View Full Version : K-Awa, an army based on him?
darkclown789
January 7th, 2007, 01:42 PM
Kaemon Awa, an army based around him himself? I have tried 3x Rats, KA, Rae, and Thorgrim, but my opponent always found way to kill him, even through my Rat support/blocking. Maybe it had to do with the fact that he always picks ranged figures with decent movement and sits on a hill (which map he made) and uses elavation to waste all of my beautiful Rats.
Back on topic, I think if he had a better movement (maybe Eldgrim....?) he would be able to Snap Shot the enemy while they are tied up with rats. But, complications occur, and there is no reason why someone would use KA over Nilf.
Comments, anyone?
Darkclown
DarkDino
January 7th, 2007, 03:42 PM
With Kaemon, depending on points, I use him with Imperiums, kozukes and tagawa.
darkclown789
January 7th, 2007, 04:36 PM
With Kaemon, depending on points, I use him with Imperiums, kozukes and tagawa.
Really? What's the strategy behind that? I do not have the Tawaga Samurai, just the archers. Which did you mean?
Darkclown
p.s. KA is very lethal offensively but is VERY vulnerable to range.
T-bomb
January 11th, 2007, 04:56 PM
I really like Kaemon a lot, but I wish there was a way to use him in a competitive tourney army.
I thought about using for 500pt armies:
Nilf - 185
Kaemon - 120
2x rats - 80
(insert awesome squad here) -110
For the 110(or less) you could do ninjas, minions, sentinels, AE, Kozuke, or 2x WOA.
With that army you have 2 heros that can attack multiple targets or put the hurt on one target (Nilf and mini-nilf KA), and you would have the rats or woa (or other ~110pt squads) that could tie up the other figs while Nilf and Kaemon take care of buisness?.
Does this army have any potential? Your thoughts/suggestions?
deadeyedan42
January 12th, 2007, 10:42 AM
Ive done a army for the asians [yes giulty is now asian] And I bet if you kicked out Guilty, you'd have 610 pionts if you subed him for KA.
Josef
January 15th, 2007, 11:46 AM
I really want to use him aswell. I really want to make this army
Kaemon Awa 120
Izumi Samurai 60
Tagawa Samurai 120
AE 110
2x Deathreavers 80, or Thorgrim 80 (or some other 90 pts thing)
Basicly you hold out on the AE, First Tie the enemy up with the Rats, Or if your expecting alot of squad kill Charge with Thorgrim and Kaemon, hoping to take out the big threat. Then start advancing with Samurai while they have cover. Then once the enemy's really tied up consider dropping the AE. Use Samurai to kill most of the enemy then The AE can finish them off.
I belive this will be semi-sturdy. I have always had the best experience with the AE when the majority of the enemies army is dead. Usualy I'm almost dead (their close but have a pretty good chance to win) then they drop and I clean up. With the Samurai's high defence they should be able to hold out and wait for the AE in the late game, and Kaemon and Tagawa should have been able to clean up pretty good while waiting (Ninjas are also some one to look to as they have powerfull attack and staying power, though weaker agains SA (which you will probably be playing alot of) Braxas scares me the most with this Army.
Or drop TS for KS and Eld (though that kinda goes against the high defence I was wanting.
Browncoat
January 22nd, 2007, 09:42 PM
You guys should check out this thread (http://www.heroscapers.com/community/showthread.php?p=180041#195238) for how well I did with Kaemon Awa in my army. I used Gladiatrons w/ cyberclaw to hold enemies in place while picking them off with Kaemon Awa at height advantage.
R˙chean
January 23rd, 2007, 09:50 AM
Kaemon Awa - The Reaver Exterminator: He is an excellent counter to deathreavers. His special attack prevents their scatter and it is two attacks with 4 dice. He Kills reavers at about the same rate as Q9 does with his special. The other great thing is his counter strike. It makes a reaver player think twice about attacking Kaemon with 1 die or even 2. In general, he is an excellent figure in most situations.
Here are some of my army builds with him.
K.Awa 120
3xReavers 120
AE 110
Krav 100
Marro Warriors 50
Nilfhiem 185
3xTagSamArch 195
K.Awa 120
2xImperiums 280
K.Awa 120
Krav 100
3xReavers 120
Raelin 80
Q9 180
K.Awa 120
Q9 180
K.Awa 120
Tagawa Sams 120
Raelin 80
K.Awa 120
3xTagSamArch 195
Krav 100
Raelin 80
Tiberius
January 23rd, 2007, 01:39 PM
A 3 way 500 point/person game, this samuri hero completely kicked both the other players butts pretty much by himself.
It was Kaemon Awa
The Einar flagbearer
3x samuri archers
roman archers
There may have been something else in there too. Anyhow, it took down a group based around the imperium with Kiova and Realin and marro warriors and another group with zettian guards, Microcorp, ninjas and some other stuff.
he was a house and I think we had one wound on the guy by the end of the fight.
yagyuninja
January 23rd, 2007, 02:10 PM
Q9 180
K.Awa 120
Tagawa Sams 120
Raelin 80
Terrifying. Absolutely Terrifying.
Menchy
January 23rd, 2007, 05:09 PM
I did an army of complete samauri + eldgrim. It wasn't that good, but i figured it was worth mentioning.
KAwa
TagwaSArchers
KozukeS
TagwaS
IzumiS
Eldgrim
Total=495
spider_poison
January 23rd, 2007, 06:10 PM
I don't know if I'd base an army too much around K-Awa. I think he's best when he's more or less a filler/late game player. Of course, you might need to vary from this strategy now and again, but it's a good general rule. Like Syvarris, you don't want ranged squad figures shooting at him. If you send him out as an early shock trooper, don't be surprised if he doesn't do his point value.
I wouldn't say there are any units that necessarily help K-Awa more than they help all other units. I guess Raelin helps him a bit more than normal units, but that's about it...unless you play Hato Taro, but you will probably have lost the game anyway if you use him :P .
playa1
January 24th, 2007, 02:22 PM
I wouldn't say there are any units that necessarily help K-Awa more than they help all other units. I guess Raelin helps him a bit more than normal units, but that's about it...unless you play Hato Taro, but you will probably have lost the game anyway if you use him :P .
:lol:
That may be true, but I pelted Kaemon Awa for three straight turns using Q9's special attack and the only reason I missed is that Hato Taro was 7 spaces away and could see Kaemon. I never saw so many Einar symbols in my life!!!!
I knew and was told that I should have just turned and killed Taro (and I should have) but I had already wounded Kaemon with an earlier attack and he had only one life left. I was just counting on one wiffed roll!
ASmiles
January 24th, 2007, 04:00 PM
I wouldn't say there are any units that necessarily help K-Awa more than they help all other units. I guess Raelin helps him a bit more than normal units, but that's about it...unless you play Hato Taro, but you will probably have lost the game anyway if you use him :P .
:lol:
That may be true, but I pelted Kaemon Awa for three straight turns using Q9's special attack and the only reason I missed is that Hato Taro was 7 spaces away and could see Kaemon. I never saw so many Einar symbols in my life!!!!
I knew and was told that I should have just turned and killed Taro (and I should have) but I had already wounded Kaemon with an earlier attack and he had only one life left. I was just counting on one wiffed roll!
I may be wrong, but it looks like you may have missed a rule or two. Taro's Heroic Aura bonus only applies to NORMAL attacks from ADJACENT figures (who are within 8 sight spaces of Taro). Since you were using Q9's special attack, Taro would have no effect. If you were using the normal attack (for more dice) then Taro still has no effect, unless you are adjacent. If you were adjacent, then you were engaged with K-Awa and couldn't attack Taro if you wanted to.
Clarissimus
January 24th, 2007, 09:31 PM
Suddenly Hatamato doesn't seem worth the points he costs :?
darkclown789
January 25th, 2007, 12:39 AM
I'm going to try and use him, not as the center of my army, but as a cleanup figure.
I think he might do well will Raelin as a support figure, and maybe someone like Charos the main heavy hitter.
Darkclown
chezious
February 25th, 2007, 10:05 PM
Here is what I used today on the Heart of Ancient Crystalwind map by Rascalking. We had 4 players, 2v2. We started on separate sides. I chose 400pts for the total.
Kaemon Awa-120
Nikita Agents-120
Tagawa Samurai Archers-65
Raelin-80
Total=385
I moved all my guys into position and kept Raelin in position. It did pretty well. KA was amazing. I got to high ground and tore up. Also my Nakitas did too. My archers had a total of 5-6 on their counterstrike, due to height. Overall I had fun. My team won. I lost 2 nikitas,1 archer(all due to Grimak chomp) KA had no wound markers.
killercactus
February 26th, 2007, 04:18 AM
I don't know, but it seems to me that Kaemon is a pretty good Q9 counter. If Kaemon engages Q9, he's attacking twice a turn for 4 dice, and Q9 is weary about using Queglix in fear of Counter Strike.
Phloid_and_D-Man
February 26th, 2007, 09:10 AM
If Kaemon engages Q9, he's attacking twice a turn for 4 dice, and Q9 is weary about using Queglix in fear of Counter Strike.
I don't believe that Counter Strike works on Q9's Queglix Gun because it is a special attack. This is the main reason I am avoiding using samari in the army I'm working on. For a 120 pt Q9 counter I'd much rather have Krug.
hannibal twin 8
March 1st, 2007, 10:31 AM
I wouldn't say there are any units that necessarily help K-Awa more than they help all other units. I guess Raelin helps him a bit more than normal units, but that's about it...unless you play Hato Taro, but you will probably have lost the game anyway if you use him :P .
:lol:
That may be true, but I pelted Kaemon Awa for three straight turns using Q9's special attack and the only reason I missed is that Hato Taro was 7 spaces away and could see Kaemon. I never saw so many Einar symbols in my life!!!!
I knew and was told that I should have just turned and killed Taro (and I should have) but I had already wounded Kaemon with an earlier attack and he had only one life left. I was just counting on one wiffed roll!
I may be wrong, but it looks like you may have missed a rule or two. Taro's Heroic Aura bonus only applies to NORMAL attacks from ADJACENT figures (who are within 8 sight spaces of Taro). Since you were using Q9's special attack, Taro would have no effect. If you were using the normal attack (for more dice) then Taro still has no effect, unless you are adjacent. If you were adjacent, then you were engaged with K-Awa and couldn't attack Taro if you wanted to.
Wow. I missed that completely from Taro's card. We've always played it that whenever a samurai gets attacked, and Taro is within 8 spaces, he can use Heroic Defense.
Man, I hate those powers that only apply to "normal" attacks.
fejkl
March 1st, 2007, 06:37 PM
I like the idea of drafting him with Hatamoto and keeping them adjacent to each other. Send out the Izumis and engage whatever range you can. Move Hatamoto into range, then bring Kaemon up to continue to protect him while he attacks.
That worked very well for me this past weekend, until I greedily moved Kaemon too far out and he got eaten alive by a couple 'roided up MacDirks. :chainsaw:
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