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Malechi
June 2nd, 2006, 04:40 PM
The Round Marker Tracks are available HERE (http://www.heroscapers.com/download/index.php?dlid=614).

Back on HQ there were many threads regarding the Round Maker Tracks. Most of them dealing with whether or not players use them. Personally, I do. They give the game time constraints so that it negates the wait and see approach some players take to the game. There were also a couple of threads for those that actually use the Round Maker Tracks and asking about alternatives to having a rulebook sitting there taking up space on the table. When it comes to HeroScape table real estate is at a premium! I created these 5 different Round Maker Tracks. Simply print/cut/play!

http://i61.photobucket.com/albums/h44/Malechi_HeroScape/hs_samples/roundmarkersample.gif

Although the page is set for US Letter printing, due to the nature of this image it should print out fine on A4 paper although you should choose resize image. A little smaller won't affect the image all that much.

NOTE: The best idea for an alternate Round Maker Track came from GrundgeBob (of course, he mentions this after I created these) ... Use left over single hex terrain turned upside down! Simply connect them in a single file line, turn them hollow side up and place a Wound Marker in the first space. When you start Round #2 move the Wound Marker to the next space and so on. It is genius!

Hex_Enduction_Hour
June 2nd, 2006, 04:43 PM
These are just simply too cool. Thanks for re-sharing with the community, Mal.
I'm soooo waiting for the next set of bios. *Drool*

Malechi
June 2nd, 2006, 05:06 PM
I'm soooo waiting for the next set of bios. *Drool*

I have to get the finished ones up here first!!! I think I want to go back and do the spell checking on the original sets. For the previous versions I just copied and pasted the info. I spent so much time formatting the info in the Bios, I never really attempted to clean up Hasbro's mistakes!

Su-Bak-Na
June 15th, 2006, 01:13 AM
I downloaded theese back in the HQ times, I like them very much.

QBakies
December 28th, 2006, 03:48 PM
I couldn't find these in the download section. Can someone point me to them?

Rasputin
March 8th, 2007, 02:46 AM
Hi Malechi,

There's no link to download them! Any chance of getting the post updated?

Draconious
March 8th, 2007, 07:03 AM
Could always use a 12 sided die... stick it onto a piece of clay so it dont roll over/change... stick the clay inside an upside down hex to protect any tables ;).

Satyr
March 8th, 2007, 10:59 AM
Funny how this post rose to the top when we have an upcoming NorCal tournament that will use round limits instead of time limits. Now that I think about it, this would be the second NorCal gameday that will have used Malechi's Round Marker Tracks ... and lets not forget the kick @ss zombie compass roses for the meat grinder scenario.

Malechi, do you still have the Tracks from the first game day? ... Nice heavy card stock
Would you grace our fields again with style?

Rasputin
March 8th, 2007, 03:53 PM
Assuming NorCal is short for North California - If only I lived in California so that I could participate :cry:

lefton4ya
June 10th, 2010, 11:52 PM
The link to these are broken. I searched the downloads and gallery but did not find them. Is there a thread/download/gallery item for this that still works? If not, does anyone have these downloaded and want to upload them?

I want to start marking rounds - although I am sure not many people do.

Kaiyu
June 11th, 2010, 12:24 AM
NOTE: The best idea for an alternate Round Maker Track came from GrundgeBob (of course, he mentions this after I created these) ... Use left over single hex terrain turned upside down! Simply connect them in a single file line, turn them hollow side up and place a Wound Marker in the first space. When you start Round #2 move the Wound Marker to the next space and so on. It is genius!

I like this idea, and you don't need a printer to do it.

quozl
June 11th, 2010, 12:09 PM
I have these downloaded and I can reupload them for you.

Q-Lok
December 19th, 2010, 01:32 AM
I know this whole idea is old news, but I had an idea somewhat similar but that could take up less room. Along the same lines as GrungeBob's idea, (and this is assuming you have the spare tiles laying around) you could just stack up as many tiles as you want rounds, and at the end of each round you would take off the top one. Then, when the game reaches its final round, you could have the last tile showing, and use a road, ice, or lava field tile to signify that it's nearly over. Or I guess anything differently colored or patterned at the bottom would work (for instance if you have tons of grass lying around and only a little sand, the bottom tile would be sand and the rest would all be grass or something like that).

If you don't have enough tiles going spare, then an alternative would be using wound markers stacked on top of a round marker, or for that matter anything that stacks cleanly.