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Hahma
January 25th, 2010, 12:00 AM
The Book of Two-Face

C3G DC MASTER SET WORLD'S FINEST EXCLUSIVE
DOUBLE TROUBLE

http://c3ggames.com/C3G/released/cards/jpg/C3G_Two-Face_comic.jpg

Comic PDF (http://c3ggames.com/C3G/released/cards/pdf/C3G_Two-Face_comic.pdf)

http://c3ggames.com/C3G/released/cards/jpg/C3G_Two-Face_mini.jpg

Mini PDF (http://c3ggames.com/C3G/released/cards/pdf/C3G_Two-Face_mini.pdf)

The figure used for this unit is a Heroclix figure from the Batman: Alpha set.
Its model number and name are #021 / Two-Face.

The figure used for this unit is a Heroclix figure from the Unleashed set.
Its model number and name are #028-030 / Two-Face.
_________________________________________________________________

Character Bio - As the District Attorney of Gotham City, Harvey Dent had at one time been an ally of Batman (http://www.heroscapers.com/community/showthread.php?t=28596) in ridding the city of crime. However, after he gets horribly disfigured from acid that was thrown in his face during a trial, he goes insane and becomes the crime boss known as Two-Face. He takes that name literally and lets a flip of the coin decide whether to do good or evil.
_________________________________________________________________

-Rulings and Clarifications-
N/A_________________________________________________________________

-Combinations and Synergies-

Synergy Benefits Received

Classic:
N/AMarvel:
N/AC3G:
As a Crime Lord, Two-Face may benefit from Street Thugs' (http://www.hiddendragon.com/hs_customs/STREET_THUGS-C3G.jpg) or Killer Penguins (http://www.heroscapers.com/community/showthread.php?t=36984)' Crime Lord Bonding activation bonus.
As a Unique Human Hero, Two-Face may be healed by Alfred Pennyworth's (http://www.heroscapers.com/community/showthread.php?t=30311) Field Medic special power.
As a Crime Lord, Two-Face may be activated by Kingpin (http://www.heroscapers.com/community/showthread.php?t=33766)'s Organized Crime special power.
As a Crime Lord, Two-Face rolls 1 additional die when attacking a figure targeted by Hush (http://www.heroscapers.com/community/showthread.php?t=35869)'s Obsessive Vendetta with a normal attack while taking a turn with the Master Manipulator special power.
As a Crime Lord, Two-Face may by activated by The Hood (http://www.heroscapers.com/community/showthread.php?t=38192)'s Criminal Ambition special power.Synergy Benefits Offered

Classic:
N/AMarvel:
N/AC3G:
As a Human, Two-Face allows adjacent friendly Civilians (http://www.heroscapers.com/community/showthread.php?p=967599) to roll an additional attack and defense die due to their Strength in Numbers special power.
As a Crime Lord, after revealing an Order Marker on and instead of moving with Two-Face, you may move up to 3 Bodyguards (http://www.heroscapers.com/community/showthread.php?t=32127) you control with the Security Detail special power.
As a Crime Lord, after revealing an Order Marker on and instead of attacking with Two-Face, you may attack with the Hired Guns (http://www.heroscapers.com/community/showthread.php?t=32535) with the Trigger Happy special power.
As a Crime Lord, Two-Face may be chosen as the Intergang Agents' (http://www.heroscapers.com/community/showthread.php?t=40000) Boss, allowing the Intergang Agents to move and attack with an additional figure for each revealed Order Marker on this card._________________________________________________________________

-Strategy, Tactics and Tips-
TBA-Heroscapers Community Contributions-
TBA

IAmBatman
January 25th, 2010, 01:12 AM
I think the only big synergy to note on him is that as a Crimelord he has turn bonding with the Street Thugs.

The B.I.V.
January 26th, 2010, 02:26 PM
The black and white card border is brilliant! :thumbsup: Nice simple powers, too. Well-done!

Brandon

IAmBatman
January 26th, 2010, 02:31 PM
I had to push pretty hard to get people to go for the split border, but once GreyOwl added his graphic genius people were loving it. :-)

Griffin
January 27th, 2010, 12:57 AM
The figure used for this unit is a Heroclix figure from the Batman: Alpha set. Its model number and name is 021/Two-Face.

Also,

The figure used for this unit is a Heroclix figure from the Unleashed set. Its model number and name is 028, 029, or 030/Two-Face.


This info belongs directly under the cards in the first post. Use this (http://www.heroscapers.com/community/showpost.php?p=996344&postcount=1) as an example.

Griffin
March 27th, 2010, 03:35 PM
Updated with PDF.

johnny139
July 25th, 2010, 02:44 PM
Uh-oh - just tried to open the comic art PDF for printing, but the file seems broken. "Damaged and could not be repaired."

Hahma
July 25th, 2010, 03:10 PM
Uh-oh - just tried to open the comic art PDF for printing, but the file seems broken. "Damaged and could not be repaired."


I just opened it and it worked fine. :shrug:

I didn't print it, but it opened up as it should and was ready to be printed.

johnny139
July 25th, 2010, 03:52 PM
Odd - still won't open for me. The Mini one opens just fine, as do all of the other PDFs I've printed today. I just updated my Adobe Read, so I thought that might be it, but all the other files open just fine. Just... not Two-Face. Wonder why... :ponder:

Hahma
July 25th, 2010, 03:57 PM
I just tried both of them again and both of them come up for me. That's weird that the comic version of this particular card is the only thing you're having a problem with. I don't know what to tell you Johnny, sorry:shrug:

johnny139
July 25th, 2010, 06:03 PM
Huh, I tried opening it again and it didn't work; typed the URL in manually and now it opens just fine. THAT was odd.

But, problem solved, so, no worries!

TheSparkleInYourWater
September 12th, 2010, 10:52 PM
I wanted to know Two-Faces chances of attacking multiple times, so...

When Two-Face uses flip of the coin he makes 0.9375 attacks on average.

Here are the averages for his attacks.

Attacking 0 times- 50%
Attacking at least once- 50%
Attacking just once- 25%
Attacking at least twice- 25%
Attacking only twice- 12.5%
Attacking at least three times- 12.5%
Attacking only three times- 6.25%
Attacking 4 times- 6.25%

You guys probably had this figured out when you designed him, but others may be interested.

edit: I almost forgot, am I missing something with the name "Heads You Live, Heads You Die". It seems like it should be "Heads You Live, Tails You Die".

Lord Pyre
September 12th, 2010, 11:00 PM
edit: I almost forgot, am I missing something with the name "Heads You Live, Heads You Die". It seems like it should be "Heads You Live, Tails You Die".

Yes, you are missing something. ;)

Two-Face's coin doesn't have a heads and tails. It's a double headed silver dollar, with one of the heads with scratches on it. So it's "good heads" and "bad heads," not heads and tails.

IAmBatman
September 12th, 2010, 11:55 PM
We didn't actually calculate those odds, but, yeah, doesn't surprise me that he actually averages less than a turn! :-) He can be a lot of fun when he's on a roll, but he's a liability a lot of times too! The Thugs help him out, though.

TheSparkleInYourWater
September 13th, 2010, 12:28 AM
edit: I almost forgot, am I missing something with the name "Heads You Live, Heads You Die". It seems like it should be "Heads You Live, Tails You Die".

Yes, you are missing something. ;)

Two-Face's coin doesn't have a heads and tails. It's a double headed silver dollar, with one of the heads with scratches on it. So it's "good heads" and "bad heads," not heads and tails.


Ah, thanks. I kept thinking there was something and I knew that, but it just didn't click.

I've got no problem with him not averaging 1 attack a turn, it goes well with his conflicted personality. He's fun anyway.

IAmBatman
September 13th, 2010, 12:30 AM
Yeah, and I often go for the auto-wound with him anyway, even if I usually hurt myself as much as, say, Superman. Superman's worth more! :-P

SirGalahad
December 26th, 2010, 09:27 PM
Two-Face standardized!

IAmBatman
December 26th, 2010, 10:50 PM
Thanks! And ... thanks!

Boromir_and_kermit
December 26th, 2010, 11:20 PM
Can someone please explain what all of these "standardised" comments are in all of these C3G threads.

Have some changes been made to the cards?
Do we need to reprint?

Cheers,
Ben.

All Your Pie
December 26th, 2010, 11:42 PM
I think it just means the format of the book was made to be standard for all the books. Some of them had the mini card first, some the comic card first, and I'm sure some other stuff was standardized.

But the units themselves were not changed at all, I believe.

Griffin
December 27th, 2010, 12:23 AM
I'll take a slice of what All Your Pie is serving up ftw. :)

Boromir_and_kermit
December 27th, 2010, 02:36 AM
Excellent news, thanks guys!

IAmBatman
December 27th, 2010, 11:21 PM
Yep - ever since Sir G was made a Mod, he's been a one man standardizing task force! :-)
So, basically, "___ has been standardized" is a cue that he's a man deserving some rep!

Scapemage
December 28th, 2010, 07:30 AM
Yep - ever since Sir G was made a Mod, he's been a one man standardizing task force! :-)
So, basically, "___ has been standardized" is a cue that he's a man deserving some rep!
HM... SirG, the only OMSTF...yep, you read it right, om stuff. :p

GamerHusband
January 31st, 2011, 12:00 PM
I have played Two-Face a few times at my weekly game night and I have come up with a simple idea that makes playing with him more enjoyable. All of this powers work with 50/50 odds so to make him more thematic, we use an actual coin. It sounds silly at first, but went you do "heads you live heads you die," everyone is frozen with terror as the coin flips through the air. The sound that coin makes when it flips is classic. I am now trying to find a novelty two headed coin to use.

quozl
January 31st, 2011, 12:07 PM
Sometimes I wish it actually mentioned flipping a coin on the card.

Griffin
January 31st, 2011, 12:37 PM
We discussed early on whether we should use a coin or twenty sider.... the die won out, but the coin lives on in our hearts. :)

IAmBatman
January 31st, 2011, 01:49 PM
Rest assured that if we were actually producing the game, he would have come packaged with a novelty coin. Calling for you to add a coin of your own just seemed too customy, though - especially for our first set when we were largely unproven.

Balantai
January 31st, 2011, 02:33 PM
Rest assured that if we were actually producing the game, he would have come packaged with a novelty coin. Calling for you to add a coin of your own just seemed too customy, though - especially for our first set when we were largely unproven.
:word:

Good Pig
April 12th, 2011, 08:03 AM
The first few games I used Two-Face months ago I missed the first roll for Flip of The Coin every single time and so I gave him a break from the draft.

That changes this past weekend. I devastated my opponents with Two-Face, Penguin and Riddler in a 2v2 (1,100 pts per person) game. He went on killing spree on 4 separate occasions attacking 4 times in one turn. D20 was on fire!

IAmBatman
April 12th, 2011, 12:39 PM
Nice! Two-Face really works better if you have other units around as insurance policies, like the Street Thugs and other Crime Lords. Then you can choose to just use him when a gamble won't backfire too much.

johnny139
June 14th, 2011, 03:22 PM
Another big update as a member of the Criminal faction. I have Hush in there, even though he's not officially released yet, simply for convenience.

-Combinations and Synergies-


Synergy Benefits Received

Classic:
N/AMarvel:
N/AC3G:
As a Crime Lord, Two-Face may benefit from Street Thugs' (http://www.hiddendragon.com/hs_customs/STREET_THUGS-C3G.jpg) or Killer Penguins (http://www.heroscapers.com/community/showthread.php?t=36984)' Crime Lord Bonding activation bonus.
As a Unique Human Hero, Two-Face may be healed by Alfred Pennyworth's (http://www.heroscapers.com/community/showthread.php?t=30311) Field Medic special power.
As a Crime Lord, Two-Face may be activated by Kingpin (http://www.heroscapers.com/community/showthread.php?t=33766)'s Organized Crime special power.
As a Crime Lord, Two-Face roll 1 additional die when attacking a figure targeted by Hush (http://www.heroscapers.com/community/showthread.php?t=35869)'s Obsessive Vendetta with a normal attack while taking a turn with the Master Manipulator special power.Synergy Benefits Offered



Classic:
N/AMarvel:
N/AC3G:
As a Human, friendly Civilians (http://www.heroscapers.com/community/showthread.php?p=967599) roll an additional attack and defense die when adjacent to Two-Face due to their Strength in Numbers special power.
As a Crime Lord, after revealing an Order Marker on and instead of moving with Two-Face, you may move up to 3 Bodyguards (http://www.heroscapers.com/community/showthread.php?t=32127) you control with the Security Detail special power.
As a Crime Lord, after revealing an Order Marker on and instead of attacking with Two-Face, you may attack with the Hired Guns (http://www.heroscapers.com/community/showthread.php?t=32535) with the Trigger Happy special power.

IAmBatman
June 14th, 2011, 10:59 PM
Updated.

Griffin
June 15th, 2011, 03:32 AM
Thanks.

johnny139
February 25th, 2012, 02:49 PM
Forgot all about the Hood! Another rung in the Crime Lord ladder.

-Combinations and Synergies-

Synergy Benefits Received

Classic:
N/AMarvel:
N/AC3G:
As a Crime Lord, Two-Face may benefit from Street Thugs' (http://www.hiddendragon.com/hs_customs/STREET_THUGS-C3G.jpg) or Killer Penguins (http://www.heroscapers.com/community/showthread.php?t=36984)' Crime Lord Bonding activation bonus.
As a Unique Human Hero, Two-Face may be healed by Alfred Pennyworth's (http://www.heroscapers.com/community/showthread.php?t=30311) Field Medic special power.
As a Crime Lord, Two-Face may be activated by Kingpin (http://www.heroscapers.com/community/showthread.php?t=33766)'s Organized Crime special power.
As a Crime Lord, Two-Face rolls 1 additional die when attacking a figure targeted by Hush (http://www.heroscapers.com/community/showthread.php?t=35869)'s Obsessive Vendetta with a normal attack while taking a turn with the Master Manipulator special power.
As a Crime Lord, Two-Face may by activated by The Hood (http://www.heroscapers.com/community/showthread.php?t=38192)'s Criminal Ambition special power.Synergy Benefits Offered

Classic:
N/AMarvel:
N/AC3G:
As a Human, Two-Face allows adjacent friendly Civilians (http://www.heroscapers.com/community/showthread.php?p=967599) to roll an additional attack and defense die due to their Strength in Numbers special power.
As a Crime Lord, after revealing an Order Marker on and instead of moving with Two-Face, you may move up to 3 Bodyguards (http://www.heroscapers.com/community/showthread.php?t=32127) you control with the Security Detail special power.
As a Crime Lord, after revealing an Order Marker on and instead of attacking with Two-Face, you may attack with the Hired Guns (http://www.heroscapers.com/community/showthread.php?t=32535) with the Trigger Happy special power.

tcglkn
February 25th, 2012, 03:04 PM
Updating.

johnny139
February 26th, 2012, 06:39 PM
And once more, Penguins; nab the last post.

tcglkn
February 26th, 2012, 06:53 PM
Updating.

Yodaking
September 27th, 2012, 04:39 PM
As a Crime Lord, Two-Face may be chosen as the Intergang Agents (http://www.heroscapers.com/community/showthread.php?t=40000) Boss. As such, the Intergang Agents (http://www.heroscapers.com/community/showthread.php?t=40000) may move & attack with an additional Intergang Agent (http://www.heroscapers.com/community/showthread.php?t=40000) for each revealed Order Marker on this card.