View Full Version : Build me a couple armies?
December 26th, 2006, 01:11 PM
Hopefully this isn't a taboo request - I'm fairly good at army building generally, but I don't have my head wrapped around all the joys of HS.
Can someone suggest a couple competitve armies I can build and play at home to get ready for competition, based on what I have? I've read some of the lists here, but I feel like I'm just not getting the nasty combos I should....
I know this is an incredibly vague request, but I'm trying to avoid biasing it with what I usually put together....
Master set (obviously)
Warriors and Soulborgs
Devourers and Minute Men
Heroes of Barrenspur
Knights and the Swog
Lawmen and Samurai
Minions and Drones
The IX Roman Legion
That doesn't seem like everything.
I have all of Utgar's Rage
All of Orm's Return
All of the Heroes from Zanafor's Discovery, and the samurai
The Nakita, heroes, and Death Reavers
Am I missing one key piece?
December 27th, 2006, 06:28 PM
Do you have any multiple sets of anything? Most competitive armies will use multiple sets to take advantage of bonding or to ensure that special abilities are maximized.
Also, let us know what kind of armies/figures you like to play with - you'll do the best with armies you like :)
December 27th, 2006, 10:17 PM
Hehe, not really, but I don't know if too many people want to put work into "making an army for you." The competitive army discussion threads might have something you're looking for. Legwork is what separates a good private eye from a broke one!
December 28th, 2006, 01:41 PM
I don't have multiples at this point. I've quickly come to realize that I very likely *should* have them, but I was a babe in the woods during most of my shopping times.
And I didn't expect a huge turn out to the thread, but I was hopeful. ;)
The problem is that I really don't know what I can make - I'm missing key figures from all the armies I can find on here (esp. since most require multiples). It seems like I can make up about 60-75% of most armies I've found, but can't get a full set built.
I think maybe the answer is really just "Find an army you like, and go buy what you need."
Generally, I like armies that are, for lack of a better word, tricksy. My current favorite squads are the deathrats and the marrow cloners, because both of them make it very difficult for my opponent to know what's going to happen, even in the middle of his turn.
In the past, I've greatly enjoyed Orc swarm types of armies as well, but currently I've got a sum total of Grimnak, Krug and the Swog Rider to make up a really good orc army.
I've found some good synergy with DW9k and the Soulborg guards as a relatively cheap source of staying power, but I don't know what to field to make up the rest.
My most recent army was deathrats, marrow cloners, DW8k, Soulborg guards, and a dragon (who I really regretting including). I like the rats/clones/DW9k/Guards back bone to the army for 300 points. I'm not sure what to add for the extra 200 points.
I'm considering Raelin, to boost the already massive defense, and then Krug, but then I feel like I'm lacking a really good heavy hitter. Maybe Drake would fill that role better than Krug?
Su-Bak-Na would be nice, to give the marro a bit more water cloning, but I'm not sure that's worth 160 points, since I don't have any other marro bonii.
And none of those give me any bonding.
December 28th, 2006, 01:50 PM
Give this a try:
The Suprisingly Tart Heroscape Draft Wizard
December 28th, 2006, 01:55 PM
From your first post, I gather that you are interested in finding good armies to test against the armies you are designing.
For testing purposes, you really only need proxies. As long as you have the stats/card print outs, you can use other figures that are roughly the same size. For example an army I was testing out had 3 squads of sacred band. Since I only have 1, I used a squad of romans and a squad of vikings and called all of them sacred band.
As to what armies you should be testing against, read through some of the tournament wrap-ups from the point range you'll be using and look at the top 4-5 finishers from each tourney. If you see an army type placing more than 2 or 3 times you should probably be prepared to play against something very similiar.
While this is fine for testing purposes, I'd recommend buying or borrowing actual figures for tournament play.
December 28th, 2006, 09:50 PM
Amen to proxies. We use proxies quite a bit around the Minivann house, and then we borrow when game days come around. Using proxies gives you a good feel for how to use the units in large numbers without actually having large numbers.
As for specific recommendations, The roborats are a nice unit to fill in that last 40 points on an army. The more the merrier, of course, but a lone squad can work wonders. Throw an order marker or two on them at the beginning of the game to get them out there, and let Scatter do the rest. Sometimes it's all you need to get your heavy hitters out there, or buys time for your ranged units.
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