PDA

View Full Version : Tourney this Sunday-500 points, please help...


DrLivingston
December 7th, 2006, 01:45 PM
Here's what I've got:

Braxas (of course) 210
Nakita (they really helped protecting Braxas) 120
Theracus(moving Nakitas fast was also helpful) 40

Nakitas move aout w.Theracrus' help. Braxas hops around between Nakitas is the gerneral idea.

But now I am stuck.
I have considered Krav Maga 100

I've also thought about chucking everything but Braxas and getting another dragon or Jotun.

My big problem at the last tournament was any large/huge figures. Those robot wolves just smacked me around.

Your advise is much appreciated.

AmishBurrito
December 7th, 2006, 02:01 PM
Take brunak too, and carry another nakita with him

One army i made for my friend, which rocked many other armies was Brunak + Raelin + Braxas

Braxas carries around raelin and keeps her w/in 4 from braxas.
Thats only 400 pts though, you could do that and get the KMA

markwars
December 7th, 2006, 02:47 PM
Sticking to your original build...

Braxas - 210
Nakita - 120
Theracus - 40

Subtotal - 370

Why not add this...

Gorillinators - 90
Deathreavers - 40

To put your total at 500.

Now you have a big gun, ranged defense specialists that move bond with the Gorillinators, and reavers to hold glyphs and run interference. But using the Gorillinators early and with the Nakitas you could tie up chosen enemy units fairly quickly and then get Braxas to the fray in the next round.

Nwojedi
December 7th, 2006, 03:01 PM
get rid of thracus and get brunak. He rocks. Have him cart realin around as well. Cuz braxus will die easy without some defense help. Some rats would help as well, to keep ranged figures from shooting at her.

playa1
December 7th, 2006, 04:09 PM
You should dump Theracus. Not that he's a bad unit, but you don't have much useful with him. You would have 170 points left w/o him. You need some strong melee and some range. You may want to consider Ninjas (good 4 attack) and perhaps elves (good range -- they won't last long). You could make use of your archers until they die, move in with Nakita and Ninja (both excellent units which should hold their own against a number of different opponents, and clean up with Braxas.

ninthdoc
December 7th, 2006, 04:14 PM
Brunak was a good idea. Dumping Theracus and going w/markwar's suggestion, but taking 2 squads of Deathreavers is also good.

I do not recommend only taking a single squad of Deathreavers. These work well in groups of 2-3 squads; 2 should do you just fine.

DrLivingston
December 8th, 2006, 01:39 PM
I know I shouldn't build an army worrying about what another person's army can do to me--I should be focused on what my army can do to their army.

But...I am worried about large/huge figures and specifically worried about Major Q9. There's a good chance at least 3 of the armies I could play against Sunday wil have Q9 in them.

I like the idea of Brunak, but I don't think Brunak can take out Q9. (am I wrong?)
The Gorillinators might be helpful with the automatic 1(no rolling 9 1s at them), but unless they have height on Q9, any 3 will take them out.
The Nikita will certainly be in trouble.
And getting to roll 9 1's seem like death upon the house of Krav.

Braxas 210
Nakita 120
These guys are my core b/c together they can take out most squad based armies all by themselves (if the squads are medium of course).

That leaves 170.
To kill Q9 and any other large types.
Nakita can contribute w/range and Braxas can take out the isolated large figure with his attack of 5, but I need a way to get Q9.

Krav plus 2 roborats to tie Q9 up(and stop the 9 1s of death) would be nice, but I'm short 10 points. I don't think one squad by itself could make it across and hold up Q9 while range takes him out.

Maybe I should rethink Nakita? But they really helped me out protecting Braxas from most other ranged attacks.

Maybe Airborne Elite? If I get lucky and get drop and iniative. But If I don't get to go go first, it would be painful...

Minions and Deadeye Dan? Maybe Brunak and Deadeye Dan? I could get lucky...

Me Burq Sa(the stare/range marro) might be good. Him and Krug?
Krug seems like he could make the long walk to Q9, but it also seems pretty easy to tie Krug up.

Or maybe 3 squads of gruts and Nerak could cross the board and swarm him? Disengage would avoid rats and other units trying to tie them up, and they would be useful grabbing glyphs.

I dunno.

Obviously.

Thank you to all those folks who have offered up their thoughts/advice.

Please, don't stop...

Aldin
December 8th, 2006, 01:48 PM
I know I shouldn't build an army worrying about what another person's army can do to me--I should be focused on what my army can do to their army.

But...I am worried about large/huge figures and specifically worried about Major Q9. There's a good chance at least 3 of the armies I could play against Sunday wil have Q9 in them.

I like the idea of Brunak, but I don't think Brunak can take out Q9. (am I wrong?)
The Gorillinators might be helpful with the automatic 1(no rolling 9 1s at them), but unless they have height on Q9, any 3 will take them out.
The Nikita will certainly be in trouble.
And getting to roll 9 1's seem like death upon the house of Krav.

Braxas 210
Nakita 120
These guys are my core b/c together they can take out most squad based armies all by themselves (if the squads are medium of course).

That leaves 170.
To kill Q9 and any other large types.
Nakita can contribute w/range and Braxas can take out the isolated large figure with his attack of 5, but I need a way to get Q9.

Krav plus 2 roborats to tie Q9 up(and stop the 9 1s of death) would be nice, but I'm short 10 points. I don't think one squad by itself could make it across and hold up Q9 while range takes him out.

Maybe I should rethink Nakita? But they really helped me out protecting Braxas from most other ranged attacks.

Maybe Airborne Elite? If I get lucky and get drop and iniative. But If I don't get to go go first, it would be painful...

Minions and Deadeye Dan? Maybe Brunak and Deadeye Dan? I could get lucky...

Me Burq Sa(the stare/range marro) might be good. Him and Krug?
Krug seems like he could make the long walk to Q9, but it also seems pretty easy to tie Krug up.

Or maybe 3 squads of gruts and Nerak could cross the board and swarm him? Disengage would avoid rats and other units trying to tie them up, and they would be useful grabbing glyphs.

I dunno.

Obviously.

Thank you to all those folks who have offered up their thoughts/advice.

Please, don't stop...

Doc Livingston,

The gorillas are actually horribly vulnerable to Q9 because they dont get the +1 vs. special attacks. What if you spent the 170 on Drake and the Izumi? Drake is a pretty good anti-Q9 for 110, though Q9 can target him at range. But if you tie Q9 up with the Izumi Samurai, he has to kill them before he can attack non-adjacents. Since the Samurai and Drake are pretty useful in general anyway I think they're worth considering.

~Aldin

DrLivingston
December 8th, 2006, 10:48 PM
Did NOT know that about the gorillanators. Could have been tragic:
"Ha! Monkeys rock! My auto-shield saves me!" :D
"Uhhhhhh, no. No it doesn't. Have you even read this card?"
"Yes?" :shock: :oops: :cry:

I like the samurai idea. With 5 defense they should be able to get there, and with the counterstike would be great...unles-unless it does't work against special attacks!
(runs to look at card)
Arrgh! "...against a normal attck...!"

I swear, special attackers and large figures are the bane of my army, and that punk Q9 is both!

As far as Drake, for 110 points I'm leaning more towards minions or sentinels b/c of defense, flying, and spreading out the target.

I think both of your suggestions are excellent all rounders, but I want something that makes Q9 die. I read the Q9 thread and it seems that there is no easy answer-although several people say they beat him no problem. Maybe I should stop worrying about him?

Man I wanted the samurai to just stand next to Q9 and put the hurt on w./counterstrike. The more I post on this forum, the more I realize I really know nothing. :roll:

Nothing, except it's pretty easy to roll 8's to auto kill squad figures! :D Yay Braxas!

Thanks for the help Aldin!

Stealth Dodge
December 8th, 2006, 10:57 PM
-1 good counter to Q9 are the Anubian wolves. 6 movement with 4 defense is really good and they can be huge in terms of attacking

-Minions are a decent counter to Q9 too. 6 defense is had to penetrate and deadly strike is awesome

DrLivingston
December 8th, 2006, 11:10 PM
I've always wanted to play with the wolves...
Would 2 squads be effective?

Braxas 210
Nakita 120
2 Wolves 150

I dunno. That screws me out of 20 points.

Braxas 210
Nakita 120
Theracus 40
Minions 110

Thanks for the ideas, Stealth Dodge. I have much to ponder...

Stealth Dodge
December 8th, 2006, 11:59 PM
Try out the wolves in a practice game. With 4 defense and 6 movement they can close in on alot of units and anyone with a big Hero would have to fear your wolves.

Minions are a good choice too although they are slower and you could only field 1 squad of then

tmacdagreat
December 12th, 2006, 06:47 PM
Id say wolves are your best bet against Q9.

Euryon
December 12th, 2006, 07:56 PM
Hmmm, the Izumi are fine, IMO. Ok, their counterstrike doesnt work on Q9, but they sure hold him up for a long time - though he can Queglix any figure, engaged or not, alas. But at 60 points, they can tie him down so you can move a better unit behind his shoulder pads :D

ATM Q9 is the bane of all armies without Q9 - so when you play against a Q9', just pay very close attention to opponents order markers, and do your best to lure Q9 into a trap.

As for your army:

Braxas 210
Nakita 120 (330)
Krav Maga 100 (430)
Izumi Samurai 60 (490) or DeadeyeDan 60 (490)

Or

Braxas 210
Brunak 110 (320)
Raelin 80 (400)
Krav Maga (500)

I prefer the first army; the second is very formiddable, but when any figure is dead, you are suddenly at a large loss (-2 defence, -100+ points, -a main range figure)

I like the top army with DED myself (though he's a personal fave, Samurai would go well as a nice defence force to hold glyphs and such)

Tiberius
December 12th, 2006, 08:11 PM
When I was practicing my army (Q9 and nakitas) for the cincinnati tourney, this army was my bane:

Nilfiem
Charos
raelin
dumetef

Nilfiem or charos can take out Q9 with thier high attack unless you are up against incredible luck. charos has the staying power to take it a long while unless you have really lousy luck. Raelin helps all around and the dumetef is a filler and earns his points if it even kills one thing. Your main striker would be nilfeim and he is probably the most versatile figure in the game in my opinion. Of course you could trade out charos for braxas if you are set on using the black dragon.