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View Full Version : I think I may know where Rob and Craig got some ideas.


skyknight
January 21st, 2007, 08:58 PM
Now I am not a hundred percent sure of this but i picked up one of my old playstation games today and threw it in. Guess what??? It is pretty much Heroscape to a point. Hexes and all. The name of this game is Master of Monsters and I will tell you this. The game itself has major flaws but has huge potential. I also had the original version for Sega Genesis and that one was one of my favorites. The games has six generals, summoned monsters, a hex system, overhead view, calculated combat system(though this is where the problem lies). I was actually kinda surprised how similar these games were. If you have 5 bucks for ebay and do not mind a chincy combat system it is kinda fun. I would actually suggest the Sega version if you have a Genisis.

Sev_
January 21st, 2007, 10:14 PM
I remember this game, though I haven't played it much.

Master of Monsters is a turn-based strategy game in which you choose one of five different wizards and fight the other wizards for domination of the land that stands without a ruler after the master wizard's death. You can play in two campaigns against the computer which requires you to defeat the enemy wizards on all maps and allows you to take all units that have survived a battle into the next one. You can also play all maps individually with up two four human players. In battles, you can summon different monsters and cast spells. Which monsters you can summon and which spells you can use depends on which wizard you have chosen. Your aim in every battle is to defeat all other wizards and thus conquering the land (In the campaigns you only have a limited number of turns to do so). Your wizard and monsters gain experience from fighting and your monsters' abilities differ largely from one-another. For example some monsters can execute long-range attacks, some have strong magic attacks but are physically weak. Furthermore, their movement is affected by different terrain types. While flying monsters can move freely, most of the other monster have a preferred terrain type (lizards move best in water etc.). You can summon up two 30 monsters per battle, but how many monsters you can summon each turn is not only determined by the amount of MP, but also by the number of towers that you control, which makes conquering and defending towers a key-element in battles.

http://www.mobygames.com/images/shots/thumbnail/1102176303-00.pnghttp://www.mobygames.com/images/shots/thumbnail/1102177047-00.pnghttp://www.mobygames.com/images/shots/thumbnail/1102176417-00.png

auralerogeny
January 22nd, 2007, 07:32 PM
http://www.mobygames.com/images/shots/thumbnail/1102176303-00.pnghttp://www.mobygames.com/images/shots/thumbnail/1102177047-00.pnghttp://www.mobygames.com/images/shots/thumbnail/1102176417-00.png

:spam:

Sev_
January 23rd, 2007, 11:44 AM
http://www.mobygames.com/images/shots/thumbnail/1102176303-00.pnghttp://www.mobygames.com/images/shots/thumbnail/1102177047-00.pnghttp://www.mobygames.com/images/shots/thumbnail/1102176417-00.png

:spam:

Bah, they were screenshots of the game...Stupid hosting sites :roll:

RichardD
January 25th, 2007, 06:46 AM
I've never played Master of Monsters, but it sounds a bit like Lords of Chaos, which itself was based on an ancient (1984) ZX Spectrum game called Chaos.
http://www.alt-tab.net/games/chaos/