View Full Version : The Book of C3V Glyphs
awesomeunleashed
June 6th, 2012, 08:19 PM
The Book of C3V Glyphs
The Glyph of Holdir (Heroic Attack)
http://www.heroscapers.com/community/gallery/files/1/glyph_of_holdir___card_original.jpg
Printer-Friendly PDF (http://www.heroscapers.com/community/downloads.php?do=file&id=3678&act=down)
PERMANENT GLYPH
Once during each turn, a Hero you control may add one extra attack die when attacking normally.
C3V Wave 2, Age of Chaos - Dwarf & Soulborgs Booster
-Rulings and Clarifications-
Q. When can this Glyph be used, exactly?
A. Once per turn. That means that, for example, a Fen Hydra could only use the bonus for one attack. Note that when taking turns with multiple Common Heroes (e.g. Firestorm), each Hero gets its own turn, and they can therefore all use the bonus.
The Glyph of Frosa (Freeze)
http://i1185.photobucket.com/albums/z356/SMO1971/Heroscape/Wave%2015/Wave%2015%20Cards/frosaglyph3.jpg?t=1339113259
Printer-Friendly PDF (http://www.heroscapers.com/community/downloads.php?do=file&id=3686&act=down)
PERMANENT GLYPH
All water spaces are considered normal ice spaces while standing on the Glyph of Frosa. Figures do not have to stop their movement on normal ice spaces.
C3V Wave 2, Age of Chaos - Valkrill's Vengeance Booster
-Rulings and Clarifications-
None
The Glyph of Xipta (Exchange Orders)
http://www.heroscapers.com/community/gallery/files/1/glyph_of_xipta___card_original.jpg
Printer-Friendly PDF (http://www.heroscapers.com/community/downloads.php?do=file&id=3694&act=down)
PERMANENT GLYPH
After placing Order Markers and before rolling initiative, roll the 20‑sided die. If you roll an 11 or higher, choose an opponent who must, one at a time, remove two different Order Markers from Army Cards that opponent controls, and then may place them again. Each Order Marker must be placed on a different card (or cards if your opponent has more than one common card for that figure) than it was removed from, or else it cannot be placed again this round.
C3V Wave 2, Age of Chaos - Army of Darkness Booster
-Rulings and Clarifications-
Q: If I only have one card in my army, and my opponent rolls 11+, does Xipta have any effect?
A: Yes. You must remove two order markers, and cannot place them again this round. The glyph states that you must remove the order markers, and can only place them again if there is another card to place them on. (In practice, what you will typically do in this situation is remove one numbered order marker and the X order marker, so you will only lose one turn as a result of Xipta.)
Q: If I remove one OM from one card, and the second OM from a different card, do I have to place them on a third, different card, or can I just switch them?
A: You are allowed to switch them. In the phrase "Each Order Marker must be placed on a different card... than it was removed from", the "it" refers to that order marker. Each individual order marker has to be placed on a different card from where that order marker was removed from.
Q: Can I place order markers on the cards of destroyed figures, either before Xipta triggers or as a result of Xipta?
A: Yes. Note, however, the Glyph of Xipta only has a 50% chance of triggering. "Pre-switching" your order markers in anticipation of Xipta doesn't improve your chances of getting them where you want them. (However, doing this occasionally could help keep your opponent guessing about which figure has the X marker.)
Q: Let's say I'm playing a regular two-player game, my opponent is only using one common card for each common figure, and my opponent has more than one card, total. Could you give me a simpler version of the text that would apply?
A: The text could read like this:
After placing Order Markers and before rolling initiative, roll the 20‑sided die. If you roll an 11 or higher, your opponent must, one at a time, remove two different Order Markers from Army Cards your opponent controls, and then may place them again. Each Order Marker must be placed on a different card than it was removed from.
Q: That's still a lot of text. Could you describe what to do in layman's terms?
A: If Xipta triggers, your opponent must do the following:
Pick up an order marker.
Put that order marker back down on a different card from where it was before.
Pick up a different order marker.
Put that order marker back down on a different card from where that order marker (the second one you picked up) was before.
The Gem of Lava Resistance (Lava Resistant)
http://www.heroscapers.com/community/gallery/files/1/gem_of_lava_resistance___advanced_665890_original.jpg
Printer-Friendly PDF (http://www.heroscapers.com/community/downloads.php?do=file&id=3696&act=down)
PERMANENT TREASURE GLYPH
This figure gains the Lava Resistant special power. This figure never rolls for molten lava damage or lava field damage and does not have to stop in molten lava spaces.
C3V Wave 2, Age of Chaos - Heroes of Pazium Booster
-Rulings and Clarifications-
None
awesomeunleashed
June 6th, 2012, 08:19 PM
What do you think? Any suggestions for changes?
ZBeeblebrox
June 6th, 2012, 08:32 PM
Thanks.
I was going to add glyph to the Index...but this will work.
Or I could merge the two OP's together :ponder:
MegaSilver
June 6th, 2012, 08:34 PM
Good idea. :up:
awesomeunleashed
June 6th, 2012, 08:40 PM
Thanks.
I was going to add glyph to the Index...but this will work.
Or I could merge the two OP's together :ponder:
You could do that, but I was thinking you should just put a link to this thread in the Books Index...
kpucblek
June 11th, 2012, 09:48 AM
The card says... Once during each turn a hero you control may...
Are we talking Unique/Uncommon Heroes only? Or are commons allowed? I would think not, but the card only says "hero".
awesomeunleashed
June 11th, 2012, 10:27 AM
The card says... Once during each turn a hero you control may...
Are we talking Unique/Uncommon Heroes only? Or are commons allowed? I would think not, but the card only says "hero".
Exactly. It only says "hero". Therefore, anything that is a "hero" can use it. Go Firestorm. :D
Dad_Scaper
June 12th, 2012, 07:48 AM
Right, because it doesn't boost firestorm.
This should be a "Book" and not an Index. Thanks, awesomeunleashed!
capsocrates
June 12th, 2012, 08:28 AM
Right, because it doesn't boost firestorm.
Eh?
awesomeunleashed
June 12th, 2012, 10:11 AM
Right, because it doesn't boost firestorm.
This should be a "Book" and not an Index. Thanks, awesomeunleashed!
To echo caps, "Eh?"
What are you talking about, it is a Book... :whistle:
Dad_Scaper
June 12th, 2012, 10:17 AM
Doesn't boost Searing Intensity, I meant to write.
awesomeunleashed
June 12th, 2012, 10:25 AM
Doesn't boost Searing Intensity, I meant to write.
Ah. *whew*
Yeah, it boosts the Tidal Wave* much better than the Firestorm...
The amount of Glyphs here is about to be doubled!!! :D
*Kurrok, WE x12, filler, for the uninformed... :D
awesomeunleashed
June 14th, 2012, 01:57 PM
I find it kind of funny (and ironic) that while the first Glyph really helps out a Water Elemental army, the second could seriously hurt it. Potentially nice boost for Ice Trolls, though...
Arch-vile
June 14th, 2012, 03:37 PM
Frosa could be really neat for GIE or Ice trolls. It also hurts the drudge (like anyone uses those) and water elementals. Depending on the map, controlling the glyph could be helpful to move an army across some water. I picture many scenarios or dungeon crawls using this glyph.
Oddly enough, some armies would NOT want to take this glyph. Say I have knights on one side of a lake and you have range on the other. Instead of camping a rat on the glyph, you would rather guard it so no one steps on it. Very cool.
awesomeunleashed
June 14th, 2012, 04:00 PM
Frosa could be really neat for GIE
Actually, it does absolutely nothing for the GIE, I think...
Arch-vile
June 14th, 2012, 07:08 PM
Good point, I was thinking it would help him heal, but the GIE turns water to ice anyway... I suppose that means it hurts the GIE by taking away one of his primary functions.
capsocrates
June 14th, 2012, 08:06 PM
Good point, I was thinking it would help him heal, but the GIE turns water to ice anyway... I suppose that means it hurts the GIE by taking away one of his primary functions.
I think the relationship of the GIE to this glyph is pretty neutral.
Sir Dendrik
June 14th, 2012, 08:16 PM
Oddly enough, some armies would NOT want to take this glyph. Say I have knights on one side of a lake and you have range on the other. Instead of camping a rat on the glyph, you would rather guard it so no one steps on it. Very cool.
Or move the rat off once they're in the middle of the lake. 8)
awesomeunleashed
June 20th, 2012, 11:05 AM
Added Xipta. Note the mostly-stupid-but-occasionally-not tactic mentioned in the clarifications. :D
I like how this Glyph can potentially wreck any army that is based mainly on one card, which happens to be the case in a ton of the more competitive armies. Does absolutely nothing to a good Thrall army, though. :p
dok
June 20th, 2012, 12:07 PM
I like how this Glyph can potentially wreck any army that is based mainly on one card, which happens to be the case in a ton of the more competitive armies.Yep. Xipta makes OM management mandatory. Want to play 4thx6+filler? Great, just be prepared to take a turn with your filler every other turn as long as your opponent occupies that glyph.
Arch-vile
June 20th, 2012, 01:24 PM
Very interesting. Instead of an anti-4th Mass figure, an anti-4th Mass glyph is released. Hero heavy armies won't be hurt hard by this, as long as a smart player staggers his order markers. Swarm squads are in for a hurt though. Bringin' the hero back in heroscape!
Amazing as always C3V team.
puzzlemonkey
June 20th, 2012, 04:00 PM
What happens, though, when an army is down to just one card? That last hero/squad loses two of its three order markers? That seems painful.
Anitar
June 20th, 2012, 04:06 PM
What happens, though, when an army is down to just one card? That last hero/squad loses two of its three order markers? That seems painful.
It loses a numbered one and the X.
puzzlemonkey
June 20th, 2012, 11:37 PM
Yeah, I guess I wasn't considering the X. I feel better. :)
tcglkn
June 20th, 2012, 11:52 PM
Glyph of Frosa just reminds me of the C3G Glyph of the Casket of Ancient Winters (http://www.heroscapers.com/community/showthread.php?t=37682). I like it. 8)
ZBeeblebrox
June 21st, 2012, 07:41 AM
We thought you C3G guys would like that one :)
tcglkn
June 21st, 2012, 07:43 AM
Yours isn't as annoying as our though. It doesn't slow down the entire battle.
ZBeeblebrox
June 21st, 2012, 08:05 AM
Yours isn't as annoying as our though. It doesn't slow down the entire battle.
Nope quite the opposite, it speeds it up...turning water into solid ground helps units get across the battlefield faster.
Arch-vile
June 23rd, 2012, 07:23 PM
Glyph of Xipta question: say I have Order Markers 1, 2, and 3 on the Krav Maga, and X on Agent Carr. If the opponent makes the d20 roll, can I just switch my 3 and X markers? Or do both have to go on completely different cards? I think its the former, but I am not positive.
awesomeunleashed
June 23rd, 2012, 07:32 PM
Glyph of Xipta question: say I have Order Markers 1, 2, and 3 on the Krav Maga, and X on Agent Carr. If the opponent makes the d20 roll, can I just switch my 3 and X markers? Or do both have to go on completely different cards? I think its the former, but I am not positive.
"...Each Order Marker must be placed on a different card... than it was removed from..."
Emphasis in bold. Do you think this is clarification-worthy, or more of a RTFC?
Arch-vile
June 23rd, 2012, 10:45 PM
Rtfc I think, but I was just making sure. I don't think it confused anyone else.
Xotli
June 24th, 2012, 09:55 PM
Glyph of Xipta question: say I have Order Markers 1, 2, and 3 on the Krav Maga, and X on Agent Carr. If the opponent makes the d20 roll, can I just switch my 3 and X markers? Or do both have to go on completely different cards? I think its the former, but I am not positive.
"...Each Order Marker must be placed on a different card... than it was removed from..."
awesomeunleashed is correct, of course.
awesomeunleashed
June 27th, 2012, 02:24 PM
Any thoughts about the color-coding? The regular color is perfect, but I don't like the TG color. Unfortunately, it was the closest color to the TGs that I thought was reasonably legible. If anyone sees a better color that I missed, I'm all ears.
ZBeeblebrox
June 27th, 2012, 02:27 PM
Any thoughts about the color-coding? The regular color is perfect, but I don't like the TG color. Unfortunately, it was the closest color to the TGs that I thought was reasonably legible. If anyone sees a better color that I missed, I'm all ears.
How about SIENNA ...not exaclty gold...but better than orange or yellow.
awesomeunleashed
June 27th, 2012, 02:36 PM
Any thoughts about the color-coding? The regular color is perfect, but I don't like the TG color. Unfortunately, it was the closest color to the TGs that I thought was reasonably legible. If anyone sees a better color that I missed, I'm all ears.
How about SIENNA ...not exaclty gold...but better than orange or yellow.
Glyph
Glyph
I'm afraid those are too close together for me...
Though I could do that and change the regulars to Red...
Glyph
Glyph
Eh, I like that less than the current set-up...
Arch-vile
June 27th, 2012, 02:58 PM
The current colors are the best, imo.
The glyph of lava resistant is great. It's something that feels right at home with the other WotC treasure glyphs. I could see maps being built around the Gross glyph and this new treasure glyph.
Walking on water and safe lava?! Cats and dogs living together?! Chaos! :D
dok
June 27th, 2012, 04:28 PM
I agree, the current colors are good.
And yes, Frosa and the GoLR are both very scenario-friendly. The other two glyphs, Holdir and Xipta, are more oriented towards tournament play.
heroscaper2010
June 27th, 2012, 09:14 PM
Question #1: Can Heroic Attack be used with Common Heroes? I didn't think commons could pick it up. Or is it if any Uncommon/Unique hero has it commons can use it too?
Question #2: If my hero has Freeze, all water spaces turn to normal ices spaces, not just the one the hero is standing on?
If yes to both of these, great work C3V! I want to get some of these figures you guys have put out. Though right now I'm grounding myself from spending anymore money on HS.
Killometer
June 27th, 2012, 09:22 PM
Holdir and Frossa are both power glyphs, not treasure glyphs.
heroscaper2010
June 27th, 2012, 11:07 PM
I seriously just said this to myself:
"Did I not notice that?"
*Checks OP to see*
:oops:, :duh:
Killometer
August 8th, 2012, 03:27 AM
Old news by now, but Holdir was in the pool for Valley War II (http://www.heroscapers.com/community/showthread.php?t=40634) (along with Valda, Wannok, Dagmar and Lodin) and it fit in perfectly. It hit in the final round of the day I played against Jerry22 who was running a Death Knights+Dumutefs army, so it was great for him against my Microcorp+Anubians army, but even on the receiving end it didn't seem overpowered.
awesomeunleashed
October 30th, 2012, 04:42 PM
Updated with comprehensive new FAQ for Xipta (thanks dok!).
Arrow Grut
February 3rd, 2013, 08:20 PM
Following the ruling of if you start on a lava space you don't have to roll that happened recently, does that mean that if you drop the lava gem, and your on a molten lava space, you do not have to roll for molten lava damage unless you move onto another one, correct?
awesomeunleashed
February 3rd, 2013, 08:58 PM
Following the ruling of if you start on a lava space you don't have to roll that happened recently, does that mean that if you drop the lava gem, and your on a molten lava space, you do not have to roll for molten lava damage unless you move onto another one, correct?
Yes, you only have to roll when you enter the space (which has nothing to do with "no roll if you start the game there"). Of course, dropping the glyph on a molten lava space would also destroy it, oddly enough... :lol:
capsocrates
February 3rd, 2013, 09:05 PM
Following the ruling of if you start on a lava space you don't have to roll that happened recently, does that mean that if you drop the lava gem, and your on a molten lava space, you do not have to roll for molten lava damage unless you move onto another one, correct?
Yes, you only have to roll when you enter the space (which has nothing to do with "no roll if you start the game there"). Of course, dropping the glyph on a molten lava space would also destroy it, oddly enough... :lol:
Glyphs are destroyed if dropped on molten lava?
MegaSilver
February 3rd, 2013, 09:56 PM
Following the ruling of if you start on a lava space you don't have to roll that happened recently, does that mean that if you drop the lava gem, and your on a molten lava space, you do not have to roll for molten lava damage unless you move onto another one, correct?
Yes, you only have to roll when you enter the space (which has nothing to do with "no roll if you start the game there"). Of course, dropping the glyph on a molten lava space would also destroy it, oddly enough... :lol:
Glyphs are destroyed if dropped on molten lava?
No.
awesomeunleashed
February 3rd, 2013, 11:14 PM
Following the ruling of if you start on a lava space you don't have to roll that happened recently, does that mean that if you drop the lava gem, and your on a molten lava space, you do not have to roll for molten lava damage unless you move onto another one, correct?
Yes, you only have to roll when you enter the space (which has nothing to do with "no roll if you start the game there"). Of course, dropping the glyph on a molten lava space would also destroy it, oddly enough... :lol:
Glyphs are destroyed if dropped on molten lava?
No.
Mostly wrong.
Can Treasure Glyphs be dropped onto Molten Lava tiles?
No. Glyphs cannot be placed on Molten Lava tiles, so Treasure
Glyphs cannot either.
They are destroyed if dropped on Molten Lava, but (as I didn't know a minute ago) can't be dropped there at all except by death.
Xotli
February 4th, 2013, 04:02 AM
Can Treasure Glyphs be dropped onto Molten Lava tiles?
No. Glyphs cannot be placed on Molten Lava tiles, so Treasure
Glyphs cannot either.
They are destroyed if dropped on Molten Lava, but (as I didn't know a minute ago) can't be dropped there at all except by death.
Well, the FAQ says they can't be placed on Molten Lava tiles. Is that different from not being able to be dropped there? I'm not sure ... I sort of interpreted that to mean "cannot be placed during game board setup." But perhaps I'm wrong and they are equivalent.
However, either way, I'm not sure that's the same as saying it's destroyed if you drop it there. I'd love to hear other opinions though.
awesomeunleashed
February 4th, 2013, 10:28 AM
Well, the FAQ says they can't be placed on Molten Lava tiles.
That was a quote from the FAQ. It says "dropped," not "placed." :p
However, either way, I'm not sure that's the same as saying it's destroyed if you drop it there.
Well, that would mean it's destroyed when you drop it there (where else could it go?), but you can only drop it there by dying.
Zahza1234
February 11th, 2013, 11:12 AM
These are really cool glyphs, I was thinking if maybe someone could add something that effects Castle and Jungle space? Just an idea.
Fi Skirata
February 11th, 2013, 11:45 AM
Well, the FAQ says they can't be placed on Molten Lava tiles.
That was a quote from the FAQ. It says "dropped," not "placed." :p
However, either way, I'm not sure that's the same as saying it's destroyed if you drop it there.
Well, that would mean it's destroyed when you drop it there (where else could it go?), but you can only drop it there by dying.
I thought you could put Treasure Glyphs down (mainly for the purpose of transferring them), without dying?
awesomeunleashed
February 11th, 2013, 11:52 AM
Well, the FAQ says they can't be placed on Molten Lava tiles.
That was a quote from the FAQ. It says "dropped," not "placed." :p
However, either way, I'm not sure that's the same as saying it's destroyed if you drop it there.
Well, that would mean it's destroyed when you drop it there (where else could it go?), but you can only drop it there by dying.
I thought you could put Treasure Glyphs down (mainly for the purpose of transferring them), without dying?
Yes, but if you had actually read the discussion, you would have seen the FAQ entry that I posted that says you can't drop TGs on Molten Lava, which is what we were talking about. :p
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