Ormus
January 3rd, 2010, 05:04 PM
Update: 1.8.10
Updated glyphs w/ new template. Special thanks go to Malechi for the excellent background image! I updated the Talisman Glyphs. Added a few new ones. Also changed font from Arial to Impact. Also some of these are still being edited, but I want to share them now...The newest ones are just ideas right atm...So feedback is welcome
Original Post: 1.3.10
I was at first hesitant to create this thread until I had more to add...The game mechanic of using glyphs as items has always been my focus, that and coherently weaving a balanced scenario w/ which to play out a narrative driven by the gameplay...this (mostly) is the current focus of Heroscape, so I thought I would share a sampling of my item glyphs...Some of these are new and some have been posted in my maps...
Though I never really explain their use or the scenario...
I have always in the past labeled all my custom glyphs as Artifacts..to allow me to change the abilities later, or make more lengthy wordings...Maybe it just shows my HeroQuest roots...
I am holding out on making cards until I see if they change the template w/ the future official glyphs releases...
Enjoy...
http://i241.photobucket.com/albums/ff168/ormus_ara/Doomstonecopy.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactOrbcopy.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactMap.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactTome.jpg
I have no plan for what these 2 do yet, though I have alot of ideas...Mostly I work backwards when making glyphs...1st I find the right image/item...then I figure out what mechanic it can serve in the game...
Talismans
Edited:1.8.10 Changed background, changed font.
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactTEther.jpg
Ascend the Heavens: When counting movement spaces for the figure carrying this glyph,
ignore elevations. This figure may fly over water w/out stopping, pass over figures w/out
becoming engaged, and fly over over obstacles such as ruins. When this figure starts to
fly, if they are engaged they will not take any leaving engagement attacks.
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactTFire.jpg
Lava Resistant: The figure carrying this glyph never rolls for molten lava damage
or lava field damage and he does not have to stop movement on molten lava spaces.
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactTWater.jpg
Water Walk: The figure carrying this glyph does not have to stop movement when entering water spaces.
Epic Weapons
Edited: 1.8.10 Font changed to Impact.
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactJO.jpg
Righteous Smite: When attacking a figure who follows Utgar,
add 2 additional attack dice.
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactURage.jpg
Dishonorable Attack: When attacking a figure who follows
Jandar, add 2 additional attack dice.
Destroy Relic: Instead of attacking w/ the figure carrying this Glyph, you
may choose another Glyph this figure is carrying or standing on. Destroy this Glyph
and remove it from the battlefield. Destroy Relic does not affect Utgar's Rage.
Older Glyphs:
http://i241.photobucket.com/albums/ff168/ormus_ara/springtalisman.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/sunglyph.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/etherglyphx.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/chaliceglyph.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/fluteglyph.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/silversword.jpg
Thanks go to WoTC for most of the images you see on the glyphs
and again thanks to Malechi for the glyph background and card templates....
Updated glyphs w/ new template. Special thanks go to Malechi for the excellent background image! I updated the Talisman Glyphs. Added a few new ones. Also changed font from Arial to Impact. Also some of these are still being edited, but I want to share them now...The newest ones are just ideas right atm...So feedback is welcome
Original Post: 1.3.10
I was at first hesitant to create this thread until I had more to add...The game mechanic of using glyphs as items has always been my focus, that and coherently weaving a balanced scenario w/ which to play out a narrative driven by the gameplay...this (mostly) is the current focus of Heroscape, so I thought I would share a sampling of my item glyphs...Some of these are new and some have been posted in my maps...
Though I never really explain their use or the scenario...
I have always in the past labeled all my custom glyphs as Artifacts..to allow me to change the abilities later, or make more lengthy wordings...Maybe it just shows my HeroQuest roots...
I am holding out on making cards until I see if they change the template w/ the future official glyphs releases...
Enjoy...
http://i241.photobucket.com/albums/ff168/ormus_ara/Doomstonecopy.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactOrbcopy.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactMap.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactTome.jpg
I have no plan for what these 2 do yet, though I have alot of ideas...Mostly I work backwards when making glyphs...1st I find the right image/item...then I figure out what mechanic it can serve in the game...
Talismans
Edited:1.8.10 Changed background, changed font.
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactTEther.jpg
Ascend the Heavens: When counting movement spaces for the figure carrying this glyph,
ignore elevations. This figure may fly over water w/out stopping, pass over figures w/out
becoming engaged, and fly over over obstacles such as ruins. When this figure starts to
fly, if they are engaged they will not take any leaving engagement attacks.
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactTFire.jpg
Lava Resistant: The figure carrying this glyph never rolls for molten lava damage
or lava field damage and he does not have to stop movement on molten lava spaces.
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactTWater.jpg
Water Walk: The figure carrying this glyph does not have to stop movement when entering water spaces.
Epic Weapons
Edited: 1.8.10 Font changed to Impact.
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactJO.jpg
Righteous Smite: When attacking a figure who follows Utgar,
add 2 additional attack dice.
http://i241.photobucket.com/albums/ff168/ormus_ara/ArtifactURage.jpg
Dishonorable Attack: When attacking a figure who follows
Jandar, add 2 additional attack dice.
Destroy Relic: Instead of attacking w/ the figure carrying this Glyph, you
may choose another Glyph this figure is carrying or standing on. Destroy this Glyph
and remove it from the battlefield. Destroy Relic does not affect Utgar's Rage.
Older Glyphs:
http://i241.photobucket.com/albums/ff168/ormus_ara/springtalisman.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/sunglyph.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/etherglyphx.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/chaliceglyph.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/fluteglyph.jpg
http://i241.photobucket.com/albums/ff168/ormus_ara/silversword.jpg
Thanks go to WoTC for most of the images you see on the glyphs
and again thanks to Malechi for the glyph background and card templates....