View Full Version : Scape Posting
Endorphin
October 13th, 2006, 05:40 PM
This is the first time Ive posted but I visit the site often.
I've love everyones battlefields and tried to dig up some pix of some of the ones my friends and I have made, this is like three scapes ago.
Ill post more when (if) I find them
Any input would be great
http://i83.photobucket.com/albums/j285/Endorphin-Rush/Heroscape/JantoApr06174.jpg
http://i83.photobucket.com/albums/j285/Endorphin-Rush/Heroscape/JantoApr06173.jpg
http://i83.photobucket.com/albums/j285/Endorphin-Rush/Heroscape/JantoApr06167.jpg
http://i83.photobucket.com/albums/j285/Endorphin-Rush/Heroscape/JantoApr06165.jpg
http://i83.photobucket.com/albums/j285/Endorphin-Rush/Heroscape/JantoApr06164.jpg
http://i83.photobucket.com/albums/j285/Endorphin-Rush/Heroscape/JantoApr06163.jpg
http://i83.photobucket.com/albums/j285/Endorphin-Rush/Heroscape/JantoApr06162.jpg
yagyuninja
October 13th, 2006, 06:18 PM
Welcome! Keep posting!
The map is pretty awesome, and you show off quite the heroscape pedigree in those pics...I see shiny water, Nerak, Hawthorne, custom units, custom terrain (real nice columns I might add), and a huge castle. 8)
What is the blank space around the edges of the map for? Multiple starting zones?
EDIT: I also really like the lava entrance into the castle! Way to make those Obsidians and Brunak useful.
Hex_Enduction_Hour
October 13th, 2006, 06:21 PM
Gorgeous map and welcome.
I like the little moat access point where the Vipers are all getting down with their slithery selves.
The lava seeping into the castle is a new touch. Excellent.
Dragonslayer
October 13th, 2006, 07:43 PM
Welcome! Did I spot a MageKnight Dragon on a HS double base?
feekonea
October 13th, 2006, 09:58 PM
wow, I cant believe you can make this and have never posted before. I'm baffled.
Aranas
October 13th, 2006, 10:04 PM
Welcome Endorphin and thank you for this map.
Awesome first post...
I hope its not your last post/map!
Aranas
Billtog
October 15th, 2006, 04:45 AM
I have to admit that the main reason I'm impressed with most maps is because I don't yet have TT, VW, or castles. Nonetheless, that is still a gorgeous scape. I love the alternate entrances. You really take advantage of the viper and obsidian guard/Brunak movement specials. Good work.
Endorphin
November 18th, 2006, 03:42 AM
Im so glad there was a reply here, I thought I set this post to send me an email if there was a reply, however I didnt get any so I thought I was getting the nub cold shoulder from the community. We just pulled apart a tri-castle (38 level) scape with suspension bridges spanning them together above a half frozen water fall. But alas no pix, as I didn't think I was going to post them (I am told we have a phone pix that I will try to post). We are lucky since we have a huge conference table (larger one on the way) that we can keep the scapes up and not have to rebuild them each time we want to play, so we get several uses out of it to tweak\change before we switch
yagyuninja - The blank space we use for separating starting zones, you can not fly or shoot over them so each team has some time to set up and get to the action. we also have a rule that the walls are the official starting zone and you can not shoot into or out of them and can only attack people if you are adjacent or walk into a starting zone. we have about 8 peeps who play so we try to mix it up with (2-4) teams or by playing king of the castle (1 v all)
Hex_Enduction_Hour - Yes, we try to mix up the scapes so some of the lesser used (terrain specific) characters get used & have a chance in battle. however we are having trouble trying to do that and using all the pieces, so we mix it up by doing a melee\range\no huge character type game.
I am very happy to finally find out people posted as I have been away from the forum being tied up with school, gaming and WoW. So Indeed I will post more scapes.
I would like input from people who play\build larger scapes to get input on how you incorporate all the terrain and keep it balanced. (By balanced I mean having side battles as apposed to a mass convergence on the highest open area)
I know that was alot and not well written, but my original post was lost due to the strange system reboot (some how Valves Steam was involved).
Thx again and see you soon
Comments REQUESTED
theats
November 18th, 2006, 10:04 AM
HEY!! smaoking is bad for you, i saw like three emptey packs down there, and soda.
are you all like underage smokers in your mom's underpainted basement?
are you smokers that don't drink alcohol in your own underpainted basement?
or are you from mars?
im just joking with you.
nice map.
Endorphin
November 20th, 2006, 05:01 PM
No, my girl and I just moved into this house, and the land lord "said" she was going to re-cement the basement floor so we didnt set anything up down there except the heroscape table. A man has to have his priorities.
We tried to hide most of the bottles for the pix
Bixby
November 20th, 2006, 06:03 PM
Welcome to the community. Awesome map. Great features. Doors on multiple levels, lava pool under the wall. I look forward to many more pics of your maps. Our groups plays latge map scenarios as well and it is always welcome to see inpired creations from others.
-Matt
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