View Full Version : Generals?
steelwolf
May 19th, 2006, 07:52 PM
will hasbro ever release generals?(jandar, utgar, etc.) i think that would be awesome. probably the final wave. any thoughts?
netherspirit
May 19th, 2006, 07:54 PM
I hope not.
Alastair MacDirk
May 19th, 2006, 09:24 PM
Yeah, the release could be in the form of costumes that each "general" that controls that army would have to wear. Utgar general could have one of those Prussian Army helmets with the steel spike on top. Vydar would have some Agent Carr type glasses. Etc. What would each general wear? That should be the thread.
feekonea
May 19th, 2006, 11:46 PM
me too, I don't want that to happen.
jcb231
May 19th, 2006, 11:52 PM
I would like to see Generals.
Many folks assume they would have to be some sort of uber-unit and unbalance the game, but why would that be so? Why couldn't they just be a really great, high point value support troop that enhances a themed army? Something hovering around the 200 point range, maybe 225 max.
SyvarrisX
May 20th, 2006, 12:42 AM
I do not think i would like them that much. I thought that I was the general when i play.
morgonis
May 20th, 2006, 12:51 AM
I do not think i would like them that much. I thought that I was the general when i play.
we pick the army, we place the order markers, we decide what the unit(s) will do on thier turn.....they have generals in the game :)
as for a unit to place on the board....what would be the real point? it would have to change the dynamics of the game alot, imagine, Utgar is dead..grats Jandor, game over....would go from armys battles to B-Lineing for the General.
just my opnion of course, but no real gain to the game with a targatable general that would have to end the game when he died.
jcb231
May 20th, 2006, 12:59 AM
Why would the game have to end when the general died?
I think that's the other reason lots of people don't want generals...they read too much into the fiction. No reason at all why we can't have a piece that represents the general. If you want to think that "you are the general" just don't buy that expansion if it bothers you. Lots of us DO think that it would be fun to have the general on the field....the scenario possiblities are huge, and it would be nice to have something that encourages themed armies, as there is very little reason to play "all Utgar" or "all Jandar" or so on now.
R˙chean
May 20th, 2006, 01:08 AM
How about a piece that emodies the spirirt, the character, the will of the general?
like a field leutenant... one who represents the furtherance of the general ...one clearly bearing the symbol of the general but not the general himself...figures that capture the essence of each general's army.
i think having the actual generals on the field would feel altogther cheesy
morgonis
May 20th, 2006, 01:22 AM
ok picture this, when is the last time you saw the ruler of a nation up in the front lines ready for battle?.....and then for added bonus, site me ocurances where EVERY ruler from EVERY nation involved was up in the battle and not directing things from afar?
i realize some suspension of disbelief is required to play on a field where vikeings and cyborgs clash, but to toss in the element of the rulers takeing the fore, would utterly kill it for me....besides if you REALLY want a general but dont expect some 600 point ubber bad ass god of a card....pick any unique hero, shazam hes a general :)
atleast in the case of Utgar i doubt he elads cause he has a silver tongue, he leads because either A) he can kill any one that trys to take his throne bcause he is in fact a borderling diety if not a actual god....or B) he IS a sivelr tongued devil with absolutly no combat skill whatsoever, sure he may boost the trops but a 2 health 1 defense leader is only gonna last so long hehe
Agent Minivann
May 20th, 2006, 02:24 AM
Vydar would have some Agent Carr type glasses.
You mean these?
http://www.matrixhookup.com/matrix-sunglasses/morpheus-sunglasses.htm
ArchonShiva
May 20th, 2006, 08:27 AM
ok picture this, when is the last time you saw the ruler of a nation up in the front lines ready for battle?.....and then for added bonus, site me ocurances where EVERY ruler from EVERY nation involved was up in the battle and not directing things from afar?Er.. I'd normally see your point, but Valhalla and Valkyries are from norse mythology. A viking l;eader *not* taking to the fight would be in deep trouble indeed.
endpawn
May 20th, 2006, 08:58 AM
Anyone think they will ever release a new faction?
Feng Shui
May 20th, 2006, 11:04 PM
Anyone think they will ever release a new faction?
I was under the impression there were supposed to be 6 generals, one of which there's nothing out there for... that I know of at least.
Read Thormun's Journal on the main Heroscape website. It kinda made things line up for me with the story of the whole thing... and why I've got 2,000 points worth of Utgar pieces and <700 points for Einar.
jcb231
May 21st, 2006, 12:39 AM
ok picture this, when is the last time you saw the ruler of a nation up in the front lines ready for battle?.....and then for added bonus, site me ocurances where EVERY ruler from EVERY nation involved was up in the battle and not directing things from afar?
i realize some suspension of disbelief is required to play on a field where vikeings and cyborgs clash, but to toss in the element of the rulers takeing the fore, would utterly kill it for me....besides if you REALLY want a general but dont expect some 600 point ubber bad ass god of a card....pick any unique hero, shazam hes a general :)
atleast in the case of Utgar I doubt he elads cause he has a silver tongue, he leads because either A) he can kill any one that trys to take his throne bcause he is in fact a borderling diety if not a actual god....or B) he IS a sivelr tongued devil with absolutly no combat skill whatsoever, sure he may boost the trops but a 2 health 1 defense leader is only gonna last so long hehe
Not a student of history I see.....Generals used to take the field all the time in ye days of olde. How else would you command troops with any amount of precision in the days before electronic communication and other such wonders?
Washington, Lee, Grant, Alexander, Napoleon, etc etc....they all took the field many times. Heck, even Rommel took to the desert with his troops as late as WWII.
jcb231
May 21st, 2006, 01:57 AM
ok picture this, when is the last time you saw the ruler of a nation up in the front lines ready for battle?.....and then for added bonus, site me ocurances where EVERY ruler from EVERY nation involved was up in the battle and not directing things from afar?
i realize some suspension of disbelief is required to play on a field where vikeings and cyborgs clash, but to toss in the element of the rulers takeing the fore, would utterly kill it for me....besides if you REALLY want a general but dont expect some 600 point ubber bad ass god of a card....pick any unique hero, shazam hes a general :)
atleast in the case of Utgar i doubt he elads cause he has a silver tongue, he leads because either A) he can kill any one that trys to take his throne bcause he is in fact a borderling diety if not a actual god....or B) he IS a sivelr tongued devil with absolutly no combat skill whatsoever, sure he may boost the trops but a 2 health 1 defense leader is only gonna last so long hehe
Study your history...generals often took the field up until modern communications and multi-front, multi-battle wars made that obsolete and dangerous.
maxdemian30
May 22nd, 2006, 11:48 AM
I would like to see really HUGE avatars of the 6 generals, VERY expensive game-wise (perhaps only available for 1000+ point battles) but cool to collect and showcase in the shelf.
TheRealQ
May 22nd, 2006, 04:35 PM
I would like to see really HUGE avatars of the 6 generals, .
Remember, the generals are only Kyries and/or ArchKyries who drank from a wellspring and became ValKyries. They should only be as big as the other Kyries, 5 or 6 medium.
Feng Shui
May 22nd, 2006, 05:32 PM
True. If you read Thormun's journal, you can see that a General would probably a size bigger than a Sentinel with bigger wings.
maxdemian30
May 22nd, 2006, 05:39 PM
But I was not refering to them, but to their avatars. I agree on the idea that they should never be fielded on the game themselves.
Teamski
May 22nd, 2006, 05:41 PM
True. If you read Thormun's journal, you can see that a General would probably a size bigger than a Sentinel with bigger wings.
I don't agree. If you see Jandar in the cartoons, he is an average sized football player.....
-Ski
maxdemian30
May 22nd, 2006, 05:43 PM
True. If you read Thormun's journal, you can see that a General would probably a size bigger than a Sentinel with bigger wings.
I don't agree. If you see Jandar in the cartoons, he is an average sized football player.....
-Ski
That is true. Forget then about huge avatars and that.
dickflea
May 22nd, 2006, 06:17 PM
A part of me would like to see the general BUT the other part says that if they do come out it would only spoil the mystery of the game.
maxdemian30
May 22nd, 2006, 06:21 PM
And it could happen to HS what happened to Warhammer and W40K, that big, expensive miniatures win battles alone and overcome any other multiple-unit squad you can field.
shakey_snake
May 22nd, 2006, 07:00 PM
Not a student of history I see.....Generals used to take the field all the time in ye days of olde. How else would you command troops with any amount of precision in the days before electronic communication and other such wonders?
Washington, Lee, Grant, Alexander, Napoleon, etc etc....they all took the field many times. Heck, even Rommel took to the desert with his troops as late as WWII.You the player are supposed to play the role of the generals. They are taking the field: AS YOU.
Teamski
May 22nd, 2006, 09:10 PM
I'll be completely honest, I would personally love to see a figure set of all of the Generals. I think it would complete the game. Yes, we are the generals, but there is nothing wrong with having a figure represent the player! A nice detailed set of the 5 generals would be a very nice addition.
-Ski
jcb231
May 23rd, 2006, 01:12 AM
Not a student of history I see.....Generals used to take the field all the time in ye days of olde. How else would you command troops with any amount of precision in the days before electronic communication and other such wonders?
Washington, Lee, Grant, Alexander, Napoleon, etc etc....they all took the field many times. Heck, even Rommel took to the desert with his troops as late as WWII.You the player are supposed to play the role of the generals. They are taking the field: AS YOU.
That's just your interpretation....why can't Generals be figures? In chess, the King is on the board....
Basementeer
June 3rd, 2006, 04:38 PM
I say NO
With any luck there will never be a "final wave" of HS
With less luck the generals will never, should never, and couldn't ever be released. They would be the following
-expensive (pointwise)
-EXTREMELY CHEAP (Stat-wise)
-impossible to kill
they would drain the fun out of the game, ppl!
jcb231, generals in REAL wars did fight, true...
but they were just as good as soldiers, maybe smarter.
In HS, a general could probably take 20 bullets.
a soldier could take 1
In the real world, a general could take 1-3 bullets
a soldier could take 1-3
well, once again ive gone and posted my life story...
time for a nap...
shakey_snake
June 3rd, 2006, 04:40 PM
In chess, the King is on the board.... That's just your interpretation.
maxdemian30
June 4th, 2006, 02:10 PM
In chess, the King is on the board.... That's just your interpretation.
Shakey snake, the king IS on the board. That cannot be refuted.
shakey_snake
June 4th, 2006, 02:25 PM
In chess, the King is on the board.... That's just your interpretation.
Shakey snake, the king IS on the board. That cannot be refuted.that depends solely on your interpretation of "on"
maxdemian30
June 4th, 2006, 03:22 PM
In chess, the King is on the board.... That's just your interpretation.
Shakey snake, the king IS on the board. That cannot be refuted.that depends solely on your interpretation of "on"
Is this a logic test? The king is on the board until the game ends. He cannot be underneath or beside the board. Nevertheless, the original commentary "the king is on the board" meant that it participates in the battle. Any other interpretation, or syntactical argument, is out of place.
shakey_snake
June 4th, 2006, 03:27 PM
Is this a logic test?No, this is me messing with the buttons of the pro-general figs crowd.
maxdemian30
June 4th, 2006, 03:35 PM
Is this a logic test?No, this is me messing with the buttons of the pro-general figs crowd.
Oh, you were only messing with the "crowd". How funny.
shakey_snake
June 4th, 2006, 03:44 PM
:rofl:
Watching someone get irritated by very obviously flippant comments is ammusing. :poke:
that depends solely on your interpretation of "on"
seriously, what drives someone to respond to that? :eat: :rofl:
negation
June 4th, 2006, 05:35 PM
I think generals would have to be like 300pts each and if you picked one of them all of your followers should get a variety of bonuses like atk and def +1 or sumthing.
I think generals would be cool :pray:
KeeperOfPeace
June 4th, 2006, 05:54 PM
I don't really see the issue with having teh Generals in the game. We would be able to do so many other scenarios with them. And whoever said that the generals are some kind of monster warrior killing everyone in their way? These guys aren't Sauron from LOTR. They are wiser yes, but they are not always going to be super strong pieces.
Me, I almost always take faction pure, or nearly faction pure. I do not take armies like Raelin and Mimring. They would never fight along side one another. I simply prefer taking armies that seem right. So for me, I don't take pieces that can give me a better chance at winning. That would get boring real fast.
And maybe not all of the Generals are strong. I think it would be awesome if they were all good at different things. Maybe Jandar could be strong, and Ullar real fast. Einar may have great defense.
I know many disagree with me, and I do see their points. It could be bad to have them, maybe they could restrict them from tournaments. Or maybe they just cannot be played unless you play general pure. That way it would cut down on cheese players.
About the scenario possibilities, you could do one game where you must protect Jandar inside the castle. That would be awesome as a game type.
-Zim-
June 4th, 2006, 06:32 PM
I don't really see the issue with having teh Generals in the game. We would be able to do so many other scenarios with them. And whoever said that the generals are some kind of monster warrior killing everyone in their way? These guys aren't Sauron from LOTR. They are wiser yes, but they are not always going to be super strong pieces.
Me, I almost always take faction pure, or nearly faction pure. I do not take armies like Raelin and Mimring. They would never fight along side one another. I simply prefer taking armies that seem right. So for me, I don't take pieces that can give me a better chance at winning. That would get boring real fast.
And maybe not all of the Generals are strong. I think it would be awesome if they were all good at different things. Maybe Jandar could be strong, and Ullar real fast. Einar may have great defense.
I know many disagree with me, and I do see their points. It could be bad to have them, maybe they could restrict them from tournaments. Or maybe they just cannot be played unless you play general pure. That way it would cut down on cheese players.
About the scenario possibilities, you could do one game where you must protect Jandar inside the castle. That would be awesome as a game type.
This guy needs a job at Hasbro.
As for my take it's almost completely the same as Keeper. I think it would the help the game (for me anyways) by haveing a leader for the army I choose when I play. I play by faction so having someone to be the leader of that army helps me get deeper into the game and make it more enjoyable.
Miniature Geek
June 4th, 2006, 09:12 PM
I'm just going to add my two cents, even though I'll probably end up having to defend this.
Why can't people just let the people who want to have generals talk about? Why does their always seem to be a group (this has happened in threads aside from this one) where people who want to discuss something find themselves having to defend why they want to have it?
I think generals would be cool. Yes I see my self as a general, but that doesn't mean a model of the generals wouldn't be nice to have. There are a few units I've bought that I haven't used just because of the way they look, why can't this be any different.
maxdemian30
June 4th, 2006, 09:14 PM
I'm just going to add my two cents, even though I'll probably end up having to defend this.
Why can't people just let the people who want to have generals talk about? Why does their always seem to be a group (this has happened in threads aside from this one) where people who want to discuss something find themselves having to defend why they want to have it?
I think generals would be cool. Yes I see my self as a general, but that doesn't mean a model of the generals wouldn't be nice to have. There are a few units I've bought that I haven't used just because of the way they look, why can't this be any different.
Absolutely.
KeeperOfPeace
June 4th, 2006, 11:51 PM
This guy needs a job at Hasbro.
Thank you Zim for your very kind words.
I have never ever seen myself as the general of whatever side I am playing. I always see it as I am some commander that has a certain number of units under my command and I must win the coming battle. When I played Mechwarrior, I never thought I was Tara Campbell just because I took Highlander pieces. Or Jacob Bannson when I took Bannson Raider pieces.
Maybe some or even most of you have seen yourself as Utgar when you field those minions, or Ullar when the vipers crushed your opponents Romans. But, if you guys felt as though you were the actual general, did you only play faction pure? And if so, what would be so wrong with having a piece that is you on the field? Think about it, instead of just commanding an army from the sidelines, you as Utgar could actually be in the fray slaying Tarn Vikings by your hand. Or you could be Jandar delivering piece through the land from his mighty blade. This thought alone brings out an entirely set of new thoughts, ideas, strategies, maps, and FUN.
Granted, Hasbro set it up in the beginning so that you could be the general if you wanted. Or you could view it like me. This game is all about customisation and creating new battle fields. For those that like to mix and match armies, they may or may not wish to have generals in the mix. I am not saying it is wrong to mix and match, enjoy doing it myself, just some do it to the extreme. Taking whatever gets them that much closer to the win is their choice. And I know people are doing it, because if they didn't, we wouldn't have threads that ask how to beat a certain strategy.
This game has plenty of pieces that would entirely whoop any one of the given generals. That is one of the greatest things about this game. It is severly balanced. Even some times to the point where I get frustrated because of that lol! :)
Hasbro is very good at what they do, they have been around for a long time. They also own the Star Wars miniatures game, which is another game I find to be very balanced, yet can be cheesed out by players that desire to win more than make it fun.
So I have seen both sides, and I still think that having the 5 generals would be an awesome asset to the game.
___________________________________________________________
And I agree with Miniature Geek. I understand everyone has their own mind, and everyone at least on here has free speech. Yet, why does it seem that many people just will flat out disagree with you on nearly any subject? Maybe there just is really a lot of people who disagree with you and just wish to convey their thoughts, not really to come down on the orginal poster.
Now, please do not think I don't want to hear what the nay sayers have to say. In fact, I am often one of them, I just see a large amount of it. If I see a bunch of people saying they think an idea is dumb, or whatever, I don't need to jump on the pile even more and say how I disagree after the thread is already 3 pages or more long. Just take that into consideration.
jcb231
June 5th, 2006, 11:19 PM
I'd love to see those generals, and I agree with KOP that they wouldn't have to be, nor should they be, uber-units. Solid 150-200 pointers, perhaps. Maybe more, maybe less....it could vary by general, as they need not all be the same cost.
Utgar should be the most powerful piece in his army. I'd imagine a guy like that would rule by fear....anyone steps out of line, he puts the hurt on them. I'd think his powers should be all about the offensive....attack enhancements, deadly strike, those sorts of things would be his forte...perhaps some sort of blood-sucking ability to drain the very souls from his foes? Dripping in blood....fanged and horned.
Jandar should be heroic and strong. Defense-oriented. Noble, perhaps armour clad. Able to shrug off many attackers, and hold a position well, while drawing on the stregths of those loyal troops around him. A true champion.
Ullar should be a female, I think....perhaps a ranged figure with a longbow. Healing perhaps. Revive perhaps. Movement boosts? Mobile and agile and all about the well-being of her army. She's everywhere at once, and always puts herself in the line of fire to help her own troops. Maybe her spirit lives on after death, inspiring her troops to bigger and better things.
Vydar....tricky. Very tricky. Game-manipulating. Order markers fly around and rearrange themselves....initiative is snatched from your grasp. Dice are re-rolled, opponent's attacks hit the wrong figures, that sort of thing. Get a solid hit on him and down he goes....question is, can you get that hit before he rots your mind?
Einar...the noble warrior. Battle-hardened.....the ultimate melee kyrie. Able to lead soldiers with ease and fight off swarms in hand-to-hand combat. Not the best against ranged units or magic or trickery. A general simply because he's the biggest and strongest of his tribe. Rules through honor and tradition.
Feng Shui
June 6th, 2006, 03:31 AM
That's pretty inventive jcb... if there was some rumor of generals coming out I'd like to see something like that implemented. A very diverse skill for each... something that really characterizes the army as a whole.
Ah well, always fun to think about. :roll:
thebigcurve
June 8th, 2006, 02:41 AM
Interestingly, from an historical perspective, in the Battle of Hastings, after the tide had turned in favor of William of Normandy, Harold of Wessex was shot in the eye and any and all resistance by the Saxons quickly came to a halt. Rulers in the field was quite common before war became all about technology.
Although I have just started playing HS, I think it would be an interesting addition to include the generals. I especially like the idea of each general's personality and leadership style being made a part of his/her advantages or disadvantages.
Jboy
June 8th, 2006, 06:30 PM
I had always thought of the players actually playing the game as being the Generals. But reading what you guys have said, I think it would be cool to have some General units or at least some General specific commander type units.
I agree they should each have some kind of power that shows there style and enhances all the units that follow that general. I think something encouraging themed armies would be great.
I don't think they would have to be big, point expensive, and Godlike figs. As someone else said they are just Kyries who drank from a wellspring and became ValKyries. Though, maybe a single based large size Kyrie look would be cool.
As far as I know the only power they have is the ability to summon warriors across time and space into the world of Valhalla. So maybe they could summon a 100 points worth of figs not already chosen that are loyal to them or maybe they could have a multiple summoning power. ( That would give those of us on the Summoning thread some more to argue about. :wink:)
as for a unit to place on the board....what would be the real point? it would have to change the dynamics of the game alot, imagine, Utgar is dead..grats Jandor, game over....would go from armys battles to B-Lineing for the General.
just my opnion of course, but no real gain to the game with a targatable general that would have to end the game when he died.
I am intrigued by this idea as well. I agree with jcb231 the game shouldn't just end when a General or leader is killed. That would cause exactly what morgonis is talking about, but I can still argue that seeing your General or high commander fall in battle would be bad for the troops. I was thinking you could word it as a power that works like Mass Curse but only affects that Generals loyal figs. Something like:
Crushed Morale
If Jandar falls in battle roll a d20 for each Jandar loyal figure you control. If you roll a 1-10 the figure retreats from the battlefield and is destroyed. If you roll 11-20 the figure may continue fighting as normal.
This would make commanders very important, as they should be, but not an automatic winner. It would hopefully keep everyones only strategy from being...
Kill that General!! :johnwoo2: :johnwoo2: :johnwoo2: :passout: <----- General Pac Man
jcb231
June 8th, 2006, 06:40 PM
I think that might be a bit too powerful....50/50 chance of death? Ouch. Maybe something a little less severe. 10% chance?
Jboy
June 8th, 2006, 07:03 PM
I think that might be a bit too powerful....50/50 chance of death? Ouch. Maybe something a little less severe. 10% chance?
Yeah I was just throwing that out there. 50/50 is pretty harsh.
I would want it to be severe enough that you should fear losing your commander though. And it may help balance him better. If he has a power that enhances every unit in your army it makes since his loss would be a sever blow to that entire army.
Maybe 1-5 they die, 6-20 no worries?
Are there any custom units out there meant to be leader types on this grand of a scale? I havent seen any in my browsing, but there are so many to look at on here. I would love to see them if so.
morgonis
June 9th, 2006, 05:54 PM
i can see the draw of the Generals, and some of them would have to be godlike,,,Utgar for example, pretty much rules through "might means right"(atleast thats how i basically see it) which means he would have to be the strongest figure or close to the strongest of the Utgar armies.
and on the offchance the ever bring out generals they would have to be highish priced just to prevent them from being drafted for everysingle game...one thing thats kept HS going is the fact that in a given game armies from the MS and all 4.5 waves are seen on the field....adding generals would change that i would think...
but to constructive thoughts....would want to make thier powers troop dependent, useing Utgar again...if your 100% of your army is Utgar you get these abilities, if 75-99% of your army is Utgar you get....then 50-74% and 1-49%...any troops of Jandor or Ullar in your army get these negatives...
be a way to keep your armys focused on sides, and of course cant have more then 1 general per army, and no general can be had by more then 1 person per game...ie: 4 players, still only one Utgar allowed on the field.
might want to slide in a small "loophole" in the case of Utgar though, any creature mindshackled is treated as a servent of Utgar.
and of course the rest of the suggestions can apply to any of the 5 generals.
and as a sidenote, nothings stopping anyone from dropping a piece on the board calling it Jandor, tossing some basic stats on it and useing it in one of the erlier posters suggestion of placeing Jandor in a tower and keeping him alive, just for a test run of course.
ArchonShiva
June 12th, 2006, 09:59 AM
300 points doesn't have to be uber-powerful and unkillable: it could also be interesting support powers. We already have their lieutenants: Marcus, Venoc Warlord, Su-Bak-Na: the units that command the sub-factions and give them minor but interesting boosts. Generals could do just that, really.
Vydar giving, say, +1 Move, and +1 Range to every Vydar unit on the board, +1 defense if they are all Vydar, and +1 attack to Vydar units within 4 spaces. With the implied flying included, he/she won't need need amazing stats to boost the cost up to 300 points.
maxdemian30
June 12th, 2006, 12:19 PM
300 points doesn't have to be uber-powerful and unkillable: it could also be interesting support powers. We already have their lieutenants: Marcus, Venoc Warlord, Su-Bak-Na: the units that command the sub-factions and give them minor but interesting boosts. Generals could do just that, really.
Vydar giving, say, +1 Move, and +1 Range to every Vydar unit on the board, +1 defense if they are all Vydar, and +1 attack to Vydar units within 4 spaces. With the implied flying included, he/she won't need need amazing stats to boost the cost up to 300 points.
For 300 points I would see interesting a single +1 Stat boost to all faction members, a different Stat per general, with a counter-effect in case he dies: 1-5 in 20 chance of losing one Life, losing a turn, etc.
Tiberius
June 12th, 2006, 02:49 PM
What I think would be pretty cool is not so much General figures but General cards used like glyphs or some army enhancer that gives you 1-3 cool yet minor powers usuable once per round. One card per general and each person gets to pick a card before drafting. Each card would give you specific limits or enhancements to drafting, etc.
maxdemian30
June 12th, 2006, 03:43 PM
What I think would be pretty cool is not so much General figures but General cards used like glyphs or some army enhancer that gives you 1-3 cool yet minor powers usuable once per round. One card per general and each person gets to pick a card before drafting. Each card would give you specific limits or enhancements to drafting, etc.
Great idea!
ArchonShiva
June 13th, 2006, 01:19 PM
For 300 points I would see interesting a single +1 Stat boost to all faction members, a different Stat per general, with a counter-effect in case he dies: 1-5 in 20 chance of losing one Life, losing a turn, etc.Marcus gives a +1 to Soldiers for 120 points, and Taelord gives +1 Attack to everyone within range for 180 points, Raelin +2 defense for 80 points. Some units have +1 built-in defense for compatible personalities. Glyphs give your whole army +1 or +2 to a certain stat. At 300 points, the General must be better than that, especially better than a single stat bonus. Unless we want the to have Jotun-like stats (I'd see them as a basic Life 6, Move 5, Attack/Defense 4, with some minor tweaks by general).
Well, that's how I see it anyway.
netherspirit
June 13th, 2006, 01:22 PM
Marcus gives a +1 to Soldiers for 120 points
My Marcus only costs 100 :)
maxdemian30
June 14th, 2006, 05:03 AM
[quote=maxdemian30]For 300 points I would see interesting a single +1 Stat boost to all faction members, a different Stat per general, with a counter-effect in case he dies: 1-5 in 20 chance of losing one Life, losing a turn, etc.Marcus gives a +1 to Soldiers for 120 points, and Taelord gives +1 Attack to everyone within range for 180 points, Raelin +2 defense for 80 points. Some units have +1 built-in defense for compatible personalities. Glyphs give your whole army +1 or +2 to a certain stat. At 300 points, the General must be better than that, especially better than a single stat bonus. Unless we want the to have Jotun-like stats (I'd see them as a basic Life 6, Move 5, Attack/Defense 4, with some minor tweaks by general).
The idea is to add a +1 bonus to everyone in your faction, not depending on type, range or any other matter. It would be equivalent to a glyph. This would be the main ability of every general, but I would add one or two more specific abilities.
Tiberius
June 14th, 2006, 07:50 AM
I agree, the general, even if he was a figure, would have to have some encompassing powers for your whole army unless there wanted to make special rules for things like personalities (the people that dont follow thier authority figure, etc.)
ArchonShiva
June 14th, 2006, 07:54 AM
My Marcus only costs 100 :)Wanna trade?
The idea is to add a +1 bonus to everyone in your faction, not depending on type, range or any other matter. It would be equivalent to a glyph. This would be the main ability of every general, but I would add one or two more specific abilities.I'd really keep it to their own faction: it encourages army cohesion, and while you could draft two generals, you can't stack the bonuses.
I feel having the general on the field should seriously affect how you play. (Note that having any 200+ points figure on the field usually seriously affects how you play) However, I also feel that some bonuses just shouldn't exist: +1 attack to everyone sounds fine (a glyph does it), but if that +_1 attack can just stand far in the back, away from danger, then I've got a problem with it. It's like you give a player an attack glyph in their starting zone -- too effective (unless you're balancing a scenario).
jcb231
June 15th, 2006, 11:36 PM
Archon, nether's right....Marcus is only 100 points.
And I agree that faction-wide bonuses should be the domain of generals, but I don't think they have to be crazy +1 attack for everybody on the map kind of things.
Maybe +2 defense for all Jandar figures in R6 or some such. As well as other powers for the General figure itself.
Su-Bak-Na
June 16th, 2006, 12:36 AM
From my point of view they should make them as the last booster to Heroscape, and hopefully that will be a long time from now.
jcb231
June 16th, 2006, 12:41 AM
I don't want them to be the last booster....by that time the game will be fading and I think it would be more exciting to do it while the game has some solid popularity. If they do it too late they'd probably be crappy, as the good designers would have moved on.
ArchonShiva
June 16th, 2006, 08:51 AM
Archon, nether's right....Marcus is only 100 points.I know. But Einar has such puny units, I always imagine that at least his greatest lieutenant is priced decently... I mean, they don't even have a drogon and their cowboy is a puny 30 points (though totally worth every last one lof them...)
That said, I've always seen Raelin as Jandar's proxy.
Utgar: Tae
Ullar: Saylind or Venoc Warlord (I tend to stick the Kyries with the job)
Vydar: Sudema (can you believe these guys don't offer a single draft below 75 points!)
Revdyer
June 16th, 2006, 09:14 AM
It seems to me that with the worry about power creep (see the thread on that topic), adding super-powerful generals just pushes that game in the wrong direction. Even if there are no general figures, but general cards that increase everyone's stats, I'm not sure that would actually improve game play. My thought is that such across the board increases might well lessen the balance of the game (which, in my opinion, is one of the great strengths of HS). Using general cards might not change the balance, but, then, what would be the point of using them? They'd just be an additional rule to keep track of.
I don't want this to sound too negative. I like the game the way it is. I think it is a great hobby. So I don't want it messed up, and am therefore somewhat cautious about any major changes (other than new figures and terrain, of course). Adding in generals would be a major change no matter how it might be done. At least, that's my worry.
gorillanator
June 16th, 2006, 09:58 AM
I've always seen the leader of each this.
Utgar: Taelord
Jandar: Sgt. Drake
Einar: Marcus
Ullar: Charos
Vydar: Agent Carr
ArchonShiva
June 16th, 2006, 11:30 AM
I've always seen the leader of each this.
Utgar: Taelord
Jandar: Sgt. Drake
Einar: Marcus
Ullar: Charos
Vydar: Agent Carr
Sgt. Drake is a sarge, not a commander! I see him as a great hero, the kind of guy who goes all alone to rescue Super Joe, but he's not a leader.
I mean, if he were a natural leader, and good enough to deserve the Thorian blade, he'd have been higher ranmked by the time he got killed. I guess he just refused the promotions 'cause he likes the front.
Charos is a king, but I'm not sure dragons are leaders of troops so much, especially dragons from Icaria (where everyon and their cousin is a king, with Mimring the only apparent subject, so kings are unlikely to command huge armies -- otherwise Nilf and Braxas would be faction leaders too)
Ullar has a sizable Venoc component; Jandar by far the most Kyries (5 cards to Utgar's 2), Einar lots of Antiquity troops, and I think that these forces would rather follow a like leader than a starnge creature.
Agent Carr is an operative. Agents don't decide on policy, they enforce it. Sudema is a Queen. I'm going with her, though I feel I'm probably still waiting for the main Vydar lieutenant -- Vydar's ranks seem very incomplete yet.
That beign said, this is all in our heads. (which is not the same as pointless -- the point is that we enjoy discussing it.)
shakey_snake
June 16th, 2006, 11:42 AM
I've always seen the leader of each this.
Utgar: Taelord
Jandar: Sgt. Drake
Einar: Marcus
Ullar: Charos
Vydar: Agent Carr
Sgt. Drake is a sarge, not a commander! Yeah, but this is a skirmish game. Nothing wrong with a noncom leading.
jcb231
June 16th, 2006, 11:25 PM
Adding in generals would be a major change no matter how it might be done. At least, that's my worry.
If they're not super-powerful, I don't think it would be a major change. I think there's a real sticking point with lots of folks where the only way they can imagine a general is for him to be a minor god. I really don't think that has to be the way.
Revdyer
June 17th, 2006, 07:51 AM
I think there's a real sticking point with lots of folks where the only way they can imagine a general is for him to be a minor god. I really don't think that has to be the way.
I agree. The problem is that most people seem to picture the generals as, to use your words, "a minor god." It doesn't have to be that way, but that is the way it seems to usually go.
ArchonShiva
June 17th, 2006, 02:16 PM
I've always seen the leader of each this.
Utgar: Taelord
Jandar: Sgt. Drake
Einar: Marcus
Ullar: Charos
Vydar: Agent Carr
Sgt. Drake is a sarge, not a commander! Yeah, but this is a skirmish game. Nothing wrong with a noncom leading.As a leader on the field I reaklly see no problem with it, but leading the Jandar forces into battle (assuming the generals don't show up unto the field)? I dunno.
morbiddrummer
June 22nd, 2006, 12:28 PM
do you think they will ever come out with figures for Jandar, Utgar, Vydar, Einar and Ullar? if so I bet they will have insane stats. What do you think?
Su-Bak-Na
June 22nd, 2006, 12:29 PM
This is already being talked about on another thread.
MBSowards
June 22nd, 2006, 12:45 PM
And the answer is: You are Jandar, Utgar, Vydar, Einar, and Ullar.
So, no. They already released hundreds upon thousands of generals.
markwars
June 22nd, 2006, 03:47 PM
So they are going to make a figure of me? Sweet! :shock:
morbiddrummer
June 22nd, 2006, 11:28 PM
that would be funny. Most powerful hero EVER!!!!!!!!!!!!!!!!!
netherspirit
June 22nd, 2006, 11:31 PM
Merged.
vBulletin® v3.6.9, Copyright ©2000-2013, Jelsoft Enterprises Ltd.