PDA

View Full Version : Custom Unique Agent contest FINALS, Whitestuff winner!


pegasus
February 9th, 2009, 02:39 PM
Holy Curvaceous Catfight, Batman, look what we’ve got here. It’s the ten surviving former Nakitas duking it out for the crown, each hoping to make the ultimate upgrade from Left-Over-Squad-Figure to Contest-Winning-Unique-Hero. They’re all beautiful and deadly of course, but as somebody (may have been one of the McDirks) once said: “In the end there can be only one.”

And it’s up to you to decide who that will be. As in the semi-finals The ladies have once again agreed on a line-up based on ascending point cost. Hopefully this will make comparison of their charms and wiles slightly easier.
So please check out all contestants carefully. Don’t fall for the first pretty face you see but ask yourself if you could truly establish a working\scaping relationship with her.;) Pick your favourite and cast your vote.
http://www.heroscapers.com/community/gallery/files/5/7/9/7/agent_contest_thumb.jpg
Agent Hahn, Vydar, 10 points
Human, Unique Hero, Agent, Tricky, Medium 4
Life 1, Move 6, Range 6, Attack 2, Defense 2

Flash Powder 10
When Agent Hahn is targeted for an attack from a non-adjacent opponent, you may roll the 20-sided die. If you roll 10 or higher, Agent Hahn no longer has any visible hit zones for the duration of the targeting figure’s turn.

Phantom walk
Agent Hahn can move through all figures and is never attacked when leaving an engagement.

Surprise attack
When attacking a figure with no Order Marker on their Army Card, Agent Hahn rolls 2 additional attack dice.
Agent Roxie, Vydar, 25 points
Human, Unique Hero, Agent, Tricky, Medium 4
Life 2, Move 4, Range 5, Attack 3, Defense 2

Contact Informant
At the beginning of each round after order markers are placed and before initiative is rolled, if an order marker was placed on Agent Roxie, roll the 20-sided die. If the result is 15 or higher your opponent must reveal their order markers.

Double Agent
Before taking a turn with Agent Roxie roll the 20-sided die. If the result is 7 or lower, control of Agent Roxie shifts to your opponent for the duration of this round.

Longshot
Agent Roxie can increase her range by sacrificing her attack. For every die you remove from her attack roll she gains an additional 2 range.
Agent 66, Vydar, 35 points
Human, Unique Hero, Agent, Tricky, Medium 5
Life 1, Move 5, Range 6, Attack 2, Defense 3

Assigned Target
At the beginning of the game, place a black Assigned Target Marker on one unique army card. Agent 66 receives 2 additional attack dice when attacking a figure from that army card.

Doggin Master
After moving and instead of attacking, you may take a turn with one unique Doggin figure you control that is within 6 clear sight spaces of Agent 66.

Stealth Dodge
When Agent 66 rolls defense dice against an attacking figure who is not adjacent, one shield will block all damage.
Agent Caylen, Vydar, 80 points
Human, Unique Hero, Scout, Precise, Medium 4
Life 3, Move 6, Range 7, Attack 2, Defense 3

Head Shot
If Agent Caylen rolls all skulls when attacking an opponent’s figure, the defending figure does not get to roll defense dice.

Run‘n Gun
Agent Caylen may move less than her full move then stop to attack an enemy figure. After attacking, Agent Caylen may continue moving the rest of her allowed spaces. After attacking when using Run ‘n Gun Agent Caylen may not move back onto any of the hexes she traveled on before attacking this turn. Head Shot does not apply when using Run‘n Gun.

Call in Back Up
After taking a turn with Agent Caylen you may move another unique hero that follows Vydar 5 spaces. The hero who moves must start their movement within 8 spaces of Agent Caylen. Clear sight is not required to use Call in Back Up.
Agent Grier, Jandar, 100 points
Human, Unique Hero, Agent, Resolute, Medium 4
Life 3, Move 6, Range 7, Attack 3, Defense 3

Counter Agent
Agents who follow Vydar roll 1 less defense dice when defending against a non-adjacent attack from Agent Grier.

Knockout Punch Special Attack
Range 1. Attack 4. Choose an adjacent small or medium figure to attack. If Agent Grier inflicts at least 1 wound with Knockout Punch Special Attack, roll the 20-sided die. If you roll a 19 or 20, the chosen figure is destroyed.

Stealth Dodge
When Agent Grier rolls defense dice against an attacking figure who is not adjacent, one shield will block all damage.
Agent Thema, Vydar, 100 points
Human, Unique Hero, Special Agent, tricky, Medium 4
Life 3, Move 6, Range 7, Attack 2, Defense 4

Calculated Risk
When defending against any attack from an enemy figure, instead of defending normally, you may roll the 20-sided die. If you roll 1-13 Agent Thema takes as many wounds as skulls were rolled. If you roll an 14 or higher, Agent Thema takes no wounds.
Agent Trayla, Aquilla, 115 points
Human, Unique Hero, Assassin, tricky, Medium 5
Life 3, Move 6, Range 7, Attack 4, Defense 3

Assassination
Choose one Unique Hero from your opponent. That Hero is now the target of Agent Trayla's Assassination. Once you are within 7 spaces of that figure with a clear line of sight, you must roll the 20-sided die. If you roll a 1, nothing happens. If you roll a 2-19, inflict three wounds on the targeted hero. If you roll a 20, the Targeted Hero is destroyed. Agent Trayla may not attack any other figure until the Targeted Hero is Assassinated. Assassination may only be used once per game.

On a Mission
When Agent Trayla rolls defense dice from an attacking figure who is not adjacent, she rolls 3 more defense dice. Agent Trayla loses this ability when she completes her Assassination

Stealth Dodge
When Agent Trayla rolls defense dice from an attacking figure who is not adjacent, one shield will block all damage.
Project A.M.Y, Vydar, 140 points
Human, Unique Hero, Super soldier, Tricky Medium 4
Life 4, Move 6, Range 8, Attack 3, Defense 2

Vitals or Nothing
Whenever defending an attack with A.M.Y roll the 20-sided die. If you roll a 10 or higher, the attacking figure must be able to see A.M.Y's head in order to have Line of Sight.

Super Soldier training
If A.M.Y did not move before attacking, she may move after the attack is resolved. She may only move 4 spaces if she uses Super Soldier training.
Yukon O'Day, Aquilla, 155 points
Human, Unique Hero, Agent, Tricky Medium 4
Life 4, Move 5, Range 5, Attack 3, Defense 3

Lucky Ricochet
Once per turn, if no skulls were rolled on initial target, reroll attack dice.
If at least 1 skull is rolled, roll a D20: On a 13-19, choose a target within 3 spaces of the initial target and roll 2 attack dice.
Again, if at least 1 skull is rolled, roll another D20: On a 17-19, choose a target within 3 spaces of the secondary target and roll 1 attack die.
If a 20 is rolled at any time, the target is killed and Yukon O'Day's turn ends. No figures can be further targeted. No figure can be targeted twice in a row by Lucky Ricochet during a turn. Yukon O'Day cannot be targeted by Lucky Ricochet.

Luck of the Draw
After the targeting figure has moved, if Yukon O'Day is targeted at any time and has at least one unturned order mark on her that isn't an "X", she may go out of turn, using her order marker to take a turn before the targeting figure can attack. She may use is ability once for each time she is targeted.

Aura of Luck
Yukon O'Day is never attacked when leaving an engagement.
Foxxy Cleopatra, Vydar, 200 points
Human, Unique Hero, Agent, Groovy, Medium 4
Life 3, Move 5, Range 6, Attack 3, Defense 2

Freeze FBI
After moving and before attacking choose a figure within 3 clear line of sight spaces of Foxxy and roll the 20-sided die. If you roll a 16 or higher, remove one order marker from that figures card.

Sha-zam special ability
For every skull you roll, roll the 20-sided die, each time you roll a 16 or higher Foxxy inflicts one unblockable wound on the figure she is attacking.

Distraction special ability
After revealing an order marker on Foxxy Cleopatra, roll the 20-sided die. If you roll a 2 or lower, you can roll no defense die for Foxxy this round.
Legal mumbo jumbo and disclaimer:
Some of you guys made splendid cards, but all entries are presented text only to keep a level playing field.
Other than correcting some typos (and probably introducing some new ones) I did not deliberately change anything in the text of any entry. Yet, to err is human, so if the text presented here is different than what you send me I goofed and I'm truly sorry. You're entitled to an apology, but nothing else.
I said there would be a two week vote, but since the semi-finals already took a week, I decided to limit the Final round to 10 days.
I will not be voting myself, but I do hold the decisive vote in case there's a tie for first place.

Rÿchean
February 9th, 2009, 03:06 PM
Pegasus, I think this was a great idea for a contest and the prize of your Gladiator repaints were a huge incentive for me. I am typically not involved with customs but this contest caught my eye.

This is by far my favorite Nakita sculpt. I was disappointed with the sculpt that was chosen for Skahen. It felt very strongly that it should have been this one. So I am glad to see this great sculpt get some much deserved recognition.

I was going to post some background on my entry for why I gave her the stats and abilities that she has and some observations from the play testing that she went through to reach her final form. However, I have since thought better of it. I realize now that I pretty much ran a smear campaign in the preliminary voting threads. Regardless of how accurate my assessments were, the comments were still driven by an effort to influence the voters. I am not going to do that again.

Thank you again for putting this on. I think it was a good exercise for all and has generated some great ideas and productive discussions.

ZBeeblebrox
February 9th, 2009, 04:25 PM
Agent Hahn -- Simple, and a cheap Vydar hero...well done.

To All the finalists:: congrats!

pti8
February 9th, 2009, 04:40 PM
Agent Caylen. Congrats to all who made it hear. All of these are great and it was hard to choose just one.

rym
February 9th, 2009, 06:07 PM
Agent Grier: Her Knockout Punch Special Attack is really cool.

pegasus
February 10th, 2009, 09:15 AM
Important public anouncement:
Rÿcheans remark made me double check the wording on Agent Hahn's card. And yes, the unforgivable has happened. The wording on the card was correct and I screwed up. :oops: My humble apology to both Agent Hahn and her creator. I corrected the entry.
</IMG>

whitestuff
February 10th, 2009, 10:12 AM
I wouldn't worry pegasus. I'm sure the creator of Agent Hahn won't mind. It is not like there are lives on the line here. :)

I think it is great that you've had so much interest in the competition.

Congrats to everyone who got this far and good luck!

Arcus
February 10th, 2009, 11:17 AM
Yes, you did run a bit of a smear campaign Rychean, but you made a ton of really good points too. Christ, you even play tested her. I wonder how many of us had the time to do that (probably everyone but me right! :lol:). I don't know about everyone else, but your comments will help me put more thought into it the next time.

joe5joe7
February 10th, 2009, 08:13 PM
:( only one vote so far...anyway, congrats to everyone who made it this far...

Fuzzie Fuzz
February 10th, 2009, 08:18 PM
Yeah, congrats everyone!

Einar's puppy
February 11th, 2009, 07:30 AM
Hey, mine (A.M.Y) made it to the finals. Nice!

In retrospect I should have used a different term than "head" for the vitals or nothing power, but I figured everyone would know what that is. For any clarification, yes the hair is a hit zone.

I should have changed it to "...You must be able to see more than half of her sculpt, not including the gun..." and I should have cahnged the second power to "...After the attack is resolved, you may move A.M.Y a maximum of four spaces."

Oh well, I'm pretty afar behind in the polls anyway.

nyys
February 11th, 2009, 08:37 AM
Came down to Agent Hahn and Agent Roxie for me. Hahn got my vote in the end for simplicity.

killercactus
February 11th, 2009, 12:52 PM
I went with Roxie, because she's the closest to my entry and I really like the idea of undercover agents, even if she's a bit "clunky" ;)

Myst9
February 11th, 2009, 03:36 PM
*snort* I voted Trayla, then say that mine was the only vote for her. You're welcome mystery designer!:p

I chose her because I really liked her assasination ability. It's super powerful, but only works for one opponent, you have to use it from the start, and you can't attack anyone else. Plus, there's the added defence--until the mission is over. And then she has a (more than?) decent ability for afterwards. Basically, super-strong, looks like an agent, but has good balances. Second place would have been AMY, who fit the profile pretty well, and I also liked Caylen's abilities. Some other abilities were pretty neat, too, and I like how it wasn't all custom abilities. A couple abilities confused me, mainly calculated risk (not often used?) and Luck of the Draw. Great job to everyone!

joe5joe7
February 12th, 2009, 10:44 AM
what about Foxxy? She has the ability to remove order markers, inflict unblockable wounds, and has a negative ability...

Myst9
February 12th, 2009, 12:28 PM
what about Foxxy? She has the ability to remove order markers, inflict unblockable wounds, and has a negative ability...

Well, like I said, there were a lot of good ideas. I just didn't want to go over them all. And actually, I was thinking I didn't like them...but now that I take a closer look, they're pretty agent-looking. I guess the names threw me off (Shazam!).

gorthan313
February 12th, 2009, 01:22 PM
I voted for Yukon O'Day. I made my choice because Yukon seemed to me to be one of the few agents up there who seemed like a custom character, and not an official one. Plus, I liked the theme behind her abilities!

joe5joe7
February 12th, 2009, 08:10 PM
what about Foxxy? She has the ability to remove order markers, inflict unblockable wounds, and has a negative ability...

Well, like I said, there were a lot of good ideas. I just didn't want to go over them all. And actually, I was thinking I didn't like them...but now that I take a closer look, they're pretty agent-looking. I guess the names threw me off (Shazam!).
I hate being at the bottom :x

Myst9
February 13th, 2009, 11:14 AM
what about Foxxy? She has the ability to remove order markers, inflict unblockable wounds, and has a negative ability...

Well, like I said, there were a lot of good ideas. I just didn't want to go over them all. And actually, I was thinking I didn't like them...but now that I take a closer look, they're pretty agent-looking. I guess the names threw me off (Shazam!).
I hate being at the bottom :x

You're not alone, Joker, Trayla's at the bottom, too.

pegasus
February 19th, 2009, 02:58 PM
It was a good contest and all the contestants put up a wonderful fight, both on and off stage (We had an interesting rumble in the aisles but I don't think anything worse than arguments were dished out).:D
But the people have spoken and with the dust settling down it is clear that Agent Hahn is the undisputed winner of this contest.
Congratulations to Agent Hahn and her mentor Whitestuff.
http://i204.photobucket.com/albums/bb279/bwhit89/agenthahn.png

Congratulations also to runners up, Agent 66 (1moreheroscaper), Agent Caylen (KCU Master 2007), Agent Thema (Fuzzie Fuzz) and Yukon O'Day (Arcus).

And a big thank you to everybody else who had the guts to put their creativity on the line and helped make the contest a success. In alphabetical order: Bmaczero, Clancampbell, Einar's puppy, EternalThanos86, Hexplex?, Joe5joe7, KevinthegreatGobbler, Killercactus, Kpotassiumk19, Lord Pyre, Mooseman, NecroBlade, RoninValentina, Rÿchean, The B.I.V., Wk4c and Zyleos.

Rÿchean
February 19th, 2009, 03:21 PM
Congrats, whitestuff!

Melwing17
February 19th, 2009, 04:23 PM
Awesome! Congrats. I'm gonna paint/print myself up a Hahn :) (Though it will be out of a Krav as I don't have an extra Nakita around..)

whitestuff
February 19th, 2009, 05:44 PM
Thanks for the competition pegasus. The number and the quality of entries were very encouraging. Thanks to the people who voted as well.

There is still one more Nikita Agent to go so I'm looking forward to the next competition... ;)

nyys
February 19th, 2009, 05:50 PM
Congrats whitestuff... and I voted for Agent Hahn too.

RoninValentina
February 19th, 2009, 06:39 PM
Congrats, Whitestuff. I did tell you you had a winner on your hands. :p

The B.I.V.
February 19th, 2009, 07:04 PM
I KNEW (http://www.heroscapers.com/community/showpost.php?p=740814&postcount=33) it!!!:lol:

Brandon

Simpsons Scaper
February 19th, 2009, 07:12 PM
Congrats!

pegasus
February 21st, 2009, 06:36 AM
There is still one more Nikita Agent to go so I'm looking forward to the next competition... ;)

Nope, three reasons.

1) I don't have any more spare figure, repainted or otherwise, to give away at the moment.
2) That would be too similar to be fun.
3) She's already spoken for, meet Operative Wilson, the real "Nikita" agent.
http://www.heroscapers.com/community/gallery/files/5/7/9/7/operativewilson_original.jpg

Myst9
February 23rd, 2009, 11:13 AM
Kongrats, Whitestuff!