View Full Version : White Knight's D&D customs
White Knight
June 24th, 2010, 11:57 AM
Heroscape was getting harder to find near my house, but Border's still carries D&D miniatures, so my son's starting getting D&D figures to use with Heroscape. As special rewards, I bought some online and packaged them in boxes and waves:
Wave 1, Box 1: Archers and Contructs
Imperial Archers
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/imperialarchers.jpg
Hammerers
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/hammerers.jpg
Wave 1, Box 2: Minions of Graybar Crypt
Wights
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/wights.jpg
Mezzodaemon
In his frustration and obsession to expand his kingdom and capture the Wellsprings of Valhalla, Utgar opened one too many gates--the gate to the infernal realm of the Viranti. The Viranti are demonic-like creatures--completely evil and almost impossible to control.
There are some beings (I'm working on a summoner figure) that can gate in Viranti and control them, but that control is tenuous at best.
Viranti fall into four categories:
Pawn (less than 100 points)
Minor (100 to 200 points)
Major (200+ points)
Lord (lots of points)
I'm also working on a Grazz't figure. Grazz't is a Viranti Lord and is one of the few being that can summon and really control a Viranti. In his home world, he rules vast stretches of territory.
Most Viranti can teleport and regenerate.
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/mezzodemon.jpg
Shard Vortex
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/shardvortex.jpg
Gargoyles
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/gargoyles.jpg
Wave 1, Box 3: Ambush in the Eastern Marshes
Greenvise Vine
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/greenvisevine.jpg
Troglodyte Brutes
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/Troglodytebrutes.jpg
Troglodyte Bonecrushers
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/Troglodytebonecrushers.jpg
Wave 1, Box 4: Dwarves of the Taglor Mountains
Dwarven Battleragers
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/dwarvenbattleragers.jpg
Gold Dwarves of the Great Rift
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/dwarvesofthegreatrift.jpg
Wave 2, Box 1: Creatures of the Sonara Caverns
Grick
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/Grick.jpg
Ethereal Maurauder
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/EtherealMaurauder.jpg
Bulette
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/bulette.jpg
Phoera
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/phoera.jpg
Wave 2, Box 2: Battle for Dark Pine Forest
Bugbear Engagers
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/Bugbears.jpg
Tarkurzak--Hobgoblin Warcaster
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/HobgoblinMage.jpg
Timberwulf--Ranger
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/ranger.jpg
Centaurs of the Forbidden Forest
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/centaurs.jpg
Wave 2, Box 3: Riders of the Green Shard Plains
Ankar Mounted Archers
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/ANKARARCHERS.png
(I give credit to chaoserver for his ideas on mounted warriors.)
Wave 2, Box 4: Creatures of Red River Swamp
Ankar Sword Riders
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/ANKARSWORDSMEN.png
Troglodytes
Lizard Warlord
White Knight
June 24th, 2010, 04:12 PM
More D&D Customs
Aboleth
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/Aboleth.jpg
Gnoll Archers
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/gnollarchers.jpg
Remorhaz
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/remorhaz.jpg
Blue Slaad
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/blueslaad.jpg
Frost Titan
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/frosttitan.jpg
Ninja
My 11 year old loves Ninjas and wanted a Ninja hero.
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/ninjawitt.jpg
Swordmage
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/swordmage.jpg
Specter
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/spectre.jpg
Elven Swordmaster
This elf figure is pretty small (a lot smaller than Syvarris). I gave him a Legend of Zelda flavor.
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/elvenswordmaster.jpg
Gryphillon--Green Dragon
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/greenspawn.jpg
Armored Guulvorg
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/Guulvorg.jpg
Skeletal Cyclops
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/SKELETONCYCLOPS.png
Sorrowsworn Reaper
I needed an Undead Boss for a final battle in a scenario. The Sorrowsworn Reaper worked really well.
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/SORROWSWORNREAPER.png
Summoner
I wanted someone who could summon and control Viranti, but maintaining control is always difficult with extraplaner creatures.
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/summoner.jpg
VIRANTI
(see description of Viranti in my first post)
Mardamba
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/MARDAMBA.png
Kazzad
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/KAZZAD.png
Grundor
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/GRUNDOR.png
Veetum
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/VEETUM.png
Blatzu
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/BLATZU.png
Grazz't
http://i795.photobucket.com/albums/yy234/aschlauch/Heroscape/GRAZZT.png
Flame Gryphon
June 24th, 2010, 04:25 PM
These are awesome!
yagyuninja
June 24th, 2010, 05:22 PM
Wow! An impressive collection of customs...It'll take a while to digest them all, but good job!
White Knight
June 24th, 2010, 05:27 PM
Thanks! I've been saving up for a while until I could find some time to share. I tried to capture the D&D flavor of the figures as much as possible.
blooded scion
June 24th, 2010, 06:49 PM
Great job!!
Going to use the Bulette this weekend.
White Knight
June 25th, 2010, 10:16 AM
Great job!!
Going to use the Bulette this weekend.
Let me know how it goes! :D
Chardar
June 25th, 2010, 07:59 PM
After seeing your work in Pokescape I felt I ought to check out your customs, and boy am I glad I did. I didn't look at all of them quite yet, but I did notice something on the Aboleth, under enslave it says "if Aboleth dies". It should be "if Aboleth is destroyed". That's all that I noticed offhand. They seem to be balanced and the cards themselves look great. The only thing I'd recommend are bios. Such as something to explain why the Slaad has a different background. Also Grick has three life, it can't be a common hero. Just noticed that.
LordEsenwienIV
June 25th, 2010, 08:04 PM
Very nice +rep:thumbsup:
Bear1211
June 25th, 2010, 09:36 PM
Awesome stuff here!8):thumbsup:
I think you did a good job capturing the D&D Flavor
White Knight
June 25th, 2010, 11:23 PM
It should be "if Aboleth is destroyed". Also Grick has three life, it can't be a common hero. Just noticed that.
The only thing I'd recommend are bios. Such as something to explain why the Slaad has a different background.
Good catches--I'll fix the cards on Monday.
Good idea about the bios as well. I knew I should have explained the Viranti! I'll work on it.
Kaemon Awa 123
June 26th, 2010, 08:32 PM
What is the figure for the ninja??? MUST FIND OUT!!!!!!!!!!
Chardar
June 26th, 2010, 08:35 PM
How did you go about basing the armored gulvorg? I have the figure and am completely at a loss for implementing it.
White Knight
June 26th, 2010, 11:04 PM
What is the figure for the ninja??? MUST FIND OUT!!!!!!!!!!
I took a Hand Ninja #003 Heroclix (Hammer of Thor Series), cut off the fingers, drilled a small hole, and then inserted (and super-glued) a bayonet from an army man. Then I painted it black and the bayonet gray. The figure I bought was $.69 at the time. My son really, really loves it.
http://im1.shutterfly.com/media/47a0d807b3127ccefa20022005ae00000030O00BaM2zVw5csQe3nww/cC/f%3D0/ps%3D50/r%3D0/rx%3D720/ry%3D480/
I liked the sculpt for the D&D Dragonblade Ninja, but the figure was just too small.
White Knight
June 26th, 2010, 11:14 PM
How did you go about basing the armored gulvorg? I have the figure and am completely at a loss for implementing it.
I haven't re-based it yet (or any of the huge figures). I'm thinking of cutting the sides, which should bring it in just enough for a 2-space figure, but I haven't been brave enough to try it yet. My other option was to cut it completely off its circle base and put it on a double base.
Let me know if you come up with a clean way to do it.
Chardar
June 26th, 2010, 11:45 PM
How did you go about basing the armored gulvorg? I have the figure and am completely at a loss for implementing it.
I haven't re-based it yet (or any of the huge figures). I'm thinking of cutting the sides, which should bring it in just enough for a 2-space figure, but I haven't been brave enough to try it yet. My other option was to cut it completely off its circle base and put it on a double base.
Let me know if you come up with a clean way to do it.
I don't know about cutting this figure in particular, but I've found wire cutters to be very good for cutting dnd bases. I used them with the Balrog figure and the Sacred Hunter figure. You could probably cut the base to fit on two hexes, then just sand the edges to give it a bevel and some smoothness. If you really wanted to go the extra mile you could even repaint the base to match a heroscape base, but that seems a little extreme. The figure still wouldn't fit very well on most maps, but that way you wouldn't have to make up new movement rules. Now that I've written this out I've got to actually try it :lol:.
VIRTU
June 27th, 2010, 02:47 AM
Wow! I gotta say I like what you've done. Not really all into the DnD scape, but I could change my mind. I really dig the Ranger that follows Jandar.
machinekng
June 28th, 2010, 09:44 AM
These customs look pretty good.
What, or who, is Viranti (I assume it is a loose collection/faction/organization of chaotic destructive creatures dedicated to the utter annhilation of Vahalla because of the beings who follow it, but I'm not sure.)
White Knight
June 28th, 2010, 11:51 AM
Added bio for Viranti. I lumped all D&D extra-planer evil creatures (demons, devils, slaad) into the Viranti category.
I have 5 or 6 more Viranti to upload once I update their cards (to a better format) and add point costs.
White Knight
June 28th, 2010, 04:29 PM
Added Viranti Summoner.
White Knight
January 7th, 2011, 05:26 PM
Added mounted goblin archers and swordsmen to the first post and undead heroes and unique Viranti to the second post.
Jeabird
January 12th, 2011, 09:04 AM
Some of the pictures posted are kind of small and make for hard reading for the visually impaired. Would love to give feedback if I could.
White Knight
January 12th, 2011, 05:52 PM
Some of the pictures posted are kind of small and make for hard reading for the visually impaired. Would love to give feedback if I could.
I updated all the pictures on the first page to higher resolution versions! :D
They should be easier to read now.
MrWookiee
January 12th, 2011, 06:29 PM
Ok. Cool cards, actually great cards, but much wording issues. Or "many", I should say. It's "inflicts a wound", not "causes a wound". For Grapple Smash it should say: When a Hammerer attacks a figure, if that is the only figure engaged to that Hammerer, that Hammerer rolls two extra attack die.
Mezzodaemon:
Cursed Spear
If this Mezzodaemon inflicts at least 1 wound, roll two attack dice. Each skull rolled counts as one unblockable hit against the attacking figure.
Regeneration
There already is a power with that name, so you should just use that wording with "Mezzodaemon".
Teleport
Instead of moving normally with this Mezzodaemon, you may place it on any unoccupied space up to 6 spaces away. When this Mezzodaemon starts to Teleport, if it is engaged, it will take no leaving engagement attacks.
Avoid Attack
If this Mezzodaemon is attacked and would receive at least one wound, you may roll the 20-sided die. If you roll a 14 or higher, ignore all wounds and this Mezzodaemon may immediatly Teleport.
Shard Vortex:
His first power should say "roll attack dice once for all figures".
He also should be around 160 points, as the two figures with 6 attack and 4 defense are 170 (Sgt. Drake) and 185 (Nilfheim).
Gargoyles:
Probably more around 105. The Sentinels have 4 defense with double shields, so a potential of 8. The Gargoyles have a potential of 6. They also have more attack than the Sentinels.
Greenvise Vine:
Death Fog- should probably be reduced to 4 spaces. And it would say: each space within Death Fog's range counts as two.
That's all I've looked at for now. Great customs man, keep 'em coming.
Troglodyte Brutes:
Stench should say: All figures adjacent to a TB roll 1 less attack and defense die. This Special Power does not affect Troglodyte figures.
Javelin Special Attack: Start the game with 2 Javelin markers on this Army Card. When a Troglodyte Brute attacks with Javelin Special Attack, remove one Javelin marker from this card. A TB may only attack with this attack if they have moved this turn.
Troglodyte Bonecrushers:
Same thing with Stench.
Dwarven Battleragers:
Battle Rage: When a Dwarven Battle Rager is destroyed, place him on this Army Card. Add 1 to each Dwarven Battle Rager's attack value for each figure on this card for a maximum of +3.
(And by the way, parenthesis are never used in Special Powers.)
You also don't need to say "add +1", you can just say "add 1". Order Marker is always capitalized.
Grick:
Grick Bonding: There is no need to say "but before taking a turn". That is just implied.
Ethereal Marauder:
Ethereal Escape: I don't know if you were being lazy, but you don't say "d20" on a card. You might want to say "after attacking, you may roll the 20-sided die", just to give the player an option to escape.
I just realized almost everything you have is Uncommon. Is there a reason to that? Because, for the price of most of these figures, it would be useless to have multiples.
Phoera:
Fire Creature: You can't say "fire based special attack", as there are no "fire-based" attack. I know what you are trying to say and may want to word it as: When Phoera is attacked by a Special Attack with Fire in its name..., as that would be "allowed".
She, (is it a she?) is way overcosted. She comes back on an 18, and is resistant to "fire" special attacks and only has 4 life and 3 defense? She (again, I'm assuming it's a she) is better around 150.
Tarkurzak:
Hide: When Tarkurzak is adjacent to a Common or Unique Troll, Orc, Goblin, Hobgoblin, Trollkin, Ogre, or Bugbear Squad or Hero, roll 1 additional defense die.
Centaur:
Battle Axe Special Attack: Range 1. Attack 4. If this Centaur starts his turn more than 2 spaces away from the attacked figure, roll 1 additional attack die.
The bonding power again does not need "before moving and attacking".
The Ankar Swordsman are worth more around 110, due to their 4 attack and 5 defense.
I'm done for now. Hopefully, you find that you may use these changes. In the meantime, however, great job. :thumbsup:
White Knight
January 13th, 2011, 09:09 AM
I just realized almost everything you have is Uncommon. Is there a reason to that? Because, for the price of most of these figures, it would be useless to have multiples.
Thanks for the help with the wording on the cards. :D I'll update my cards when I get a chance.
As for making figures Uncommon, I tend to play dungeon crawls and other scenarios with my kids where I'm the Game Master and control all the bad guys. I wanted to leave it them Uncommon in case I want more than one of these figures in an encounter. (For example, I just ran a scenario where the heroes were fighting Shurrak, but I added his twin brother Johrlak to make it a better battle.)
MrWookiee
January 13th, 2011, 10:22 AM
Ok. I was just wondering because they were expensive. Great job and I wish
I could be your kid. My dad doesn't really want to play scape so I have to
Wait for the weekends to play with my friends. :thumbsup:
capsocrates
September 15th, 2011, 02:17 AM
Hey White Knight. I really like your customs. I want to know what miniatures you use for some of them, particularly the Ethereal Marauder, the Jandar Ranger, and Arthur Swordmage.
When I have more time, I hope to come back and make some comments. I really like your cards.
White Knight
September 27th, 2011, 01:21 PM
Hey White Knight. I really like your customs. I want to know what miniatures you use for some of them, particularly the Ethereal Marauder, the Jandar Ranger, and Arthur Swordmage.
When I have more time, I hope to come back and make some comments. I really like your cards.
The Ethereal Marauder is a D&D figure:
Blood War #49 Ethereal Marauder
The Jandar Ranger is a D&D figure:
Dungeons of Dread #39 Everfrost Ranger
Arthur Swordmage is a D&D figure:
Male Human Swordmage #3 D&D PHB Heroes Series 2
All three figures are still available from Troll and Toad, Auggies, and maybe other places.
I'm glad you like my cards.:D I have more I'll be posting soon.
Simval
October 9th, 2011, 11:04 AM
Hi White Knight !
Your customs are incredible and what a collection you have ! Good job ! :D
I was wondering what figure you used for Mardamba, the horse skull Viranti ? Because I really like it !
Good job again. ;)
capsocrates
October 9th, 2011, 06:08 PM
Hey White Knight. I really like your customs. I want to know what miniatures you use for some of them, particularly the Ethereal Marauder, the Jandar Ranger, and Arthur Swordmage.
When I have more time, I hope to come back and make some comments. I really like your cards.
The Ethereal Marauder is a D&D figure:
Blood War #49 Ethereal Marauder
The Jandar Ranger is a D&D figure:
Dungeons of Dread #39 Everfrost Ranger
Arthur Swordmage is a D&D figure:
Male Human Swordmage #3 D&D PHB Heroes Series 2
All three figures are still available from Troll and Toad, Auggies, and maybe other places.
I'm glad you like my cards.:D I have more I'll be posting soon.
Thanks for letting me know. Hopefully I'll get a chance to buy them and try them sometime in the coming months. :)
White Knight
October 11th, 2011, 09:13 AM
Hi White Knight !
Your customs are incredible and what a collection you have ! Good job ! :D
I was wondering what figure you used for Mardamba, the horse skull Viranti ? Because I really like it !
Good job again. ;)
Mardamba is a Mage Knight figure:
Skull Warder, #034, #035, and #036 from the Pyramid collection.
Glad you like them.:D
Simval
October 11th, 2011, 07:06 PM
Thank you very much ! He's so awesome, I think I might just buy him soon. ;)
Great customs !
Simval.
wolfeman1968
November 2nd, 2011, 11:43 AM
I like your customs they are pretty good but I noticed a few things. The Hammerers race is Soulborg which is alien race not common for D&,D, I would have made them golems or Warforges to fit the theme better. I would use them otherwise
I notices several people use the race Titan when Giant is more appropriate. A Titan is more of a god-like creature. I would have used Frost Giant.
Since we have the new General Valkrill I would think about changing your Viranti over to him instead.
I like your Remorhaz.
The Bulette I would have liked to seen an additional ability of underground movement similar to the Earth Elementals
I too am the "DM" and my kids love the dungeon crawl experience.
HarleyThomas
May 3rd, 2013, 09:19 AM
Didn't give much thought to the Bulette at first. Then playing Dark Alliance the other day and one pops up out of nowhere, scaring the hell out.
Then a gigantic one.
I have a new found respect for them.
White Knight
May 3rd, 2013, 12:23 PM
Didn't give much thought to the Bulette at first. Then playing Dark Alliance the other day and one pops up out of nowhere, scaring the hell out.
Then a gigantic one.
I have a new found respect for them.
Exactly what I was going for!:D
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