Double Oak
May 20th, 2006, 10:14 AM
If this have already been discussed, please tell me where and thank you in advance.
In the past, in team games with buds, we have played that if one of your teamates is on a glyph it only affects his characters (unless it is wind or another that specifically says it affects all). On Gamedays I have seen that others play where a glyph helps the whole team, i.e. if one member is on the attack +1, all players on that side benefit.
Am curious what others take is on this as I think I am against it but may not have it thoroughly thought it through. We played a team game recently and had the defense +2 glyph in the game and gave the benefit to the whole side and boy did that alter the game (never thought Orcs at height could take some doing to kill).
What I like about the glyph being player specific is that it doesn't drastically switch the balance of power from one team to another and then you have to strategically decide among your teamates who should be on it.
Thoughts?
In the past, in team games with buds, we have played that if one of your teamates is on a glyph it only affects his characters (unless it is wind or another that specifically says it affects all). On Gamedays I have seen that others play where a glyph helps the whole team, i.e. if one member is on the attack +1, all players on that side benefit.
Am curious what others take is on this as I think I am against it but may not have it thoroughly thought it through. We played a team game recently and had the defense +2 glyph in the game and gave the benefit to the whole side and boy did that alter the game (never thought Orcs at height could take some doing to kill).
What I like about the glyph being player specific is that it doesn't drastically switch the balance of power from one team to another and then you have to strategically decide among your teamates who should be on it.
Thoughts?