance (the ammunition in those guns could travel 2 or 3x the distance of their range easily based on natural ballistics) 2 spaces would be an accurate range for such throwing weapons...
One thing that I think of with range is that range is the only indicator of distance in the game. The hexes aren't to any published scale. Some of the longest ranges in the game are with bow and arrow (Syvarris and the Aubriens at 9 and 7), yet the average ranged attack is a 6 (Agents, 4th Mass, among others). When I think about that I don't think we will ever have a range 2 attack. Thrown weapons are about the only ones that I really would expect to be range 2.
markwars
February 17th, 2007, 11:33 AM
At some point I think there should be a limit placed on how high a ranged weapon can shoot.
Sweetcurse
February 17th, 2007, 11:38 AM
At some point I think there should be a limit placed on how high a ranged weapon can shoot.
Twice its range in stacked hexes?
markwars
February 17th, 2007, 11:40 AM
That seems like a great place to start. Maybe even 3x the range.
jbbnbsmith
February 17th, 2007, 11:48 AM
I've experimented with hosue rules that state every X hexes in elevation increase between the target's base and the attacker's base equals 1 hex of range. In other words, say x=5. Then if I have a range of 6, and I target a figure whose base is eleven hexes higher than mine, I could only attack if I was within 4 hexes of the figure (4 hexes plus INT(11/5)*2= 6 hexes). Of course the big question becomes what should x actually be?
I never pursued this as it seemed like too much hassle, plus it really makes it even more difficult to attack a castle with high walls.
theats
February 17th, 2007, 12:01 PM
i really want those spear men to be hop lites.
johnny139
February 17th, 2007, 12:06 PM
i really want those spear men to be hop lites.
I want them to be Ashigaru, with the straw hats and stuff. I already have Greeks and Romans, with spears and armor, but I don't have any Li Long hat wearing cannon fodder.
theats
February 17th, 2007, 12:21 PM
yeah, i prefer GODGIRRAA!!!(Godzilla) fodder. i smell a custom...
Taeblewalker
February 17th, 2007, 12:55 PM
Wouldn't Range 2 weapons be things like shurikens and throwing knives?
That seems a bit short. I could see range 4 for those. We haven't (that I recall) had any ranges shorter than 6 yet.
Obidian guards thowing their handful's of lava (3 range).
Also a few specials are short ranged, Sudema, Nilfheim and Braxas all come to mind.
All things I thought of, although I am considering all of the above (save possibly Lava Throw) as being in a different category. Powers like the various stares (Me-Burq-Sa, Sudema, and Dund) are irrelevant, IMHO. Breath Weapons seem to be in a different category as they seem to mimic the "cone" or "cloud" area effects of D&D dragons (not Mimring; I'm talking Nilfheim and Braxas).
I am really talking guns/bows/thrown weapons/lasers here. I appreciate that thrown weapons should be SIGNIFICANTLY shorter range than, say, bows and guns (many of which are range 6). I suppose the real question is: should Ivor enhance thrown weapons?
Now that I think about it, if Lava Throw is any indication at all, then no. I was just hoping that knife-throwers and especially shuriken throwers would be able to add to their range with Ivor. Perhaps I am thinking incorrectly.
I throw myself on the mercy of the board!
:pray:
theats
February 17th, 2007, 01:15 PM
i say range of three. a rang of four is needed for ivor to work.
jcb231
February 17th, 2007, 01:51 PM
Do we really need both of these threads (Wave 7) going at the same time?
Its all speculation on what the units are actually going to be, why 2 threads?
Because only you have the power to merge them? :-P
markwars
February 17th, 2007, 01:53 PM
To be fair, nether didn't say that. Hahn editted his name into that quote. ;)
Rÿchean
February 17th, 2007, 01:54 PM
...and from my understanding, admins are currently unable to merge.....
jcb231
February 17th, 2007, 02:05 PM
Should I PM noodles about that too?
PM him to let him know you're going to PM him about it, jsut to check.
jcb231
February 17th, 2007, 02:07 PM
Maybe the Knights Templar will be on horseback and one of the heroes will be a Champion or something on horseback that bonds with the knights.
That would be nice....kind of like if we'd gotten a Swog with our Arrow Gruts....a mini ready to go army, right out of the box.
butb i have never see an templar knight on a horse :? ok in kingdom of heaven but i thouht tempar knights are strong on the ground.
I don't know if it's reliable, but here is what Wikipedia says:
There were four divisions of brothers in the Templars:
* the knights, equipped as heavy cavalry (wore a white habit with red cross); [1]
* the sergeants (serjens), equipped as light cavalry and drawn from a lower social class than the knights (wore a brown mantle);[6]
* the serving brothers — the rural brothers (frères casaliers), who administered the property of the Order, and the frères de métiers, who performed menial tasks and trades;
* the chaplains, who were ordained priests and saw to the spiritual needs of the Order[7]
and...
Templars were often the advance force in key battles of the Crusades, as the knights on their warhorses would set out to gallop full tilt at the enemy, in a (frequently successful) attempt to break their lines and give the rest of the Crusader forces an advantage in any battle.
I don't know personally, myself though.
I hope they don't wuss out and get overly PC and not give us Knights with huge crosses on them. Giant red crosses scream "Templar" to me and I really want to see them.
Musketmen: Sounds like Jandar, not sure what war they'll come from though.
Riflemen. Biiiiiig difference. :-P
Safe to assume no support for gladiators in Collection 7.
Safe to assume no squads, but who knows might the hero pack might bring?
I see this desire for a Range 2 unit frequently. I wonder if this is something that Craig has considered and if it will ever come about?
I feel like the difficulties in wording sucha power are a factor in it's non-release. Seems like there would be some really lengthy, awkward phrasing involved.
...and from my understanding, admins are currently unable to merge.....
I know...just giving him grief.
netherspirit
February 17th, 2007, 02:08 PM
...and from my understanding, admins are currently unable to merge.....
Your understanding would be correct.
MarkWars - I did say that back on page 3.
noodles
February 17th, 2007, 03:05 PM
Should I PM noodles about that too?
PM him to let him know you're going to PM him about it, jsut to check.
Don't worry about this one guys, I just PM'd myself. And then I responded to my own PM....If I'm not careful I'll end up in an infinite loop.
heroscaper2.0
February 17th, 2007, 03:28 PM
:bowdown: :bowdown: Yes! Thank you MarkWars for posting.
jcb231
February 17th, 2007, 04:14 PM
Should I PM noodles about that too?
PM him to let him know you're going to PM him about it, jsut to check.
Don't worry about this one guys, I just PM'd myself. And then I responded to my own PM....If I'm not careful I'll end up in an infinite loop.
I'll PM myself to travel back in time and PM you to warn you not to do that.
ptucker78
February 17th, 2007, 04:47 PM
I definitely have to say that I hope the riflemen are the western kind. I think the game could use a posse.
I can't wait to see what they do with the Knights Templar, kind of hope it is two different unit types, not a pack of two of the same.
I think someone earlier mention Zulu's for the spearmen, that'd be pretty cool, something different.
All in all, I have to say I am very eager to see what they actually are. I think I'm gonna get a few people together to pre-order this wave.
Homba
February 17th, 2007, 05:30 PM
Hasbro has set the release date of Wave 7, Fields of Valor, for April. Here are the titles:
--Spearmen and Riflemen
--Knights Templar
--Fiends and Vampires
--Heroes of Elswin
Cooooooool!
The Spearmen MUST be the Ashigaru. Since they are packaged with "Riflemen," that MIGHT be a clue that these are Ashigaru "Riflemen" ala Shogun/Samurai Swords. Though "Rifle" would be a strange choice of word for their matchlock arquebuses, which certainly weren't rifled. And the Japanesesque Forces just got their Archers anyway...
Riflemen sounds more like 19th-20th century line infantry, anywhere from American Civil War to WWII.
Knights Templar. Here's the odd thing: Just one name on the Pack. Like the Roman Legion pack. Maybe it's two sorts of related figs in one pack (like the Romans) or maybe it's something odd, like a squad of 4 mounted Knights...
Fiends and Vampiers! Vampiers!!! How cool. Is this a SQUAD of Vampiers? That's a bit odd, I thought they were more solitary. But I suspect one of the Heroes in the Hero pack will be a Vampier Hero. Fiends? Meh. I hope they're more impressive than that choice of name.
Heroes... Another Samurai hero? A Templar Order Master? A bigshot Vampier (I hope so). Another Soldier leader for the "Riflemen"? An Archfiend!? (kidding)
H
theats
February 17th, 2007, 05:33 PM
rifle men sounds like some redcoats. i say we will get ourselfs VLAD.
Dennys
February 17th, 2007, 06:58 PM
Well now...
They could be Pennsylvania Riflemen in Coonskin caps (no it's NOT a Kentucky Rifle)
Could be 4 sculpts of Chuck Connors with a Winchester
Could be Napoleonic Jaegers
Could be Colonial British Natal Province forces (Roarkes Drift?)
Or pick any mid 19th century on army..
theats
February 17th, 2007, 07:20 PM
Well now...
They could be Pennsylvania Riflemen in Coonskin caps (no it's NOT a Kentucky Rifle)
Could be 4 sculpts of Chuck Connors with a Winchester
Could be Napoleonic Jaegers
Could be Colonial British Natal Province forces (Roarkes Drift?)
Or pick any mid 19th century on army..
how about late 19th century, as in Juranamo and some nativfe americans?
monkeyfish
February 17th, 2007, 08:07 PM
Definately sounds like there'll be a good bit of Jandar in the upcoming wave.
markwars
February 17th, 2007, 09:16 PM
Could be Colonial British Natal Province forces (Roarkes Drift?)
Me wantee!
http://www.militaryartgallery.com/images_3_b/b_heroic_little_garrison_dr.jpg
And how cool would it be if the Spears were the Zulus?
stay_golden_PONYBOY
February 17th, 2007, 09:22 PM
I have a few questions about vampires...
1. Don't you have to drive a wooden stake through a vampire's heart to kill it?
2. What kind of hit zone are these things going to have?
and
3. Are these guys in the hero pack...?
http://www.collectinghollywood.com/LostBo1.jpg
markwars
February 17th, 2007, 09:24 PM
Are these guys in the hero pack...?
If they are, then I'm out.
Hahma
February 17th, 2007, 09:48 PM
Could be Colonial British Natal Province forces (Roarkes Drift?)
Me wantee!
http://www.militaryartgallery.com/images_3_b/b_heroic_little_garrison_dr.jpg
And how cool would it be if the Spears were the Zulus?
Back when I was around 13 or so, I got into wargaming with my grandparent's neighbor. He had a 6x8 foot table in the basement with all kinds of neat terrain. Anyways, we played mostly American Cival War and some Medieval Era, but we also played the British Colonials and Zulus, that was pretty cool and the figures were really great as well. I doubt that it's a big wargame era/theater, but it would be cool to see in Heroscape.
markwars
February 17th, 2007, 10:02 PM
Check out this site: http://www.frontline-figures.com/zulu/indexvc.html
Hahma
February 17th, 2007, 10:11 PM
Thanks Markwars, those look really nice. :D
markwars
February 17th, 2007, 10:21 PM
My dad is one of the old school miniatures geeks. Stuff like that is his bread and butter. He's the one that sent me the link a few weeks ago.
insomnimaniac
February 17th, 2007, 10:26 PM
At some point I think there should be a limit placed on how high a ranged weapon can shoot.
I was just watching Military weapons and there is a new snipers bullet that has an accurate range of 2,500+ yards. So, is range speculated on the weapon for that time, or a random number to work with the rest of the stats on the card?
Jonathan
February 17th, 2007, 10:33 PM
From that tiny little wave 7 shelf pic, it looks like the grey gargoyle, bloody-looking woman, and maroon thing are the fiends, which would make the vampires a unique squad (and match the current squadness of zombies, ghosts, and werewolves).
And on a personal note, here's hoping for more Jandar and a pack of 4 knights on horseback!
markwars
February 17th, 2007, 10:41 PM
At some point I think there should be a limit placed on how high a ranged weapon can shoot.
I was just watching Military weapons and there is a new snipers bullet that has an accurate range of 2,500+ yards. So, is range speculated on the weapon for that time, or a random number to work with the rest of the stats on the card?
A few points....
1. My quoted phrase is a bit ambiguous. When I say "how high" I mean that in the literal sense, and not in regards to the actual number on the card. To me it only seems natural that if a figure has a range of 6 they wouldn't be able to hit a figure 6 hexes away laterally, but 50 hexes away vertically.
2. Your point about range being "speculated...for that time" is an intriguing possibility and would explain why an arrow could fire farther than an M1's bullet. Maybe that's exactly how the creators arrived at the numbers they did. I would love to see that as a question posed to Craig. If nothing else I'll ask him myself at GenCon how range is determined.
3. Lastly you said that perhaps range is just assigned to work with what the other numbers on the card indicate that it should be. I think that is probably the answer that Craig would give if asked.
jaques
February 17th, 2007, 11:03 PM
I like the idea of gladiator spearmen to help make Spartacus worth his points.
I'm also crossing my fingers for "Utgar Kyrie Bonding" on the Fiends and "Undead Queen Bonding" on the Vampires.
Onacara
February 17th, 2007, 11:20 PM
If the riflemen are indeed that british army then the spearmenr betetr be Zulu...that would rock
chief
February 18th, 2007, 12:21 AM
spearmen = ashigaru [mentiond on eniar flag bearer card] :einar:
rifleman = some kind of elite african american civil war squad to occompany 4th mass :jandar:
knights templar = a kind of possible mage unit of weston or weston riders and weston archers :jandar:
fiends = 2 or 3 unique heros of the same class :utgar:
vampires = unique squad of vampires :utgar:
heroes = 1. Kyntela Gwen-thormuns journal :ullar:
2. a new hero from weston :jandar:
3. last elf from thormans journal :ullar:
4. 4thmass or colonial time hero :jandar:
5. no idea :?:
Adam
February 18th, 2007, 01:44 AM
guys guys guys, you and your imaginations. i already have wave seven, and its called Moofy's vengeance, thank you very much, its right here:http://heroscapers.com/community/showthread.php?t=4118
lol
but now can we figure out what was in the shelf pic? and did anybody ask the photographer if he saw what they were?
Fallen Templar
February 18th, 2007, 01:54 AM
spearmen = ashigaru [mentiond on eniar flag bearer card] :einar:
rifleman = some kind of elite african american civil war squad to occompany 4th mass :jandar:
knights templar = a kind of possible mage unit of weston or weston riders and weston archers :jandar:
fiends = 2 or 3 unique heros of the same class :utgar:
vampires = unique squad of vampires :utgar:
heroes = 1. Kyntela Gwen-thormuns journal :ullar:
2. a new hero from weston :jandar:
3. last elf from thormans journal :ullar:
4. 4thmass or colonial time hero :jandar:
5. no idea :?: I hoping for Spartan Hoplites, I want to do a 300 scenario really bad, As well I disagree on the Knights. The knights templar, the real order disappeared mysteriously after the death of their Grand Master was killed. He cursed King Philip the "Fair" of France and the Pope at the time who died a year after his curse. I believe they are ripe for a direct rip from history.
For more info
http://en.wikipedia.org/wiki/Knights_Templar
Billtog
February 18th, 2007, 02:33 AM
I hope the Knights Templar are Ullarians and ride grizzly bears, and they carry rocket launchers. Sweet.
RichardD
February 18th, 2007, 05:32 AM
"Riflemen" could be a big range of figure types, from late 18th century to modern day.
You could have a Vietnam-era US Army squad of riflemen, armed with M16s, for example. Or maybe a group of British soldiers from the 95th Rifle Regiment, as present at the Battle of Waterloo in 1815 (has no-one read or seen any Sharpe??) - though these were not typical "line" infantry - the regiment was raised to be specialist skirmishers and light infantry.
What they will not be are AWI-era "redcoats". The rifle was only introduced into the British army in 1800, and the standard weapon of the infantryman would not be rifled until the 1850s. The redcoats who tried to put down the treasonous American colony rebellion would all have been armed with muskets. If you want rifle-armed redcoats, you're talking about the infantrymen who served in conflicts like the Crimean War, and the Zulu war - but I'd expect Hasbro to label either as "Redcoats" instead of "Riflemen".
So, I *want* the Riflemen to be Napoleonic-era 95th Rifles; I'd be happy with Vietnam-era Americans; I quite liked the idea of them being a mix of Union and Reb ACW figures. They won't be Ashigaru (on account of Ashigaru using arquebusses, not rifles). Nor do I expect them to be more WW2 figures (we already have the AE, and I'd expect any Germans to be labelled as something like "Panzer Grenadiers").
As the rifles are historical soldiers, they might go to Jandar (though he already has good ranged squads in the same category), Einar (though he seems to prefer units from an earlier era), or Vydar (if they are sufficiently tech-based).
Another gladiator hero would be good, though I'm still hopeful that we might see a common gladiator squad in wave 8.
Teamski
February 18th, 2007, 09:38 AM
Not saying this is happening but I could see an all hero templar pack. Id be dissapointed but I could see it.
I could actually see it as the first "one unit" pack. If each Knight was about the size of MeBurqSa and you got a squad of 4, it'd be a pretty decent set still, IMO.
I think we'll be seeing a two-man squad of horsemen and a three man squad of either crossbowmen or regular ol' knights.
I agree that the Knights Templar could very well be a 2-figure common squad on horses. I sure hope so!! This should be another great wave!!
http://s3.amazonaws.com/boardgamegeek/images/pic152721.jpg
-Ski
chief
February 18th, 2007, 11:17 AM
spearmen = ashigaru [mentiond on eniar flag bearer card] :einar:
rifleman = some kind of elite african american civil war squad to occompany 4th mass :jandar:
knights templar = a kind of possible mage unit of weston or weston riders and weston archers :jandar:
fiends = 2 or 3 unique heros of the same class :utgar:
vampires = unique squad of vampires :utgar:
heroes = 1. Kyntela Gwen-thormuns journal :ullar:
2. a new hero from weston :jandar:
3. last elf from thormans journal :ullar:
4. 4thmass or colonial time hero :jandar:
5. no idea :?: I hoping for Spartan Hoplites, I want to do a 300 scenario really bad, As well I disagree on the Knights. The knights templar, the real order disappeared mysteriously after the death of their Grand Master was killed. He cursed King Philip the "Fair" of France and the Pope at the time who died a year after his curse. I believe they are ripe for a direct rip from history.
For more info
http://en.wikipedia.org/wiki/Knights_Templar
i agreee with you on the knights i found that wiki page after i made my "reading of the next wave" [ive made a guess for every new wave since ive joined just never called it that though on the site]
Jandars_Hope
February 18th, 2007, 11:24 AM
I'm so glad it's been given an April Release date again! I was worried there wouldn't be any new heroscape stuff until june!
Can't wait for the Knights templar, vampires and ,fingers crossed, gargoyles/vydar kyrie/flying soulborgs!!!
noodles
February 18th, 2007, 11:53 AM
Should I PM noodles about that too?
PM him to let him know you're going to PM him about it, jsut to check.
Don't worry about this one guys, I just PM'd myself. And then I responded to my own PM....If I'm not careful I'll end up in an infinite loop.
I'll PM myself to travel back in time and PM you to warn you not to do that.
I think I remember seeing something about this in a movie, is heroscape worth destroying the space-time continuom?
chief
February 18th, 2007, 12:17 PM
Should I PM noodles about that too?
PM him to let him know you're going to PM him about it, jsut to check.
Don't worry about this one guys, I just PM'd myself. And then I responded to my own PM....If I'm not careful I'll end up in an infinite loop.
I'll PM myself to travel back in time and PM you to warn you not to do that.
I think I remember seeing something about this in a movie, is heroscape worth destroying the space-time continuom?
:lol:
theats
February 18th, 2007, 12:48 PM
guys guys guys, you and your imaginations. i already have wave seven, and its called Moofy's vengeance, thank you very much, its right here:http://heroscapers.com/community/showthread.php?t=4118
lol
but now can we figure out what was in the shelf pic? and did anybody ask the photographer if he saw what they were?
I thnk craig took the picture, then sent it to the guy that did the interview.
jcb231
February 18th, 2007, 03:01 PM
I like the idea of gladiator spearmen to help make Spartacus worth his points.
I'm also crossing my fingers for "Utgar Kyrie Bonding" on the Fiends and "Undead Queen Bonding" on the Vampires.
I'd rather have Darklord Bonding on a squad of Vampires and have their hero be listed as a Darklord. That way we'd get a little Khosmuet throwback in there.
Undead Queen Bonding is way too specific, unless they plan on making more. Plus I see Sudema as leading mummified or skeletal legions, not vampires.
Adam
February 18th, 2007, 04:43 PM
guys guys guys, you and your imaginations. i already have wave seven, and its called Moofy's vengeance, thank you very much, its right here:http://heroscapers.com/community/showthread.php?t=4118
lol
but now can we figure out what was in the shelf pic? and did anybody ask the photographer if he saw what they were?
I thnk craig took the picture, then sent it to the guy that did the interview.
dang. . .
CRAIG YOU CHEATER!!!
theats
February 18th, 2007, 04:45 PM
guys guys guys, you and your imaginations. i already have wave seven, and its called Moofy's vengeance, thank you very much, its right here:http://heroscapers.com/community/showthread.php?t=4118
lol
but now can we figure out what was in the shelf pic? and did anybody ask the photographer if he saw what they were?
I thnk craig took the picture, then sent it to the guy that did the interview.
dang. . .
CRAIG YOU CHEATER!!!
creators aren't cheaters.
chief
February 18th, 2007, 11:21 PM
alright i think its safe to say to those that spearmen and rifle men arent all ashigeru or else like in the past with other packs of all the same unit the packs name would have been something ashigaru or ashigaru something not spearmen and riflemen
SunDevil
February 19th, 2007, 09:32 AM
The knights templar, the real order disappeared mysteriously after the death of their Grand Master was killed.
You have to be some kind of bad*** to actually kill someone's death. Anyone that serious needs to be made into a Unique Scape Hero. ;)
King's Knight
February 19th, 2007, 01:04 PM
I hope the Knights Templar are Ullarians and ride grizzly bears, and they carry rocket launchers. Sweet.
And shoot laser beams out of thier eyes...
Actually someone mentioned the fiends possibly being gargoyle type creatures... if so, I could see these possibily being Ullar or Vydar...
(Just wanted to throw something even more random out there...)
Menchy
February 19th, 2007, 02:01 PM
--Knights Templar
*Goes off to watch national treasure.
insomnimaniac
February 19th, 2007, 03:45 PM
I want to bring up a different perspective on the Vampires. Maybe the vampires we maybe seeing soon are that of the likes of Vlad III the impaler. With his family being called the devil to demons. I did a wiki search and came up with:
http://en.wikipedia.org/wiki/Vlad_III_Dracula
I could see this as a possibility and would be a great story and game play against Knights Templar. If this is the route of Vampire we would get, do you think that the Knights Templar would be the "good" version? All this pans out well in my head.
Annerios
February 19th, 2007, 05:06 PM
I want to bring up a different perspective on the Vampires. Maybe the vampires we maybe seeing soon are that of the likes of Vlad III the impaler. With his family being called the devil to demons. I did a wiki search and came up with:
http://en.wikipedia.org/wiki/Vlad_III_Dracula
I could see this as a possibility and would be a great story and game play against Knights Templar. If this is the route of Vampire we would get, do you think that the Knights Templar would be the "good" version? All this pans out well in my head.
The nice part is that they already make a painted figure for Vlad!
http://www.itswickedfun.net/images/Lab300.jpg
theats
February 19th, 2007, 05:11 PM
I want to bring up a different perspective on the Vampires. Maybe the vampires we maybe seeing soon are that of the likes of Vlad III the impaler. With his family being called the devil to demons. I did a wiki search and came up with:
http://en.wikipedia.org/wiki/Vlad_III_Dracula
I could see this as a possibility and would be a great story and game play against Knights Templar. If this is the route of Vampire we would get, do you think that the Knights Templar would be the "good" version? All this pans out well in my head.
check the sig. i hope these are the garilic hindered kind. No kid would want that figure^^^^^, or maybe no parent would want to buy that for the kid.
johnny139
February 19th, 2007, 05:14 PM
I want to bring up a different perspective on the Vampires. Maybe the vampires we maybe seeing soon are that of the likes of Vlad III the impaler. With his family being called the devil to demons. I did a wiki search and came up with:
http://en.wikipedia.org/wiki/Vlad_III_Dracula
I could see this as a possibility and would be a great story and game play against Knights Templar. If this is the route of Vampire we would get, do you think that the Knights Templar would be the "good" version? All this pans out well in my head.
That would be AWESOME!!!
Though I kinda doubt they'd do it. Maybe a splice, a Vlad the Impaler whose actually a Vampire! With legions of fiends and vampires at his disposal!
insomnimaniac
February 19th, 2007, 10:05 PM
I was thinking this as being very possible with fiends and many people here thought the fiends were going to be demon type, Vampire as Vlad and his family being called demons. Think it is plausable, maybe a bit optimistic though. That way you wouldn't have the whole "blood sucking, garlic fearing, turn them into immortals" abilities.
Bummer
February 19th, 2007, 10:28 PM
thanks Sandra for the news. I cant believe this thread ,three days old, is at eleven pages lol!
Jandars_Hope
February 20th, 2007, 05:46 AM
thanks Sandra for the news. I cant believe this thread ,three days old, is at eleven pages lol!
This is nothing, wait until we have clear pictures and stats!
Finrod
February 20th, 2007, 09:33 AM
thanks Sandra for the news. I cant believe this thread ,three days old, is at eleven pages lol!
This is nothing, wait until we have clear pictures and stats!
Pfft. Better yet, give us a really blurry picture. Then we can speculate even more for months!
Jandars_Hope
February 20th, 2007, 09:48 AM
thanks Sandra for the news. I cant believe this thread ,three days old, is at eleven pages lol!
This is nothing, wait until we have clear pictures and stats!
Pfft. Better yet, give us a really blurry picture. Then we can speculate even more for months!
:rofl too true!
playa1
February 20th, 2007, 10:44 AM
At some point I think there should be a limit placed on how high a ranged weapon can shoot.
I was just watching Military weapons and there is a new snipers bullet that has an accurate range of 2,500+ yards. So, is range speculated on the weapon for that time, or a random number to work with the rest of the stats on the card?
A few points....
1. My quoted phrase is a bit ambiguous. When I say "how high" I mean that in the literal sense, and not in regards to the actual number on the card. To me it only seems natural that if a figure has a range of 6 they wouldn't be able to hit a figure 6 hexes away laterally, but 50 hexes away vertically.
2. Your point about range being "speculated...for that time" is an intriguing possibility and would explain why an arrow could fire farther than an M1's bullet. Maybe that's exactly how the creators arrived at the numbers they did. I would love to see that as a question posed to Craig. If nothing else I'll ask him myself at GenCon how range is determined.
3. Lastly you said that perhaps range is just assigned to work with what the other numbers on the card indicate that it should be. I think that is probably the answer that Craig would give if asked.
I've noticed that range seems to be entirely an issue of accuracy in HS, and it has little to do with the weapon. Of course Vydar's ranged units typically have 7-8 (which is a reflection of the sophistication of the weapons). Syvarris (who is supposed to be unnaturally gifted with a bow) has range 9 not because his bow is powerful, but because he is an incredibly accurate shot. This has seemed to hold true for most figures. The range of a figure actually reflects its ability to "hit" a target, which seems odd at first, but makes sense when you take into account that a bad shot needs to be closer to his target to hit with any degree of accuracy. The dice seem to only pertain to the power of a weapon (bows are almost always 2 -- except for Syvarris' magic Ullar bow) and gunpowder weapons seem to be typically 3 or more. This would help explain why the marro warriors plasma rifles have a range of 6 (they are just not very good shots) while the elves have a slightly better range (but less effective weapons).
SilverBlade
February 20th, 2007, 11:35 AM
Wave 7?!
Wave 7??!!
I'm still searching for wave 6 in amoungst the mountains of wave 5.
And you want to talk to me above wave 7?!?!?
This is becoming a serious FUBAR.
Sweetcurse
February 20th, 2007, 11:59 AM
I'm thinking the Riflemen could be Alamo defenders. They had some rifles and could fit very well with Jandar and fits the "Fields of Valor" theme.
TweetyBird
February 20th, 2007, 12:02 PM
I've noticed that range seems to be entirely an issue of accuracy in HS, and it has little to do with the weapon. Of course Vydar's ranged units typically have 7-8 (which is a reflection of the sophistication of the weapons). Syvarris (who is supposed to be unnaturally gifted with a bow) has range 9 not because his bow is powerful, but because he is an incredibly accurate shot. This has seemed to hold true for most figures. The range of a figure actually reflects its ability to "hit" a target, which seems odd at first, but makes sense when you take into account that a bad shot needs to be closer to his target to hit with any degree of accuracy. The dice seem to only pertain to the power of a weapon (bows are almost always 2 -- except for Syvarris' magic Ullar bow) and gunpowder weapons seem to be typically 3 or more. This would help explain why the marro warriors plasma rifles have a range of 6 (they are just not very good shots) while the elves have a slightly better range (but less effective weapons).
An interesting observation that makes a lot of sense to me.
Chimpy
February 20th, 2007, 12:18 PM
Marduk says a similar thing in while talking about Laglor here. (http://heroscapers.com/community/showthread.php?p=202360#221129)
insomnimaniac
February 20th, 2007, 12:18 PM
I've noticed that range seems to be entirely an issue of accuracy in HS, and it has little to do with the weapon. Of course Vydar's ranged units typically have 7-8 (which is a reflection of the sophistication of the weapons). Syvarris (who is supposed to be unnaturally gifted with a bow) has range 9 not because his bow is powerful, but because he is an incredibly accurate shot. This has seemed to hold true for most figures. The range of a figure actually reflects its ability to "hit" a target, which seems odd at first, but makes sense when you take into account that a bad shot needs to be closer to his target to hit with any degree of accuracy. The dice seem to only pertain to the power of a weapon (bows are almost always 2 -- except for Syvarris' magic Ullar bow) and gunpowder weapons seem to be typically 3 or more. This would help explain why the marro warriors plasma rifles have a range of 6 (they are just not very good shots) while the elves have a slightly better range (but less effective weapons).
An interesting observation that makes a lot of sense to me.
Same here. Changed my perspective.
hannibal twin 8
February 20th, 2007, 12:30 PM
I seriously hope the riflemen are Jandar units.
I'm also quite appalled at the thought of the Knights templar being for anyone BUT Jandar.
Kepler
February 20th, 2007, 01:17 PM
I seriously hope the riflemen are Jandar units.
I'm also quite appalled at the thought of the Knights templar being for anyone BUT Jandar.
Why?
Fallen Templar
February 20th, 2007, 01:30 PM
I'm also quite appalled at the thought of the Knights templar being for anyone BUT Jandar. Please Care to enlighten
jcb231
February 20th, 2007, 02:42 PM
If Craig wanted to really mess with us, he should just smear grease on a piece of plastic wrap, put it over the camera lens, and take full 360 photos of the heroscape room. All of our heads would explode.
toddrew
February 20th, 2007, 02:53 PM
If Craig wanted to really mess with us, he should just smear grease on a piece of plastic wrap, put it over the camera lens, and take full 360 photos of the heroscape room. All of our heads would explode.
And I would need some spare drawers to account for the laughter induced loss of bladder control :)
I do love reading these threads.
markwars
February 20th, 2007, 02:59 PM
I've noticed that range seems to be entirely an issue of accuracy in HS, and it has little to do with the weapon. Of course Vydar's ranged units typically have 7-8 (which is a reflection of the sophistication of the weapons). Syvarris (who is supposed to be unnaturally gifted with a bow) has range 9 not because his bow is powerful, but because he is an incredibly accurate shot. This has seemed to hold true for most figures. The range of a figure actually reflects its ability to "hit" a target, which seems odd at first, but makes sense when you take into account that a bad shot needs to be closer to his target to hit with any degree of accuracy. The dice seem to only pertain to the power of a weapon (bows are almost always 2 -- except for Syvarris' magic Ullar bow) and gunpowder weapons seem to be typically 3 or more. This would help explain why the marro warriors plasma rifles have a range of 6 (they are just not very good shots) while the elves have a slightly better range (but less effective weapons).
What an elegantly genius answer! 8)
Sweetcurse
February 20th, 2007, 06:55 PM
At some point I think there should be a limit placed on how high a ranged weapon can shoot.
I was just watching Military weapons and there is a new snipers bullet that has an accurate range of 2,500+ yards. So, is range speculated on the weapon for that time, or a random number to work with the rest of the stats on the card?
A few points....
1. My quoted phrase is a bit ambiguous. When I say "how high" I mean that in the literal sense, and not in regards to the actual number on the card. To me it only seems natural that if a figure has a range of 6 they wouldn't be able to hit a figure 6 hexes away laterally, but 50 hexes away vertically.
2. Your point about range being "speculated...for that time" is an intriguing possibility and would explain why an arrow could fire farther than an M1's bullet. Maybe that's exactly how the creators arrived at the numbers they did. I would love to see that as a question posed to Craig. If nothing else I'll ask him myself at GenCon how range is determined.
3. Lastly you said that perhaps range is just assigned to work with what the other numbers on the card indicate that it should be. I think that is probably the answer that Craig would give if asked.
I've noticed that range seems to be entirely an issue of accuracy in HS, and it has little to do with the weapon. Of course Vydar's ranged units typically have 7-8 (which is a reflection of the sophistication of the weapons). Syvarris (who is supposed to be unnaturally gifted with a bow) has range 9 not because his bow is powerful, but because he is an incredibly accurate shot. This has seemed to hold true for most figures. The range of a figure actually reflects its ability to "hit" a target, which seems odd at first, but makes sense when you take into account that a bad shot needs to be closer to his target to hit with any degree of accuracy. The dice seem to only pertain to the power of a weapon (bows are almost always 2 -- except for Syvarris' magic Ullar bow) and gunpowder weapons seem to be typically 3 or more. This would help explain why the marro warriors plasma rifles have a range of 6 (they are just not very good shots) while the elves have a slightly better range (but less effective weapons).
I was going to post something very similar. You beat me to it, smart, smart man. Well done, excellent opinion, and I don't just say that because I agree. My respect for you has gone up 10 notches.
Sweetcurse
February 20th, 2007, 06:58 PM
I seriously hope the riflemen are Jandar units.
I'm also quite appalled at the thought of the Knights templar being for anyone BUT Jandar.
Strange, I ALMOST feel the same way about them being Jandar.
Agent Minivann
February 20th, 2007, 11:43 PM
I've noticed that range seems to be entirely an issue of accuracy in HS, and it has little to do with the weapon. Of course Vydar's ranged units typically have 7-8 (which is a reflection of the sophistication of the weapons). Syvarris (who is supposed to be unnaturally gifted with a bow) has range 9 not because his bow is powerful, but because he is an incredibly accurate shot. This has seemed to hold true for most figures. The range of a figure actually reflects its ability to "hit" a target, which seems odd at first, but makes sense when you take into account that a bad shot needs to be closer to his target to hit with any degree of accuracy. The dice seem to only pertain to the power of a weapon (bows are almost always 2 -- except for Syvarris' magic Ullar bow) and gunpowder weapons seem to be typically 3 or more. This would help explain why the marro warriors plasma rifles have a range of 6 (they are just not very good shots) while the elves have a slightly better range (but less effective weapons).
What an elegantly genius answer! 8)
I remember hearing somewhere that most real life fire fights (non-military) take place at very short range and the number of "hits" per shot is very low. I can't remember the exact numbers, but it was something like a range of less than 20 feet and less than 40% hits. Makes the idea of trying to shoot the guy charging with a sword before you have to reload really scary.
If Craig wanted to really mess with us, he should just smear grease on a piece of plastic wrap, put it over the camera lens, and take full 360 photos of the heroscape room. All of our heads would explode.
QFT :P
Fourshadow
February 21st, 2007, 08:21 AM
I think the Templars should be Jandar simply because a precedent has been set with the previous Knights of Weston--though I have been wrong before (see Wave 6 and my many posts regarding Shades should be Vydar.... :? ). Also, Jandar needs some serious additions with the huge number of Utgar/Einar that have been added (Ullar does too, for that matter!).
Jandars_Hope
February 21st, 2007, 08:57 AM
I think the Templars should be Jandar simply because a precedent has been set with the previous Knights of Weston--though I have been wrong before (see Wave 6 and my many posts regarding Shades should be Vydar.... :? ). Also, Jandar needs some serious additions with the huge number of Utgar/Einar that have been added (Ullar does too, for that matter!).
Although you were wrong with your Shades being Vydar guess i'm sure Knights Templar will be Jandars aswell! They Better Be!!!
CupidsArt
February 21st, 2007, 09:38 AM
I think the Templars should be Jandar simply because a precedent has been set with the previous Knights of Weston--though I have been wrong before (see Wave 6 and my many posts regarding Shades should be Vydar.... :? ). Also, Jandar needs some serious additions with the huge number of Utgar/Einar that have been added (Ullar does too, for that matter!).
Maybe Ullar will get the Templar, Ullar got the Monks, :lol: Honestly though I would really like the Templar to be Jandar. I hope that they will be Valliant, and if that is the case, then I can have a Templar, 4th Mass, Silver Surfer Army, j/k
If they don't go to Jandar then Einer should be next in line, :)
I do see them helping out Ullar more and more, but I think they are doing it with heroes more so than squads.
Tiberius
February 21st, 2007, 09:45 AM
If we are going by historic Knights of the Templar, they were very connected political underground figures, I would say vydar for personality, but they dont fit in with the high tech futuristic stuff.
Sweetcurse
February 21st, 2007, 11:05 AM
I'm thinking the Riflemen could be Alamo defenders. They had some rifles and could fit very well with Jandar and fits the "Fields of Valor" theme.
Anyone think this is possible?
bigbadbob
February 21st, 2007, 12:29 PM
Some American riflemen would be cool. Its quite possible. Then I can make an "American" themed army with Drake, AE, 4thMass, and Alamo Riflemen!!!
Finrod
February 21st, 2007, 12:50 PM
I'm thinking the Riflemen could be Alamo defenders. They had some rifles and could fit very well with Jandar and fits the "Fields of Valor" theme.
Anyone think this is possible?
It would be very cool as a tip of the hat to the enthusiastic Texan Heroscape community. :)
markwars
February 21st, 2007, 12:54 PM
:headbang:
Taelord
February 21st, 2007, 12:58 PM
Some American riflemen would be cool. Its quite possible. Then I can make an "American" themed army with Drake, AE, 4thMass, and Alamo Riflemen!!!
I concour. Texas rifleman!!! :headbang:
CupidsArt
February 21st, 2007, 01:03 PM
I'm thinking the Riflemen could be Alamo defenders. They had some rifles and could fit very well with Jandar and fits the "Fields of Valor" theme.
Anyone think this is possible?
It could be, but my thoughts are more along the lines of either Strelets Troops, or Musketeers (Battle of Pavia).
I think really more than anything we will get a foreign rifleman, and not an American rifleman (I think they will choose another a major European Group, to try and appeal to the world market)
We have Romans, Greeks, 4th Mass (American), Airborne Elite (Assumed American, but could be the 1st Airborne-UK or The Russian Airborne), Samuria, Ninja, Ashigaru, Templar, Vikings. They may give us a Spanish Squad for these Riflemen, but who knows, ;)
(an example of HS diversity that I would like to see, could be a Germanic or Proto-Norse squad of Hammermen or Axemen, but we have Viking, what more do we need, :D )
(Of course I would prase the HS team if they were to give us a squad of Tohono or Arawak squad with hero, OH YEAH!)
Taelord
February 21st, 2007, 01:06 PM
Ooh. I just had a thought. The riflemen could be conqiustidors. Riflemen on horses would be so cool. I hope I am right. What do you guys think?
Eclipse
February 21st, 2007, 02:02 PM
I think really more than anything we will get a foreign rifleman, and not an American rifleman (I think they will choose another a major European Group, to try and appeal to the world market)
Of course, that completely assumes they care about the foreign market, which I think several posters here would question ;)
Chimpy
February 21st, 2007, 02:05 PM
Ooh. I just had a thought. The riflemen could be conqiustidors. Riflemen on horses would be so cool. I hope I am right. What do you guys think?
In that time period the Spanish used muskets. But, I do not think the Heroscape creators are really going to think about the difference between a musket and a rifle.
Jonathan
February 21st, 2007, 02:14 PM
(an example of HS diversity that I would like to see, could be a Germanic or Proto-Norse squad of Hammermen or Axemen, but we have Viking, what more do we need, :D )
(Of course I would prase the HS team if they were to give us a squad of Tohono or Arawak squad with hero, OH YEAH!)
We have viking warriors, but some viking BERZERKERS would really sweeten the deal.
I just realized I'm helping to get us farther off track, and I apologize to those actually trying to find real information here.
Sweetcurse
February 21st, 2007, 02:41 PM
Norse Beserkers (3)
Earth-Jandar
Unique Squad
Human
Beserker
Feral
Medium 5
Battle Fury
Before moving, roll a d20, on a roll of 12 or higher
the beserkers may choose to enter into a state of fury.
This squad's Attack becomes 5 and its Defense 0. These numbers may not be modified by height, glyphs or any other powers. If the Beserker rolls at least three skulls, he may continue attacking.
L-1
M-5
R-1
A-3
D-3
Points-100
Just a little thing I threw together. It probably has a ton of problems but I just did it for fun. :wink: They could instead have frenzy.
bluekitsune13
February 21st, 2007, 02:57 PM
I like the idea of making the riflemen complement the Airborne Elite. They're the only relatively "modern" war unit. I wouldn't mind adding some support, and it would go to Jandar.
Jonathan
February 21st, 2007, 05:45 PM
Just a little thing I threw together. It probably has a ton of problems but I just did it for fun. :wink: They could instead have frenzy.
Thanks, Sweetcurse - I'd play with those crazies!
jcb231
February 21st, 2007, 06:37 PM
Speaking of Berserkers, I watched a bit of LOTR Two Towers the other day and now I really want an Orc Berserker squad with Berserker Charge, Disengage, and Double Attack.
Imagine bare-chested, no-armor Orcs clad in the mask-like headgear seen in the film, wielding two huge machete-like blades. They charge in recklessly, unconcerned with their own safety in the least, only thinking about bringing down the enemy.
I think the stats could go something like this:
BERSERKER GRUTS
Utgar
Orc
Common Squad (3 figures)
Warriors
Relentless
Medium 4
Life 1
Move 5 or 6
Range 1
Attack 3 or 4
Defense 0 or 1
Powers:
-Disengage
-Berserker Charge
-Double Attack
I think a squad like that would be a lot of fun.
markwars
February 21st, 2007, 09:27 PM
It seems Funagain Games has added Waves 8 and 9 to their pre-order list. Go here to check it out...
http://www.funagain.com/control/product/~product_id=017239
I've editted the info into the 1st post as well.
Frankly I have to wonder if they are just guessing...especially about the large figures pack and the terrain. Who knows at this point.
bigbadbob
February 21st, 2007, 09:40 PM
Did I do bad by creating a seperate topic for it?
markwars
February 21st, 2007, 09:43 PM
Not at all. I just added it to an existing thread for confirmed names and dates of future releases. THanks for your news. ;)
toddrew
February 21st, 2007, 09:45 PM
bigbadbob did hugegoodthing
well, bit of an exaggeration, but you get the idea :)
bigbadbob
February 21st, 2007, 09:47 PM
Ok sweet. Just making sure I didn't break protocol.
Taeblewalker
February 21st, 2007, 10:12 PM
I think the Berserkers could have Blood Hungry or Blind Rage (a la Sir Hawthorne). Perhaps they can even have DW8K's version (every wound allows them to attack again).
I like your build, especially as it mimics the Rage ability for D&D barbarians. Here is mine, after reading the ideas on this thread:
Dreadguls (might as well call them that)
Unique Squad
Human
Warriors
Wild
Medium 5
L1
M5
R1
A3
D3
Berserker Charge 15
Blind Rage Special Attack 3
As long as the Dreadguls roll at least 2 skulls, they may keep attacking.
The Dreadguls cannot benefit from height, etc., but they can do a great job of taking out adjacent foes with defense 2 or less.
I rate them 100 points. Any thoughts?
Annerios
February 21st, 2007, 10:39 PM
It seems Funagain Games has added Waves 8 and 9 to their pre-order list. Go here to check it out...
http://www.funagain.com/control/product/~product_id=017239
I've editted the info into the 1st post as well.
Frankly I have to wonder if they are just guessing...especially about the large figures pack and the terrain. Who knows at this point.
Good find.
If it is for real, why did we not even get a small glimpse of any of this stuff at Toy Fair? Weird.
Wilkerson74
February 21st, 2007, 10:51 PM
It seems Funagain Games has added Waves 8 and 9 to their pre-order list. Go here to check it out...
http://www.funagain.com/control/product/~product_id=017239
I've editted the info into the 1st post as well.
Frankly I have to wonder if they are just guessing...especially about the large figures pack and the terrain. Who knows at this point.
Good find markwars. Of course its hard to confirm anything untill we see pics or some other form of proof. They could have got some information from their distributor as to upcoming releases......maybe someday hasbro will update the site with wave 7.
Hex Sinister
February 22nd, 2007, 12:02 AM
Ok sweet. Just making sure I didn't break protocol.
No, but you do realize this is like tossing chum in the water right? Hehe, just kidding. Good job, Bob. 8)
Thinking about a large hero expansion is making me drool. Crap, now I'm going to have to get more storage AAAAH!
theats
February 22nd, 2007, 06:47 AM
It seems Funagain Games has added Waves 8 and 9 to their pre-order list. Go here to check it out...
http://www.funagain.com/control/product/~product_id=017239
I've editted the info into the 1st post as well.
Frankly I have to wonder if they are just guessing...especially about the large figures pack and the terrain. Who knows at this point.
Good find.
If it is for real, why did we not even get a small glimpse of any of this stuff at Toy Fair? Weird.
perhaps it was there. perhaps erik saw it in the heroscape room, and cannot tell us because of a legal contract.
markwars
February 22nd, 2007, 08:08 AM
perhaps it was there. perhaps erik saw it in the heroscape room, and cannot tell us because of a legal contract.
Yeah, I think Erik's NDA prevented him from telling us about these. I don't think they were at Toy Fair though because anything that shows there is fair game.
Jandars_Hope
February 22nd, 2007, 08:29 AM
Wow - i've got a brilliant theory on some of the new marro figures from SotM! If you look at the back-of-the-box picture you can see that, in the foreground, the marros with the long grapple arm things are one space away from the heroes right, and the grapple claw looks roughly the length of a hex, so i was thinking that these marro have the ability to pull another figure (probably Small or medium), that is 2 spaces away, to the marros adjacent hex! I'm thinking that you may have to roll the D20 to get a certain number, maybe 9+.
Does this sound like a good theory or is it a bit too farfetched?
Taelord
February 22nd, 2007, 10:38 AM
Wow - i've got a brilliant theory on some of the new marro figures from SotM! If you look at the back-of-the-box picture you can see that, in the foreground, the marros with the long grapple arm things are one space away from the heroes right, and the grapple claw looks roughly the length of a hex, so i was thinking that these marro have the ability to pull another figure (probably Small or medium), that is 2 spaces away, to the marros adjacent hex! I'm thinking that you may have to roll the D20 to get a certain number, maybe 9+.
Does this sound like a good theory or is it a bit too farfetched?
That sounds awesome. I love the idea.
RichardD
February 22nd, 2007, 10:48 AM
Ok sweet. Just making sure I didn't break protocol.
No, but you do realize this is like tossing chum in the water right? !
Looks like we're gonna need a biogger boat!
GaryLASQ
February 22nd, 2007, 01:16 PM
perhaps it was there. perhaps erik saw it in the heroscape room, and cannot tell us because of a legal contract.
Yeah, I think Erik's NDA prevented him from telling us about these. I don't think they were at Toy Fair though because anything that shows there is fair game.
or it could be that booster waves and large-hero/terrain waves are now well established and Hasbro didn't feel the need to promote them this year at the Toy Fair.
i wonder if the New Master Set will have the same order number for retailers as the Original Master Set and will be phased in as originals sell out; or if it will have a separate order number and be shelved side-by-side with the original. hmm...
HouseMouseGames
February 22nd, 2007, 01:35 PM
It seems Funagain Games has added Waves 8 and 9 to their pre-order list. Go here to check it out...
http://www.funagain.com/control/product/~product_id=017239
I've editted the info into the 1st post as well.
Frankly I have to wonder if they are just guessing...especially about the large figures pack and the terrain. Who knows at this point.
Good find.
If it is for real, why did we not even get a small glimpse of any of this stuff at Toy Fair? Weird.
Hello Fellow 'Scapers,
All of the items listed in the FunAgain site are "for real". HouseMouse will offer these for sale as soon as we have a confirmed shipping date. If I offer them too early, all of you will constantly contact me for updates, and I won't have anything to update. So just be patient; you'll have plenty of time to place your orders before the actual release dates.
Just a side note: If I understood my Hasbro rep correctly, the licensing agreement with Marvel does not allow ANY sales, including pre-sales, until March 24. Based on this, I'm not certain how FunAgain can be offering this item as a pre-sale without violating this agreement. You may also notice that FunAgain has increased its prices. That's because Hasbro has increased its prices. I'll try to "hold the line" on pricing as long as I can.
GaryLASQ
February 22nd, 2007, 01:44 PM
.....Hasbro has increased its prices......rats.
yagyuninja
February 22nd, 2007, 01:58 PM
Thanks for the update Sandra. Bummer about the price increase.
jcb231
February 22nd, 2007, 02:14 PM
I'm thinking the Riflemen could be Alamo defenders. They had some rifles and could fit very well with Jandar and fits the "Fields of Valor" theme.
Anyone think this is possible?
I think it could work. I'd like to see a Davey Crockett hero figure, and then a bear for him to fight. I think that, some American Indians, some US Cavalry, and a set of Pirate figures would mean Heroscape would have just about every type of unit I had in "cheap tiny plastic bought-at-the-drugstore figure" format as a child.
jcb231
February 22nd, 2007, 02:18 PM
It seems Funagain Games has added Waves 8 and 9 to their pre-order list. Go here to check it out...
http://www.funagain.com/control/product/~product_id=017239
I've editted the info into the 1st post as well.
Frankly I have to wonder if they are just guessing...especially about the large figures pack and the terrain. Who knows at this point.
Good find.
If it is for real, why did we not even get a small glimpse of any of this stuff at Toy Fair? Weird.
Hello Fellow 'Scapers,
All of the items listed in the FunAgain site are "for real". HouseMouse will offer these for sale as soon as we have a confirmed shipping date. If I offer them too early, all of you will constantly contact me for updates, and I won't have anything to update. So just be patient; you'll have plenty of time to place your orders before the actual release dates.
Just a side note: If I understood my Hasbro rep correctly, the licensing agreement with Marvel does not allow ANY sales, including pre-sales, until March 24. Based on this, I'm not certain how FunAgain can be offering this item as a pre-sale without violating this agreement. You may also notice that FunAgain has increased its prices. That's because Hasbro has increased its prices. I'll try to "hold the line" on pricing as long as I can.
Thanks Sandra. Any word on what the upcoming packs are called?
Bad news about the price increase...this game is already too expensive for many.
markwars
February 22nd, 2007, 02:38 PM
The price increases don't surprise me. Every trip to the grocery store lately sees increases in the price of milk, trash bags, produce, etc.. I'm frankly surprised Hasbro didn't increase prices sooner. Sure I'd like to enjoy low prices, but it's not going to alter my purchases.
Taeblewalker
February 22nd, 2007, 03:19 PM
When all these new sets come out, we are going to fall in love with Sandra all over again. I still nurse fond memories of Tundra purchases. Can you believe that I had not found one tundra set in B&M stores until last weekend? TRU had one.
nbxfan
February 22nd, 2007, 03:24 PM
Wow...7, 8, & 9...Coming out so fast, or perhaps not based on release dates. I know you can buy 6 online etc...but, I've yet to see anything in the stores but wave 2 and 5. I'm obviously new so the others were available at one time or another and I did happen to find a single one pack from wave 1, but I'd just like to be able to complete the sets I'm missing without paying an arm and a leg before getting excited about three new waves that are likely months away and who knows how much longer than that before they get into the stores.
jcb231
February 22nd, 2007, 03:29 PM
When all these new sets come out, we are going to fall in love with Sandra all over again. I still nurse fond memories of Tundra purchases. Can you believe that I had not found one tundra set in B&M stores until last weekend? TRU had one.
To this day, Tundra remains the only Heroscape product I've never seen in reasonable volume in the stores.
I can't count Wave Six because it is just now arriving in many parts of the country...I imagine over the next few months we'll all see too much of it.
nbxfan
February 22nd, 2007, 03:34 PM
When all these new sets come out, we are going to fall in love with Sandra all over again. I still nurse fond memories of Tundra purchases. Can you believe that I had not found one tundra set in B&M stores until last weekend? TRU had one.
To this day, Tundra remains the only Heroscape product I've never seen in reasonable volume in the stores.
I can't count Wave Six because it is just now arriving in many parts of the country...I imagine over the next few months we'll all see too much of it.
The local stores directly next to me like Target and TRU have lots of Tundra, RV and MS along with to much wave 5...not much else. Though if reasonable is 5-10...
Jandars_Hope
February 22nd, 2007, 04:42 PM
Wow - i've got a brilliant theory on some of the new marro figures from SotM! If you look at the back-of-the-box picture you can see that, in the foreground, the marros with the long grapple arm things are one space away from the heroes right, and the grapple claw looks roughly the length of a hex, so i was thinking that these marro have the ability to pull another figure (probably Small or medium), that is 2 spaces away, to the marros adjacent hex! I'm thinking that you may have to roll the D20 to get a certain number, maybe 9+.
Does this sound like a good theory or is it a bit too farfetched?
That sounds awesome. I love the idea.
Thanks Taelord! Your comments are much appreciated!
And thanks Sandra for the 411. Can't wait :D
markwars
February 23rd, 2007, 11:45 AM
Can we order now Sandra? :P
JK :wink:
Jandars_Hope
February 23rd, 2007, 04:56 PM
Can we order now Sandra? :P
JK :wink:
Are you sure you're kidding? :wink:
I can't wait until i can pre-order wave 7!
Hex_Enduction_Hour
February 23rd, 2007, 05:18 PM
I can't wait until i can pre-order wave 7!
Yeah, the disappointing show of Wave 6 in my area is leading me to believe I'll pre-order each Wave from here on out.
Ready to place a pre-order for Wave 7, Sandra!
:wink:
Jandars_Hope
February 23rd, 2007, 06:48 PM
I can't wait until i can pre-order wave 7!
Yeah, the disappointing show of Wave 6 in my area is leading me to believe I'll pre-order each Wave from here on out.
Ready to place a pre-order for Wave 7, Sandra!
:wink:
Get ready to form a queue!
markwars
February 24th, 2007, 10:24 AM
I can't wait until i can pre-order wave 7!
Yeah, the disappointing show of Wave 6 in my area is leading me to believe I'll pre-order each Wave from here on out.
Ready to place a pre-order for Wave 7, Sandra!
:wink:
I've been ordering from her since Wave 1. I've never been the 1st to get a new wave of boosters, but I've never been waiting for more than two weeks from the first sighting. Take the plunge. You'll be glad you did.
Teamski
February 24th, 2007, 10:57 AM
I can't wait until i can pre-order wave 7!
Yeah, the disappointing show of Wave 6 in my area is leading me to believe I'll pre-order each Wave from here on out.
Ready to place a pre-order for Wave 7, Sandra!
:wink:
I am thinking the same way here. Wave 6 never showed, so I am expecting future waves to be the same. Needing 5 of all commons makes the Walmart searching task almost untenable at this point, hehehe..... Sandra will reap the benefits.
-Ski
Jandars_Hope
February 24th, 2007, 12:40 PM
I can't wait until i can pre-order wave 7!
Yeah, the disappointing show of Wave 6 in my area is leading me to believe I'll pre-order each Wave from here on out.
Ready to place a pre-order for Wave 7, Sandra!
:wink:
I've been ordering from her since Wave 1. I've never been the 1st to get a new wave of boosters, but I've never been waiting for more than two weeks from the first sighting. Take the plunge. You'll be glad you did.
I've ordered from sandra since wave 4 i think, and maybe wave 2 aswell.
Taelord
February 25th, 2007, 12:18 AM
I have bought wave 1 from Sandra. I had a casle and wave 5 ordered from her, but I found them in stores.
markwars
February 26th, 2007, 09:37 AM
Is it April yet?
johnny139
March 1st, 2007, 08:47 PM
Want to bring this back in order to ask...
If the vampires are a squad, what powers could they have?
Hex Sinister
March 1st, 2007, 09:12 PM
Want to bring this back in order to ask...
If the vampires are a squad, what powers could they have?
Blood Curse: vampires will suck ten to fourteen bucks out of your debit account.
Blood Frenzy: after purchasing vamps, you become hypnotized into spending ten to fourteen more dollars for another set.
Feast Special Attack: you must drive to wal mart at 2am to buy 4 packs.[/b]
kenjib
March 1st, 2007, 11:29 PM
Want to bring this back in order to ask...
If the vampires are a squad, what powers could they have?
Blood Curse: vampires will suck ten to fourteen bucks out of your debit account.
Blood Frenzy: after purchasing vamps, you become hypnotized into spending ten to fourteen more dollars for another set.
Feast Special Attack: you must drive to wal mart at 2am to buy 4 packs.[/b]
haha!
Jandars_Hope
March 2nd, 2007, 04:38 AM
Want to bring this back in order to ask...
If the vampires are a squad, what powers could they have?
And how would you kill them?
Would they have a hit zone similar to the zombies; eg only kill by decapitation/wood through the heart? so would figures with guns become redundant against these guys? My theory is that they aren't going to be like the Vampires we know but another world version - maybe from feylund. Or they could be Bloodthirsty Kyrie?
markwars
March 2nd, 2007, 11:09 AM
And how would you kill them?
With a cleric?
Tiberius
March 2nd, 2007, 11:21 AM
It would be cool if thier only hit zone was thier chest!
RichardD
March 2nd, 2007, 11:24 AM
Separated at birth - Agent Carr and Blade. There's your vampire hunter right there.
Jandars_Hope
March 4th, 2007, 11:43 AM
Anyone else starting to get restless waiting for wave 7 info?
I would just love to see pictures of the new figures, that would be enough for me for the moment... I am trying to be as patient as i can. Really!
I'm just getting to that point when you need new figures so the game has bit of freshness added to it.
RichardD
March 4th, 2007, 01:05 PM
I don't care about the stats, I'll buy them anyway.
I don't care about the sculpts, I'll buy them anyway.
But it would be really handy to know which are commons and which are uniques.
Jandars_Hope
March 4th, 2007, 01:16 PM
I don't care about the stats, I'll buy them anyway.
I don't care about the sculpts, I'll buy them anyway.
But it would be really handy to know which are commons and which are uniques.
Yeah - i'm patient to wait for stats but i do want to see sculpts. Don't really care at the moment on whats common or unique.
Taelord
March 4th, 2007, 01:33 PM
I don't care about the stats, I'll buy them anyway.
I don't care about the sculpts, I'll buy them anyway.
But it would be really handy to know which are commons and which are uniques.
Yeah - i'm patient to wait for stats but i do want to see sculpts. Don't really care at the moment on whats common or unique.
True. I hope we get a Knight hero that looks like your Avatar. It would be perfect.
jcb231
March 4th, 2007, 02:32 PM
I really wish that Hasbro had a more orderly and elaborate system of previewing upcoming product. Other games have week-by-week or day-by-day previews and teasers of upcoming releases....witness SW minis, Axis & Allies, Magic, etc. Sure Heroscape is not a blind purchase game with hundreds of items like those, but what would be the harm in at least showing us pictures of what's coming, telling us the names of each unit and how they will be sold, and perhaps telling us what general they fight for and their common/unique status? That's it. It would give us a great preview of things to come and would serve the added purpose of allowing us to pre-order exactly what we want. I bet more pre-orders would occur if we knew common/unique status and basic info in advance. Plus it would give nothing away that the designers might want to remain a surprise.
If Hasbro wanted to get fancier with it, they could keep people coming to the site by dishing out the above-listed info one day at a time. Perhaps they could throw out additional teasers like the point value of a unit or little tidbits like that. Perhaps the back-of-package blurb could be revealed a few days before the items ship to stores, giving us a taste of things to come.
Rather than waste time on bios and silly polls, I'd like Hasbro to spend it's web efforts on really pimping it's future waves.
Harold
March 4th, 2007, 03:09 PM
but what would be the harm in at least showing us pictures of what's coming, telling us the names of each unit and how they will be sold, and perhaps telling us what general they fight for and their common/unique status?
so you basicly want to know everything then? ;)
noodles
March 4th, 2007, 04:16 PM
I really wish that Hasbro had a more orderly and elaborate system of previewing upcoming product. Other games have week-by-week or day-by-day previews and teasers of upcoming releases....witness SW minis, Axis & Allies, Magic, etc. Sure Heroscape is not a blind purchase game with hundreds of items like those, but what would be the harm in at least showing us pictures of what's coming, telling us the names of each unit and how they will be sold, and perhaps telling us what general they fight for and their common/unique status? That's it. It would give us a great preview of things to come and would serve the added purpose of allowing us to pre-order exactly what we want. I bet more pre-orders would occur if we knew common/unique status and basic info in advance. Plus it would give nothing away that the designers might want to remain a surprise.
If Hasbro wanted to get fancier with it, they could keep people coming to the site by dishing out the above-listed info one day at a time. Perhaps they could throw out additional teasers like the point value of a unit or little tidbits like that. Perhaps the back-of-package blurb could be revealed a few days before the items ship to stores, giving us a taste of things to come.
Rather than waste time on bios and silly polls, I'd like Hasbro to spend it's web efforts on really pimping it's future waves.
When wave 1 came out, we were given scans of the cards in advance. Right after wave 1 was released, we were given the "video" of wave 2, 3 and the RttFF set. Ever since, it's been very quiet until something actually is "debuted" at a con or somebody actually finds something in a store. I prefer the old way of wetting our appetites instead of leaving us in the dark. Atleast let us know what kind of new terrain is in the works.
Jandars_Hope
March 5th, 2007, 05:00 AM
Maybe they will do what they did with wave 6 and have a poll featuring the names of wave 7 characters? Thank was rather interesting.
countblah
March 5th, 2007, 08:24 AM
I really wish that Hasbro had a more orderly and elaborate system of previewing upcoming product. Other games have week-by-week or day-by-day previews and teasers of upcoming releases....witness SW minis, Axis & Allies, Magic, etc. Sure Heroscape is not a blind purchase game with hundreds of items like those, but what would be the harm in at least showing us pictures of what's coming, telling us the names of each unit and how they will be sold, and perhaps telling us what general they fight for and their common/unique status? That's it. It would give us a great preview of things to come and would serve the added purpose of allowing us to pre-order exactly what we want. I bet more pre-orders would occur if we knew common/unique status and basic info in advance. Plus it would give nothing away that the designers might want to remain a surprise.
If Hasbro wanted to get fancier with it, they could keep people coming to the site by dishing out the above-listed info one day at a time. Perhaps they could throw out additional teasers like the point value of a unit or little tidbits like that. Perhaps the back-of-package blurb could be revealed a few days before the items ship to stores, giving us a taste of things to come.
Rather than waste time on bios and silly polls, I'd like Hasbro to spend it's web efforts on really pimping it's future waves.
When wave 1 came out, we were given scans of the cards in advance. Right after wave 1 was released, we were given the "video" of wave 2, 3 and the RttFF set. Ever since, it's been very quiet until something actually is "debuted" at a con or somebody actually finds something in a store. I prefer the old way of wetting our appetites instead of leaving us in the dark. Atleast let us know what kind of new terrain is in the works.
When the video came out, everyone freaked out. They slowed the video down, paused it, there was mad guessing for who was what..... good times.
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