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spider_poison
December 19th, 2006, 01:33 AM
Well, I just got my wave six from Sandra today, and so I just had to try out some of the units I've been itching to play. I went up to Austin (MN) to play my buddy Michael (Jormi_Boced) in a few matches with these new guys. Oh, and I didn't bring my digital camera up to his place, so I already know that this thread is worthless without pics....or however it goes. Mikey, you're welcome to post the couple pics you took here if you want to. Anyhow, here's how it went.

We played on the Frozen Wellspring(?...I think that's the name of it) and rolled the D20 to determine point totals by adding 10*die roll+400 to see how large the armies would be. Mikey rolled a 17, so we built 570 pt. armies. I picked 2X Imperium, Raelin, Kiova, and Krav Maga. He played 2X Hounds, Su-Bak-Na, Me-Burq-Sa, Marro Warriors, and Kee-Mo-Shi (sp?). I proceeded to take the high ground with the Krav as he marched in with the hounds. My Krav got crazy good rolls and killed all but one of his hounds. Raelin had 3 wounds by this time. It probably would have been best to just keep going at him with my Krav, but I was anxious to see how the Imperium would fare, so they were next to fight. I was lucky enough to flip over a random summoning glyph, so Kee-Mo-Shi came over to my side. I summoned her to a height disadvantage, and quickly 3 Imperium had attacks of 4 coming at her. Six attacks of 4=good....really good. The other random glyph on the board was the Massive Curse glyph, which was activated shortly after Kee-Mo-Shi's quick death. None of my guys died to the curse, but one of Jormi's Marros and Su-Bak-Na, yes, Su-Bak-Na died to the curse. The game was pretty much over at this point. I sent out my Imperium to see how they could do outside of Raelin and Kiova protection, and it wasn't pretty. They managed to kill most everything, but I think only one was standing at the end.

The second game was 560 points, so I played 5X Zombies, Raelin, and Kaemon Awa. Michael played the Izumi, Tagawa, Kozuke, Hatomoto Taro, Kaemon Awa, and Guilty. I decided to move Raelin up first and have a Zombie horde follow her. This was a pretty good strategy, and the Zombies had fun killing all but one Kozuke pretty quickly. Nwojedi called the Zombie attack the gangbang when talking about them in a past thread, and I just can't get it out of my head, so I adapted his word whenever I try their combined attack. :? The gangbang was a good counter to counterstrike, but soon thereafter, Michael made some great moves with his Tagawa to pretty much prevent me from gangbanging any of his samurai, so I was stuck w/o being able to attack any of his samurai. The Tagawa pretty much went ballistic and killed all zombies in their path. After all my Zombies and Raelin were dead, I had only killed 2 Kozuke and 1 Izumi. It took some pretty bad rolls on my part and some pretty good rolls on his part, but they actually weren't that exceptional. Anyhow, this is where my Kaemon Awa went nuts. I won initiative the next round and proceeded to kill his Kaemon in one turn (double attack). After that, Kaemon grabbed height advantage and started double attacking his samurai. Kaemon rolled three out of four skulls on a regular basis, and before I knew it, Kaemon killed his entire army...all of it. Kaemon killed 3 Tagawa, 2 Izumi, 1 Kozuke, a full health Kaemon, a full health Hato, and a full health Guilty all while taking only one wound. I was pretty pumped about that, and needless to say, I have a new favorite unit from wave 6.

Anyhow, it was a great time and a pretty good learning experience for me. Even though the Zombies didn't fare so well in this, I still think they are a very dominant squad. Samurai were a pretty good counter to them (I could basically only do the gangbang if I were to attack), and my rolls were very much sub-par. Also, I made quite a tactical errors that didn't help them out. I learned that the Imperium are a huge offensive threat, but that (IMO) they pretty much require Kiova and Raelin to work well. If you don't have them, it's pretty easy to kill them, and they will never be worth their points. Oh, and I learned that Stealth Flying for the Imperium is mostly a silly thing...trust me, you won't have any engagements to leave after they attack :) . Having Raelin and Kiova limits their movement, but they're pretty much a necessity. Kaemon Awa is my new favorite Sgt. Drake. I say this because Drake has pretty much always been my favorite clean-up crew unit, and Kaemon has abilities that make him fill that role quite well. The massive curse glyph remains my least favorite glyph in the game, and this game showed why it's just a little silly. I encourage you all the take the massive curse glyph out of the glyphs if you ever pick glyphs randomly. :P Hatomoto Taro just doesn't cut it. Too much has to go right to make his defense enhancement work, and even if it does, your opponent can still just choose not to attack from melee. Well, I think that's about it. Next on the to try list are the Samurai Archers and Eldgrim. I'm interested to know if any out there has tried the units I just played. If you have, did you have similar experiences?

Hex_Enduction_Hour
December 19th, 2006, 01:48 AM
so I played 5X Zombies
How many Morindan squads did you and Jormi purchase?!? With 1 booster currently, I'm so not living up to my own hype. :oops:


I'm interested to know if any out there has tried the units I just played. If you have, did you have similar experiences?
I played solo last night. Kaemon is indeed freakin' potent. The orcs are slippery of course, and the zombies? The zombies did just okay, but it was too much giddy fun moving all 6 and knowing with more boosters I will soon be able to attack with any 3 on the field. :twisted:

Hatomoto Taro just doesn't cut it. Too much has to go right to make his defense enhancement work, and even if it does, your opponent can still just choose not to attack from melee
Are you speaking of his Adjacent Tough 1? I can understand this sentiment, butI liked using Hatamoto for his Heroic Enhancement! He didn't do much in the game but hang back ,but jeez converting that Einar symbol to a shield is way potent - especially with the 8 range! What did you find situational about his enhancement, S_P?

I also enjoyed utilizing the Tagawa archers to tie up some figures on the front line. They have nice options with range and counterstrike.

Stealth Dodge
December 19th, 2006, 02:41 AM
So far all reports seem to be exactly as what would be expected

-Kaemon is basically a Mini Nilfheim, 2 attacks of 4 instead of 3, 2 less life and attack, same defense

-Emperium are awesome attackers but need to be protected

-Kee Mo Shi is potent but fraile

Wilkerson74
December 19th, 2006, 12:50 PM
Ive have limited experience with the new guys....but so far its been fun.

Kee Mo Shi was devestating in one game, mind shackling syvaris, and taking down squad figures with her toxic skin, and her decent attack and defense helps her hold her own in most situations (except against jotun).

The zombies are just fun....

In one game I had; Runa got in a slap fest with kelda and lost, but on another occasion she destroyed Nilfhiem with her helm aura....it was great.

kaemon has some staying power, and is deadly with his 7 range....

the shades I tried, but they were taking down too quickly so I never really got a chance to soul devour.

The Empress and the Imperium have yet had a chance to shine....(damn ice dragon destroyed them before they had a chance)'

havnt had a chance to try eldgrim yet....

all in all though....Ive had a lot of fun trying the new guys out.

Wilkerson74
December 19th, 2006, 12:51 PM
Ive have limited experience with the new guys....but so far its been fun.

Kee Mo Shi was devestating in one game, mind shackling syvaris, and taking down squad figures with her toxic skin, and her decent attack and defense helps her hold her own in most situations (except against jotun).

The zombies are just fun....

In one game I had; Runa got in a slap fest with kelda and lost, but on another occasion she destroyed Nilfhiem with her helm aura....it was great.

kaemon has some staying power, and is deadly with his 7 range....

the shades I tried, but they were taking down too quickly so I never really got a chance to soul devour.

The Empress and the Imperium have yet had a chance to shine....(damn ice dragon destroyed them before they had a chance)'

havnt had a chance to try eldgrim yet....

the tagawa archers were cool, just cuz they are samurai

all in all though....Ive had a lot of fun trying the new guys out.

Hex_Enduction_Hour
December 19th, 2006, 12:56 PM
In one game I had; Runa got in a slap fest with kelda and lost,
:rofl:

spider_poison
December 19th, 2006, 01:19 PM
so I played 5X Zombies
How many Morindan squads did you and Jormi purchase?!? With 1 booster currently, I'm so not living up to my own hype. :oops:


I'm interested to know if any out there has tried the units I just played. If you have, did you have similar experiences?
I played solo last night. Kaemon is indeed freakin' potent. The orcs are slippery of course, and the zombies? The zombies did just okay, but it was too much giddy fun moving all 6 and knowing with more boosters I will soon be able to attack with any 3 on the field. :twisted:

Hatomoto Taro just doesn't cut it. Too much has to go right to make his defense enhancement work, and even if it does, your opponent can still just choose not to attack from melee
Are you speaking of his Adjacent Tough 1? I can understand this sentiment, butI liked using Hatamoto for his Heroic Enhancement! He didn't do much in the game but hang back ,but jeez converting that Einar symbol to a shield is way potent - especially with the 8 range! What did you find situational about his enhancement, S_P?

I also enjoyed utilizing the Tagawa archers to tie up some figures on the front line. They have nice options with range and counterstrike.

I borrowed 2 squads of zombies from my little bro and one squad from Jormi. I'm thinking 5 or 6 squads will be a good number to have.

And the thing about Hato....I wasn't talking about his adjacent tough, I was talking about his aura. I've played against him a couple times now, and it's just too easy to find ways around his aura. You can shoot the samurai from range or use special attacks. And besides, would anybody want to attack a samurai in normal, melee combat anyway? Hato's aura is just a bit redundant, as I would never use normal melee attacks on samurai anyway....unless the odds were overwhelmingly in my favor. And unlike some of the other FB's, Hato can't fight and will die relatively easily....especially if you work around adjacent tough. I don't think his value will ever be realized, but the supposed Ashigaru will probably make him a lot better.

dickflea
December 19th, 2006, 07:50 PM
That's awesome. So.....the zombies are not all that powerful after all which is good (don't want them to be crazy powerful).

However Kaemon is an unexpected find....

MattserTruckRally
December 19th, 2006, 08:11 PM
Man this battle report makes me want to play with wave 6!

Sounded like a lot of fun battles and glad to see the Imperium aren't to bad and that Kaemon is just well awesome. :)

R˙chean
December 19th, 2006, 09:37 PM
Imperium + Kiova+ Ralein + Krav = good stuff

Thanks SP for the battle report!

Hex_Enduction_Hour
December 20th, 2006, 02:06 AM
And the thing about Hato....I wasn't talking about his adjacent tough, I was talking about his aura. I've played against him a couple times now, and it's just too easy to find ways around his aura. You can shoot the samurai from range or use special attacks.
Huh. S_P, the same could be said of the Warriors of Ashra, or heck, any melee unit. Range does dominate the game...
I understand the idea of not attacking an engaged samurai with the counterstrike ability, but that's the point. You tie up an opponent's figure and unless they've Disengage or a beefy hero with life, they're stuck there. It's a tad like Cyberclaw but with potential consequences if attacking.
I do agree Hatamoto seems to be a lot of points for someone who mostly sits in the back of the field giving off his aura. But you have to admit that aura is potent stuff - 8 spaces and ehances the shield percentage on a die roll to 50%.
(I'm dying to see what the Ashigaru stats/abilities are going to be like.)
Btw, I played Wave 6 again last night - Einar vs. Utgar with Hatamoto helping out Einar's side. The Samurai & Kyries took the victory again. Ke-Mo-Shi was able to Mind Shackle Empress Kiova and her Toxic Skin wiped out a Tagawa archer! Kee-mo-shi is wicked.

Neurosion
December 20th, 2006, 07:49 AM
Imperium + Kiova+ Ralein + Krav = good stuff
That's what I thought when I played them yesterday. Unfortunately Raelin fell to a 20 from Kee-Mo-Shi's mind shackle (my opponent's first-ever mind shackle attempt with any figure) while two of three Imperium (500 points == not enough Imperium) fell to Toxic Skin. On the day, 80% of my opponent's D20 rolls were 17 or better. Some days you're just not meant to win.

Nice to see that the Imperium do work out when they don't lose their defensive core.

Marsman
December 22nd, 2006, 07:29 PM
In one game I had; Runa got in a slap fest with kelda and lost,
:rofl:

:evil:
Hey...Realin or any kyrie for that matter can kick some serious butt! Flying usually gives them height advantage, and 4 attack with 5 lives is pretty good. I actually love to use the kyrie on the front lines, all while boosting the surrounding figures.

darkclown789
December 25th, 2006, 07:58 PM
I was lucky enough to flip over a random summoning glyph, so Kee-Mo-Shi came over to my side. I summoned her to a height disadvantage, and quickly 3 Imperium had attacks of 4 coming at her.

Doesn't the summoning glyph make you summon to the same elevation level?

I just thought thats what it was...

Kaimon Awa (sp?) or "Kay" is VERY lethal, I am constructing an army (being tested tonight- probably), that has 3x rats, Kay, Rae, and Thorgrim.

I think he will do well.

Merry Christmas to all!

Darkclown

spider_poison
December 25th, 2006, 11:24 PM
I was lucky enough to flip over a random summoning glyph, so Kee-Mo-Shi came over to my side. I summoned her to a height disadvantage, and quickly 3 Imperium had attacks of 4 coming at her.

Doesn't the summoning glyph make you summon to the same elevation level?

I just thought thats what it was...

Kaimon Awa (sp?) or "Kay" is VERY lethal, I am constructing an army (being tested tonight- probably), that has 3x rats, Kay, Rae, and Thorgrim.

I think he will do well.

Merry Christmas to all!

Darkclown

I don't have the exacting wording of the rule book, but the summoning glyph says that you can summon any figure adjacent to the figure on the glyph. What's kind of cool about that is the possibilities that arise from double spaced figures landing on the glyph. You can really toss around your opponents figures sometimes. Maybe you were thinking of the Marro Warriors. They have to be summoned to a space adjacent and on the same level.

And, yes, Kaemon Awa is a complete stud. I was facing him the other day, and although I was ahead in the battle, there was a not-too-crazy threat of Kaemon eliminating my entire army.

Also, I have yet to see the zombies dominate a game, but I've only see them in action twice, and they weren't well-suited to the conditions the second time around.

T-bomb
December 28th, 2006, 04:10 AM
I just playtested my wave 6 pack and man it is toooo awesome! I had an Einar vs. Utgar battle (almost). One team was Kaemon, tagawa archers, imperium, kiova, and eldgrim. The other was 6 zombies, heavy gruts, kee mo shi, and runa. I'll spare the play by play details but here are the highlights:

-Runa killed eldgrim and an archer in 1 turn w/ her mitonsoul special.
- Kee mo shi got owned in the face by the imperium in one turn - no chance to do anything.
- zombies finished off the imperium, but not much else.
-Kaemon cleaned up like 7 figs at the end.



I'll get some actual games in tomorrow, but I'm really excited about this wave.

-T-bomb

scorpiusx
January 7th, 2007, 12:13 AM
So, who won that battle?

Clarissimus
January 7th, 2007, 10:26 AM
The Tagawa pretty much went ballistic and killed all zombies in their path.

This would make a pretty awesome movie -- zombies terrorize a medieval Japanese village until a band of samurai shows up, goes ballistic, and kills them all.