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Miniature Geek
June 1st, 2006, 08:59 PM
Newest Custom
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/GreatFangsCard.jpg

Older customs

http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/GrandTitanCard2.jpg

http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/Gcard2.jpg

http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/TechCard2a.jpg
Now when it comes to this guy, I need help with the costing, and I need help with his name. Any ideas for either would be greatly appreciated.

The story behind tech is, he is the squad leader for a group of soldiers who hunt down Soulborgs. They are actually humans in high tech body armor to give them a better chance of surviving battles with the Soulborgs.

Grim Redone (Using HCC)
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/GrimCard2a.jpg

Tyzer Redone (Using HCC)
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/TyzerCard2a.jpg

Reverend Mystics
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/ReverendMysticCard01.jpg

Lucas - Former Hitman
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/Lucas3.jpg

Knights of the Flame.
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/KinghtsoftheFlameCard01.jpg

Agent X, he isn't really what I wanted for this model, namely his name sucks, his abilites are okay, but I want him to have a different feel, he will be reworked when I get time.
Digimon: ExVeemon
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/AgentXCard.jpg

Kugoshu was one of my first customs I just love that model.
Mage Knight: ?
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/Kugoshu.jpg

Another mage knight model I love Crusher, I called him Kragnar but that name sucks.
Mage Knight: Crusher
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/Kragnar.jpg

Grungebob and I-Max if you find this thread please repost what you said about this guy, I really wanted to work those abilites in.
Mage Knight: Steam Golem
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/SteamGolemCard3.jpg

This was I believe my first custom ever. Don't diss the Buzz. I don't care if you think he fits in, if you have a legitimate complaint about an ability I'll hear it, but I don't want to hear about how you feel that Buzz Lightyear would be stupid in heroscape. I think it's funny as hell.
Family Dollar (Can't seem to find him anywhere else)
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/BuzzCard2.jpg

http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/S7300073.jpg
http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/S7300069.jpg
http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/S7300072.jpg
http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/S7300068.jpg
http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/S7300074.jpg

ChaosChild
June 1st, 2006, 11:00 PM
Nice to see your customs back up.

Still like your Necromancer. Still haven't gotten mine done.

Tyzer, Storm Wizard

Lightning Strike should say Special Attack. You have it worded that way in the text. You also need to change Trickster and Explosion SA in the text.

Wind Blast does not need to say Special Attack. Should mention when he can use wind blast (instead of attacking, after moving, etc.). I'll give you my suggestion for the wording, change whatever you like.

Wind Blast
Instead of attacking, choose a figure adjacent to Tyzer and roll the 20-sided die. If you roll a 1-5, move the chosen figure 2 spaces in a straight line from Tyzer. If you roll a 6-10, move the chosen figure 4 spaces in a straight line from Tyzer. If you roll an 11-15, move the chosen figure 6 spaces in a straight line from Tyzer. If you roll a 16 or higher, move the chosen figure 8 spaces in a straight line from Tyzer. If the chosen figure encounters an obstacle or an elevation change equal to or greater than its height, you must stop its move. The chosen figure recieves 1 wound for each space it did not move.


That came out a bit long. If I figure a way to shorten it, I'll let you know.

Miniature Geek
June 1st, 2006, 11:14 PM
Thanks for the input, I'll get to changeing them later. Thank you again for your input.

oogiezone
June 1st, 2006, 11:23 PM
Haha! I really like your Buzz Lightyear card! Very creative!

Miniature Geek
June 1st, 2006, 11:33 PM
Haha! I really like your Buzz Lightyear card! Very creative!

Thank you Nether helped me a lot with that card, he even made me a better version, but I keep that one for myself, I don't advertise it since it was his awesome work.

Miniature Geek
June 19th, 2006, 12:52 AM
Okay I got a few old figures I dug out of my box of weird, and I'm planning on making them into customs.

1st is a miniature from Disney's Hercules (I wish I could have gotten the others of these they were way cool)

http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/RockGolem.jpg

2nd is a Jagun (spell check) fighter, I don't know what its name is, but I think it looks neat, I might paint over the eye.

http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/DoubleDragon.jpg

yagyuninja
June 19th, 2006, 02:51 PM
That Rock Titan from disney is awesome! I would love to have one of those guys.

Cool stuff. I like the storm wizard a lot, especially the wind blast :). What are you using as a figure?

Miniature Geek
June 21st, 2006, 12:27 AM
YagyuNinja just wanted to say I answered your question about the Storm Wizard, I edited my first post so that the models being used are told where they are from and what they are.

yagyuninja
June 21st, 2006, 01:35 AM
Ah, cool. How are digimon miniatures sold? Part of game or anything?

Miniature Geek
June 21st, 2006, 12:18 PM
Ah, cool. How are digimon miniatures sold? Part of game or anything?

Well to my knowledge they aren't really being sold anywhere but Ebay now. They came in packs of 6, and there were a few packs for each season. The I'm only using ones from Seasons 1 & 2

reapersaurus
July 9th, 2006, 07:56 PM
I actually love the "Falling With Style" ability of Buzz. :thumbsup:

I love well done light hearted customs. Any PIXAR character is cool by me. The figures are problematic, but I have the whole family of great-looking, within-HS-parameters Incredibles figures and would love to play them someday.

Oh - and that Hercules rock-guy looks a LOT like the recent mini in War Drums I think (D&D minis) Elemental Wall.

Miniature Geek
September 16th, 2006, 11:52 AM
Reaper I wanted to say thanks for you post, I always hoped that one day you would stop by and see some of my customs. Thanks for the kind words. Also I have a Buzz Mini, only problem being even though he is the same height he isn't the same scale, (his head is HUGE compared to other humans) if you wanted one I've got like 10 (couldn't help but buy extras).

Also on today's post, MiniatureGeek turns a Dreamblade "Knight of Tomorrow" into iron man.

This isn't my idea actually I saw someone else do it, but it is a simple conversion that I think looks really cool.
http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/Picture009.jpg
Just cut off the spikes on his shoulder, and remove the mace. Next a couple coats of red and yellow, followed up with a wash of black, and finished with a spray on finish, and well, that sums up the model.

Sorry the pic wasn't better. Also, here is a pic of just Iron Man.
http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/Picture008.jpg

Miniature Geek
November 13th, 2006, 10:40 PM
Okay so I've been playing a few hands of MTG, (I mean a few, maybe three total, I'm not really a fan of that game.) and I learned of an ability called Suspend. Now before all you MTG fans start raisin' up and gettin' all defensive, I don't do card games so leave me alone.

Anyways I had an idea for unit or actually a unit that is two units in one.

The card would be a flipper, so one side would have one set of stats, and the other side, would well have the other stats.

It would work like this, the first side that the unit enters the game on if you decide to play it Suspended would read something like this.

Birthing Pod: This unit must have an order maker on it for at least three consecutive turns, at the end of the third turn flip this card and replace this figure with the figure on the opposite side.

(wording needs a little work, and I also need to make sure that the wording makes it clear that you can't just throw three order markers on it one turn.)

Birthing Pod would lower the cost of the figure on the opposite side of the card.

The other side of the card would be the figures stats, but its cost would be hire that way if you want to field the unit but don't want to have to wait, you can still calculate him in.

netherspirit
November 13th, 2006, 10:43 PM
I draw a lot of inspiration for my units from M:tG. I don't play anymore but I keep up with the cards. I too was actually trying to come up with something for Suspend. :D

Taelord
November 13th, 2006, 10:44 PM
Hey Geek. I have that same custom and I got the Ice titan, and hydra. But I repainted Hydra.

Miniature Geek
November 13th, 2006, 10:48 PM
I draw a lot of inspiration for my units from M:tG. I don't play anymore but I keep up with the cards. I too was actually trying to come up with something for Suspend. :D

How do you think that would work, or would it all depend on how much of the other figures point value you dropped off?

Miniature Geek
November 13th, 2006, 10:49 PM
Hey Geek. I have that same custom and I got the Ice titan, and hydra. But I repainted Hydra.

Lucky

SketchArtistComposite
November 14th, 2006, 01:46 AM
who moves the figure for Tyzer's wind attack, you or your opponent, or does it move directly back.

Miniature Geek
November 14th, 2006, 09:15 AM
who moves the figure for Tyzer's wind attack, you or your opponent, or does it move directly back.

It moves straight back.

bad_calvin
November 14th, 2006, 09:20 AM
MG, I really like "Grim" not sure what miniature you use for it. But I like 'em. :)

Nice work thanks for sharing. :)

Miniature Geek
November 14th, 2006, 09:43 AM
MG, I really like "Grim" not sure what miniature you use for it. But I like 'em. :)

Nice work thanks for sharing. :)

Thanks Bad Calvin (Did you see the Calvin and Hobbes on robot chicken?)
Grim is a Digimon Mini, Weregurrumon (sc) to be exact.

Here is an updated Tyzer for the people who offered advice. Chaos Child I wasn't able to fit everything in there, so if you have any other suggestions I'd be glad to here them.

http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/TyzerStormWizard2.jpg

bad_calvin
November 14th, 2006, 09:55 AM
heh, yep. The C&H on robot chicken is awesome. :)

MG, I really like "Grim" not sure what miniature you use for it. But I like 'em. :)

Nice work thanks for sharing. :)

Thanks Bad Calvin (Did you see the Calvin and Hobbes on robot chicken?)
Grim is a Digimon Mini, Weregurrumon (sc) to be exact.

ChaosChild
November 14th, 2006, 01:22 PM
Nice to see you back MiniatureGeek. Yeah, I knew that was a little long. My next suggestion is still longer than what you have but, everthing is there even if it isn't official sounding. I hope it fits.

Wind Blast
Instead of attacking choose a figure adjacent to Tyzer. Roll
the 20-sided die and move the chosen figure a number of
spaces in a straight line from Tyzer according to the roll.
1-5: 2 spaces.
6-10: 4 spaces.
11-15: 6 spaces.
16 or higher: 8 spaces.
If the chosen figure encounters an obstacle or an elevation
change equal to or greater than its height, you must stop
its move. The chosen figure recieves 1 wound for each
space it did not move.

Miniature Geek
November 14th, 2006, 03:40 PM
How's this

http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/TyzerStormWizard3a.jpg

Miniature Geek
November 14th, 2006, 03:41 PM
EDIT: Crappy computer, made me triple post.

Miniature Geek
November 14th, 2006, 03:42 PM
EDIT: Crappy computer made me triple post.

ChaosChild
November 14th, 2006, 04:00 PM
Looks ok. You got the last sentence of Wind Blast in there which is kind of important. I don't think I can shorten it any more and still have it sound official.

Miniature Geek
November 14th, 2006, 04:03 PM
Looks ok. You got the last sentence of Wind Blast in there which is kind of important. I don't think I can shorten it any more and still have it sound official.

Yeah I had to take out a few official sounding words and replace them with there 2 cent counterparts to make it fit.

Miniature Geek
November 25th, 2006, 05:52 PM
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/ShamriTheBard.jpg

My newest custom Shamri the Bard.

She has no attack, only the ability to help her teammates.

Karkadinn
November 25th, 2006, 06:08 PM
Equal to Taelord, but -2 life and -1 move with no flying or disengage, and 100 points less. Yeah, I can't see her living very long. ;)
Do you mean each figure, period, or each friendly figure or figure controlled by the player with Shamri?

Miniature Geek
November 25th, 2006, 06:15 PM
Equal to Taelord, but -2 life and -1 move with no flying or disengage, and 100 points less. Yeah, I can't see her living very long. ;)
Do you mean each figure, period, or each friendly figure or figure controlled by the player with Shamri?

I don't have Taelord, I've also never seen his card. And I meant friendly thanks for catching that.

Karkadinn
November 25th, 2006, 06:20 PM
Dude, I don't have Taelord either, but I look at Heroscape.com. :P C'mon. ;)

Miniature Geek
November 25th, 2006, 06:34 PM
I'm sorry, :) I just never think to look at other figures. So Taelord can't Attack?

InfinityMax
November 25th, 2006, 06:34 PM
Yes, you should definitely put 'friendly' or 'you control' in there somewhere. What's the benefit in adding attack bonuses to your enemies?

Miniature Geek
November 25th, 2006, 06:39 PM
Yes, you should definitely put 'friendly' or 'you control' in there somewhere. What's the benefit in adding attack bonuses to your enemies?

Hey well ya know, everyone likes to Jam.

NecroBlade
November 25th, 2006, 06:50 PM
Dude, I just wanted to say I absolutely LOVE Buzz! How could anyone complain about that?! All his abilities are flavourful AND good. Great job, man!

Karkadinn
November 25th, 2006, 07:35 PM
I'm sorry, :) I just never think to look at other figures. So Taelord can't Attack?

He can attack, actually, it's just an unremarkable 3 dice.
You boggle my mind, man. How on earth do you go about designing customs if you don't look at the official figures for comparison? How do you decide what's worth doing and what's not worth doing? What's creative and what's stale? What's balanced and what's underpowered or overpowered?

Miniature Geek
November 25th, 2006, 07:53 PM
I'm sorry, :) I just never think to look at other figures. So Taelord can't Attack?

He can attack, actually, it's just an unremarkable 3 dice.
You boggle my mind, man. How on earth do you go about designing customs if you don't look at the official figures for comparison? How do you decide what's worth doing and what's not worth doing? What's creative and what's stale? What's balanced and what's underpowered or overpowered?

When I said I don't look at other figures I meant the figures I don't have.

I'm sorry, I don't create to always be totally fresh and unique sometimes I do it because I have a figure I want to use.

Miniature Geek
December 8th, 2006, 11:40 AM
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/KnightsoftheFlame.jpg

This is one of my first Custom Squads. The story behind them is that they are Knights who with a little bit of Elemental training have harvested the power of fire. Able to coat them selves in it before battle.

I have a few questions, which general has the other knights, and should they be uniqes since they have counters?

Tiberius
December 8th, 2006, 11:50 AM
Miniature Geek

I like the knights and agree, they should be a unique squad with the counters. However, I feel they are too overpriced, by about 80 points as their stats are written. As it is, you have three auto kills for squad figures or three auto wounds for a hero (I assume the burn goes away after the first wound? It doesnt specify). I would raise thier attack to a 3 or 4 and drop thier price to 100 or 120 depending on the offense choice. Compare them with obsidian guards, you dont get the optional range, they get the auto wound usable three times. One more movement. So I think 120 points and a 3-4 attack would be fair.

Miniature Geek
December 8th, 2006, 11:54 AM
Miniature Geek

I like the knights and agree, they should be a unique squad with the counters. However, I feel they are too overpriced, by about 80 points as their stats are written. As it is, you have three auto kills for squad figures or three auto wounds for a hero (I assume the burn goes away after the first wound? It doesnt specify). I would raise thier attack to a 3 or 4 and drop thier price to 100 or 120 depending on the offense choice. Compare them with obsidian guards, you dont get the optional range, they get the auto wound usable three times. One more movement. So I think 120 points and a 3-4 attack would be fair.

Thanks for hitting on the Burn Token, I need help wording that, it goes away after the first hit, and it returns to their card... That might make their price seem more understandable.

netherspirit
December 8th, 2006, 12:14 PM
You know what would be interesting, is after they have used their 3 flame counters, they can recharge by standing in molten lava. :ponder:

Also with them being common, if you draft 3 squads do you get 9 tokens?

Miniature Geek
December 8th, 2006, 12:22 PM
You know what would be interesting, is after they have used their 3 flame counters, they can recharge by standing in molten lava. :ponder:

Also with them being common, if you draft 3 squads do you get 9 tokens?

Hmmm, that is really cool idea! I love it.

And with them being common I was thinking that each card would get 3.

netherspirit
December 8th, 2006, 12:24 PM
And with them being common I was thinking that each card would get 3.

So you would have to keep the cards separate and keep the figures separate too?

Miniature Geek
December 8th, 2006, 12:26 PM
And with them being common I was thinking that each card would get 3.

So you would have to keep the cards separate and keep the figures separate too?

That would get too complicated wouldn't it.

netherspirit
December 8th, 2006, 12:30 PM
And with them being common I was thinking that each card would get 3.

So you would have to keep the cards separate and keep the figures separate too?

That would get too complicated wouldn't it.

It wouldn't be too complicated but it would defeat the purpose the common squad. :D

Miniature Geek
December 8th, 2006, 09:05 PM
And with them being common I was thinking that each card would get 3.

So you would have to keep the cards separate and keep the figures separate too?

That would get too complicated wouldn't it.

It wouldn't be too complicated but it would defeat the purpose the common squad. :D

Well then I say I'm just going to go ahead and make it unique. Any ideas on the wording for that.

Miniature Geek
December 9th, 2006, 12:02 AM
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/KnightsoftheFlame2.jpg

Update

Stealth Dodge
December 9th, 2006, 12:14 AM
I'd boost their defense. With 4 defense and no defensive abilities I wouldn't expect them to last long

Miniature Geek
December 9th, 2006, 12:42 AM
Lucas: A former hitman, he was pulled from this life right as one of his clients was about to betray him.

Basically an Omnicron Sniper Squad rolled into one figure with Stealth Dodge.

Avenger
December 9th, 2006, 01:25 AM
way too low cost. Try more like, oh im not good with points, but 140? Come on dude, deadly shot with 3 attack? That's way too deadly! And then with Stealth Dodge? This guy would be crazy. Either raise the cost, make it more like 160, or give him sort of tremendous weakness.

Skeletor
December 9th, 2006, 02:39 AM
Hahhaah

I'm still laughing at the "box of weird"


Hahahhahahah



































I have the same thing I call my nerd box

Miniature Geek
December 9th, 2006, 11:22 AM
way too low cost. Try more like, oh im not good with points, but 140? Come on dude, deadly shot with 3 attack? That's way too deadly! And then with Stealth Dodge? This guy would be crazy. Either raise the cost, make it more like 160, or give him sort of tremendous weakness.

Actually I must have loaded the wrong card for that guy, his attack is only a 2. but your right about the cost.

deadeyedan42
December 9th, 2006, 11:49 AM
I'd say that is a good piece! the two attack is not too much, the stealth dodge makes him almost invounrable to ranged attacks and the deadly stike helps for offence. How ever there are two minor flaws I see.
1. if he is a sniper shoulden't he have a bit more range? perhaps 8 instead of 7?
2. He may be a bit under costed, maybe he should be 130 instead?

just my :twocents:

Miniature Geek
December 9th, 2006, 12:10 PM
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/Lucas3.jpg

Update

netherspirit
December 9th, 2006, 09:52 PM
Knights of the Flame
The Swoard Ablaze power still needs some cleaning up IMo. Perhaps you could borrow some wording from my Capricorn Slingers. They have limited Ammo, which is effectively what you are doing with these guys. Here is a link to their card, I don't want to detract from your cards by posting the image as I think that its tacky to post pictures of your own customs in other's threads.
http://i43.photobucket.com/albums/e383/netherspirit/Heroscape/heroscape-goatmen.jpg

Lucas
2A, 8R with Deadly strike is pretty potent. I like it. He has the added ability to stay alive easier at range as well, I like that too. Once something gets adjacent to him though, he is probably toast, I like it. 130 seems high, but again 2A, 8R with Deadly Strike could prove to be worth it. Nice reuse of official abilities.

Miniature Geek
December 9th, 2006, 11:28 PM
Knights of the Flame
The Swoard Ablaze power still needs some cleaning up IMo. Perhaps you could borrow some wording from my Capricorn Slingers. They have limited Ammo, which is effectively what you are doing with these guys. Here is a link to their card, I don't want to detract from your cards by posting the image as I think that its tacky to post pictures of your own customs in other's threads.
http://i43.photobucket.com/albums/e383/netherspirit/Heroscape/heroscape-goatmen.jpg

Lucas
2A, 8R with Deadly strike is pretty potent. I like it. He has the added ability to stay alive easier at range as well, I like that too. Once something gets adjacent to him though, he is probably toast, I like it. 130 seems high, but again 2A, 8R with Deadly Strike could prove to be worth it. Nice reuse of official abilities.

Nether I would never mind your cards being in my thread but thank you for doing that anyways. I will check it out, I know the wording isn't perfect and I'm glad people like you will take the time to help me clean up my wording.

About Lucas, thank you for the compliment. I'm glad that you find that as a good reuse of the abilities. :D

Miniature Geek
December 9th, 2006, 11:38 PM
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/KnightsoftheFlame3.jpg

I need to trim something, any help on trimming the first part of Sword Ablaze?

ChaosChild
December 10th, 2006, 10:03 PM
I don't see the reason to put a burn token on the defending figure if they are just going to take the damage on the next turn. It would be easier to deal the damage when the knight attacks. So, I offer my suggestion (i think it is shorter too). I have it so that you don't get to choose to use the ability, it happens automatically if you have a burn marker on the card. It would be easy enough to change it to an option but, I think that would make them too powerful.

Sword Ablaze
Knights of the Flame start the game with 3 Burn Markers on their card. If a Knight of the Flame rolls any skulls when attacking, remove a Burn Marker from this card. The defending figure recieves 1 unblockable wound when a Burn Marker is removed from this card. At the end of the turn, place a Burn Marker on this card for each Knight of the Flame that is on a lava space, up to a maximum of 3.

Miniature Geek
December 11th, 2006, 01:41 AM
I don't see the reason to put a burn token on the defending figure if they are just going to take the damage on the next turn. It would be easier to deal the damage when the knight attacks. So, I offer my suggestion (i think it is shorter too). I have it so that you don't get to choose to use the ability, it happens automatically if you have a burn marker on the card. It would be easy enough to change it to an option but, I think that would make them too powerful.

Sword Ablaze
Knights of the Flame start the game with 3 Burn Markers on their card. If a Knight of the Flame rolls any skulls when attacking, remove a Burn Marker from this card. The defending figure recieves 1 unblockable wound when a Burn Marker is removed from this card. At the end of the turn, place a Burn Marker on this card for each Knight of the Flame that is on a lava space, up to a maximum of 3.

Thank you Chaos Child I will put up the corrections tomorrow. I'm always appreciative of your's and Nether's input. (Not trying to be rude to other people, Nether and Chaos just review my stuff on a more regular basis.)

Miniature Geek
January 27th, 2007, 09:20 PM
To chaos child I updated Knights of the Flame using your wording.

Next I introduce my Reverend Mystics.
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/ReverendMysticCard01.jpg

These are blind Draconic Monks. I know there is another ability that removes order markers but I don't know what it is called, if someone could point me in that direction I try and use that wording. Other than that, what do people think?

Miniature Geek
March 3rd, 2007, 07:07 PM
No custom cards at this time, and for these figures there may not be. I didn't really create them for Heroscape, more just for fun. The first one is a troll.

http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/SwordTrollCustom1-A.jpg

Looks like an ordinary troll with a sheath on his back. I wonder what might go in there?

http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/SwordTrollCustom1-D.jpg

This sword maybe?

Note on the sword, that thing was a pain to make, I had to carve it out of a popsicle then I tied thread around the handle to make it sturdier and for looks. After that though I didn't want to cut it up and put it in anyones hand.

:(

http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/SwordTrollCustom1-C.jpg

So I stuck it in his Sheath.

But that was just dull, a sword you could actually remove but not do anything with... boring :roll: .

http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/SwordTrollCustom1-B.jpg

So for those who already saw the whole in his hand, I'm sorry for that lame joke. For those who didn't, you now know that there is a whole in his hand so he can actually hold that sword.

The next model isn't that impressive a conversion, another popsicle sword and a nickel with a piece of card stock on the front painted up a tad for a sheild.

http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/SwordDragonCustom1-B.jpg
Sheild View

http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/SwordDragonCustom1-A.jpg
Sword View.

scorpiusx
March 3rd, 2007, 07:16 PM
:shock: wow, buzz is a BIG toy! he's taller than a ninja or krav lol.

InfinityMax
March 3rd, 2007, 07:16 PM
Those are fantastic! I love the swords!

Miniature Geek
March 3rd, 2007, 07:22 PM
Those are fantastic! I love the swords!

Thanks, there isn't much too them, just a cut here a poke there, a touch of thread and a dab of paint, and presto, you have a sword. I think I'm going to work on the Buster Sword from FF7 next, but that may be too cliche.

Miniature Geek
March 3rd, 2007, 07:23 PM
:shock: wow, buzz is a BIG toy! he's taller than a ninja or krav lol.

Well he is supposed to be an actuall fighter, I never worked out how that was, but his specials were all designed around him as a toy.

justjohn
March 4th, 2007, 08:46 PM
Those look really sharp, MG. I like the idea!

Miniature Geek
March 4th, 2007, 10:44 PM
Those look really sharp, MG. I like the idea!

Thank you for that.

Fuzzie Fuzz
March 4th, 2007, 11:58 PM
These are cool! As for the Herculese toys, I have the entire collection! w00t me! :wink: I was about 5 when McDonalds or whatever released them, and my aunt collected the entire set for me. I have them in a box at the bottom of my closet, maybe it's time to get them out again... :D

Taelord
March 5th, 2007, 12:04 AM
Those are really cool. I love the popsicle swords and the dime shield.

Onacara
March 5th, 2007, 12:04 AM
Thank you so much for this MG....I have those same trolls and all of the spare weapons bitz I have didnt look right in their hands...ganna have to try and make some of these....or some war hammers :wink:

Miniature Geek
March 5th, 2007, 12:44 PM
Thank you so much for this MG....I have those same trolls and all of the spare weapons bitz I have didnt look right in their hands...ganna have to try and make some of these....or some war hammers :wink:

I'm sure with some more bits, and a bit more time, some much nicer weapons could be made. Those were both rush jobs done in about 10-15 minutes time.

Heroscaper90
March 9th, 2007, 02:47 PM
your customs rule

Miniature Geek
June 12th, 2007, 09:06 PM
Redid two of my oldercards using HCC and I must say after using this, it is a great program.

Anyway

Grim
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/GrimCard2a.jpg

Tyzer
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/TyzerCard2a.jpg

Miniature Geek
June 15th, 2007, 12:26 PM
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/TechCard2a.jpg

Nos13
August 25th, 2007, 02:11 PM
WOW! DIGIMON!

When I was going into middle school I started watching digimon and I still consider myself a fan! That Wizardmon is awesome! I say the same for your WereGarurumon card, but I'm more of a mage person myself.

I'm thinking I might try doing some digimon customs now with Digivolving and Armor Digivolving. Thanks for the indirect inspiration!

Miniature Geek
February 26th, 2008, 10:34 AM
http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/S7300073.jpg
http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/S7300069.jpg
http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/S7300072.jpg
http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/S7300068.jpg
http://i75.photobucket.com/albums/i302/MiniatureGeek/Miniatures/S7300074.jpg

The Kids Next Door learn to summon beast and machines to fight for them. Things could get interesting for The Delightful Children From Down The Lane. :twisted:

Miniature Geek
April 8th, 2008, 01:21 AM
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/GiganCard.jpg

Gigan was once a fine leader of the elite Soulborg Samurai Squad. His massive lance, and impressive autocannon was cause for great fear in many a foe, but inspired a deep amount of respect from his fellow samurai. He was spared from betrayel at the hands of Einar, but vows to one day get back at those who would have ended his time.

hextr1p
April 8th, 2008, 02:12 AM
Not that you have room on the card for this, but you may want to add a statement that the units within 4 clear sight spaces should roll Valkyrie dice when attacking. Something like:

AWE INSPIRING
When any unit you control who follows Einar within 4 clear sight spaces of Gigan attacks with a normal attack or defends against an opponent's attack, you may roll Einar Valkyrie dice. All Einar symbols rolled count as skulls when attacking, and shields when defending.

Just a suggestion. :D I wasn't sure if the power worked with Special Attacks or not. Thus the inclusion of, 'normal attack'.

By the way, what figure did you use for this unit?

Miniature Geek
April 8th, 2008, 02:28 AM
Not that you have room on the card for this, but you may want to add a statement that the units within 4 clear sight spaces should roll Valkyrie dice when attacking. Something like:

AWE INSPIRING
When any unit you control who follows Einar within 4 clear sight spaces of Gigan attacks with a normal attack or defends against an opponent's attack, you may roll Einar Valkyrie dice. All Einar symbols rolled count as skulls when attacking, and shields when defending.

Just a suggestion. :D I wasn't sure if the power worked with Special Attacks or not. Thus the inclusion of, 'normal attack'.

By the way, what figure did you use for this unit?

Thanks for the wording, I think HCC will automaticaly resize it for me so space should not be a problem. Also I used Mech Warrior Yumi Shiro as the fig, however he is based on a hex base seeing as I use him for battletech. :)

Miniature Geek
April 8th, 2008, 05:28 PM
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/Gcard2.jpg

Newly updated card.

Flame Gryphon
April 9th, 2008, 08:19 PM
I like the double-headed rock giant.

Miniature Geek
April 12th, 2008, 12:14 PM
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/GiganCard3a.jpg
This one had an error with it's special that Heroscape Elffy was kind enough to point out for me.

http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/GrandTitanCard2.jpg
This is my newest custom.

Grand Titan

Grand Titan is no stranger to being ripped through space and time. He was once a Warrior on Alpha Prime, a massive Soulborg who fought along side the Deathwalkers. However an ancient tribe on earth somehow summoned him to their place and time. At first he was bent on their destruction but when he saw the kindness they bestowed on one another he took up a new cause. He would be a protector of the people. He took on all challengers defending the tribe until one day he was betrayed by a tribesman. Led to guard the entrance of a cave he was unaware of the boulder up high. The traitor set the boulder down the cliff but before it could make contact with the reformed Deathwalker, Vydar summoned him to his side.

Heroscape Elffy
April 14th, 2008, 01:41 PM
Yay! I helped!

Miniature Geek
December 16th, 2008, 01:30 AM
My newest customs, the weird part is they are the last of a series of cards I'm going to create. They are the elites of their kind.

The backstory (let it be known I am taking liberties with it a tad here)

The war of Valhalla had been going on for quite some times, each general pulling in more and more fighters into the realm, at first it was okay, the generals thought of the wellsprings as nothing more than fuel to their ever expanding armies, but drawing forth the power of them had unseen effects on the land.

The world itself began to change, the plants and beast that provided food for the fighters began to mutate and grow wicked. Some fighters began to change, some growing strong, faster, more visious, none more so than the Anubian Wolves, a large number of them mutated into powerful beast that would become known as the Greater Wolves, Kashumet had no control over them and they soon formed a tribe of their own. Even more surprising was that mutations kept up after that, soon the Great Fangs were formed. They were lithe fast beast who at the first hint of blood with slip into a rage, slaughtering all in there path.

http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Cards/GreatFangsCard.jpg

These are the first of many customs I'm planning and it's not only limited to units, but I'm planning on some terrain as well.

Thorgrim
December 16th, 2008, 01:38 AM
Did you mean... Stealth dodge? Generally it's easier to teach people the characters if you keep the ability name the same. Spendy much? Cool wolves though :D

Miniature Geek
December 16th, 2008, 02:00 AM
Did you mean... Stealth dodge? Generally it's easier to teach people the characters if you keep the ability name the same. Spendy much? Cool wolves though :D

I knew something looked wrong, it has been a while since I used HCC and I couldn't remember what the name of the ability was but I had one in the specials section titled Dodge that matched what I was after so I used that, oops.

They are costly but they are the elites, the rest will not be so high.

Thorgrim
December 16th, 2008, 02:23 AM
Why are samurias not immune to thier counterstrike? I'd like to see your reasoning.

Miniature Geek
December 16th, 2008, 02:27 AM
Why are samurias not immune to thier counterstrike? I'd like to see your reasoning.

I'm somewhat confused by this, and if you are saying what I think you are saying it someone supports changing the name of a special from unit to unit.

Mainly because the counter strike used by the wolves is different than the counter strike used by the samurai. The wolves is a savage attack I used it to represent that fact that they never stop attacking they are always ready to strike.

Thorgrim
December 16th, 2008, 02:47 AM
Why are samurias not immune to thier counterstrike? I'd like to see your reasoning.

I'm somewhat confused by this, and if you are saying what I think you are saying it someone supports changing the name of a special from unit to unit.

Mainly because the counter strike used by the wolves is different than the counter strike used by the samurai. The wolves is a savage attack I used it to represent that fact that they never stop attacking they are always ready to strike.

Fair enough. Counter stricke generally represents a block that causes an opening in the attackers gaurd, which is taken advantage of, but it seems apporpriate if the wolves counterstricke is as a result of the fact that they just don't stop attacking... OK, gotcha :D
Can't wait to see more!

Miniature Geek
January 11th, 2010, 12:21 PM
http://i75.photobucket.com/albums/i302/MiniatureGeek/treasurechest.jpg?t=1263229860

Testing something out please ignore, could use this image from my photobucket trying to move it.

Miniature Geek
January 25th, 2010, 09:34 AM
So I've been a fan of the Eberron Campaign setting since it came out and a fan of D&D since College. I loved the warforged when they first showed up and I thought the Lord of Blades was a cool villain. However the D&D mini for him sucked ass.

Here is a picture from the original
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Workshop%202/BloodWars39.jpg
He's from the Blood War Line.

For those that don't know this is what the character has been portrayed as in the books
http://wizards.com/dnd/images/Art_ECG/33.jpg

So I am getting ready to run a 4e campaign set in the Eberron World I wanted a Lord of Blades Mini for the game but I didn't want to buy the figure put out for two reasons.

1. It cost about 10+ dollars to buy a single once you added in shipping.
2. I thought the figure looked like ass.

So I went through my collection of mini's I looked over everything from old mage knight, to old pewter minis, to a warhammer 40k space marine I intended to heavily convert.

During the process of converting the space marine I found some old dark eldar sprues and had a new idea came to life.

I found an extra Warforged Captain and thought he would be a better base for the lord of blades.
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Workshop%202/S7300344-1.jpg
I figured with a little cutting and some bits from the eldar sprue. So after that little bit of work this is what I had and I thought it was coming along nicely.
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Workshop%202/S7300345-1.jpg
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Workshop%202/S7300346-1.jpg


I kept wondering what I would do about the blades on the back and I decided to use an old warhammer chaos knight sprue and attached some skaven swords.
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Workshop%202/S7300348-1.jpg

So while it isn't cool extendo blades coming out of his back I liked the look of it.

Now this isn't my best paint job, and I think the camera actually brings out flaws that the naked eye wouldn't notice but this is the final look of my custom lord of blades unless I decide to spruce up paint job a little.
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Workshop%202/S7300360-1.jpg
http://i75.photobucket.com/albums/i302/MiniatureGeek/Custom%20Workshop%202/S7300361-1.jpg

So I hope everyone enjoys my Custom Lord of Blades.

Skeletor
January 26th, 2010, 12:55 PM
so he's the lord of this guy?

http://www.watchtheguild.com/wp-content/themes/theguild/images/bladezz_full.png

flameslayer93
February 27th, 2011, 01:23 AM
Somehow, I doubt this was the feedback that MiniatureGeek was looking for.