View Full Version : Can nothing stop the swarm?
ultradoug
September 6th, 2006, 12:17 AM
You have 400 points.
Outline a non-swarm army that would be able to beat one (or more) of the armys below.
(A non-swarm army must not have more then 2 of 1 squad in it.)
(bonus to those that can make an army that has only 1 squad of any squad)
(super braging rights to whomever comes up with an all hero army that can do it!)
Give reasions why your army would be able to beat that army.
Assume the map your playing on has no gliphs , provides a few elevation changes, no tress or other cover from fire, and contains some water.
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The "Oh noes! Mother freekin Vipers! On my mother freekin scape!" Army:
3 venoc vipers = 40 each. (120)
2 armoc vipers = 65 each. (130)
1 venoc leader "mittens" (120)
1 Guilty Mcgreech (30)
The "4th massachussetts line of dooom!"
5 Fourth Mass line (7) (350)
1 Marrow Clones (50)
The "Orcs the orcs, the orcs are on fire!"
3 Blade Grunts (40) (120)
2 Arrow Grunts (40) (80)
3 Snoog Riders (25) (75)
1 Grimank "Chompy" (120)
The "Roman Wall."
6 Roman Legionnaires (50) (300)
1 Marcus (100)
The "Send in the Drones!"
8 Marrow Drones. (50) (400)
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O.k. get going. Can you do it? This is for fun, but be sure to tell other people why there army is the suck and yours is better ;)
have fun. Then after awhile, maybe someone else can post more swarm armys and the insanty can start anew. Rulls is basicly let these armys run though about 20 unique people talking about what can beat them before doing that, or give it about a month. Injoy.
AgentX-127
September 6th, 2006, 10:19 AM
What about the Marro Drones swarm army?
I mean, I bought 5 friggin packs of those things, and now nobody ever talks about them. Now I wish I had bought a pack of Gorillas instead!
Okay, Swarm Destroyer Army:
Braxas (210)
Raelin (80)
AA (110)
How about that?
I think this army could give any of those swarms a good fight, except maybe the 4rth Mass Line. I'd probably swap out the AA with the Krav Maga Agents for the additional help hiding from the range.
ultradoug
September 6th, 2006, 12:14 PM
good point - added in the drones.
The AA seem too much of a risk to me, with them you must drop AND go first, or they die out too fast to be effective.
AgentX-127
September 6th, 2006, 12:44 PM
The AA seem too much of a risk to me, with them you must drop AND go first, or they die out too fast to be effective.
Yeah the AE have that disadvantage. Well, since I like the "All Hero" challenge, let's go with something else...
Braxas (210)
Raelin (80)
Brunak (110)
Brunak carries Raelin with him, wades into the mob and uses Blood Hungry Special to take out multiples per turn. Once Braxas moves forward, Brunak continues to be useful as a meat shield.
I still think this one is going to be weak against the 4rth Mass ranged attacks since Raelin will become a target. With trick manuvering, Raelin could stay out of range and buff Braxas, but you know how those things go... so here is a "Range Resistance" swarm killer devised for the 4rth Mass Line:
Braxas (210)
Nakita Agents (120)
Shotgun Sully (65) (or maybe Guilty (30) and Theracus (40)?)
CupidsArt
September 6th, 2006, 12:55 PM
How about?
Mimring 150
Braxas 210
McCreach 30
Mimring for Fireline, Braxas for Poison Breath and Guilty because he can fill that 40 or under points while attacking twice, :)
AgentX-127
September 6th, 2006, 01:19 PM
How about?
Mimring 150
Braxas 210
McCreach 30
Mimring for Fireline, Braxas for Poison Breath and Guilty because he can fill that 40 or under points while attacking twice, :)
YEAH! Dragon Power!
I wanted to post this combo, too:
Braxas (210)
Nilfheim (185)
For a total of 395 points of squad killin' Dragon breath!
UranusPChicago
September 6th, 2006, 01:22 PM
I will answer this question after the October 21st Heroscape Tournament in D/FW... :wink:
justjohn
September 6th, 2006, 01:59 PM
I would think that Gary's son's GenCon win-a-wave army was pretty anti swarm. Think it was:
Braxas, 2x Hounds.
LilNewbie
September 6th, 2006, 02:05 PM
I would think that Gary's son's GenCon win-a-wave army was pretty anti swarm. Think it was:
Braxas, 2x Hounds.
Yep, that was his army and he played it very effectively.
I playtested it against a NA, Blast/Glad army and it won once and lost once...need to replay that game on a different map.
Newb.
justjohn
September 6th, 2006, 02:58 PM
That army just makes me nervous. From a point standpoint, Braxas is just too much of an investment for me. I hate investing more than 150 points in any 1 unit. And I think 150 is pushing it.
Rodriquez
September 6th, 2006, 03:05 PM
antiswarm?
I'm gonna have to go look up points..
but Braxis is a total squad killer..
Samura Army setup is another..
Raelin/Sudema would be another...
DW8k(rapid fire attack) w/gladiatrons/blastatrons would also be another
I'll try to flesh those combo's out in next week or three
cheers
Rod
CornPuff
September 6th, 2006, 03:17 PM
Braxas = Niche
Braxas will not give you an edge over a swarm, unless they swarm you with sentinels (high price squaddies). For as cool as braxas is, she still has low defense, and will occasionally miss rolls. Even if braxas doesn't miss rolls, she will be overswarmed before she kills 210 points.
Somebody go play out Braxas vs 5 squads of mass, and see if she can kill her weight.
Marrden's rock swarms.
Swarms counter swarms :D
8k is only really effective vs 1 defense and below
9k/Shotgun Sully may be able to kill their points
Queglix gun rocks 1 defense and less (roll 9x1), but is still strongish against 2+ (just roll 333)
Syvvarris rocks slow swarms. Pluck. Pluck.
justjohn
September 6th, 2006, 04:37 PM
That's my point. Any hero over 150 is too much of an investment at the 400 point bracket. I'd go as far as to argue that anything over 120 points is to much of a gamble.
Every figure gets good rolls and bad rolls. Take Q-9, for instance. I love this figure. I love the way it looks, I love the mechanics. Playtested him in preparation for DragonCon. 2 Games, he killed 1 thing, a squad member, before biting the dust. Why? Poor rolling vs good rolling. I didn't over extend him, I thought I played him very well. Took the high ground with 8 defense. He flubs his defense rolls, round after round.
Does that mean that Q-9 is bad? nope. Just means that I think he's too big of an investment for the liability. I would rather have 2 or 3 squads than 1 hero, but that's just my style of play.
I think the best all around, balanced armies are 1, if at most 2, 100 point or so heroes, and supporting squads.
To hop back on the topic train, I think the best way to beat the swarm is with a solid army, be it another swarm, or a smaller force packed with tough, hard hitters, and most importantly, good dice rolling.
Rhydderch
September 6th, 2006, 05:23 PM
Every figure gets good rolls and bad rolls. Take Q-9, for instance. I love this figure. I love the way it looks, I love the mechanics. Playtested him in preparation for DragonCon. 2 Games, he killed 1 thing, a squad member, before biting the dust. Why? Poor rolling vs good rolling. I didn't over extend him, I thought I played him very well. Took the high ground with 8 defense. He flubs his defense rolls, round after round.
Does that mean that Q-9 is bad? nope. Just means that I think he's too big of an investment for the liability. I would rather have 2 or 3 squads than 1 hero, but that's just my style of play.
Agreed JJ. I cannot remember the exact numbers but when I played a game with allskulls and his friend my Q9 (actually his Q9) went down in two hits and he never even got out of my starting zone. I think he took one wound then I rolled 0 shields against 3 skulls =P
Q9 is fun but definitely a risky investment. Realistically any high price figure comes with a built-in liability which is the price investment especially with the damage swarms can put out nowadays.
kenjib
September 6th, 2006, 06:13 PM
How about this against the melee swarms (drones, vipers, romans):
tagawa samurai 120
izumi samurai 60
warriors of ashra x 2 100
raelin 80
guilty 30
390 pts
Chimpy
September 6th, 2006, 07:23 PM
How about this against the melee swarms (drones, vipers, romans):
tagawa samurai 120
izumi samurai 60
warriors of ashra x 2 100
raelin 80
guilty 30
390 pts
Darn it, that was mine! I also had another similar army-
Tagawa 120
Izumi 60
Marrden Hounds 2x 200
380
Rodriquez
September 7th, 2006, 01:13 AM
another way to beat swarms...
bonded armies...
legionnaires or sacred band...
why? the added defense or the ability to not die will help.
single orc units with mimring, swog, etc...
swog helps keep the orc midgits alive...while mimring can take down swarms at a time...
not sure but I think it was a kid joshua can attest to this at my Dragoncon Tourney...Mimring took out 4 units on one roll...other guy rolled 3 skulls..
feekonea
September 7th, 2006, 01:25 AM
How about this against the melee swarms (drones, vipers, romans):
tagawa samurai 120
izumi samurai 60
warriors of ashra x 2 100
raelin 80
guilty 30
390 pts
Darn it, that was mine! I also had another similar army-
Tagawa 120
Izumi 60
Marrden Hounds 2x 200
380
marden hounds are 90 points each, you have 40 extra opoints to probably spend on guily
Hex_Enduction_Hour
September 7th, 2006, 01:31 AM
Ashra sound like a great counter and Marrdens? Marrdens are fantastic against nearly anything but a soulborg army.
Every figure gets good rolls and bad rolls. Take Q-9, for instance. I love this figure. I love the way it looks, I love the mechanics. Playtested him in preparation for DragonCon. 2 Games, he killed 1 thing, a squad member, before biting the dust. Why? Poor rolling vs good rolling. I didn't over extend him, I thought I played him very well. Took the high ground with 8 defense. He flubs his defense rolls, round after round.
Does that mean that Q-9 is bad? nope. Just means that I think he's too big of an investment for the liability. I would rather have 2 or 3 squads than 1 hero, but that's just my style of play.
JJ, you should have seen Q9 on Sunday night here in my garage. He took out all 4 squads of my Minions. :evil:
He was up to three wounds and kept on hammering the devil kyries down! He had height on them for 8 defense. That one extra shield - and great rolls - saved his life several times.
krai
September 9th, 2006, 03:17 PM
Oh i remember a card some1 did on the HQ (i don't know if it made it here) but was called "The Nothing" it costs all your points then it slowly spreads untill it covers the board, if you stand on it you can attack it if you kill it then you "cure" that space of "The Nothing" but if if you dont at the end of the round it kills you on a roll of 15-20 (i'm saying tis as either a swambuster or swarm as it olny counts as 1 card but also can cover the entire field in Nothingness
CupidsArt
September 9th, 2006, 06:18 PM
antiswarm?
I'm gonna have to go look up points..
but Braxis is a total squad killer..
Samura Army setup is another..
Raelin/Sudema would be another...
DW8k(rapid fire attack) w/gladiatrons/blastatrons would also be another
I'll try to flesh those combo's out in next week or three
cheers
Rod
I did a Glad/Blast/Nakita army against Rats and Hounds. I won with 2 Blast and all three Nakita.
I will say that a few of my rolls were luck especially against the friggan' rats
me
Nakita
2 Gladiatrons
2 Blastatrons
him
3 Marden
3 Warmadillos
justjohn
September 9th, 2006, 09:26 PM
I can't believe you remember that terrible custom, Krai. I think you and TodDrew are the only people to remember it, lol. I made it, and thanks for remembering it.
reapersaurus
September 9th, 2006, 11:37 PM
I vaguely remember the Nothing - I thuoght it was hex's custom, from NeverEnding Story? :confused:
I didn;t think it was a very viable custom for play, but I loved the creativity of it - I wish we'd see more fanciful customs like that again.
Agent Minivann
September 10th, 2006, 02:23 AM
I would think that Gary's son's GenCon win-a-wave army was pretty anti swarm. Think it was:
Braxas, 2x Hounds.
I had to try this army, so I did at the Utah game day today. It was a 3 player FFA. I can't think of the other's I fought, but I think there was someone that couldn't use a special because allmy units were large. That's a huge (pun not intended) advantage to this army. That and the hounds are just fun to play! I took out the EOV's in one turn, I think the Armocs in another turn. I killed the Marro Warriors in 2 turns. I think I killed 2-3 Venocs. I didn't use Braxas very well. I thought about Q9 instead of Braxas. In hindsight I almost think I should have done all hounds. I would have lasted longer and maybe even won.
krai
September 10th, 2006, 02:47 PM
i brought up "the nothing" because the title was can "nothing" beat the swarm i feel that the nothing can beat the swarm
levandofsky
September 11th, 2006, 01:51 PM
i always have pretty good games against the orcs with this (orcs being the foremost swarmers):
marcus decimus gallus
drake alexander
roman legion
2 massachussetts line
if you feel like you need more attack potential you can sub in airborne elite for alexander but it can be risky, but then again, ae have the grenade attack that can ruin the orcs in one turn (seen it happen)
ultradoug
September 11th, 2006, 02:03 PM
i brought up "the nothing" because the title was can "nothing" beat the swarm i feel that the nothing can beat the swarm
hey i rember that custom! I put it to be in the Halls of Vahlla. but I'm not cool enough to know what belongs there apperently :)
JuicerGM
September 12th, 2006, 12:47 AM
I believe that yes a combination of Blastatron, Gladiatrons, Nakita Agents, and DW 9K would do the trick for many of the swarms. Blastatrons would stay near the DW 9K and have range on the 4th mass and one Nakita can help defensively cover them. The other Agents are used as a cover for the Gladiatrons that move in to lock down units and give extra dice to the long range Blastatrons. One agent moving ahead and the other covering until the Gladiatrons move.
Point Blanks
September 12th, 2006, 10:10 AM
Here are a few armies I thought up to fight the 4th mass horde:
Dund
Syvarris
2X reavers
Krav
If Dund can take out the order markers of the horde, there will be a lot of minutemen just standing around, ripe for picking. If you add the reavers into the mix, your opponent will have a hard time attacking your range attackers. Syvarris greatly outranges the enemy, and with his double attack he can take out two per order marker. The Krav also outrange them, and with their stealth dodge they can stay on the board a long time.
Another variation is:
Syvarris
Krav
AE
Raelin
You outrange the enemies, and raelin keeps all your guys alive with the plus 2 defense.
To take on the Marro horde, I have this all hero army:
Krug
Raelin
Sgt. Drake
Criuxus
another army is to use
Izumi
Tagawa
Raelin
Guilty
Dund
Your samurai counterstrike the marros, and with raelin their power is vastly improved. Because your opponent has to place all their order markers on the same card, Dund can immobilize them. Guilty rounds out the army, and can stay alive for a relatively long time if he has height advantage and raelin.
If you want an all defense army against the hoarde, this can work for ya:
Raelin
2X sentinels
2X Ashra
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