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flameslayer93
September 21st, 2010, 04:44 PM
I've been wanting to get another RotV-styled Master Set for a while now. But seeing as how the newer 2 seem more like themed sets which is still good, but now I want to get a Custom Master Set made and what better way than to make the project a community project:smile:

Voting notes:

Valkyrie Generals have a vote of 2 for all of the custom designing, playtesting, administration, and art roles except flameslayer93 who does not vote in the art and administrative direction unless no other Valkyrie Generals have voted and a tie is in progress when the deadline for voting hits. Warmongers and Surgeons have a vote of 1 for all matters except art where the Surgeon does not vote on their own card. The Advisor is a temporary title randomly given out each time an administrative ruling is in order and their vote will be worth 2. A Valkyrie General is never allowed to be an Advisor. Backbones are normally Surgeons or Warmongers who a Valkyrie General trusts with their voting power of 2 when they are unable to connect to the internet, moving, etc.

Becoming a Valkyrie General:
No we don't drink from wellsprings, but we must be voted in after 2 nominations(flameslayer93 does not get marked for this as I put down most of my heavy voting power and created the thread:p) have been made towards the same person in a row or 4 nominations spread out. Time to bust out those ninjas. Also I wouldn't post nominations until at least 2 people per possible and current Valkyrie Generals are Warmongers or Surgeons. Also, there may only be 5 Valkyrie Generals at a time though some changes could be made to include another(a la Aquilla& Valkrill;)). You will be notified of the guidelines if you do become a Valkyrie General.

Becoming a Warmonger:
State that you want to be Warmonger and post a vote immediately if there is a process going on. If you actually want to join in on the process, you'll have at least clue what's happening;)

Becoming a Surgeon:
As the Surgeons actually do the art and card-making process, these individuals are voted on similarly to Valkyrie Generals except the limiting rule and the current Warmonger rule.

Staying "up to date":
Literally maybe a post or 2 a week will mean your still active. Even with heavy descisions going on. Most deadlines for votes will end after a week or 2.

Valkyrie Generals:
1.flameslayer93(no BB)
2.krysto2002(No BB)*
3. ---
4. ---
5. ---

Warmongers:
glacierking
marroking1
iceman3317
Wonderball68
Utgar's General
Toogwik_Tuk

Surgeons:
1.XDVincent

Benefactors:
Soundwarp SG1

Advisor:
iceman3317

Project Announcements
Currently recruiting!!!
Who's our samurai?(Link waiting).
Someone please PM me all of the results, kinda busy ATM.

Stealth Flying/Iktaras
Figs being used:

http://www.gamesempire.com.au/images/uploads/miniMKMKSinister007.jpg


Layout:
Valkrill: 5 Heroes and 3 Squads
Aquilla: 2 Heroes and 1 Squad
Ullar: 2 Heroes and 1 Squad
Einar: 1 Hero and 1 Squad
Vydar: 1 Hero and 1 Squad

Open Positions:
2 Valkrill Heroes
2 Valkrill Squads
1 Ullar Squad
1 Vydar Squad

Unique Squads are in!

No Flying Symbol

Kaiser Cat wanted to try some scenario and map making. If your inerested, contact him:) here: http://www.heroscapers.com/community/showthread.php?t=32548
LE4
We have the Playtesting Thread:
http://www.heroscapers.com/community/showthread.php?t=33367
Shockma
And an idea Dump:
http://www.heroscapers.com/community/showthread.php?t=33358
chief
The Art Design Thread:
http://www.heroscapers.com/community/showthread.php?t=33370
LE4
2nd Design Thread:
http://www.heroscapers.com/community/showthread.php?p=1254223&posted=1#post1254223

Various Notes
Let's try to keep only one nomination in the rotation at a time so we don't get bogged down.

Before we get too heavily invested in using Valkrill units, lets wait to see what his theme is.

If you know where pics are for your nomination, that would help out a Surgeon quite a bit:wink:

A general note about using Trollandtoad pics. This big black box doesn't help any. Using Trollandtoad pics will result in this.

Folks with a * have not replied to continue as of yet.

http://www.trollandtoad.com/images/products/pictures/235995.jpg


If there are any questions, PM a Valkyrie General.

Peace to: LE4, Shocky, chief

LordEsenwienIV
September 21st, 2010, 05:04 PM
This second post will be the new OP due to flameslayer's absence.


Important Announcements

I will need to talk to the the V. Generals about a simple idea to take CMSP to the Highway.



Yes, you have found the main thread for the CMSP.

THE CHALLENGE:
Scape has been cancelled. Go to the front page if you haven't already...:sad::sad:

Now, this project will hit others where it hurts. I cannot allow sub-par customs folks. It'd hurt too much:cry:

I'd like to formally announce this project to be far from dead. Those who think our beloved game is gone for good, well they may be right but for now... we will enjoy.


Voting notes:

Valkyrie Generals have a vote of 2 for all of the custom designing, playtesting, administration, and art roles except flameslayer93 who does not vote in the art and administrative direction unless no other Valkyrie Generals have voted and a tie is in progress when the deadline for voting hits. Warmongers and Surgeons have a vote of 1 for all matters except art where the Surgeon does not vote on their own card. The Advisor is a temporary title randomly given out each time an administrative ruling is in order and their vote will be worth 2. A Valkyrie General is never allowed to be an Advisor. Backbones are normally Surgeons or Warmongers who a Valkyrie General trusts with their voting power of 2 when they are unable to connect to the internet, moving, etc.

Becoming a Valkyrie General:
No we don't drink from wellsprings, but we must be voted in after 2 nominations(flameslayer93 does not get marked for this as I put down most of my heavy voting power and created the thread:razz:) have been made towards the same person in a row or 4 nominations spread out. Time to bust out those ninjas. Also I wouldn't post nominations until at least 2 people per possible and current Valkyrie Generals are Warmongers or Surgeons. Also, there may only be 5 Valkyrie Generals at a time though some changes could be made to include another(a la Aquilla& Valkrill:wink:). You will be notified of the guidelines if you do become a Valkyrie General.

Becoming a Warmonger:
State that you want to be Warmonger and post a vote immediately if there is a process going on. If you actually want to join in on the process, you'll have at least clue what's happening:wink:

Becoming a Surgeon:
As the Surgeons actually do the art and card-making process, these individuals are voted on similarly to Valkyrie Generals except the limiting rule and the current Warmonger rule.

Staying "up to date":
Literally maybe a post or 2 a week will mean your still active. Even with heavy descisions going on. Most deadlines for votes will end after a week or 2.

Valkyrie Generals:
1.flameslayer93(no BB)
2.chief(Lamaclown)
3.Shockma Ranyk(no BB)
4.LordEsenweinIV(Kaiser Cat)
5.kyrsto2002(no BB)

Warmongers:
Spoiler Alert!

Lamaclown
machinekng
marroking1
Kaisercat
Good Pig
Dredd Stev
Holy/Hand/Grenade
Utgars General
iceman3317
glacierking
switzerlandoftheclarinets
g1shark
hivelord
sir william the bold
The Champion of Weston
roflol
TurtleKing99
Sport351
pixlepix
dfonse
Killz
Markw20
RULK
XDVincent
hivelord
MKV93




Surgeons:
1.chief
2.mac122
3.robbdaman
4.GeneralRolando

Funders:
Soundwarp SG1




Spoiler Alert!
Currently recruiting!!!


Figs being used:
Spoiler Alert!

http://www.gamesempire.com.au/images/uploads/miniMKMKSinister007.jpg





Layout:
Valkrill: 5 Heroes and 3 Squads
Aquilla: 2 Heroes and 1 Squad
Ullar: 2 Heroes and 1 Squad
Einar: 1 Hero and 1 Squad
Vydar: 1 Hero and 1 Squad
Unique Squads are in!

No Flying Symbol

Kaiser Cat wanted to try some scenario and map making. If your inerested, contact him:smile: here: http://www.heroscapers.com/community...ad.php?t=32548 (http://www.heroscapers.com/community/showthread.php?t=32548)
LE4
We have the Playtesting Thread:
http://www.heroscapers.com/community...ad.php?t=33367 (http://www.heroscapers.com/community/showthread.php?t=33367)
Shockma
And an idea Dump:
http://www.heroscapers.com/community...ad.php?t=33358 (http://www.heroscapers.com/community/showthread.php?t=33358)
chief
The Art Design Thread:
http://www.heroscapers.com/community...ad.php?t=33370 (http://www.heroscapers.com/community/showthread.php?t=33370)
LE4
2nd Design Thread:
http://www.heroscapers.com/community...=1#post1254223 (http://www.heroscapers.com/community/showthread.php?p=1254223&posted=1#post1254223)




Various Notes
Spoiler Alert!
Let's try to keep only one nomination in the rotation at a time so we don't get bogged down.

Before we get too heavily invested in using Valkrill units, lets wait to see what his theme is.

If you know where pics are for your nomination, that would help out a Surgeon quite a bit:wink:

A general note about using Trollandtoad pics. This big black box doesn't help any. Using Trollandtoad pics will result in this.
Spoiler Alert!

http://www.trollandtoad.com/images/products/pictures/235995.jpg





If there are any questions, PM a Valkyrie General.





My old mission:
I've been wanting to get another RotV-styled Master Set for a while now. But seeing as how the newer 2 seem more like themed sets which is still good, but now I want to get a Custom Master Set made and what better way than to make the project a community project:smile:

flameslayer93
September 21st, 2010, 05:06 PM
This sounds great. Could I be a General:D

Once we get a few more Warmongers, I'll have a quick notifier, but for now, not just yet.

Welcome to the Warmonger status LE!

LordEsenwienIV
September 21st, 2010, 05:09 PM
Will there only be unique squads like in RotV?

flameslayer93
September 21st, 2010, 05:11 PM
Will there only be unique squads like in RotV?

There can be both common and unique, but that would be an administrtive matter. Something I cannot vote on unless there is a tie in progress.

That'll be the first issue once we have at least 3 Warmongers.

Shockma Ranyk
September 21st, 2010, 05:18 PM
To participate in the custom-makin, do we have to actually make the card and post it, or is making a list of powers, stats, etc acceptable? Because I am interested in custom-making, but my current program sucks, and doesn't have Valkrill or even Aquilla.

flameslayer93
September 21st, 2010, 05:21 PM
To participate in the custom-makin, do we have to actually make the card and post it, or is making a list of powers, stats, etc acceptable? Because I am interested in custom-making, but my current program sucks, and doesn't have Valkrill or even Aquilla.

You are now a Warmonger Shockma. When we get to the actual custom making, posting stats or a card is fine by me. Besides, we'll hopefully get Surgeons to make the final cards.

mac122
September 21st, 2010, 05:29 PM
Sounds interesting. I'd like to be involved, but I don't think I have the time to devote to it. If it's OK, I'll try to keep up with the thread and chime in with comments and suggestions.

Just curious, do you plan to standardize the minis for the figures created? Will you have a playtesting requirement for the figures?

flameslayer93
September 21st, 2010, 05:51 PM
Sounds interesting. I'd like to be involved, but I don't think I have the time to devote to it. If it's OK, I'll try to keep up with the thread and chime in with comments and suggestions.

Just curious, do you plan to standardize the minis for the figures created? Will you have a playtesting requirement for the figures?

It'll only require a little bit of time so I'd like you to join in mac. Anyways you'll be Warmonger for now.

To answer your question, I'm thinking that using minis for this might be a pain but I'd like to keep out any single-fig squads. I do think that using already made HS figs like the Blades should be allowed albeit repainted and/or squad size changed though but that'll probably be a discussion. Playtesting should have requirements, but seeing as how I probably wouldn't follow my own rules for it, I'll let you guys decide it:p.

Shockma Ranyk
September 21st, 2010, 07:43 PM
Between the Gret Big Inspiration Thread, the Valhalla Games, and the Custom Master Set Project... Your signature is going to run out of space pretty darn quick. ;)

Anyway, can I submit a custom for nomination?

flameslayer93
September 21st, 2010, 09:12 PM
Between the Gret Big Inspiration Thread, the Valhalla Games, and the Custom Master Set Project... Your signature is going to run out of space pretty darn quick. ;)

Anyway, can I submit a custom for nomination?

Go ahead, just be sure it is is a hero first as we're still going through the squads voting. BTW be sure to post your vote Shockma when you do make a nomination.

Side Notes:
Let's try to keep only one nomination in the rotation at a time so we don't get bogged down.

Before we get too heavily invested in using Valkrill units, lets wait to see what his theme is.

If you know where pics are for your nomination, that would help out a Surgeon quite a bit;)

I have ran out of room for my sig a few times already, just goes to show how much time I have on my hands:lol:

Lamaclown
September 21st, 2010, 10:37 PM
I am working on a couple of pretty big HS projects right now but I would enjoy giving whatever HS time I have to this project.

machinekng
September 21st, 2010, 11:23 PM
I'll be a warmonger

Quick ideas:

Vydar:
Mummies + Hero
New Warforged

Ullar:
New Warlord

Aquilla:
New Tribesmen
New Preadators

Valkrill:
Needs heroes

I'd reconmend the five generals to be Ullar, Vydar, Aquilla, Einar, and Valkrill, as we already have plenty of Jandar and Utgar love.

chief
September 22nd, 2010, 12:58 AM
I would like to be a surgeon and if duel positions is possible, a genreal. If not a Genreal and I will give support to the surgeons.

flameslayer93
September 22nd, 2010, 06:14 AM
Lamaclown: Warmonger
machinekng: Warmonger
Cheif: Temporary(or permanent if nobody else minds) Surgeon.

Guys, be sure to make a quick vote before the DL of October 1st(my bad about Augest DL:oops:) on what types of squads to include in this MS. Common and/or Uniques are the defining line between RotV and the other 2.

originally posted by machinekng
Vydar:
Mummies + Hero I don't think a swarming Mummy squad will be good in a MS.
New Warforged Since DnD is now HS, I do think this is possible.

Ullar:
New Warlord YES!

Aquilla:
New Tribesmen YES!
New Preadators Sure, we just gotta get some ideas for them;)

Valkrill:
Needs heroes Lets relax on Valkrill until the previews are up, as we don't know his theme just yet, I too would like to get a hero or maybe 2 under his banner though.

My comments on each in dark blue.

@chief:
Yes dual positions are possible for both Surgeons and Generals. So now just get some votes for chief as the next Valkyrie General in;) If you do become a General though, remember to pick a Backbone(basically an alternate General for you) who you think think agrees with you most. And if you become a General I will PM you the responsibilities of one.

Kaiser Cat
September 22nd, 2010, 06:34 AM
I'd be interested if there was, say, some terrain and map related position. ;)

flameslayer93
September 22nd, 2010, 06:38 AM
I'd be interested if there was, say, some terrain and map related position. ;)

Then get to work on some scenarios and maps Kaiser!! We can't have an MS without the board;).

If you want, you can start your own thread to help accompany this thread;).


I'd reconmend the five generals to be Ullar, Vydar, Aquilla, Einar, and Valkrill, as we already have plenty of Jandar and Utgar love.

After rereading this, I wonder if you know that Valkyrie Generals of the project are users ranks in the projects right? The final general layout should be decided by the group as a whole though I'd still want to include some Jandar and Utgar (esp. to keep the 2 double-hexed figures thing each MS)

Lamaclown
September 22nd, 2010, 08:33 AM
Common Squad vs. Unique Squad... hmmm.

The plus of uniques in a MS is that unique squads are already at their fullest potential so, unless you want more terrain, you only need one set.

The plus of commons is that you have a swarming capability and the loss of one fig doesn't necessarily weaken the squad if you are playing multiples.

Tough choice so I will leave logical thinking out of it and go with just a personal desire...

Although I am fine with either, we need to make a choice and mine is Unique Squads.

machinekng
September 22nd, 2010, 08:42 AM
Lamaclown: Warmonger
machinekng: Warmonger
Cheif: Temporary(or permanent if nobody else minds) Surgeon.

Guys, be sure to make a quick vote before the DL of October 1st(my bad about Augest DL:oops:) on what types of squads to include in this MS. Common and/or Uniques are the defining line between RotV and the other 2.

originally posted by machinekng
Vydar:
Mummies + Hero I don't think a swarming Mummy squad will be good in a MS.
New Warforged Since DnD is now HS, I do think this is possible.

Ullar:
New Warlord YES!

Aquilla:
New Tribesmen YES!
New Preadators Sure, we just gotta get some ideas for them;)

Valkrill:
Needs heroes Lets relax on Valkrill until the previews are up, as we don't know his theme just yet, I too would like to get a hero or maybe 2 under his banner though.

My comments on each in dark blue.



As for the predators, you can see my R.O.U.S. custom for ideas. It uses a DnD Dire Rat sculpt for the figure.

http://www.heroscapers.com/community/showthread.php?p=963695#post963695


I'd reconmend the five generals to be Ullar, Vydar, Aquilla, Einar, and Valkrill, as we already have plenty of Jandar and Utgar love. After rereading this, I wonder if you know that Valkyrie Generals of the project are users ranks in the projects right? The final general layout should be decided by the group as a whole though I'd still want to include some Jandar and Utgar (esp. to keep the 2 double-hexed figures thing each MS)

I know that. I still think that this master set should be exclusive to those five generals. Jandar and utgar have gotten plenty of units in the previous master sets, escpecialy Utgar.

Other ideas:

Vydar:
If we can find the sculpts for them, I'd like to see a unique squad of telepaths.

Ullar: If you want double-spaced figures, a treant would be good.

Aquilla: A druid of sorts that transforms from a humaniod form to an animal form.
We might as well throw in her dragon.

Valkrill: We know his theme, Death and Destruction. Since he isn't getting moltenclaw, how 'bout he gets a Dracolich.

As for the squads, I'd have to vote for unique squads.

flameslayer93
September 22nd, 2010, 09:57 AM
Vydar:
If we can find the sculpts for them, I'd like to see a unique squad of telepaths.
Interesting idea
Ullar: If you want double-spaced figures, a treant would be good.
Seems pretty good to me, just need to find an appropriate fig.
Aquilla: A druid of sorts that transforms from a humaniod form to an animal form.
We might as well throw in her dragon.
I have thought extensively about shapeshifting abilities, the only troubles being balancing issues.
I personally want that Blue Thunder dragon, but I'd rather stay off of DnD sculpts for this piece. Mostly personal preference;)
Valkrill: We know his theme, Death and Destruction. Since he isn't getting moltenclaw, how 'bout he gets a Dracolich.
I don't know too much about those, so I couldn't help with the theme(or much else:p) on that one. Sounds like a meanie though;)
My comments on each in dark blue.

I saw that ROUS and though I think it will be possible to use something similar. Assuming it's a 1 hexed figure I think we could use a Big and Ugly Rodent for a Predator. Perhaps some sort of synergy with the spiders? Kind of like how Grimnak had synergy with Orcs before they were even released.

Some of my individual ideas:

A new Soulborg hero who can move and shoot at the speed of light! Piercing defense capabilities, but a chance to lose his entir turn due to malfuctions. Could go to Vydar, or Valkrill based upon how you'd view his method of fighting.

A Samurai knight complete with horse and counterstrike. Specialized for Einar.

Aquilla Dragon=Chain Lightning massacre?

I would like a remade Syvarris myself just for the heck of it.

Lamaclown
September 22nd, 2010, 10:21 AM
Vydar:
If we can find the sculpts for them, I'd like to see a unique squad of telepaths.
Interesting idea
Ullar: If you want double-spaced figures, a treant would be good.
Seems pretty good to me, just need to find an appropriate fig.
Aquilla: A druid of sorts that transforms from a humaniod form to an animal form.
We might as well throw in her dragon.
I have thought extensively about shapeshifting abilities, the only troubles being balancing issues.
I personally want that Blue Thunder dragon, but I'd rather stay off of DnD sculpts for this piece. Mostly personal preference;)
Valkrill: We know his theme, Death and Destruction. Since he isn't getting moltenclaw, how 'bout he gets a Dracolich.
I don't know too much about those, so I couldn't help with the theme(or much else:p) on that one. Sounds like a meanie though;)


For my Celtic Invasion (http://www.heroscapers.com/community/showthread.php?t=24338)series of figures (based on Celtic mythology) I made a couple of figures with a shapeshifting ability. Although the shapeshifters weren't druids, I did make a squad of druids as well. Neither of them are posted in the thread yet, however.

Once we get to the point of creating figures I will post some of the ideas for them.

flameslayer93
September 22nd, 2010, 11:39 AM
@ Lamaclown

If you have stats, feel free to post them. We'll probably need a base for that type of thing without mucking up the rules too much;)

A pic of my samurai cavalry idea
http://3.bp.blogspot.com/_hy6R9asHd3M/Sfb6T0-P2VI/AAAAAAAADyE/XYDWmpDVN5c/s400/P4263185.jpg

mac122
September 22nd, 2010, 12:23 PM
I don't really have a preference one way or the other between Common or Unique Squads. The original had Unique while the 2nd & 3rd had Commons. If the intent is to create a our own version of an RotV set, then let's go with Uniques.

There are lots of ideas bouncing off the walls in the thread. Before we start posting stats and figure proposals, perhaps we should come to a consensus about the species and basic traits of the figures we will create. We also need consensus on which generals will be represented.

flameslayer93
September 22nd, 2010, 12:32 PM
The Advisor has spoken!

I'll split mac's vote 50/50 with a mental note by Uniques. The other 3 votes I'm changing the DL to Sunday(Sept. 26) and unless we get another Warmonger, the final decision will be Unique Squads by reason of Advisor's advantage.

I like mac's idea to slow it down a tad and I'll gather all the ideas for species in general through this thread. After we agree on what we are making then we'll get to work.

Until we get to the next step everyone please PM all ideas not related to the current issue or questions that should be made known to me(flameslayer93). Thank you.

marroking1
September 22nd, 2010, 12:33 PM
I would like to join. And help design the cards.

flameslayer93
September 22nd, 2010, 12:37 PM
I would like to join. And help design the cards.

Welcome to our newest Warmonger. Please be sure to make a vote if you want Unique or Commons in this MS.

Lamaclown
September 22nd, 2010, 01:01 PM
There are lots of ideas bouncing off the walls in the thread. Before we start posting stats and figure proposals, perhaps we should come to a consensus about the species and basic traits of the figures we will create. We also need consensus on which generals will be represented.
I agree, we should focus on the macro content of the set before moving to the micro.

What do you think we should focus on first?

flameslayer93
September 22nd, 2010, 01:16 PM
There are lots of ideas bouncing off the walls in the thread. Before we start posting stats and figure proposals, perhaps we should come to a consensus about the species and basic traits of the figures we will create. We also need consensus on which generals will be represented.
I agree, we should focus on the macro content of the set before moving to the micro.

What do you think we should focus on first?

I think we should worry about the task at hand first. Namely, the vote for squads. Then we should work on the Generals we are going to use.(Just my opinion)

chief
September 22nd, 2010, 02:07 PM
I vote for unique squads. Here are my 6 squads ideas without images.

Ullar:
Half Elf or Elf two figure melee squad
Some sort of Minotaur Squad

Vydar:
A telepathic assault squad created from a new species to heroscape

Einar:
Mongol horse back archers

Aquilla:
Wood Elemental Squad
Large Insect Sqaud

all of these are my suggestions, when everything is decided we can work on finding actual figures.

flameslayer93
September 22nd, 2010, 02:23 PM
That's 4 for Team Unique with Advisor's Advantage. The next vote is up to 10 people and make your votes to the 2 Generals that are not going to be shown in this Master Set.

chief
September 22nd, 2010, 02:26 PM
I vote Valkrill and Utgar out

flameslayer93
September 22nd, 2010, 02:33 PM
I vote Valkrill and Utgar out

Any particular reason? Just curious is all. May help the discussion.

chief
September 22nd, 2010, 02:59 PM
Valkrill needs to be discovered more, we cant build units if we dont know what type of theme the general has. Utgar because his forces are well rounded, they have support and frontal attack, range, etc. The other generals have bits and pieces of armies, but they still need to recruit needed support units or assault units that they should have.

Lamaclown
September 22nd, 2010, 03:03 PM
...make your votes to the 2 Generals that are not going to be shown in this Master Set.
That really is a tough one.

Utgar has more than enough units as is. However, we need an outlet for evil units.
That would seem to be Valkrill. I understand the objection about how little we know about Valkrill and the main type of units he would have. But, I don't think we need to be locked in to any "type" too strictly. After all, Vydar (mainly sci-fi) has an undead figure, Jandar (mainly historical/ fantsay) has several Sci-fi figs, and Utgar (mainly sci-fi/ fantasy) has a(n) historical figure. If we can deduce the main gist of Valkrill I think we would do alright.

So, between the two pure evil generals, I would choose Valkrill as our representative for evil units, so Utgar is out.

Between the remaining generals, all but Jandar need some love. Jandar is the outlet for good though. Ullar could be the representative for pure good figs in place of Jandar, but I wouldn't want him to be flooded with non-fantasy units since that is his main army type. A few non-fantasy would be acceptable.

So I guess I vote Jandar out (even though he is my favorite general).

I know they are the two main characters that the story arc revolves around but the other established generals need some love and Valkrill is by default in the absence of Utgar.

mac122
September 22nd, 2010, 03:03 PM
I agree with leaving Valkrill out of this project for now until we see more units, but I'm not sure of the reasoning for only working with 5 Generals. The current 6 are relatively well-established with enough figures to get a feel for the type of unit that belongs with each one. If it's simply a matter of keeping the number of figures down to a more reasonable amount, then my suggestion would be to use the original 5. Then once the Master Set is complete, we could create expansions that would bring Aquilla and Valkrill into the mix. I respectfully disagree with keeping Utgar out. Unless we are taking the Generals down a different path than Valhalla-canon, we need the bad guy. The nice thing is, with our project, as we add Valkrill later on, Utgar won't be so bloated with units - we'll be able to spread the evil figures between the 2.

Lamaclown
September 22nd, 2010, 03:06 PM
I agree with leaving Valkrill out of this project for now until we see more units, but I'm not sure of the reasoning for only working with 5 Generals. The current 6 are relatively well-established with enough figures to get a feel for the type of unit that belongs with each one. If it's simply a matter of keeping the number of figures down to a more reasonable amount, then my suggestion would be to use the original 5. Then once the Master Set is complete, we could create expansions that would bring Aquilla and Valkrill into the mix. I respectfully disagree with keeping Utgar out. Unless we are taking the Generals down a different path than Valhalla-canon, we need the bad guy. The nice thing is, with our project, as we add Valkrill later on, Utgar won't be so bloated with units - we'll be able to spread the evil figures between the 2.
You make some good points. I would be fine with that.
Just call me "mac's little yes man" ;)

mac122
September 22nd, 2010, 03:09 PM
Just call me "mac's little yes man" ;)
Ooh, I've always wanted one of those! And it's not even Christmas, yet! :woot:

flameslayer93
September 22nd, 2010, 03:50 PM
I currently have Lamaclown down as Utgar and Jandar.

I currently have mac down as Valkrill and Aquilla.

If you want those changed guys let me know;)

LordEsenwienIV
September 22nd, 2010, 03:54 PM
I'm saying Valkrill and Jandar/Utgar

Though I do think we should have a "evil" general in the set.

flameslayer93
September 22nd, 2010, 03:55 PM
I'm saying Valkrill and Jandar/Utgar

Though I do think we should have a "evil" general in the set.

So yours is Valkrill and Jandar?

LordEsenwienIV
September 22nd, 2010, 03:56 PM
I'm saying Valkrill and Jandar/Utgar

Though I do think we should have a "evil" general in the set.

So yours is Valkrill and Jandar?

Yes

flameslayer93
September 22nd, 2010, 04:20 PM
The big thing I'm not all for is trying to "fill out the ranks". Considering the idea is a Master Set based off of RotV(almost;)), I would just try to give so much around.

I think everyone knows my opinion about Valkrill being used, but truthfully it wouldn't matter so long as we make it fun. I agree though about the 2 generals being removed thing being a hard choice though. It is definitely a hard choice to make. Most people don't like 1 general, but having to choose 2 is simply difficult.

Anywhoo, I'd like to point out that RotV had a spread like this:

Jandar 6
Utgar 6
Vydar 2
Einar 1
Ullar 1

So I doubt we'd have perfect balance for our project.

Shockma Ranyk
September 22nd, 2010, 06:03 PM
Here's my ideas.

BEHOLDERS!!! (Maybe later, they'd go to Valkrill I'm pretty sure.)
Aquilla Dragon (:shrug: Why not?)
Modern Soldiers (The AE and Drake (versions 1 and 2) weren't quite enough for me.)
Lions and Tigers and Bears, oh my! (Their motives for fighting and following orders would be difficult, but DnD has all their "Dire" animals...)
Cavemen/Neanderthals (Fire-discovering and setting trees and other figures on fire? Just a thought. A crazy awesome thought... :twisted:)
Demons (Waybe even imps that evolve into demons?)

That's about it for my ideas, and my sister even put in some.

I await your navy blue response FS...

EDIT: I'd also like to be a Valkyrie General, if I get enough votes of course.

I have an old custom I made called the Vokita Agents. A two person agent squad, they're repaints of two Nakitas, and I like them. Electro-cam suits... ;) Tell me if you would like to see their stats.

EDIT 2: I vote for mix of commons and uniques. I like getting multiples of commons and uniques because what I can't use, I can repaint.

machinekng
September 22nd, 2010, 07:00 PM
As i said before, I'd like to vote out Utgar and Jandar.

As for Valkril's theme...

His existence somewhat disproves the color wheel theory, so we can't use that to predict his type of units. However, we do know he uses Undead, Demons, and Savage creatures in his army.

Vydar:
If we can find the sculpts for them, I'd like to see a unique squad of telepaths.
Interesting idea
Ullar: If you want double-spaced figures, a treant would be good.
Seems pretty good to me, just need to find an appropriate fig.
Aquilla: A druid of sorts that transforms from a humaniod form to an animal form.
We might as well throw in her dragon.
I have thought extensively about shapeshifting abilities, the only troubles being balancing issues.
I personally want that Blue Thunder dragon, but I'd rather stay off of DnD sculpts for this piece. Mostly personal preference;)
Valkrill: We know his theme, Death and Destruction. Since he isn't getting moltenclaw, how 'bout he gets a Dracolich.
I don't know too much about those, so I couldn't help with the theme(or much else:p) on that one. Sounds like a meanie though;)
My comments on each in dark blue.

A Dracolich is an undead dragon that uses powerful burst of Necrotic energy as its breath weapon.

Kaiser Cat
September 22nd, 2010, 07:05 PM
That's 4 for Team Unique with Advisor's Advantage. The next vote is up to 10 people and make your votes to the 2 Generals that are not going to be shown in this Master Set.

Vydar and Valkrill. Although I really think we could just get rid of Valkrill...

Edit: Unit ideas

First off, we should limit the number of redone figures to a maximum of 4. Just tossing that out there.

Also, my :twocents: is that the set should be mostly (950-100%) ClassicScape. Something with an Esenwein theme would do nicely.

:utgar: Redone and boosted Cyprien with leadershippyness, Redone Sonya with "Subcommander" style abilities, Unique Skeleton Cavarly with Vampire Bonding, Common squad(s) of Burrowers of Morindan (If you don't get the reference, read Halls of the Slain NOW.), Common squad(s) of Giant Bats.

:jandar: Redone Sgt. Drake, Common Squad(s) of WW2 Riflemen.

:ullar: Unique Squad of elfish wizards, Common Squad(s) of Elfish archers, Large Mutant Viper.

:einar: Common Squad(s) of Human Imperial Guard, Ninja Hero.

:aquilla: Unique Kyrie Hero with "unit switching" ability, Tribesman hero, Large Floral Monster.

Shockma Ranyk
September 22nd, 2010, 07:56 PM
Here's my Vokita Agents custom.

http://www.heroscapers.com/community/gallery/showimage.php?i=6806&original=1&c=member&imageuser=10172

Darnit! How do I get something from the gallery into a post?!

EDIT: Thanks FS!

http://www.heroscapers.com/community/gallery/files/1/0/1/7/2/realvokitaagentscustom_gallery_original.jpg

flameslayer93
September 22nd, 2010, 08:09 PM
Allow me Shockma.

You can put pics into posts by right clicking the pic and hitting the Copy Image Location option. Then hit paste in the post box. Then highlight it and hit the little picture of a mountain in the posting toolbox and pasting the pic's location there.
http://www.heroscapers.com/community/gallery/files/1/0/1/7/2/realvokitaagentscustom_gallery_original.jpg

flameslayer93
September 22nd, 2010, 08:12 PM
Alright, I'm back and I got everyone's votes and ideas down.

Too help reduce clutter I'll do both Kaiser's and Shockma's at the same time...This should be good;)

Kaiser's

Redone and boosted Cyprien with leadershippyness
If we keep Utgar then this sounds like a cool idea.:)
Redone Sonya with "Subcommander" style abilities
I think this should go into an Expansion, just not feeling the MS love.
Unique Skeleton Cavarly with Vampire Bonding
Not as easy as that my friend, gotta remember that Cyp& the gang are all Undead according to HS terms.
Common squad(s) of Burrowers of Morindan (If you don't get the reference, read Halls of the Slain NOW.)
I'll have to read that soon, I've seen a little fragment of it.
Common squad(s) of Giant Bats.
Another Booster idea, but a cool one at that.
Redone Sgt. Drake
Nah...we already have a redone version of him and I kinda already like the one we got. Plus we have Eltahale's stats and she seems like Drake in spirit.
Common Squad(s) of WW2 Riflemen.
Only Uniques were voted in, but a squad of Riflemen shouldn't be too hard.
Unique Squad of elfish wizards
I've been working on that as one of my own customs. Great minds I guess;)
Common Squad(s) of Elfish archers
Aubrien Archers:thumbsup:
Large Mutant Viper
Our next Ullar Warhero?:ponder:
Common Squad(s) of Human Imperial Guard
Where could they be from?
Ninja Hero.
Ah, the situational piece. Nice to have, hard to use.
Unique Kyrie Hero with "unit switching" ability
Sure, I don't think we've gotten a kyrie in it yet.
Tribesman hero
YES!
Large Floral Monster
Sounds more Ullar to me. Of course I guess it depends on the plant.

Shockma's idea


BEHOLDERS!!! (Maybe later, they'd go to Valkrill I'm pretty sure.)
Your well aware that Beholders in 'Scape are well, impossible(by Classic MS standards that is)?
Aquilla Dragon (:reapershrug: Why not?)
I think you answered your own suggestion;)
Modern Soldiers (The AE and Drake (versions 1 and 2) weren't quite enough for me.)
I always considered the Microcorps to be more soldier than agent myself, but Space Marines have been on my wishlist.
Lions and Tigers and Bears, oh my! (Their motives for fighting and following orders would be difficult, but DnD has all their "Dire" animals...)
Maybe stick "Beast" on their classes?
Cavemen/Neanderthals (Fire-discovering and setting trees and other figures on fire? Just a thought. A crazy awesome thought... :twisted:)
I agree with the fire(check out my custom Pyras), not so much Caveman
Demons (Waybe even imps that evolve into demons?)
I'm thinking that Valkrill's gonna get his share of Demons pretty soon. I'll stick this one hold for now.

@Shockma Yes you may become a General if you get nominations and are voted in. PM for a more detailed process if it's confusing you.

Uniques have already been into it BTW.

marroking1
September 22nd, 2010, 08:13 PM
My vote on which general to leave would have to be Utgar and Aquila. Utgar because it already has a lot of units. And Aquila because it has the least of units You can make.
Also I think Unique is the best bet.
Also Long bowmen of Weston.
Crypt Keeper of Moridan
A Unique archer hero for Jandar.
An Elf wizard squad
Yeti Hero

Shockma Ranyk
September 22nd, 2010, 08:28 PM
And here are my dark red answers.

BEHOLDERS!!! (Maybe later, they'd go to Valkrill I'm pretty sure.)
Your well aware that Beholders in 'Scape are well, impossible(by Classic MS standards that is)? They are? Why?
Aquilla Dragon(:reapershrug: Why not?)
I think you answered your own suggestion;) Yup, I'm just cool like that.
Modern Soldiers (The AE and Drake (versions 1 and 2) weren't quite enough for me.)
I always considered the Microcorps to be more soldier than agent myself, but Space Marines have been on my wishlist. Hmm... I suppose you're right...
Lions and Tigers and Bears, oh my! (Their motives for fighting and following orders would be difficult, but DnD has all their "Dire" animals...)
Maybe stick "Beast" on their classes? Maybe, but that would give them bonding. Why would an animal answer to/bond with anyone? Unless their minds have been genetically mutated... Oo-la-la...
Cavemen/Neanderthals (Fire-discovering and setting trees and other figures on fire? Just a thought. A crazy awesome thought... :twisted:)
I agree with the fire(check out my custom Pyras), not so much Caveman.Wewwy? Pwetty Pwease? I can see it now... IQ of 2 special attack...
Demons (Waybe even imps that evolve into demons?)
I'm thinking that Valkrill's gonna get his share of Demons pretty soon. I'll stick this one hold for now. I agree.
@Shockma Yes you may become a General if you get nominations and are voted in. Yay me! Can I release an advertising campaign? PM for a more detailed process if it's confusing you. Nope, I'm good.

Uniques have already been into it BTW. Aw, biscuits.

If we have to remove two generals, I'd go Jandar and Utgar, If we get to use Valkrill. I think using Aquilla would be nice because as of now, only one Aquilla figure has been released in a master set. (Darrak Ambershard) In order, from most want to exclude to least:

Jandar
Utgar (If Valkrill stays, we need someone evil)
Einar
Vydar
Ullar
Aquilla
Valkrill (However, if Utgar stays, I don't see a need for Valkrill)

flameslayer93
September 22nd, 2010, 08:34 PM
Scratch my earlier thing about Beholders and let's just say that they are either too powerful or they don't represent their inspiration well enough.

Don't worry about me shooting down your ideas though, this is indeed a community project, so what I say isn't final.

Also, no you won't need a campaign. I'll do some Valkyrie General voting after this voting process is up. And we'll need another Surgeon, I don't want to overburden chief.

Shockma Ranyk
September 22nd, 2010, 08:38 PM
I still like the genetically mutated animals idea. Oh wait...

http://www.heroscapers.com/community/gallery/files/5/gorillinator002ox9.jpg

flameslayer93
September 22nd, 2010, 08:51 PM
From marroking1

Also I think Unique is the best bet.
Done;)
Also Long bowmen of Weston.
Another expansion sounding squad, especially with it's storylines...
Crypt Keeper of Moridan
If we use Utgar, then sure.
A Unique archer hero for Jandar.
I considered a Syvarris remake, I think maybe only 1 type of "archer" unit should be included if any at all.
An Elf wizard squad
Already answered8)
Yeti Hero
Like with the Dzu Teh? Sounds like terrain expansion to me.

marroking1
September 22nd, 2010, 09:58 PM
From marroking1

Also I think Unique is the best bet.
Done;)
Also Long bowmen of Weston.
Another expansion sounding squad, especially with it's storylines...
Crypt Keeper of Moridan
If we use Utgar, then sure.
A Unique archer hero for Jandar.
I considered a Syvarris remake, I think maybe only 1 type of "archer" unit should be included if any at all.
An Elf wizard squad
Already answered8)
Yeti Hero
Like with the Dzu Teh? Sounds like terrain expansion to me.
So when do we start doing cards :excited: my brain is running a mile a minute
like for the crypt keeper I was think
Zino the Crypt Keeper
life-4 Height-?
Move-4 Creepy
Range-1 Lonely
Attack-3 Unique hero
Defence-3
Points-130

Bury the Dead
Zino starts the game with 3 Death markers every time any a non soulborg or undead figure you control is destroyed put a Death marker on his card
For every Death marker on this card add 1 to his Move Attack and Defence.

Undead Influence
Every time a undead figure within 5 Clear sight spaces of Zino Is inflicted with one or more wounds Roll the twenty sided dice if a 15 or higher is rolled ignore the wound.

flameslayer93
September 22nd, 2010, 10:49 PM
Soon, very, very soon marroking8)

Just have a few loose ends to tie down.

Good Pig
September 22nd, 2010, 11:51 PM
Crypt Keeper of Moridan

If you do end up making this guy I also had some powers I was throwing around in the Death Knights of Valkrill speculation thread that could be modified to work.

Netherblast Special Attack
Range 5 Attack 2 + Special
Before attacking, roll the 20-sided die once for all attacking Death Knights of Valkrill this turn.
• If you roll a 1-6, add 0 to this special attack
• If you roll a 7–15, add 1 to this special attack
• If you roll a 16 or higher, add 2 to this special attack

Command Undead
If the Death Knights of Valkrill each destroy a figure this turn you may immediately take a turn with one undead squad you control. Death Knights of Valkrill are not affected by Command Undead.

Soulreaver
If you destroy Finn, Thorgrimm or Eldgrim with a Death Knight of Valkrill you may instead use their Warrior's Spirit for one of your own unique army cards.

flameslayer93
September 23rd, 2010, 07:03 AM
If you want to Good Pig, I can make a Warmonger(which is basically a member) of the Project. I think that's why the project announcements say "Recruiting";).

Various Announcements:

1. After the voting for who gets pitched is over, we'll get some elections for Surgeons and a Valkyrie General.

2. To help get the word out, I'm cordially asking everyone to put a link in their sig. You don't have to, but 2 heads are better than one.

3. Everyone currently on the Warmonger and Surgeon List should have gotten their meager gift. PM me if you haven't.

machinekng
September 23rd, 2010, 08:36 AM
Crypt Keeper of Moridan

If you do end up making this guy I also had some powers I was throwing around in the Death Knights of Valkrill speculation thread that could be modified to work.

Netherblast Special Attack
Range 5 Attack 2 + Special
Before attacking, roll the 20-sided die once for all attacking Death Knights of Valkrill this turn.
• If you roll a 1-6, add 0 to this special attack
• If you roll a 7–15, add 1 to this special attack
• If you roll a 16 or higher, add 2 to this special attack

Command Undead
If the Death Knights of Valkrill each destroy a figure this turn you may immediately take a turn with one undead squad you control. Death Knights of Valkrill are not affected by Command Undead.

Soulreaver
If you destroy Finn, Thorgrimm or Eldgrim with a Death Knight of Valkrill you may instead use their Warrior's Spirit for one of your own unique army cards.

We could give this power set to the dragonborn death knight, as a hero for valkrill.

flameslayer93
September 23rd, 2010, 02:57 PM
The only troubles would be(for the powers Good Pig suggested) that it would force us to include some undead into the MS and in order to use Soulreaver it would require others purchasing a now very, very expensive Master Set. I'd rather have higher variety. But I like Netherblast.

@machinekng
Thanks for including a link to this thread in your sig:)

Kaiser Cat
September 23rd, 2010, 03:11 PM
Alright, I'm back and I got everyone's votes and ideas down.

Too help reduce clutter I'll do both Kaiser's and Shockma's at the same time...This should be good;)

Kaiser's

Unique Skeleton Cavarly with Vampire Bonding
Not as easy as that my friend, gotta remember that Cyp& the gang are all Undead according to HS terms.
Yes, but one could simply use classes. (Undead Lord Bonding)

Redone Sgt. Drake
Nah...we already have a redone version of him and I kinda already like the one we got. Plus we have Eltahale's stats and she seems like Drake in spirit.
This may come as a surprise, but a redone Drake is the unit that -by far- I'm most willing to fight for. Drake has been a staple through the story (He's practically the main character) and waves and a ClassicScape MS isn't complete without him.

Common Squad(s) of Elfish archers
Aubrien Archers:thumbsup:
Just suggesting more archers because the opportunities for Ullar squads is very limited.

Large Mutant Viper
Our next Ullar Warhero?:ponder:
I wasn't thinking "warlord" as much as "Giant Viper for the sake of having a giant figure. To put it clearly, don't think Venoc Warlord; think Wo-Sa-Ga.

Common Squad(s) of Human Imperial Guard
Where could they be from?
Anywhere in earth's history, possibly Sumer or China.

Large Floral Monster
Sounds more Ullar to me. Of course I guess it depends on the plant.
Ullar probably would work better.


Responses to responses are orange CAUSE I FEEL LIKE IT!

Dredd Stev
September 23rd, 2010, 03:12 PM
Was any decision made with regards to some people working on maps / scenarios? I'm not much of a unit designer, but I love map building and scenario making!

I'd love to get involved in this project from this line of work...

flameslayer93
September 23rd, 2010, 03:16 PM
Was any decision made with regards to some people working on maps / scenarios? I'm not much of a unit designer, but I love map building and scenario making!

I'd love to get involved in this project from this line of work...

I am expecting that to be a project for when we are tad bit closer to getting off the ground;)

If you like to make terrain however, you may have a role there. I think the team would appreciate it.:D

Edit: @Kaiser Cat

I guess I have a good idea of what you mean for the Imperial Guards, and the Viper, but I'm not really feeling the love for Drake 3.0. Not that I'm the final say of course;)

Dredd Stev
September 23rd, 2010, 03:20 PM
I'm not much of a custom-er I'm afraid, just don't have the artistic flair for it. On that topic though, would the master-set REALLY need custom terrain pieces? I mean some grass-sand-rock-water tiles would more than constitute a good starter set in terms of map elements.

Though some new LoS blockers would really add something to the equation...

flameslayer93
September 23rd, 2010, 03:21 PM
I'm not much of a custom-er I'm afraid, just don't have the artistic flair for it. On that topic though, would the master-set REALLY need custom terrain pieces? I mean some grass-sand-rock-water tiles would more than constitute a good starter set in terms of map elements.

Though some new LoS blockers would really add something to the equation...

I was thinking something simple like how they did the Ruins and the rocks.

Kaiser Cat
September 23rd, 2010, 03:24 PM
I was going to set up the Custom MS Map and Terrain thread as soon as I figured out what to call the rankings...

Luckily for Captain Impatience, I figured that out five minutes ago in the bathroom.

-Kaiser "Off to make the thread" Cat

flameslayer93
September 23rd, 2010, 03:27 PM
I was going to set up the Custom MS Map and Terrain thread as soon as I figured out what to call the rankings...

Luckily for Captain Impatience, I figured that out five minutes ago in the bathroom.

-Kaiser "Off to make the thread" Cat

Can't wait! I probably won't be in the thread discussions there however(maps aren't my stong-suit).

Lamaclown
September 23rd, 2010, 03:37 PM
Two things...
I would love to have hand in the map/scenario making if at all possible.

Secondly, on custom terrain. Is this MS for game play or just for fun? If it is for gameplay, we would want as many scapers as possible to have acccess to all of its attributes (figs, maps, scenarios, terrain). That being said, I would suggest that any custom terrain be kept simple with readily available materials. Also, there should probably be a tutorial for any custom terrain attached with this project so that people can make it for themselves.

Just my :2cents:

EDIT: You can check out my maps and scenarios with the link in my sig to see if I "measure up" to the task.

flameslayer93
September 23rd, 2010, 03:39 PM
Two things...
I would love to have hand in the map/scenario making if at all possible.

Secondly, on custom terrain. Is this MS for game play or just for fun? If it is for gameplay, we would want as many scapers as possible to have acccess to all of its attributes (figs, maps, scenarios, terrain). That being said, I would suggest that any custom terrain be kept simple with readily available materials. Also, there should probably be a tutorial for any custom terrain attached with this project so that people can make it for themselves.

Just my :2cents:

Oh, I'm busy cooking something up so I wouldn't worry too much about the 2nd thing;)

:twisted::D:twisted:

Also, check with Kaiser specifically about the map/scenarios. I won't have much in that department to offer up.

chief
September 23rd, 2010, 03:49 PM
Alright based off of my observations, this is what I believe the final General count will look like. This is a list of who will be in the master set.
Jandar
Ullar
Einar
Vydar
Aquilla

Based off of that and previous MS sets, here is what I believe we the card count should be split as.

Jandar
2 unique heroes
2 unique sqauds
Ullar
2 unique heroes
1 unique squad
Einar
2 uncommon heroes
Vydar
2 unique heroes
2 uncommon heroes
Aquilla
1 unique hero
1 uncommon hero
1 unique squad

Now after that division, this is what I would like to each of those be.
Jandar
2 uncommon heroes
Air Archon Ice Archon
http://www.wizards.com/dnd/images/leg_evil_gallery/air_archon.jpghttp://www.wizards.com/dnd/images/Dungeons_of_Dread_Gallery/Ice_Archon.jpg
2 unique sqauds
2 man knight squad
http://www.wizards.com/dnd/images/Dragoneye/07_Purple_Dragon_Knight_tn.jpghttp://www.wizards.com/dnd/images/Dragoneye/12_Regdar_Human_Fighter_tn.jpg
2 man rouge squad
http://www.wizards.com/dnd/images/dnd_minis/Human_Wanderer_tn.jpghttp://www.wizards.com/dnd/images/Dragoneye/16_Daring_Rogue_tn.jpg
Ullar
2 unique heroes
Treant Viper Warlord
http://www.wizards.com/dnd/images/gol_gallery/72GoL64Treant.jpghttp://www.wizards.com/dnd/images/dangerousdelves_gallery/yuan-ti_fangblade.jpg
1common hero
Forest Watcher
http://www.wizards.com/dnd/images/DQ_Minis_x/WizenedElderWatcher.jpg

Einar
2 Uncommon heroes
Earth Archon Fire Beast
http://www.wizards.com/dnd/images/leg_evil_gallery/earth_archon.jpghttp://www.wizards.com/dnd/images/leg_evil_gallery/salamander_firetail.jpg
Vydar
2 unique heroes
Psychic Sentinel Warforged Lord
http://www.wizards.com/dnd/images/leg_evil_gallery/psychic_sentinel.jpghttp://www.wizards.com/dnd/images/BW_Gallery/39.jpg
2 common heroes
Warforged Scout - two of them will be in the master set.
http://www.wizards.com/dnd/images/war_drums_gallery/Warforged_Scout.jpg
Aquilla
1 unique hero
Dragon
http://www.wizards.com/dnd/images/dw/Stormrage_Blue_Dragon.jpg
1 common hero
Cockatrice (will be a predator)
http://www.wizards.com/dnd/images/atg/Cockatrice.jpg
1 object hero
Arachnid Spawner
http://www.wizards.com/dnd/images/dw/Phaseweb_Spider.jpg

Kaiser Cat
September 23rd, 2010, 03:49 PM
Aaaaand the Map thread is up!

flameslayer93
September 23rd, 2010, 04:24 PM
Cool ideas chief, though I don't want to go full on DnD with this Master Set.

I can definately see potential for the Psychic and the WF Lord

I'd like to make the Ice Archon a Unique Hero(if we roll Jandar obviously)

How big is the treant? And the Viper figure?

The Forest Watcher looks more like a terrain piece than anything else, I'm just not getting a vibe for it...

For the Blue Dragon(as it is obviously wanted;)) I've been looking over some pics for a non-DnD one.

The knight on the right hand side could make a neat member to a squad, though not the one on the left.

The Spider Gate thing would also make cool terrain:)

Everything else is "meh"...

Notes:
So far the worst picks are...
Utgar6
Valkrill&Jandar4
Aquilla3
Vydar1
Ullar&Einar0

So I'm thinking Utgar and Jandar are out(because I think we still would like an evil source), But votes are still needed guys!

For a Silver Dragon(hey its a custom project, we don't have to stick to everything we see normally;))...
http://www.minifigs.com/catalog/images/25921102.jpg
Edit: Oh, and I need some people to step forth for a job that only a Wellspring can do;)

Valkyrie Generals List:
chief
Shockma Ranyk
LordEsenweinIV
any one else?

LordEsenwienIV
September 23rd, 2010, 05:13 PM
Could I make the three archons? I have some great ideas for them!

flameslayer93
September 23rd, 2010, 05:19 PM
Could I make the three archons? I have some great ideas for them!

PM your pitch to me and I'll put it in the OP for all to see under the "Project Announcements" heading.

marroking1
September 23rd, 2010, 05:25 PM
So I was thinking. What if we a include a wellspring in this master set. I would love to make one. Also the link in your sig
how did you get it to say The Custom Master Set Project as a link and not http://www.heroscapers.com/community/showthread.php?t=32512&page=7

flameslayer93
September 23rd, 2010, 05:28 PM
So I was thinking. What if we a include a wellspring in this master set. I would love to make one. Also the link in your sig
how did you get it to say The Custom Master Set Project as a link and not http://www.heroscapers.com/community/showthread.php?t=32512&page=7

By typing in whatever your trying to show off(like My Customs for example) in the post area, then highlighting it, and clicking the button at the top of the posting toolbar that looks like Earth and a chain. Once the pop-up comes up take the actual link and paste it there.

marroking1
September 23rd, 2010, 05:36 PM
Sweet thanks Alot. Stupid Vbullitin wont let me give you rep.

LordEsenwienIV
September 23rd, 2010, 05:50 PM
I'd love to have any of these http://www.wizards.com/dnd/images/leg_evil_gallery/salamander_firetail.jpg

http://www.wizards.com/dnd/images/leg_evil_gallery/sivak_draconian.jpghttp://www.wizards.com/dnd/images/leg_evil_gallery/air_archon.jpg

http://www.wizards.com/dnd/images/war_drums_gallery/Warbound_Impaler.jpghttp://www.wizards.com/dnd/images/war_drums_gallery/Chimera.jpghttp://www.wizards.com/dnd/images/dod_gallery/Fire_Archon.jpghttp://www.wizards.com/dnd/images/Dragoneye/44_Black_Dragon_tn.jpghttp://www.wizards.com/dnd/images/Dragoneye/37_Salamander_tn.jpghttp://www.wizards.com/dnd/images/Dragoneye/24_Silver_Sorceror_tn.jpghttp://www.wizards.com/dnd/images/Dragoneye/14_Brass_Dragon_tn.jpghttp://www.wizards.com/dnd/images/Dragoneye/04_Gold_Champion_tn.jpghttp://www.wizards.com/dnd/images/dk_gallery/x38.jpghttp://www.wizards.com/dnd/images/underdark_gallery/Marut.jpghttp://www.wizards.com/dnd/images/underdark_gallery/Helmed_Horror.jpghttp://www.wizards.com/dnd/images/underdark_gallery/Draegloth.jpg

LordEsenwienIV
September 23rd, 2010, 05:51 PM
On another note flameslayer you have only put down 17 figures total. I'd say we should almost double the amount.

flameslayer93
September 23rd, 2010, 05:56 PM
On another note flameslayer you have only put down 17 figures total. I'd say we should almost double the amount.

That's why we can always have Expansion Sets later on;)

A quick opinion on some of them:
http://www.wizards.com/dnd/images/underdark_gallery/Marut.jpg
I think this would make a cool Soulborg. Maybe he fights for Aquilla?
http://www.wizards.com/dnd/images/leg_evil_gallery/sivak_draconian.jpg
Intimidating, but how big is it? I'd like to see a few comparison shots.
http://www.wizards.com/dnd/images/Dragoneye/04_Gold_Champion_tn.jpg
Definately has Squaddie potential8)

LordEsenwienIV
September 23rd, 2010, 05:58 PM
On another note flameslayer you have only put down 17 figures total. I'd say we should almost double the amount.

That's why we can always have Expansion Sets later on;)

A quick opinion on some of them:
http://www.wizards.com/dnd/images/underdark_gallery/Marut.jpg
I think this would make a cool Soulborg. Maybe he fights for Aquilla?
http://www.wizards.com/dnd/images/leg_evil_gallery/sivak_draconian.jpg
Intimidating, but how big is it? I'd like to see a few comparison shots.
http://www.wizards.com/dnd/images/Dragoneye/04_Gold_Champion_tn.jpg
Definately has Squaddie potential8)

The second one looks to be the size of maybe a Deathwalker?

mac122
September 23rd, 2010, 06:21 PM
I like a lot of the figures that have been posted over the last couple pages, but I'll echo an earlier comment: I'd like to see more than just D&D style figures. Let's make sure we add some historical units and sci-fi. I'd love to see some WWI Doughboys, other WWII units, Civil War era soldiers, Commandos, Cyborgs, and/or some Space Marines.

A remade Drake sounds somewhat interesting, but I'd prefer to make our own soldier hero (maybe from another era). Making another Drake seems a bit redundant and limiting.

:2cents:

marroking1
September 23rd, 2010, 06:25 PM
I like a lot of the figures that have been posted over the last couple pages, but I'll echo an earlier comment: I'd like to see more than just D&D style figures. Let's make sure we add some historical units and sci-fi. I'd love to see some WWI Doughboys, other WWII units, Civil War era soldiers, Commandos, Cyborgs, and/or some Space Marines.

A remade Drake sounds somewhat interesting, but I'd prefer to make our own soldier hero (maybe from another era). Making another Drake seems a bit redundant and limiting.

:2cents:How about A drake from the Coldwar or some thing like that.

flameslayer93
September 23rd, 2010, 06:26 PM
Administration Notice:

It's time to vote on Valkyrie Generals and due to being turned down/ignored, a new Surgeon is automatically within our ranks:D

Surgeon-mac122

Elections for Valkyrie Generals!

These 3 noble kyrie attempt to drink from the Wellsprings...

Who will make it?

Shockma Ranyk
LordEsenweinIV
chief

My votes are for: chief as score 2 V. General
LordEsenwein as score 1 V. General
Shockma Ranyk as score 1 V. General

Everybody right now gets to make 2 votes. No voting for yourself:twisted: The highest voted people become V. Generals.

@LE4
We might be able to use it if we fit it onto a DW base.

A remade Drake sounds somewhat interesting, but I'd prefer to make our own soldier hero (maybe from another era). Making another Drake seems a bit redundant and limiting.
I think you mean our own "Solider" hero;) I agree with this, though.

Lamaclown
September 23rd, 2010, 06:35 PM
I like a lot of the figures that have been posted over the last couple pages, but I'll echo an earlier comment: I'd like to see more than just D&D style figures. Let's make sure we add some historical units and sci-fi. I'd love to see some WWI Doughboys, other WWII units, Civil War era soldiers, Commandos, Cyborgs, and/or some Space Marines.

A remade Drake sounds somewhat interesting, but I'd prefer to make our own soldier hero (maybe from another era). Making another Drake seems a bit redundant and limiting.

:2cents:

I wholeheartedly agree. Cool figs, but if this is going to be Classic Scape we need to expand beyond d&d figs.

Also, we need to follow mac's previous suggestion of pacing ourselves and doing things in an orderly manner so we all know what is going on and what we are presently working on.

flameslayer93
September 23rd, 2010, 06:38 PM
Also, we need to follow mac's previous suggestion of pacing ourselves and doing things in an orderly manner so we all know what is going on and what we are presently working on.

Which is why I'm trying to keep all customs through PM so I can get them organized first. It's not really working I guess:roll:

So guys: Chill out and just PM the ideas to me! I'll get them organized if we can get the loose ends tied first.

robbdaman
September 23rd, 2010, 07:01 PM
I'd enjoy being a Surgeon but that's probably up to other people. ;)

flameslayer93
September 23rd, 2010, 07:04 PM
I'd enjoy being a Surgeon but that's probably up to other people. ;)

Well, for now your a Warmonger8). 2 things:

1. Vote on the 2 generals you don't want to be featured in this set.

2. chief is the main guy for Surgeon suggestions. I'll let him know:)

LordEsenwienIV
September 23rd, 2010, 07:07 PM
Aren't chief, Shockma Ranyk and I already generals?

flameslayer93
September 23rd, 2010, 07:10 PM
Aren't chief, Shockma Ranyk and I already generals?

No, you haven't been voted in yet. I wanted to keep it from just giving anybody the 2 votes. Mostly for semi-thread control.

And yes, robbdaman has been promoted to Surgeon

LordEsenwienIV
September 23rd, 2010, 07:11 PM
Aren't chief, Shockma Ranyk and I already generals?

No, you haven't been voted in yet. I wanted to keep it from just giving anybody the 2 votes. Mostly for semi-thread control.

And yes, robbdaman has been promoted to Surgeon

Oh then I make the difficult decision. chief and Shockma Ranyk

flameslayer93
September 23rd, 2010, 07:12 PM
Aren't chief, Shockma Ranyk and I already generals?

No, you haven't been voted in yet. I wanted to keep it from just giving anybody the 2 votes. Mostly for semi-thread control.

And yes, robbdaman has been promoted to Surgeon

Oh then I make the difficult decision. chief and Shockma Ranyk

You can always put your 2 votes towards 1 person like I did with my 4 voting power(I gave one of you guys a 2). It's harder than you may think8).

LordEsenwienIV
September 23rd, 2010, 07:17 PM
PMing you my ideas flameslayer

flameslayer93
September 23rd, 2010, 07:32 PM
PMing you my ideas flameslayer

Don't worry, I got them alright.

LordEsenwienIV
September 23rd, 2010, 07:33 PM
PMing you my ideas flameslayer

Don't worry, I got them alright.

What do you think of the destructible object?

flameslayer93
September 23rd, 2010, 07:34 PM
PMing you my ideas flameslayer

Don't worry, I got them alright.

What do you think of the destructible object?

I think it's cool, but should be posted in the maps and scenario part of this project. Here (http://www.heroscapers.com/community/showthread.php?t=32548).

robbdaman
September 23rd, 2010, 07:48 PM
I'd enjoy being a Surgeon but that's probably up to other people. ;)

Well, for now your a Warmonger8). 2 things:

1. Vote on the 2 generals you don't want to be featured in this set.

2. chief is the main guy for Surgeon suggestions. I'll let him know:)

I'd say we don't need to give Utgar any more units and probably Vydar has some of the best in the game as well although Jandar is pretty close too. I'd go with No Utgar and No Vydar.

machinekng
September 23rd, 2010, 08:07 PM
chief, and LEIV

LordEsenwienIV
September 23rd, 2010, 08:10 PM
Quick vote tally:

chief 4 votes
Shockma Ranyk 2 votes
LordEsenwienIV 2 votes


When you vote just copy this and add your votes. It'll make votetallying easier for flameslayer.

chief
September 23rd, 2010, 08:31 PM
About asking Soundwarpsg-1 if he will help us? He makes amazing customs. And if we all donate some money or resources. He can make our ideas come true. Then its a true "classic" set of figures. Just an idea.

LordEsenwienIV
September 23rd, 2010, 08:33 PM
About asking Soundwarpsg-1 if he will help us? He makes amazing customs. And if we all donate some money or resources. He can make our ideas come true. Then its a true "classic" set of figures. Just an idea.

If Soundwarp helps out... Hallelujah Hallelujah Hallelujah

robbdaman
September 23rd, 2010, 09:52 PM
A few other miniature thoughts that are different from the D&D lots so far.

Although they are pewter I would love to see these guys in some fashion as a unique squad, easily belong in Einar. Not sure the scale matches either.

http://ep.yimg.com/ca/I/usacomicbooks_2124_3626626539

Same with these guys although they are prepainted and preassembled with multiple poses which is better. Not sure what general probably Utgar being that they are scary looking.

http://ep.yimg.com/ca/I/usacomicbooks_2124_1065423314

I like this guy for a unique hero of some sort. Rather evil looking still of course.

http://ep.yimg.com/ca/I/usacomicbooks_2124_3582852273

Another unique squad of female bounty hunters.

http://www.thewarstore.com/media/ss_size2/1scm147.jpg

This one entertains me for obvious reasons. I'd love to see a roller derby girl fighting bad guys in Heroscape.

http://www.thewarstore.com/media/ss_size2/RPR50074.jpg

A Zulu tribe, how could I not want Einar to have these guys?

http://www.thewarstore.com/media/ss_size2/RPR50083.jpg

Lots more I could throw out here but that is a good start.

flameslayer93
September 24th, 2010, 06:15 AM
Quick vote tally:

chief 4 votes
Shockma Ranyk 2 votes
LordEsenwienIV 2 votes


When you vote just copy this and add your votes. It'll make votetallying easier for flameslayer.

Not for those who voted by PM;). I think I can find the votes easily enough if someone posts them. Thanks for trying though.

I'll try about Soundwarp. He's seen the thread so, I hope he'll accept.

Keep those pics around robbdaman! They may be helpful, though I think the Zulu shold go Ullar and the guys in black can go to either of the evil generals. Did I say that because they are all different sculpts, that they are great for the Project;)

machinekng
September 24th, 2010, 08:52 AM
Spartans to Einar, Zulu to Aquilla, Asassin guys to Utgar, and bounty hunters to Vydar.

Dredd Stev
September 24th, 2010, 09:09 AM
Ok, after reading over this whole thread (not really that long considering...) I'll toss my votes in for:

chief, and LEIV

marroking1
September 24th, 2010, 09:23 AM
I am going to vote for Cheif with my 2 votes if I can

flameslayer93
September 24th, 2010, 03:39 PM
Somehow I think that its apparent chief should a V.General;)

Prepare for a shift in the powers, chief!

Soundwarp returned the PM I sent, he should be able to help some, but I wouldn't pile all 16-18 customs on him. We can use some pre-existing sculpts;)

LordEsenwienIV
September 24th, 2010, 03:42 PM
Looks like, just from this thread, that me and Shockma Ranyk have the lead 'cause everyone know chief is in;)

Is there anybody else in the running? From PMs?

flameslayer93
September 24th, 2010, 03:46 PM
Looks like, just from this thread, that me and Shockma Ranyk have the lead 'cause everyone know chief is in;)

Is there anybody else in the running? From PMs?

No one else was running, I will discuss with chief about who else should be promoted between the 2 of you. Due to the limits I placed, 4 generals is rather hefty right now. Maybe later the other will be included, but not now.
Mike

LordEsenwienIV
September 24th, 2010, 03:54 PM
I can't wait to do the three archons:twisted:
Have fun everyone with air whip:twisted::twisted:

flameslayer93
September 24th, 2010, 04:23 PM
chief is now a full fledged Valkyrie General. The wellsprings made him stronger, and now more deserving of a higher ranks.

Congrats.
Mike

chief
September 24th, 2010, 08:37 PM
chief is now a full fledged Valkyrie General. The wellsprings made him stronger, and now more deserving of a higher ranks.

Congrats.
Mike

;) Toaster Waffles

flameslayer93
September 25th, 2010, 04:33 PM
Alrighty then everyone, so far Utgar is out. We have only room for 1 more vote. And Jandar and Valkrill are tied for 2nd out. So if somebody votes for Jandar and Valkrill to be out, or not one of them. Well, I have no choice than to institute a ruling of a 6 general MS.:)

robbdaman
September 25th, 2010, 04:43 PM
Utgar being out is going to be rough as we need some evil units because there are so many awesome miniatures we could use for customs that are evil looking. I say we need Valkrill for that reason.

Kaiser Cat
September 25th, 2010, 05:00 PM
Alrighty then everyone, so far Utgar is out. We have only room for 1 more vote. And Jandar and Valkrill are tied for 2nd out. So if somebody votes for Jandar and Valkrill to be out, or not one of them. Well, I have no choice than to institute a ruling of a 6 general MS.:)

6 General MS sounds fine to me. Easily 3 or 4 figures per general and that's not too far from RotV's spread.

I was also thinking that we could probably save a little bit of time by including CG24H Units.

Most importantly, We need a theme for this set so that we in the scenario thread can actually get stuff done.

[Advertisement]
Support what I have done for this Project by visiting my map thread and commenting. Thanks.

-Kaiser "Considerately hiding the advertisement" Cat

flameslayer93
September 25th, 2010, 05:13 PM
Alrighty then everyone, so far Utgar is out. We have only room for 1 more vote. And Jandar and Valkrill are tied for 2nd out. So if somebody votes for Jandar and Valkrill to be out, or not one of them. Well, I have no choice than to institute a ruling of a 6 general MS.:)

6 General MS sounds fine to me. Easily 3 or 4 figures per general and that's not too far from RotV's spread.
It doesn't neccesarily have to be perfectly even. I'd give an extra one to Valkril and reduce Jandar's by that many.
I was also thinking that we could probably save a little bit of time by including CG24H Units.
I prefer to use new unmade stuff for a Master Set.
Most importantly, We need a theme for this set so that we in the scenario thread can actually get stuff done.
How about just the War For The Wellsprings continuing?Back when I started 'Scape, I didn't know or care about the story, I just wanted to get some robots and mutated stuff to fight each other. And I don't think that it should have a theme, otherwise it over-complicates the Master Set.
[Advertisement]
Support what I have done for this Project by visiting my map thread and commenting. Thanks.

-Kaiser "Considerately hiding the advertisement" Cat

Various comments marked in dark blue;)

LordEsenwienIV
September 25th, 2010, 07:09 PM
I have the Air Archon and the Ice Archon ready for this thread. Waiting until we start actually making the customs.

Kaiser Cat
September 25th, 2010, 08:29 PM
Various comments marked in dark blue;)
What, no comments on the add?

-Kaiser "Really would appreciate it even though he was kinda joking" Cat

marroking1
September 25th, 2010, 08:43 PM
Started working on the wellspring it self. Should be getting pics of it here late tommorow.

Holy/Hand/Grenade
September 25th, 2010, 10:18 PM
Im up for anything! Where do you want me? =D

chief
September 25th, 2010, 11:09 PM
IDK guys. Im just thinking right now ... lets not get hasty, take it a step at a time and do it right. Alot of people are jumping ahead. We don't want to screw this up though.

flameslayer93
September 26th, 2010, 01:12 AM
Im up for anything! Where do you want me? =D

First, I'll ask you to vote on 2 of the 7 Generals to remove from this project. After that; well it's a crapshoot, but you'll possibly be helping with the customs and playtesting.

IDK guys. Im just thinking right now ... lets not get hasty, take it a step at a time and do it right. Alot of people are jumping ahead. We don't want to screw this up though.

Yeah, hey guys, lets just relax for now. If nothing else, I agree we don't want to screw this one up.

Holy/Hand/Grenade
September 26th, 2010, 09:39 AM
Ugtar + Jandar They get too much attention time to let my boy Einar Shine!

flameslayer93
September 26th, 2010, 10:34 AM
It's official:
Utgar&Jandar are out!

Now then its time top put together all of that creativity in one long post so we can decide what will be used.

Generally good ideas. These had multiple posters:

Telepaths/psychics:vydar:
Ullar Warlord:ullar:
Aquilla Dragon:aquilla:
Tribesmen:aquilla:
Predator:aquilla:
Agents(at lest I think they've been posted more than once):vydar:
Treant/other plant creature:ullar:
Viper Hero/Viper Warlord:ullar:

Common ideas:

http://www.wizards.com/dnd/images/leg_evil_gallery/salamander_firetail.jpg
Archon(s)
Knight Characters

Stuff I like8):
Spartans:einar:
Assassins:valkrill:
Zulu:aquilla:
Samurai Calvary Hero:einar:
The Warforged Lord Sculpt:vydar:
Bird Robot thing:aquilla::vydar
Dracolich/other evil as heck big thing:valkrill:

Holy/Hand/Grenade
September 26th, 2010, 10:40 AM
Einar deffinatly needs spartans do you want me to play with some statistics and powers? Ive been trying to get them in for a while!!! =)

Utgars_General
September 26th, 2010, 10:42 AM
I might not be able to visit frequently, but with Heroscape now sold about 45 min. away, I have (or can) make time for it.

So, Warmonger for me?

flameslayer93
September 26th, 2010, 10:42 AM
Einar deffinatly needs spartans do you want me to play with some statistics and powers? Ive been trying to get them in for a while!!! =)

Not right now, first we have to decide on what we are(and using) using.

If you do wish to play around with them, keep it in PMs to flameslayer93 or chief.

Holy/Hand/Grenade
September 26th, 2010, 10:46 AM
No problamo! Ill get started on it soon!

flameslayer93
September 26th, 2010, 10:56 AM
I might not be able to visit frequently, but with Heroscape now sold about 45 min. away, I have (or can) make time for it.

So, Warmonger for me?

Sure, basically try to post about once or twice a week and you'll do fine.

Also, everybody what do you think should be in the MS? I've listed most of the common ideas and the good ones here (http://www.heroscapers.com/community/showpost.php?p=1215003&postcount=123).

Kaiser Cat
September 26th, 2010, 11:19 AM
Last call before before we get started in the terrain thread:

Does anyone have a problem with a Grass/Rock/Plains Master set?

Speak now, or forever hold your peace.

-Kaiser "24-Hexer" Cat

Utgars_General
September 26th, 2010, 11:46 AM
There should be water...

I'm confused as to what exactly a Warmonger does.

LordEsenwienIV
September 26th, 2010, 12:17 PM
Can we give the Archons to Valkrill?

Holy/Hand/Grenade
September 26th, 2010, 02:19 PM
There must be water!!!

LordEsenwienIV
September 26th, 2010, 02:54 PM
There must be water!!!

Really!?!?:roll:;)

iceman3317
September 26th, 2010, 03:38 PM
I read the first post and page 11 ,but I think it is safe to say that Valkrill will be a Demonic,Orc and Undead team. I am not sure how to sign up. All I know how to do is pick themes and make bonding figures for figures that already exist. I would like to help,but not sure what to sign up for.


Here is what I think should be in it.

Dwarves,Insects,other stuff and a Healer for :aquilla:
Demonic beings (Gnolls,Demons,Tieflings.),Undead and other things evil that just don't seem to match :utgar: for http://i199.photobucket.com/albums/aa278/iceman3317/valkrill_smilie.gif
Treants/Ents and Eladrin and Elves. (Mainly a Healer) for :ullar:
More Warforged for :vydar:

I also think this MS should be based on mainly :aquilla: and http://i199.photobucket.com/albums/aa278/iceman3317/valkrill_smilie.gif.
I also think it should be all Common Squads. Nothing unique other then the main heroes.

robbdaman
September 26th, 2010, 04:57 PM
I'm not huge on the archons but that's probably because I think as part of 4th ed. they are kind of lame. We have all the medium elementals already as well. Anyway I've been looking at some Dreamblade and other miniatures that would make some great custom squads, uniques or uncommon heroes. There are of course as I proved in my earlier post many other miniature sets that can help with variable squad looks, The Confrontation minis are pretty awesome in that respect but not as cheap as some others. Lots of these are relatively cheap to come by.

I think this would be a killer bad guy unit which we may not be making many of.
DB Bloodcut Behemoth -http://www.hobbiesandgames.com/v/vspfiles/photos/DBBW046-2.jpg

I know this guy has been used in customs before, its a scary spectre like creature.
DB Jack of Blades - http://www.hobbiesandgames.com/v/vspfiles/photos/DBBS063-2.jpg

I see this guy being a nice Ullar beast.
DB Loyal Scragglemaw - http://www.hobbiesandgames.com/v/vspfiles/photos/DBBS010-2.jpg

The scale of the guy on the eagle is about halfling sized, would make for a nice Ullar or Aquila flyer that can hit and run.
DB Bloodhawk Barag - http://stahlfell.de/dreamblade/photos/storage/1000.20.818.47.jpg

One heck of a new Ullar warlord but I'm not sure we should go the route of another Viper.
WoW Minis Sunscale Scytheclaw - http://www.trollandtoad.com/images/products/pictures/235995.jpg

This sculpt is just damn cool IMO and would give Ullar a wacky new Wizard perhaps.
MK High Elven Disciple - http://www.trollandtoad.com/images/products/pictures/119093.jpg

I've made a custom of this guy already but its a great sculpt and would be another awesome wizard, mage or whatever.
MK Tempest Priest - http://www.gatheringground.com/images/MK-8-008.gif

Pretty much the same with this guy although he could be converted into an asian imperial emperor/warlord of sorts too.
Mk Enderek os Fena - http://www.trollandtoad.com/images/products/pictures/137462.jpg

For some reason I picture this guy as a Einar mage even though he'd be the first of such.
MK Palm Magus - http://www.trollandtoad.com/images/products/pictures/119150.jpg

Ullar flying warrior of some kind, perhaps an uncommon hero with some bonding with others of its exact kind. I picture a swarm of these guys being able to tear an opponent apart.
Mk Warrior Sprite - http://www.trollandtoad.com/images/products/pictures/103967.jpg

This is another mage sculpt that I think is just awesome!
MK Elven Acolyte - http://www.trollandtoad.com/images/products/pictures/132521.jpg

Squad of Terminator like guys. Metal figures though I believe.
ChronoScope Cyber Reavers - http://pj.b5z.net/i/u/2042237/i/50097.jpg

Potential Valkrill evil mage. Large in size would be interesting as a titan mage type akin to Q9.
WoW Minis Amon Darkheart - http://pj.b5z.net/i/u/2042237/i/WOWA01.jpg

I've made a custom with this one too but its another great sculpt that just screams Vydar agent/hero.
Heroclix Johnny Alpha - http://pj.b5z.net/i/u/2042237/i/HCIN-020.jpg

Gorillanators hero obviously, the AT-43 line has a ton of great ones that could make such a hero fig but this one is on sale. =P
AT-43 Karmans Hero - http://pj.b5z.net/i/u/2042237/i/ATRKX3.jpg

Heroclix SWAT/Police guys that would make a solid squad if put together. There are 5 different sculpts to choose from and some a cheaper than others making the cost easier.
http://pj.b5z.net/i/u/2042237/i/HCCM-10.jpg http://pj.b5z.net/i/u/2042237/i/HCXP-10.jpg http://pj.b5z.net/i/u/2042237/i/HCWOS-21.jpg http://pj.b5z.net/i/u/2042237/i/HCWOS-05.jpg http://www.trollandtoad.com/images/products/pictures/108947.jpg

There are a zillion more thoughts we can put out there as well.

marroking1
September 26th, 2010, 08:29 PM
I posted My wellspring in the My custom thread for those who wish to see it. MarroKing1 Customs (http://www.heroscapers.com/community/showthread.php?t=32277)

flameslayer93
September 27th, 2010, 03:43 PM
Sorry Royals fans, I was busy watching the Indians beat them yesterday8)8).

There should be water...

I'm confused as to what exactly a Warmonger does.

A warmonger is a member who may do many things or may do only one thing if they choose. The list of the basic responsibilities of Warmongers:

1. Custom-Making(not cards, just design)
2. Voting
3. Playtesting
4. Discussing whatever the current topic is.

Can we give the Archons to Valkrill?
Maybe, I think it would be up to the group.

I read the first post and page 11 ,but I think it is safe to say that Valkrill will be a Demonic,Orc and Undead team. I am not sure how to sign up. All I know how to do is pick themes and make bonding figures for figures that already exist. I would like to help,but not sure what to sign up for.You can sign up by simply posting "I want to be a Warmonger" or something of the like;)

I'll also ask you to add to the discussion(if you have yet to) ASAP. Your good on both of those requests.
Dwarves,Insects,other stuff and a Healer for :aquilla:
Not needed as there's no direct conection to a new MS and older(and ever harder to find)bonding dwarves.
I'm thinking we'll get some sort of insect in there.
Healer for Aquilla is currently Rhogar. Why design something we don't need to include?
Demonic beings (Gnolls,Demons,Tieflings.),Undead and other things evil that just don't seem to match :utgar: for http://i199.photobucket.com/albums/aa278/iceman3317/valkrill_smilie.gif
Well Utgar isn't in this set, so Valkrill is our main baddie anyway. A Dracolich was suggested, that sound evil enough for you?;)
Treants/Ents and Eladrin and Elves. (Mainly a Healer) for :ullar:
Could do Eladrin, an Elven Hero. The Treant is probably in there somewhere too.
More Warforged for :vydar:
The Warforged Lord is probably the piece we'll want.
My responses to each in dark blue.

Let's remember that we're making a Classic 'Scape MS. Sure we can have some DnD fantasy, but why limit ourselves to just that?

I also think this MS should be based on mainly :aquilla: and http://i199.photobucket.com/albums/aa278/iceman3317/valkrill_smilie.gif.
I also think it should be all Common Squads. Nothing unique other then the main heroes. I think we can decide on the first part. But Uniques were voted on immediately and I won't change that, sorry.

A general note about using Trollandtoad pics. This big black box doesn't help any. Use Trollandtoad pics will result in this.
http://www.trollandtoad.com/images/products/pictures/235995.jpg

Other than that, you found some cool stuff robbdaman. That ghost thing might be a cool Valkrill piece.

Anyone know about some kyrie or should we try to get Soundwarp on that later?

iceman3317
September 27th, 2010, 05:01 PM
Ya that was my bad. I always for get about Rhogar for some reason.

So can I be a Warmonger?

flameslayer93
September 27th, 2010, 05:06 PM
Ya that was my bad. I always for get about Rhogar for some reason.

So can I be a Warmonger?

Check the OP and you'll see your name already in it;)

Be sure to check out the OP often if at least for Project Announcements and what is currently going. Whenever there's a typical vote like who got kicked out, you'll see the current votes going on there too.

flameslayer93
September 27th, 2010, 07:18 PM
Such a great day for Shockma Ranyk! I hope you enjoy your 2 votes! What, you don't know you got promoted to a Valkyrie General? You do now!

Mike

robbdaman
September 27th, 2010, 09:40 PM
Yeah sorry about that, Troll and Toad sucks! I'll find a site that won't be a pain to snag pics from.

Shockma Ranyk
September 27th, 2010, 09:55 PM
Yay! *sips from wellspring* Woah! Am I a... Valbisrayan?

(If you don't get that, Shockma Ranyk is a Bisrayan character I made up.)

flameslayer93
September 27th, 2010, 10:04 PM
Yeah sorry about that, Troll and Toad sucks! I'll find a site that won't be a pain to snag pics from.

No problem, just a friendly reminder to all that you can't get your pics from Trollandtoad.

chief
September 28th, 2010, 01:18 AM
May I make a suggestion. First off we need to solidify the types of figures we want. We should make a list of how many squads to heroes to destructible object to immovable figures we want. After that for EX lets say we all decide on a 2 Aquilla Heroes. We should then take votes, one at a time, to decide which heores will be used. For example we would vote between hero 1,2,3, and 4. The top are the two that we will create. After that we move onto the next figure selection. Based off of my research this is what I think we should start with.
We need more heroes than squads. To make this an effective master set I would like to see 16 base cards. 1 Destructible object card (that doesn't mean just one destructible object) and 1 immovable figure.
Here is a more define split
__________________________________________________________
16 base cards: 13 Heroes and 3 squads
Heroes: 13
9 Unique
2 Uncommon (2 of each will be provided EX if we made feral troll V2, the receiver would get 2 of them)

Squads: 3
3 Unique

1 Unmovable Hero (EX like the hive)

1 Destructible Object (EX fortress door, will produce more than one of them tough)
__________________________________________________________

Your first vote should be how should the total amount of cards be split and in what fashion like above. Remember no more than 18 cards. If you like someones configuration, vote for it as per thread allowance. If you prefer to post your own you may. Once a popular three or so are chosen, then they can be voted on.
I vote for the configuration above.

iceman3317
September 28th, 2010, 07:48 AM
This is what I am thinking.

Note that the good guys are always out numbered,

13 Heroes
11 Unique and 1 Uncommon (2 of each Uncommon)

Uniques:
6 Valkrill
2 Aquilla
1 Ullar
1 Vydar
1 Einar

Uncommon:
Same 2 Uncommons for Valkrill

4 Squads:
2 Valkrill
1 Aquilla
1 Ullar

1 Non moving Valkrill Hero

flameslayer93
September 28th, 2010, 03:49 PM
May I make a suggestion. First off we need to solidify the types of figures we want. We should make a list of how many squads to heroes to destructible object to immovable figures we want.I was getting ready to get this running at the start of October. But I'll just start it now:)

The suggested spreads:
chief
17 cards: 13 Heroes, 3 squads, 1 object
iceman
17 cards: 13 Heroes, 4 squads
me(flameslayer)
18 cards: 13 Heroes, 4 squads, 1 object

Anyone like a particular spread? Or you make your up your own;)

Kaiser Cat
September 28th, 2010, 03:55 PM
18 cards, 11 heroes, 7 squads.

LordEsenwienIV
September 28th, 2010, 03:57 PM
21 cards (big master set)

14 Heroes (9 unique, 4 uncommon, 2 common)
6 squads (4 common, 2 unique)
1 destructible object


Heroes:
Valkrill=6
Aquilla=3
Vydar=2
Einar=2
Ullar=1

Squadies:
Valkrill=2
Aquilla=2
Einar=1
Ullar=1

Utgars_General
September 28th, 2010, 04:02 PM
12 (different) (army) cards: 7 hero cards (2 uncommon times 2, for a total of 9 heroes), 5 squads (two to three of one common, for a total of 6-7 squads)
1 Terrain card.

17 cards total.

LordEsenwienIV
September 28th, 2010, 04:07 PM
I just wanted to point this out. This is a master set so we will be able to include large/huge figures. Dragons anyone?:lol:

Utgars_General
September 28th, 2010, 04:38 PM
Skeleton dragon with the Grim reaper on it good enough for Valkrill?:twisted:

I'm pretty sure any sci-fi we're using will be from the AT-43 system seeing as there are few, sci-fi pre-painted miniatures.

marroking1
September 28th, 2010, 05:07 PM
20 cards 12-heros 7-squads 1-Object.
Thats my vote.

iceman3317
September 28th, 2010, 05:30 PM
Hey Flame. Mine is 17 cards. 1 Non-moveable Hero and 2 of the same Uncommons.

And I think I'm going to side with Flameslayer on his layout.

Also,I think for the 5 squads is too many.


Also,have we chosen the theme for the MS yet?

flameslayer93
September 28th, 2010, 07:39 PM
Hey Flame. Mine is 17 cards. 1 Non-moveable Hero and 2 of the same Uncommons.

And I think I'm going to side with Flameslayer on his layout.

Also,I think for the 5 squads is too many.


Also,have we chosen the theme for the MS yet?

Fixed it.


No we don't have a "theme" for this set(yet). I'm thinking that a sort of invasion of Valkrill's forces with some of the Generals trying to hold him back from reaping power may make a good starting point.

Utgars_General
September 28th, 2010, 08:01 PM
I think we should avoid theme like it's the plague. While themed sets are some of the most fun, it wouldn't be purely classic, even if there is a robot, a cowboy, and a caveman. MS2 was great. It gave you an entire army that looked like it belonged together from the start and it had a cool setting. But it lacked variety.

So, after spread of units, may I suggest we break down genres/species?

For the 5 different squads, look at MS1. There were 6 squads out of 16 army cards. With 18 army cards, wouldn't be okay to hold that number?

flameslayer93
September 28th, 2010, 08:04 PM
So, after spread of units, may I suggest we break down genres/species?

1 step at a time friend;)

iceman3317
September 28th, 2010, 08:41 PM
I guess 6 is okay. Still gives 11 spaces for heroes. How about this. (I am still with Flame's layout atm.)

Heroes: (9 Unique and 2 Uncommon)

Uniques:
4 Valkrill
2 Aquilla
1 Vydar
1 Einar
1 Ullar

Uncommons:
2 Valkrill



Squads: (3 Unique and 3 Common)

Common:
3 Valkrill

Unique:
1 Aquilla
1 Ullar or Vydar
1 Einar or Vydar

And 1 Dest. Object.

robbdaman
September 28th, 2010, 09:27 PM
I'll go with 18 cards: 13 Heroes, 4 squads, 2 objects

Shockma Ranyk
September 28th, 2010, 09:56 PM
General Name---# of whatever (# of cards and figs, for Commons and Uncommons.)

18 cards.

Valkrill---2 Uni. Heroes, 1 Unc. Hero (2), 2 squads, 1 immobile Hero
Aquilla---2 Uni. Heroes, 1 Unc. Hero (2)
Einar---1 Uni. Hero, 1 squad
Ullar---1 Unc. Hero (2)
Vydar---1 Com. Hero (3)

How's that sound?

Kaiser Cat
September 29th, 2010, 03:00 PM
Can we lay off the abundant Valkrill, guys?

(Elaborating on my previous post)

11 Heroes

3 Aquilla
3 Vydar
2 Valkrill
2 Ullar
1 Einar

7 Squads

2 Einar
2 Vydar
1 Valkrill
1 Ullar
1 Aquilla

-Kaiser "Wants to spread units around" Cat

flameslayer93
September 29th, 2010, 07:41 PM
The voting for the layout will begin after I get returned PMs from the other V.Generals and after I have seen the previews(which will be tomorrow at the earliest).

flameslayer93
September 30th, 2010, 07:07 PM
Double Post;)

19 cards: 13 Heroes, 4 squads, 2 objects
18 cards: 13 Heroes, 4 squads, 1 object
18 cards, 11 heroes, 7 squads
17 cards: 13 Heroes, 3 squads, 1 object
14 Heroes 6 squads 1 destructible object

Here's the choices(decided upon by the V.Gens.). I'll want your votes in by the 9th or after 11 votes are made.

Cheers.

LordEsenwienIV
September 30th, 2010, 07:09 PM
19 cards: 13 Heroes, 4 squads, 2 objects
18 cards: 13 Heroes, 4 squads, 1 object
18 cards, 11 heroes, 7 squads
17 cards: 13 Heroes, 3 squads, 1 object
14 Heroes 6 squads 1 destructible object

iceman3317
September 30th, 2010, 07:51 PM
19 cards: 13 Heroes, 4 squads, 2 objects
18 cards: 13 Heroes, 4 squads, 1 object
18 cards, 11 heroes, 7 squads
17 cards: 13 Heroes, 3 squads, 1 object
14 Heroes 6 squads 1 destructible object

Lamaclown
September 30th, 2010, 07:54 PM
19 cards: 13 Heroes, 4 squads, 2 objects
18 cards: 13 Heroes, 4 squads, 1 object
18 cards, 11 heroes, 7 squads
17 cards: 13 Heroes, 3 squads, 1 object
14 Heroes 6 squads 1 destructible object

Utgars_General
September 30th, 2010, 07:59 PM
19 cards: 13 Heroes, 4 squads, 2 objects
18 cards: 13 Heroes, 4 squads, 1 object
18 cards, 11 heroes, 7 squads
17 cards: 13 Heroes, 3 squads, 1 object
14 Heroes 6 squads 1 destructible object

machinekng
September 30th, 2010, 08:44 PM
19 cards: 13 Heroes, 4 squads, 2 objects
18 cards: 13 Heroes, 4 squads, 1 object
18 cards, 11 heroes, 7 squads
17 cards: 13 Heroes, 3 squads, 1 object
21 cards: 14 Heroes 6 squads 1 destructible object

chief
September 30th, 2010, 09:05 PM
19 cards: 13 Heroes, 4 squads, 2 objects
18 cards: 13 Heroes, 4 squads, 1 object
18 cards, 11 heroes, 7 squads
17 cards: 13 Heroes, 3 squads, 1 object
14 Heroes 6 squads 1 destructible object

flameslayer93
September 30th, 2010, 09:07 PM
19 cards: 13 Heroes, 4 squads, 2 objects
18 cards: 13 Heroes, 4 squads, 1 object
18 cards, 11 heroes, 7 squads
17 cards: 13 Heroes, 3 squads, 1 object
14 Heroes 6 squads 1 destructible object

It's been noted that your vote was split chief;)

robbdaman
October 1st, 2010, 03:50 AM
I'll go with:
19 cards: 13 Heroes, 4 squads, 2 objects
18 cards: 13 Heroes, 4 squads, 1 object
18 cards, 11 heroes, 7 squads
17 cards: 13 Heroes, 3 squads, 1 object
14 Heroes 6 squads 1 destructible object

Kaiser Cat
October 1st, 2010, 06:44 AM
19 cards: 13 Heroes, 4 squads, 2 objects
18 cards: 13 Heroes, 4 squads, 1 object
18 cards, 11 heroes, 7 squads
17 cards: 13 Heroes, 3 squads, 1 object
20 Cards, 14 Heroes 6 squads 1 destructible object

Small fix.

flameslayer93
October 1st, 2010, 06:56 AM
19 cards: 13 Heroes, 4 squads, 2 objects
18 cards: 13 Heroes, 4 squads, 1 object
18 cards, 11 heroes, 7 squads
17 cards: 13 Heroes, 3 squads, 1 object
20 Cards, 14 Heroes 6 squads 1 destructible object

Small fix.

Not really, I just didn't put how many cards in that spread.

marroking1
October 1st, 2010, 09:36 AM
Im going to go with 17 cards 2 object.

Shockma Ranyk
October 2nd, 2010, 03:04 PM
Hey FS, did you count my vote via PM?

flameslayer93
October 2nd, 2010, 03:10 PM
Hey FS, did you count my vote via PM?

Oops, nope and I already deleted it. If you want you can just post it or PM it to me again;)

Shockma Ranyk
October 2nd, 2010, 07:19 PM
I voted for KC's and LeftOn's formats. I found KC's...18 cards, 11 heroes, 7 squads.But I can't find LeftOn's. :oops: Can someone help me out?

flameslayer93
October 2nd, 2010, 07:21 PM
I voted for KC's and LeftOn's formats. I found KC's...18 cards, 11 heroes, 7 squads.But I can't find LeftOn's. :oops: Can someone help me out?

Yeah, Lefton didn't post here;) That was LordEsenwein.

Shockma Ranyk
October 2nd, 2010, 07:31 PM
I voted for KC's and LeftOn's formats. I found KC's...18 cards, 11 heroes, 7 squads.But I can't find LeftOn's. :oops: Can someone help me out?

Yeah, Lefton didn't post here;) That was LordEsenwein.

Really? I got the first letter right... Well, I remember it was whatever one was the most similar to Kaiser's. Wow, I fail. :?

flameslayer93
October 2nd, 2010, 07:40 PM
Alrighty then everybody! It's the last vote shake up!

18 cards, 11 heroes, 7 squads///////////////////////////4

19 cards: 13 Heroes, 4 squads, 2 objects//////////////4

These are two highest Layout and the second one has Advisor's advantage going for it;)

Who will make the last vote? There is also 18 cards: 13 Heroes, 4 squads, 1 object at 3 votes so a vote for that will make a 3-way tie. Let's get that last vote guys!

Also, thanks for those who put this thread in their sig for helping to spread the word about this project:D8)

Kaiser Cat
October 2nd, 2010, 07:59 PM
The one I suggested.

flameslayer93
October 2nd, 2010, 08:00 PM
The one I suggested.
Erm, you already voted;)

Kaiser Cat
October 2nd, 2010, 08:09 PM
The one I suggested.
Erm, you already voted;)
Err...

That was the collective, er, vote from the Map thread...yeah. That works.

Don't bother checking. I am so telling the truth right now.

flameslayer93
October 2nd, 2010, 08:18 PM
The one I suggested.
Erm, you already voted;)
Err...

That was the collective, er, vote from the Map thread...yeah. That works.

Don't bother checking. I am so telling the truth right now.

Too bad, I checked;)

Holy/Hand/Grenade
October 3rd, 2010, 10:22 AM
I have an idea for Einar.

Spartan Wariors Unique 4 man Squad
Move 6 Medium 5
Range 1 Humans
Atack 3 Discliplined
Defense 3
Points 120

Hoplon Shield
One shield will block all damage delt from a ranged atack.

Brutal training 14
If a spartan warior recives one or more wounds from a normal atack roll the 20 sided die if you roll a 14 or higher ignore all wounds.

LordEsenwienIV
October 3rd, 2010, 10:56 AM
I have an idea for Einar.

Spartan Wariors Unique 4 man Squad
Move 6 Medium 5
Range 1 Humans
Atack 3 Discliplined
Defense 3
Points 120

Hoplon Shield
One shield will block all damage delt from a ranged atack.

Brutal training 14
If a spartan warior recives one or more wounds from a normal atack roll the 20 sided die if you roll a 14 or higher ignore all wounds.

Whoa, Hold your horses buddy!

flameslayer93
October 3rd, 2010, 12:06 PM
I have an idea for Einar.

Spartan Wariors Unique 4 man Squad
Move 6 Medium 5
Range 1 Humans
Atack 3 Discliplined
Defense 3
Points 120

Hoplon Shield
One shield will block all damage delt from a ranged atack.

Brutal training 14
If a spartan warior recives one or more wounds from a normal atack roll the 20 sided die if you roll a 14 or higher ignore all wounds.

Whoa, Hold your horses buddy!

Yeah, why don't you vote on the current discussion;)? The choices can be be found in the OP.

robbdaman
October 3rd, 2010, 12:17 PM
Yeah, no offense to anyone or their ideas but we really need to focus on getting the basics down before we start shooting out stats or even terrain concepts. I'm sure we all appreciate the enthusiasm but we haven't even figured out the breakdown of what figures we'll be making yet. Once we finish the vote for the layout then we'll move on to whatever is next.

Holy/Hand/Grenade
October 3rd, 2010, 12:19 PM
OP? Yeah Im a Newbie and could you kindly direct me to its location??? much obliged...

flameslayer93
October 3rd, 2010, 12:22 PM
OP? Yeah Im a Newbie and could you kindly direct me to its location??? much obliged...

OP=original post

Basically it's the very beginning of this thread. You'll find the options in the spoiler under "Project Announcements". You'll find it here (http://www.heroscapers.com/community/showthread.php?t=32512).

iceman3317
October 3rd, 2010, 12:32 PM
Hey Flame I am still checking back,I just haven't posted because there hasn't been anything else to say.


Btw who has not yet voted?

flameslayer93
October 3rd, 2010, 12:37 PM
Hey Flame I am still checking back,I just haven't posted because there hasn't been anything else to say.


Btw who has not yet voted?

Holy/Hand/Grenade has yet to vote and neither has mac122.

Holy/Hand/Grenade
October 3rd, 2010, 01:04 PM
I'm all for the (18 cards, 11 heroes, 7 squads)! Whats next after this, deciding which generals get what?

flameslayer93
October 3rd, 2010, 01:10 PM
And that's the end of the voting everybody!

18 cards: 11 heroes and 7 squads is the spread we're gonna use!

Other information:
For now, I will PM the other 3 V.Generals and we'll see about which will be better, Valkrill rivaling or a more even spread.

GeneralRolando
October 3rd, 2010, 04:30 PM
Hey guys this is my first time looking at this. It looks great and seems like it would be fun to be apart of it. I like some of the figure ideas.

Anyway. I consider myself pretty good with the photo editing goodness. I was wondering if I could be considered a surgeon? I would be willing to do any of the cards for any figure.

Also, I was wondering if you would let me take a stab at making a new card style for this set like they have for all the other Master Sets. I like coming up with completely new things. I can make them to work in the Magic Set Editor program as well after the design is finalized.

flameslayer93
October 3rd, 2010, 09:48 PM
Hey guys this is my first time looking at this. It looks great and seems like it would be fun to be apart of it. I like some of the figure ideas.

Anyway. I consider myself pretty good with the photo editing goodness. I was wondering if I could be considered a surgeon? I would be willing to do any of the cards for any figure.

Also, I was wondering if you would let me take a stab at making a new card style for this set like they have for all the other Master Sets. I like coming up with completely new things. I can make them to work in the Magic Set Editor program as well after the design is finalized.

If your interested, I'll make you a Warmonger and then a Surgeon(it's usually chief who determines the Surgeons;)).

Also it'd be put to the swordvote if you made new card style, but I think it would pass if it was good looking;).

iceman3317
October 3rd, 2010, 09:49 PM
I've been meaning to ask this questing,but are the customs just DnD sculpts or just any sculpt?

flameslayer93
October 3rd, 2010, 09:54 PM
I've been meaning to ask this questing,but are the customs just DnD sculpts or just any sculpt?

Any sculpt, though some DnD sculpts will be used(to help our sanity), not every custom will be DnD. Soundwarp also agreed to mod a little bit, so our dreams of a gatling gun holding dwarf riding a plasma-breathing dragon can come true(well that's just my dream figure:p).

iceman3317
October 3rd, 2010, 09:58 PM
KK,I guess I can make cards when we get into it. I would love to make some Valkrill and Aquilla.

robbdaman
October 3rd, 2010, 10:35 PM
I'd be fine to do some mods as well, I have amazed a huge list of D&D Minis, Mage Knight, Dreamblade, etc of images to be of use for ideas. I like swapping and modding things anyway, its fun.

flameslayer93
October 3rd, 2010, 11:07 PM
I'd be fine to do some mods as well, I have amazed a huge list of D&D Minis, Mage Knight, Dreamblade, etc of images to be of use for ideas. I like swapping and modding things anyway, its fun.

Sounds cool, I'll keep you posted(maybe, if some mods are needed aside from a few).

flameslayer93
October 4th, 2010, 06:07 PM
GeneralRolando, your a Surgeon now. Feel free to start on that new design soon(so that's its available for when the cards are being made). If it isn't done in time, then I'm sorry but we won't be able to use. Alright?

Utgars_General
October 4th, 2010, 08:55 PM
So, what step now?

flameslayer93
October 4th, 2010, 08:59 PM
So, what step now?

We figure out how we are going to spread the love amongst generals, or just go along with what we find.

iceman3317
October 4th, 2010, 09:00 PM
I'll start work on a new layout. Think we need to figure out what the D object is first.

Nevermind,there is no D object.

Valkrill:
6 Heroes and 4 Squads

Aquilla:
2 Heroes 1 Squad

Ullar:
1 Hero

Einar:
1 Hero and 1 Squad

Vydar:
1 Hero and 1 Squad

krysto2002
October 4th, 2010, 09:57 PM
Hey guys, I'm new around this particular thread, but I've been eying it for a while and decided to take a look, and I'm really interested. I don't have any exceptional abilities beyond card writing (not pics, not layout, just the writing and filling in), though I can design figure abilities/stats pretty well and usually have a few good ideas handy (surgeon:confused:?).

I don't know if you want my help, but if you do, feel free to PM me as I usually have a lot of spare time in the afternoons.

On a separate matter, I'd like to suggest a splash of pirate, as that's something HS doesn't have, period. I have a couple of pirate customs myself (as well as a few soulborgs and pirate themed stuff), they're only ideas and suggestions. My customs are in my sig, but I'm not trying to advertise them since about 75% of them haven't been uploaded yet.

Like I said, if you need/want me in any way, just PM me or something, I'd be glad to help out.

GeneralRolando
October 4th, 2010, 11:14 PM
GeneralRolando, your a Surgeon now. Feel free to start on that new design soon(so that's its available for when the cards are being made). If it isn't done in time, then I'm sorry but we won't be able to use. Alright?

Okay awesome. Even if the cards are done before I finish the design I wouldn't mind transferring them to my own design if everyone agrees. It wouldn't be very difficult.

Also are there any color schemes for that special general made up?

Kaiser Cat
October 5th, 2010, 06:22 AM
Valkrill:
2 Heroes
2 Squads

Aquilla:
1 Hero
3 Squads

Ullar:
2 Heroes
1 Squad

Vydar:
4 Heroes

Einar:
2 Heroes
1 Squad

Pretty even unit spread.

And Iceman, do you really think Valkrill should have more than half the units?

flameslayer93
October 5th, 2010, 06:37 AM
GeneralRolando, your a Surgeon now. Feel free to start on that new design soon(so that's its available for when the cards are being made). If it isn't done in time, then I'm sorry but we won't be able to use. Alright?

Okay awesome. Even if the cards are done before I finish the design I wouldn't mind transferring them to my own design if everyone agrees. It wouldn't be very difficult.

Also are there any color schemes for that special general made up?

Do you mean Valkrill? If you do then go to the home page and and you'll see his color scheme.
............................
Welcome aboard Krysto, though your a little off about the roles. A Surgeon is someone who is tasked with actually making the cards, but you can be a Warmonger and help with the customizing. After all we can always use a little more help;)
...........................
@Kaiser:
4 heroes for Vydar isn't that even, I'd suggest switching a Squad and a Hero be tween Aqulla and Vydar.
@iceman:
If you want half good/half bad, I'd go with 8 Valkrill and 10 everything else as it will allow more diversity for Basic Games(which I figure this MS will have 1 or 2 of, plus they're fun every once in a while).

robbdaman
October 5th, 2010, 11:11 AM
Yeah, I'd be more in for that type of split fs93. I'm not down for the Valkrill overkill, we don't know that he'll be an Utgar like general and have such a huge army at his disposal so I'd rather not give him more than half the pieces in the set. Perhaps like this:

Valkrill:
5 Heroes and 3 Squads

Aquilla:
2 Heroes and 1 Squad

Ullar:
2 Heroes and 1 Squad

Einar:
1 Hero and 1 Squad

Vydar:
1 Hero and 1 Squad

There are a lot of demons, undead and such that can make up most of Valkrill's pieces but this way we can create some nice soulborgs, elves, dwarves, ancient warriors and the like if we want.

Dredd Stev
October 5th, 2010, 11:51 AM
Yeah, I'd be more in for that type of split fs93. I'm not down for the Valkrill overkill, we don't know that he'll be an Utgar like general and have such a huge army at his disposal so I'd rather not give him more than half the pieces in the set. Perhaps like this:

Valkrill:
5 Heroes and 3 Squads

Aquilla:
2 Heroes and 1 Squad

Ullar:
2 Heroes and 1 Squad

Einar:
1 Hero and 1 Squad

Vydar:
1 Hero and 1 Squad

There are a lot of demons, undead and such that can make up most of Valkrill's pieces but this way we can create some nice soulborgs, elves, dwarves, ancient warriors and the like if we want.

That looks like the sweet spot to me. This would be a pretty epic master set IMO.

Lamaclown
October 5th, 2010, 12:08 PM
Yeah, I'd be more in for that type of split fs93. I'm not down for the Valkrill overkill, we don't know that he'll be an Utgar like general and have such a huge army at his disposal so I'd rather not give him more than half the pieces in the set. Perhaps like this:

Valkrill:
5 Heroes and 3 Squads

Aquilla:
2 Heroes and 1 Squad

Ullar:
2 Heroes and 1 Squad

Einar:
1 Hero and 1 Squad

Vydar:
1 Hero and 1 Squad

There are a lot of demons, undead and such that can make up most of Valkrill's pieces but this way we can create some nice soulborgs, elves, dwarves, ancient warriors and the like if we want.
:thumbsup:

mac122
October 5th, 2010, 12:37 PM
Yeah, I'd be more in for that type of split fs93. I'm not down for the Valkrill overkill, we don't know that he'll be an Utgar like general and have such a huge army at his disposal so I'd rather not give him more than half the pieces in the set. Perhaps like this:

Valkrill:
5 Heroes and 3 Squads

Aquilla:
2 Heroes and 1 Squad

Ullar:
2 Heroes and 1 Squad

Einar:
1 Hero and 1 Squad

Vydar:
1 Hero and 1 Squad

There are a lot of demons, undead and such that can make up most of Valkrill's pieces but this way we can create some nice soulborgs, elves, dwarves, ancient warriors and the like if we want.
:thumbsup:
:thumbsup:

krysto2002
October 5th, 2010, 02:56 PM
The 1st master set had 30 figures, the 2nd had 25 (hive) and the newest one had 10. With your layout, you're looking at about 11 heroes and 7 squads with 2-4 figures apiece. Sets 1 and 2 had 6 squads each which suited them just fine, so I might suggest to drop 1 squad/hero from Valkrill, either to go elsewhere period. Otherwise, that's about 31 figures (if you balance 2/3/4 member squads) which is perfectly in range. If that's your layout then you have my :thumbsup:!

As for what's going in, any thoughts. I have a few ideas coming to mind, but it depends on whether you intend this set to be D&D, classic or mixed (which I would vote for)...

I know it's a little too classic 'scape, but perhaps among the customs we should consider a Kyrie hero and/or squad for the 1/2 of the 3 generals who don't have any (Vydar, Aquilla, & Valkrill).

I see Aquilla's Kyrie being more of a tactical figure, as we know Aquilla is with the "Moon Tribe" of Kyries, so what about a move aura. We also have a clue as to what Vydar Kyrie look like, but none have been made. Somewhere in the official story it mentioned Aquilla's Kyrie being dark skinned (ie. Mohicans with wings) and Vydar's as being pale with black feathered wings. Just a thought.

Kaiser Cat
October 5th, 2010, 03:23 PM
The 1st master set had 30 figures, the 2nd had 25 (hive) and the newest one had 10. With your layout, you're looking at about 11 heroes and 7 squads with 2-4 figures apiece. Sets 1 and 2 had 6 squads each which suited them just fine, so I might suggest to drop 1 squad/hero from Valkrill, either to go elsewhere period. Otherwise, that's about 31 figures (if you balance 2/3/4 member squads) which is perfectly in range. If that's your layout then you have my :thumbsup:!


You're a little late.

I agree with robbdaman's layout.

flameslayer93
October 5th, 2010, 03:35 PM
The 1st master set had 30 figures, the 2nd had 25 (hive) and the newest one had 10. With your layout, you're looking at about 11 heroes and 7 squads with 2-4 figures apiece. Sets 1 and 2 had 6 squads each which suited them just fine, so I might suggest to drop 1 squad/hero from Valkrill, either to go elsewhere period. Otherwise, that's about 31 figures (if you balance 2/3/4 member squads) which is perfectly in range. If that's your layout then you have my :thumbsup:!


You're a little late.


What he said. Sorry krysto but I won't change something we've already voted on.

Utgars_General
October 5th, 2010, 03:47 PM
Yeah, I'd be more in for that type of split fs93. I'm not down for the Valkrill overkill, we don't know that he'll be an Utgar like general and have such a huge army at his disposal so I'd rather not give him more than half the pieces in the set. Perhaps like this:

Valkrill:
5 Heroes and 3 Squads

Aquilla:
2 Heroes and 1 Squad

Ullar:
2 Heroes and 1 Squad

Einar:
1 Hero and 1 Squad

Vydar:
1 Hero and 1 Squad

There are a lot of demons, undead and such that can make up most of Valkrill's pieces but this way we can create some nice soulborgs, elves, dwarves, ancient warriors and the like if we want.
:thumbsup:
:thumbsup:
:thumbsup:

LordEsenwienIV
October 5th, 2010, 03:51 PM
Yeah, I'd be more in for that type of split fs93. I'm not down for the Valkrill overkill, we don't know that he'll be an Utgar like general and have such a huge army at his disposal so I'd rather not give him more than half the pieces in the set. Perhaps like this:

Valkrill:
5 Heroes and 3 Squads

Aquilla:
2 Heroes and 1 Squad

Ullar:
2 Heroes and 1 Squad

Einar:
1 Hero and 1 Squad

Vydar:
1 Hero and 1 Squad

There are a lot of demons, undead and such that can make up most of Valkrill's pieces but this way we can create some nice soulborgs, elves, dwarves, ancient warriors and the like if we want.
:thumbsup:
:thumbsup:
:thumbsup:
:thumbsup: We still need Archons for the Generals!

flameslayer93
October 5th, 2010, 03:55 PM
And LordEsenweinIV makes it enough to consider this the layout(along with everyone else and my vote).

Valkrill:
5 Heroes and 3 Squads

Aquilla:
2 Heroes and 1 Squad

Ullar:
2 Heroes and 1 Squad

Einar:
1 Hero and 1 Squad

Vydar:
1 Hero and 1 Squad

Edit: Just thought, if somebody has a big problem with this layout and can get at least 2 other people to agree(or a V.General), we will hold a vote:)

krysto2002
October 5th, 2010, 04:37 PM
Almost forgot, any ideas for glyphs/number of glyphs?
Here was a quick though I had (btw, 3 treasure and 3 standard sounds good) for a treasure glyph:

Bell (or maybe wand) of Opening - Opening
Temporary Treasure Glyph
Starts the game with 3 charges (counters) at any time during their turn the carrying figure may use 1 charge to negate a Glyph trap or unlock and open an adjacent castle door. Any doors opened using the Bell of opening cannot be closed by an opponents figure until the end of the round.

flameslayer93
October 5th, 2010, 04:50 PM
Almost forgot, any ideas for glyphs/number of glyphs?
Here was a quick though I had (btw, 3 treasure and 3 standard sounds good) for a treasure glyph:

Bell (or maybe wand) of Opening - Opening
Temporary Treasure Glyph
Starts the game with 3 charges (counters) at any time during their turn the carrying figure may use 1 charge to negate a Glyph trap or unlock and open an adjacent castle door. Any doors opened using the Bell of opening cannot be closed by an opponents figure until the end of the round.

Considering we aren't utilizing the Door, I'd say that part would be irrelevant. But I think we should slow roll and wait for the customs to be done before making the glyphs.

glacierking
October 5th, 2010, 04:56 PM
I'm interested and would like to be a Warmonger as I'm not super at making cards. The current layout would get my vote.

Valkrill:
5 Heroes and 3 Squads

Aquilla:
2 Heroes and 1 Squad

Ullar:
2 Heroes and 1 Squad

Einar:
1 Hero and 1 Squad

Vydar:
1 Hero and 1 Squad

:thumbsup:

flameslayer93
October 5th, 2010, 05:01 PM
Welcome to the team glacierking!!

LordEsenwienIV
October 5th, 2010, 05:03 PM
Welcome to the team glacierking!!
Welcome!

robbdaman
October 5th, 2010, 06:22 PM
We could of course drop one of the Valkrill heroes as well, give it to Einar but its not a big deal. I think one of the Valkrill heroes should be a cheap 15 point unit and it should be useful enough to get used. I'd say also that one of the Valkrill squads should be a 2 figure squad as well, perhaps two large 5 mounted guys. Just a though, trying to think of what will work well there.

glacierking
October 5th, 2010, 07:25 PM
Maybe some mongol bowman

iceman3317
October 5th, 2010, 08:19 PM
GeneralRolando, your a Surgeon now. Feel free to start on that new design soon(so that's its available for when the cards are being made). If it isn't done in time, then I'm sorry but we won't be able to use. Alright?

Okay awesome. Even if the cards are done before I finish the design I wouldn't mind transferring them to my own design if everyone agrees. It wouldn't be very difficult.

Also are there any color schemes for that special general made up?

Do you mean Valkrill? If you do then go to the home page and and you'll see his color scheme.
............................
Welcome aboard Krysto, though your a little off about the roles. A Surgeon is someone who is tasked with actually making the cards, but you can be a Warmonger and help with the customizing. After all we can always use a little more help;)
...........................
@Kaiser:
4 heroes for Vydar isn't that even, I'd suggest switching a Squad and a Hero be tween Aqulla and Vydar.
@iceman:
If you want half good/half bad, I'd go with 8 Valkrill and 10 everything else as it will allow more diversity for Basic Games(which I figure this MS will have 1 or 2 of, plus they're fun every once in a while).

Actually,the layout I posted was about even. Honestly can't remember what I put. Give me a second.

Valkrill only had 1 more hero and squad in the layout. But. I am going to have to go with


Valkrill:
5 Heroes and 3 Squads

Aquilla:
2 Heroes and 1 Squad

Ullar:
2 Heroes and 1 Squad

Einar:
1 Hero and 1 Squad

Vydar:
1 Hero and 1 Squad


I like that Ullar gets 2 heroes and a squad. Ullar is my favorite general after all.

iceman3317
October 5th, 2010, 08:26 PM
And Iceman, do you really think Valkrill should have more than half the units?

Valkrill is the only bad guy. Why not?

krysto2002
October 5th, 2010, 08:57 PM
Truly, he has less. Valkrill has 5 heroes 3 squads to 6 heroes and 4 squads (good guys, though like MS 1 some can go either way).

So how will we work out what the actual units are? Do we just propose pre-made custom cards or do we brainstorm ideas then turn those into new cards?

(I still vote for some pirates... or merfolk)

flameslayer93
October 5th, 2010, 09:37 PM
Truly, he has less. Valkrill has 5 heroes 3 squads to 6 heroes and 4 squads (good guys, though like MS 1 some can go either way).

So how will we work out what the actual units are? Do we just propose pre-made custom cards or do we brainstorm ideas then turn those into new cards?

(I still vote for some pirates... or merfolk)

We'll be making brand-new customs by brainstorming and designing them. Then play-testing. Then making the cards. Then rinse and repeat until all 18 cards are done.

krysto2002
October 5th, 2010, 09:39 PM
Truly, he has less. Valkrill has 5 heroes 3 squads to 6 heroes and 4 squads (good guys, though like MS 1 some can go either way).

So how will we work out what the actual units are? Do we just propose pre-made custom cards or do we brainstorm ideas then turn those into new cards?

(I still vote for some pirates... or merfolk)

We'll be making brand-new customs by brainstorming and designing them. Then play-testing. Then making the cards. Then rinse and repeat until all 18 cards are done.

That being said, do you think this should be strictly classic, D&D or a mix of both?

flameslayer93
October 5th, 2010, 09:42 PM
Truly, he has less. Valkrill has 5 heroes 3 squads to 6 heroes and 4 squads (good guys, though like MS 1 some can go either way).

So how will we work out what the actual units are? Do we just propose pre-made custom cards or do we brainstorm ideas then turn those into new cards?

(I still vote for some pirates... or merfolk)

We'll be making brand-new customs by brainstorming and designing them. Then play-testing. Then making the cards. Then rinse and repeat until all 18 cards are done.

That being said, do you think this should be strictly classic, D&D or a mix of both?

Primarily Classic, however we can do *some* DnD. The Warforged Lord is an awesome sculpt as is the Psychic thing posted somewhere earlier in the thread.

Shockma Ranyk
October 5th, 2010, 10:44 PM
Sorry I've been so out of this guys, got two huge school projects piled on me over the weekend, and had to work on those a lot today and yesterday. I'm with the idea everyone else voted for. :thumbsup: Also, I think we should use some already invented customs, just not very many. We should also check how expensive/hard to find a miniature is before we lock it in as part of our project, if we are attempting to make this available to the average 'Scaper.

flameslayer93
October 5th, 2010, 10:49 PM
Sorry I've been so out of this guys, got two huge school projects piled on me over the weekend, and had to work on those a lot today and yesterday. I'm with the idea everyone else voted for. :thumbsup: Also, I think we should use some already invented customs, just not very many. We should also check how expensive/hard to find a miniature is before we lock it in as part of our project, if we are attempting to make this available to the average 'Scaper.

It's all right. This is slow-rolling, so I doubt we'll have to much trouble. Good luck on your projects:)

GeneralRolando
October 5th, 2010, 11:32 PM
And Iceman, do you really think Valkrill should have more than half the units?

Valkrill is the only bad guy. Why not?

Personally, I think there should be two "bad" generals. Bad guys need more variety than just Utgar's "I swarm you with craptons of guys."

but that's just an opinion. The fact that we came up with a new bad General makes me very happy as is.

iceman3317
October 5th, 2010, 11:37 PM
It is going to be hard not to use DnD with Valkrill. Sense we don't know any "classic" that will fit him at this moment.

iceman3317
October 5th, 2010, 11:42 PM
And Iceman, do you really think Valkrill should have more than half the units?

Valkrill is the only bad guy. Why not?

Personally, I think there should be two "bad" generals. Bad guys need more variety than just Utgar's "I swarm you with craptons of guys."

but that's just an opinion. The fact that we came up with a new bad General makes me very happy as is.


You do know I am talking about the Master Set,right?

flameslayer93
October 6th, 2010, 06:45 AM
It is going to be hard not to use DnD with Valkrill. Sense we don't know any "classic" that will fit him at this moment.

That's why its a custom;)

We can do all kinds of classic, the Grim Reaper riding a dragon into battle was one of them. A crypt Keeper could also be done. Rusted over Soulborgs. I'm sure there's a lot more too8)

chief
October 6th, 2010, 12:37 PM
My personal feelings are still that we dont know enough about valkrill to make units.
Sooo
Valkrill:
2 Heroes and 2 Squads

Aquilla:
2 Heroes and 2 Squad

Ullar:
2 Heroes and 1 Squad

Einar:
2 Hero and 1 Squad

Vydar:
4 Hero and 1 Squad

mac122
October 6th, 2010, 12:48 PM
My personal feelings are still that we dont know enough about valkrill to make units.

The scope of this project means that it will take a while to go through the design process for the units. Leave the Valkrill units for last. By the time we get to them, we may well be seeing previews of the next wave.

GeneralRolando
October 6th, 2010, 03:26 PM
And Iceman, do you really think Valkrill should have more than half the units?

Valkrill is the only bad guy. Why not?

Personally, I think there should be two "bad" generals. Bad guys need more variety than just Utgar's "I swarm you with craptons of guys."

but that's just an opinion. The fact that we came up with a new bad General makes me very happy as is.


You do know I am talking about the Master Set,right?

Yes, i do.

On another note!

This is the first little bit that I've done on the new card format. Please give input. Like? Don't like? Don't care?
Also give suggestions if you like.

http://sphotos.ak.fbcdn.net/hphotos-ak-snc4/hs740.snc4/64000_1584302523562_1115720643_31664627_7126027_n.jpg
I used the Utgar themed cared because he is not in this custom MS so he is kind of a control card.

robbdaman
October 6th, 2010, 03:56 PM
My personal feelings are still that we dont know enough about valkrill to make units.
Sooo
Valkrill:
2 Heroes and 2 Squads

Aquilla:
2 Heroes and 2 Squad

Ullar:
2 Heroes and 1 Squad

Einar:
2 Hero and 1 Squad

Vydar:
4 Hero and 1 Squad

I'd say we know that Valkrill uses undead, demons and bugbears at least which lends us plenty of ideas we could use. I also would think that giving Vydar 4 new heroes is unecessary. Currently Vydar as some of the most effective heroes and squads in the game even though his overall unit count is lower than everyone else.

krysto2002
October 6th, 2010, 04:13 PM
Well we know his signature is wild destruction, so all of the "completely and insanely evil/destructive" figures could potentially go to him. I could imagine him having a skeleton squad (hint hint!) that could regenerate their selves in an MW or Zombie style, as well as a "terrifying" ability that paralyzes their enemies with fear (a classic ability of skeletons from both RPGs and otherwise).

Demons, goblins and brutes are pretty much his cup of tea.
I think he should have a huge hero, possibly a giant, but not a semi-civil one like Jotun, more like Krug: big, slow witted and packing a HUGE wallop!

iceman3317
October 6th, 2010, 04:58 PM
Not goblins. Goblins are Utgar.

mac122
October 6th, 2010, 05:08 PM
Not goblins. Goblins are Utgar.
The Horned Skull Brutes are Goblins and they fight for Valkrill.

GeneralRolando
October 6th, 2010, 05:27 PM
GeneralRolando, your a Surgeon now. Feel free to start on that new design soon(so that's its available for when the cards are being made). If it isn't done in time, then I'm sorry but we won't be able to use. Alright?

Okay awesome. Even if the cards are done before I finish the design I wouldn't mind transferring them to my own design if everyone agrees. It wouldn't be very difficult.

Also are there any color schemes for that special general made up?

Do you mean Valkrill? If you do then go to the home page and and you'll see his color scheme.


Which homepage do you mean?

flameslayer93
October 6th, 2010, 05:35 PM
I'm not really feeling the bars hanging off the card Rolando. Oh, and the Homepage (http://www.heroscapers.com/community/blog.php?u=2) here on Scapers;)

@chief:
That's a lot of Vydar Heroes. To make Valkrill be more spread out, why not take 1 of Vydar's heroes and give it Valkrill?

glacierking
October 6th, 2010, 05:38 PM
Valkrill should get one big hero and smaller 120 point heroes. A lumbering Krug-like giant would be a good base for the army.
How about a troglodyte squad with a swarming ability. Also, a aquilla giant dragon could have these special attacks:

Chain Lightning Whip
Range 6 Attack 4 after attacking choose 1 figure within 5 spaces who is also effected by chain lightning whip.

Lightning Storm
Range 4 attack 3
roll the 20 sided die. Decrease your roll by 9. the number afterwards is the number of extra times attack with lightning storm.

Just some ideas.
another gladiator would be cool. One with a rallying einar ability which allowed to take a turn with other squads belonging to einar.

And Valkrill could use more units. There is already alot in the way of the other valkyrie. And if we just remember to use vydar that should be anough

iceman3317
October 6th, 2010, 06:27 PM
Not goblins. Goblins are Utgar.
The Horned Skull Brutes are Goblins and they fight for Valkrill.
Nevermind. You are right. But I do not think we should use small goblins for them. I am actually surprised they did not use Bugbear as the race.

GeneralRolando
October 6th, 2010, 06:46 PM
I'm not really feeling the bars hanging off the card Rolando. Oh, and the Homepage (http://www.heroscapers.com/community/blog.php?u=2) here on Scapers;)

@chief:
That's a lot of Vydar Heroes. To make Valkrill be more spread out, why not take 1 of Vydar's heroes and give it Valkrill?

Really? I thought it was pretty cool. An interesting change in style. I also thought it looked better once printed, but that's just me. I've got some other style ideas but it's gonna take me awhile.

Here's the final product of an Utgar template
http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs006.ash2/33660_1584551369783_1115720643_31664970_4731065_n.jpg

I'm so lost on the home page thing. I don't know what you mean when you say i'll see some of the colors on the home page.

Shockma Ranyk
October 6th, 2010, 08:15 PM
I love the bar separating the left box info! However, like FS, I'm not so sure about the Move box left hangin' like that.

Here's something to try: Can you take the top left box, the one with the name of the unit, and add some foggy stuff to make it look like it fades into the text area? Just an idea, if people don't like how that turns out, we'll cut it.