Tolamos
February 2nd, 2010, 07:30 PM
I will be working on a huge campaign that will allow a player (or players) to journey across valhalla and solve puzzles and fight all sorts of monsters. I have the basic outline planed out:
PART I
1. The adventure will start with Tandros getting attacked by zombies and Ana joining in to help.
2. Next map will be a graveyard where the shades have possessed both Migol and Darrak, and the players must do something to make them good. They find a map that has the location of four items (one located in the graveyard) that will be necessary for the last part of the campaign.
3. The players then move on to the great bridge where they face off with krug and get overwhelmed by orks and have to blow the bridge up.
4. In the next place, the players must fight some monsters and solve a puzzle to open the door to the ice caves.
PART II
5. The Ice cave will be a series of rooms filled with baddies and some wonderful puzzles that I am so excited about! The last cave has the Item with Nilfheim guarding it.
PART III
6. The next place is the giant's cave where the players must answer riddles an fight to convince Jotun to join them.
7. The players then come across a huge cliff where they must figure out a way to get up.
8. The next place is a shrine that has been defiled by some vampires. The players must kill the vampires and open the shrine to reveal the tunnel into the Underdark.
9. Underdark. Fight things from master set 3 and get Item.
PART IV
10. The players escape and come to a River crossing. They must join forces with a few elves to get the Princess across the river and keep her safe from evil people.
11. Marro arrive and steel away Theracus, which was the elves gift to the players. The players must chase after the Marro into the swamp and save Theracus.
12. Players then need to fly over to a volcanic Island to get the last Item.
13. . . To be Continued. . .
PART I
1. The adventure will start with Tandros getting attacked by zombies and Ana joining in to help.
2. Next map will be a graveyard where the shades have possessed both Migol and Darrak, and the players must do something to make them good. They find a map that has the location of four items (one located in the graveyard) that will be necessary for the last part of the campaign.
3. The players then move on to the great bridge where they face off with krug and get overwhelmed by orks and have to blow the bridge up.
4. In the next place, the players must fight some monsters and solve a puzzle to open the door to the ice caves.
PART II
5. The Ice cave will be a series of rooms filled with baddies and some wonderful puzzles that I am so excited about! The last cave has the Item with Nilfheim guarding it.
PART III
6. The next place is the giant's cave where the players must answer riddles an fight to convince Jotun to join them.
7. The players then come across a huge cliff where they must figure out a way to get up.
8. The next place is a shrine that has been defiled by some vampires. The players must kill the vampires and open the shrine to reveal the tunnel into the Underdark.
9. Underdark. Fight things from master set 3 and get Item.
PART IV
10. The players escape and come to a River crossing. They must join forces with a few elves to get the Princess across the river and keep her safe from evil people.
11. Marro arrive and steel away Theracus, which was the elves gift to the players. The players must chase after the Marro into the swamp and save Theracus.
12. Players then need to fly over to a volcanic Island to get the last Item.
13. . . To be Continued. . .